So because its a woman they are saving its sexist?
w
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by Asuiop » Tue Jul 16, 2013 7:28 pm

by Asuiop » Tue Jul 16, 2013 7:33 pm

by Asuiop » Tue Jul 16, 2013 7:35 pm

by Asuiop » Tue Jul 16, 2013 7:36 pm
Gauntleted Fist wrote:
OK, that one is not entirely fair. The game subverts 'damsel in distress' extremely well. Ellie saves Joel's ass quite a few times, and I think, in the end, it made it out to look like Ellie was the real protector of the group and how Joel wasn't necessarily the main character so much as just the player controlled (mostly) one. Don't want to get too spoilery for people who haven't played, but saying The Last of Us is all about a guy saving a woman isn't necessarily fair or correct.
You just admitted they were saving each other.
by Asuiop » Tue Jul 16, 2013 7:44 pm
Edlichbury wrote:Asuiop wrote:Except that's what the entire game is about!
The entire franchise is essentially the same game with updated graphics.
I bet if it was a man being kidnapped you wouldn't complain.
If men got kidnapped in almost every game and women always had to save them, I would complain about sexism there too. So nice attempted strawman, but it completely backfired.

by Asuiop » Tue Jul 16, 2013 7:46 pm
The Truth and Light wrote:Do video games tend to be sexist? Does the Pope shit in the woods?

by Asuiop » Tue Jul 16, 2013 7:59 pm
Edlichbury wrote:Asuiop wrote:I wouldn't think it was sexist either. Do you know why? Because that's the central point of the game. It wouldn't make sense if they suddenly made princess peach into a fat bearded guy.
If you have a problem with them doing it in the first game, consider this. By saying that you would be saying that a woman can not be saved by a man because its sexist.
Strawman.
Let me quote what you responded to:.If men got kidnapped in almost every game and women always had to save them
Read that and honestly tell me that implies that I would have a problem with the roles being reversed in one game only.

by Asuiop » Tue Jul 16, 2013 8:00 pm
Olthar wrote:Genivaria wrote:And the last time a woman saved a man in a video game was......?
Yesterday when I played Fable 3. And before that it was two days ago when I played Fable 3. Pretty much, it's only when I play Fable 3. Must be why that's the only game I've been playing for the past two months.

by Asuiop » Tue Jul 16, 2013 8:02 pm
The Parkus Empire wrote:Verbal Pararhea wrote:So do you guys still play these games? How could you enjoy something if you thought it was sexist and that sexism is bad? Wouldn't that thought constantly invade your thoughts as you're playing and prevent you from enjoying the experience?
Fuck, much of the great literature of Western civilization is sexist.

by Asuiop » Tue Jul 16, 2013 8:02 pm

by Asuiop » Tue Jul 16, 2013 8:04 pm

by Asuiop » Tue Jul 16, 2013 8:06 pm
New Octopucta wrote:Asuiop wrote:And the Last of Us, Skyrim, Fallout 3, and a couple other games.
Customizable characters is the industry saying "We're afraid to write female protagonists, so we'll write androgynous protagonists and let you pretend whatever you want." I'm not saying it's bad, but it's foolish to pretend that that is a substitute for real woman protagonists.

by Asuiop » Tue Jul 16, 2013 8:07 pm

by Asuiop » Tue Jul 16, 2013 8:13 pm
Olthar wrote:Asuiop wrote:What?
Oh, you think I'm talking about the player.
No, I mean actual quests. In Skyrim there are a couple quests where you are saved by a woman, same with Fallout. Last of Us is centered around the woman saving a man.
I've played the entirety of Skyrim, and the player is never rescued by any NPC ever, at least not in any logically cogent way.

by Asuiop » Tue Jul 16, 2013 8:15 pm
Conkerials wrote:I noticed those... Strange ads. "Roman Orgy!" "Male Gamers Only!"... But Europa Universalis 4 is something to really look at. I love Paradox, and I have seen the trailers and Dev. Logs. I've been seeing the ads around the site, I probably won't pre-order it. I might wait a bit, but I have EU3 and its amazing.... But... Yeah... NO SEXISM IN GAMES. WE NEED MORE FEMALE GAMERS. And go PC gamers!

