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by Adrenilen » Mon Jul 15, 2013 10:13 pm

by Agymnum » Mon Jul 15, 2013 9:24 pm

by Agymnum » Mon Jul 15, 2013 9:29 pm
Grand Britannia wrote:This is sexist because she wipes out an entire army alone.
With her spear. Did I mention she's fighting tanks and entrenched soldiers?

by Agymnum » Mon Jul 15, 2013 9:31 pm
Grand Britannia wrote:Agymnum wrote:
Granted the breast armor is blatant fan-service. Practical armor would dictate padding rather than showing off the breasts.
Not that I'm complaining, or anything. It's not the worst form of fan-service I've seen and it doesn't necessarily take away from the character.
Those are clothes, not armor...
It doesn't matter because tank shells just bounce off her aura.


by Agymnum » Mon Jul 15, 2013 9:32 pm

by Agymnum » Mon Jul 15, 2013 9:34 pm
Geilinor wrote:Agymnum wrote:
Right, but the target and peripheral audiences of gaming are different. Gaming's target audience is mainly men, with women making up the peripheral audience.
Similar to how the Brony phenomena is a peripheral audience, when really MLP is meant to target young girls.
Women just need to start playing more video games.

by Agymnum » Mon Jul 15, 2013 9:36 pm

by Agymnum » Mon Jul 15, 2013 9:37 pm
Geilinor wrote:Dakini wrote:No. Do I need to show you the comic again? Male characters are not created with being appealing to women in mind. They are created with the goal of being appealing to men. Just like female characters are created with the goal of being appealing to men.
That's a significant part of the problem.
Why is everything created to be appealing to men?

by Agymnum » Mon Jul 15, 2013 9:39 pm
Corrian wrote:The interesting thing is I am a male gamer and I find girls who aren't all thrown in to look all sexualized in stupid armor more attractive then "Omg big boobs in half-naked armor"

by Agymnum » Mon Jul 15, 2013 9:44 pm
DrakoBlaria wrote:Dakini wrote:We're talking about video games here, buddy. You might want to go find whatever thread you fell out of where you were talking about boy bands.
Or you should read my posts before you reply to them? I was giving a counter example that the same thing done to females in video games is done to men in boy bands. It is advertising!

by Agymnum » Mon Jul 15, 2013 9:46 pm

by Agymnum » Mon Jul 15, 2013 9:47 pm
DrakoBlaria wrote:Agymnum wrote:
Advertising doesn't make something non-sexist.
I can put a bunch of naked women on a sign for a car wash. It's advertising. It's also sexist (both ways) because it takes advantage of the idealized female body stereotype while simultaneously screaming "MEN DON'T THINK WITH ANYTHING EXCEPT THEIR *HUFF* PENSISESSSSSSSSSSSSSSSSSS!"
So, do you accept that boy bands are sexist?

by Agymnum » Mon Jul 15, 2013 9:49 pm
Grand Britannia wrote:No, really, can someone point me to one of these games?
Or am I the only one whom has played games with competent women? Well, except for Ashley in RE4...

by Agymnum » Mon Jul 15, 2013 9:50 pm
DrakoBlaria wrote:Agymnum wrote:
Oh, hell yes. But they aren't the topic of this thread.
Also, boy bands don't represent the music industry as a whole. Sexism in video games is a major reason why video games are not taken seriously as an art medium.
And some games with women with big tits and big armor dont represent the entire game industry

by Agymnum » Mon Jul 15, 2013 9:52 pm
The Serbian Empire wrote:That's why I used the game cost argument for them to join. EA wants to increase the base game price or abandon Sony and Microsoft.

by Agymnum » Mon Jul 15, 2013 9:54 pm
Camelza wrote:This game's demographics are ridiculous and annoying.
On the other hand everything from bethesda treats both sexes equally.

by Agymnum » Mon Jul 15, 2013 9:56 pm
Ashihara no Nakatsukuni wrote:What exactly is being argued here? A market will always have diversified tastes, and while the customers keep spending the money for such games they will exist.

by Agymnum » Mon Jul 15, 2013 10:00 pm
Umbra Ac Silentium wrote:Video games are pretty sexist, but the culture surrounding it is infinitely more so. Drako is a pretty good representation of the video gaming culture, constantly making asinine excuses and talking about breasts like they're so magical artifact, and disregarding female presence with comments like "The Sims don't count." It's a pretty shameful affair. The rampant sexism in video games only helps to perpetuate this culture. I honestly feel like I've heard every one of Drako's sentiments mirrored exactly at least a hundred times by different, random people.
Sometimes I hang out with groups dedicated to individual video games for a while, and it doesn't take long to see how bad it is. Be careful, you might get called the dreaded f-word there. Nope, it's not faggot, that's tossed around with utmost glee. No, if you misbehave you might get called a feminist. Shock and awe. The terror. Honestly, it really annoys me. I'd like to be able to talk about video games without all the sexist self-entitled garbage that accompanies it.
The industry itself can be pretty bad at times to. I know that my significant other got involved with making an indie game before, and pretty much her input on things was completely ignored and they barely even let her do her own job. She's damn creative, so it's a shame they passed her ideas up to go with the usual bland SWM space marine. Bleh.

by Agymnum » Mon Jul 15, 2013 10:04 pm
The Serbian Empire wrote:It's the executives and decision makers. It always seems to point to the top of the pyramid when there is a problem.

by Agymnum » Mon Jul 15, 2013 10:05 pm
Grand Britannia wrote:Rawrckia wrote:
If you're looking for a game with an objectified view of women, look at Scarlet Blade.
If you're looking for a game with female characters but treating these characters as people rather than breasts with legs while still pandering to a male fanbase, look at Left 4 Dead.
So, if the female is competent and a good character, why are her clothes supposed to matter?

by Agymnum » Mon Jul 15, 2013 10:08 pm

by Agymnum » Mon Jul 15, 2013 10:12 pm
The Serbian Empire wrote:Umbra Ac Silentium wrote:Nah, in this day and age there's no excuse for it being the executives at the top. The indie scene for video games is far too large for that. People are just reluctant to break the mold. It's the whole industry, not just the few at the top.
Those executives hold the mold of what is successful and what is not. If it sells, then the executives demand more of it be made. The independents see that and also move towards that direction.

by Agymnum » Mon Jul 15, 2013 10:14 pm
Adrenilen wrote::!: And I say not to it it is bad enough kids see this on TV, and the computer now they see it in game they play all most all the time
(It is the devil at work
) but the thing is writing things like this barley do any thing to help ( they do help but only a little bit ).
But no matter what books are better for you they are just as cool and I see v-game as fun
truth is in how you aka when no one sees you
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Trust me

by Agymnum » Mon Jul 15, 2013 10:17 pm
The Serbian Empire wrote:Umbra Ac Silentium wrote:I don't know, most of the indie successes have been big time mold breakers. Take a lot at minecraft, for example. If you're a small time developer, would you look to what keeps the big ones in their seat of power, or what made other people in similar situations successful?
They have to be close enough to the mold otherwise it might not take off. Those big ones can survive a bust although not too many of them. If an independent is to survive, they have to make a hit every time. It will eventually draw them to the dark side of driven only by profits.
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