by Asuiop » Tue Jul 16, 2013 8:17 pm
Olthar wrote:Edlichbury wrote:The closest is Karliah's saving of the player during part of the Thieves' Guild storyline, and even then it doesn't make great sense.
Yeah, that was just completely nonsensical. She hit me with a paralyzing arrow, ran away while Mercer stabbed me in the face, and then claimed she saved my life. What the fuck?

by Asuiop » Tue Jul 16, 2013 8:18 pm
Ifreann wrote:Asuiop wrote:What?
Oh, you think I'm talking about the player.
No, I mean actual quests. In Skyrim there are a couple quests where you are saved by a woman, same with Fallout. Last of Us is centered around the woman saving a man.
http://www.uesp.net/wiki/Skyrim:Quests
Point them out.

by Asuiop » Tue Jul 16, 2013 8:19 pm

by Asuiop » Tue Jul 16, 2013 8:25 pm

by Asuiop » Tue Jul 16, 2013 8:29 pm
Olthar wrote:Aurora Novus wrote:
No, you asserted it made no sense.
First of all, whether or not it "makes sense" doesn't matter. Many times when a male character is saving someone it "doesn't make sense". The point isn't whether or not it makes sense, the point is did they, according to the game, save you?
Secondly, it makes perfect sense. What about it is confusing? Sure, it's not 100% logically explained, but when magic is involved, nothing is. What occurred makes just enough sense as it needs to.
She paralyzed me and let Mercer stab me. That's not saving, especially not when she can just, you know, let me run away with her? That was an option. Also, I'm the motherfucking Dragonborn. Mercer is a weakling who can't do anything to me. Unless I'm lying on the ground paralyzed, of course. She didn't save me. She put me in mortal danger and then claimed victory when my own toughness saved me. The only reason I lived there is because I'm too strong to get killed by a sword to the face. If I was literally anyone else, her "plan" would have failed completely, and she'd have been directly responsible for murder.

by Asuiop » Tue Jul 16, 2013 8:30 pm
Edlichbury wrote:Asuiop wrote:http://www.uesp.net/wiki/Skyrim:Speaking_With_Silence
http://www.uesp.net/wiki/Skyrim:Repentance
Those are the two I mentioned, not much but you aren't actually saved in the game at any point other than that. Other than this you're the one doing the saving.
Repentance allows you to simply kill the mom outright with no concern for getting "saved" or fighting with the daughter against the mom. You actually are saving the daughter from the tower's residents who are basically keeping her there against her will.

by Asuiop » Tue Jul 16, 2013 8:31 pm
Olthar wrote:Asuiop wrote:Ugh, let me explain it for you. You see, the paralyzing arrow stops bleeding. That's why she shot it at you. She was going to shoot it at Mercer to force him into admitting he lied about something, but decided to save you instead. When Mercer cut your throat, she knew that it wouldn't kill you, so she decided to get you as her ally before facing Mercer instead of facing him immediately.
...Did you just not read even a single word of my post?

by Asuiop » Tue Jul 16, 2013 8:32 pm
Edlichbury wrote:Asuiop wrote:You didn't play the mission. In the game, you go up there and get caught by the mom. The mom still trusted her so when her back was turned, she killed the mom and untied you.
I did play the mission. It starts with the daughter asking for your help, and your own link disagrees with you on this point.

by Asuiop » Tue Jul 16, 2013 8:33 pm

by Asuiop » Tue Jul 16, 2013 8:36 pm
Edlichbury wrote:Asuiop wrote:So? Because she asks you for help that disqualifies her from saving you?
You don't get "caught" by the mom. You go through the plan to intentionally get caught so the daughter can ambush the mom, and at most you sit in a chair.
And this was all written in the very link you provided as well.
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