NATION

PASSWORD

Sexism in video games.

For discussion and debate about anything. (Not a roleplay related forum; out-of-character commentary only.)
User avatar
Adrenilen
Civilian
 
Posts: 1
Founded: Jul 15, 2013
Ex-Nation

Postby Adrenilen » Mon Jul 15, 2013 10:13 pm

:!: And I say not to it it is bad enough kids see this on TV, and the computer now they see it in game they play all most all the time
( :twisted: It is the devil at work :evil: ) but the thing is writing things like this barley do any thing to help ( they do help but only a little bit ). :D But no matter what books are better for you they are just as cool and I see v-game as fun


truth is in how you aka when no one sees you

Lds
Trust me

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:24 pm

Yeah, games are sexist, but that's a byproduct of the fact that the target audience is mostly men - mostly men who enjoy looking at attractive (some would say excessively-endowed) women. It's not the fault of the companies that sex sells.

TV and movies are the same way. If you look at a movie poster involving a hot girl, odds are she's probably going to be showing off her goods even if it's not relevant to the actual movie.
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:29 pm

Grand Britannia wrote:This is sexist because she wipes out an entire army alone.

With her spear. Did I mention she's fighting tanks and entrenched soldiers?


Granted the breast armor is blatant fan-service. Practical armor would dictate padding rather than showing off the breasts.

Not that I'm complaining, or anything. It's not the worst form of fan-service I've seen and it doesn't necessarily take away from the character.
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:31 pm

Grand Britannia wrote:
Agymnum wrote:
Granted the breast armor is blatant fan-service. Practical armor would dictate padding rather than showing off the breasts.

Not that I'm complaining, or anything. It's not the worst form of fan-service I've seen and it doesn't necessarily take away from the character.

Those are clothes, not armor...

It doesn't matter because tank shells just bounce off her aura.


Oh. With all the weird shit they put in games these days I can't tell for the life of me whether someone's wearing form-fitting armor or just clothing. Regardless, it's actually alright for character design.

And I wish I had an aura now. :(
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:32 pm

Geilinor wrote:
Agymnum wrote:Yeah, games are sexist, but that's a byproduct of the fact that the target audience is mostly men

Plenty of females play video games, it just isn't a sterotypically "female activity".


Right, but the target and peripheral audiences of gaming are different. Gaming's target audience is mainly men, with women making up the peripheral audience.

Similar to how the Brony phenomena is a peripheral audience, when really MLP is meant to target young girls.
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:34 pm

Geilinor wrote:
Agymnum wrote:
Right, but the target and peripheral audiences of gaming are different. Gaming's target audience is mainly men, with women making up the peripheral audience.

Similar to how the Brony phenomena is a peripheral audience, when really MLP is meant to target young girls.

Women just need to start playing more video games. :p


And big companies need to start realizing that their target audience does not just boil down to "oily-skinned nerds who fap to any sort of naked skin on a woman and drink Mountain Dew with their Cheetos-fingers all day".
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:36 pm

Geilinor wrote:
Rawrckia wrote: Kill Russian guy, 'merica wins again.

That sums up most of the spy movies in history.


But at least the good ones disguise the premise with a shitload of plot twists and character development.

If you're gonna use a cliche, at least pull it off with A+ production values and story-writing to compensate.
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:37 pm

Geilinor wrote:
Dakini wrote:No. Do I need to show you the comic again? Male characters are not created with being appealing to women in mind. They are created with the goal of being appealing to men. Just like female characters are created with the goal of being appealing to men.

That's a significant part of the problem.

Why is everything created to be appealing to men?


... Because men are believed to be the mainstream gaming audience? Since when have big-name companies ever given a shit about women when it comes to production targeting or marketing?
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:39 pm

Corrian wrote:The interesting thing is I am a male gamer and I find girls who aren't all thrown in to look all sexualized in stupid armor more attractive then "Omg big boobs in half-naked armor"


Just putting this out there, but from an asexual's point-of-view, hypersexualized females are not aesthetically pleasing. For one thing, massive mammaries and asses that look like they need to shed a few pounds definitely do not blend with stick-figure bodies. They just don't, not aesthetically at least. Maybe people find sexual value in them but I find that they appear... wrong... Just doesn't feel like the character design had any thought put into it (which it probably didn't) beyond "HERP DERP SEXY"
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:44 pm

DrakoBlaria wrote:
Dakini wrote:We're talking about video games here, buddy. You might want to go find whatever thread you fell out of where you were talking about boy bands.


Or you should read my posts before you reply to them? I was giving a counter example that the same thing done to females in video games is done to men in boy bands. It is advertising!


Advertising doesn't make something non-sexist.

I can put a bunch of naked women on a sign for a car wash. It's advertising. It's also sexist (both ways) because it takes advantage of the idealized female body stereotype while simultaneously screaming "MEN DON'T THINK WITH ANYTHING EXCEPT THEIR *HUFF* PENSISESSSSSSSSSSSSSSSSSS!"
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:46 pm

The Serbian Empire wrote:
Dakini wrote:How are we supposed to outnumber the males if we're boycotting?

We need to convince them to boycott as well (ideally using EA's game price increase for the base price of the next gen games).


Good luck convincing gamers not to boycott.

The gamers who don't buy into sexist games would gladly join except that, well, we don't really buy sexist games so that doesn't help.

The gamers who do buy sexist games probably don't care if you think that sexism is bad, because hey who are you to dictate to them what they do with their money?
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:47 pm

DrakoBlaria wrote:
Agymnum wrote:
Advertising doesn't make something non-sexist.

I can put a bunch of naked women on a sign for a car wash. It's advertising. It's also sexist (both ways) because it takes advantage of the idealized female body stereotype while simultaneously screaming "MEN DON'T THINK WITH ANYTHING EXCEPT THEIR *HUFF* PENSISESSSSSSSSSSSSSSSSSS!"


So, do you accept that boy bands are sexist?


Oh, hell yes. But they aren't the topic of this thread.

Also, boy bands don't represent the music industry as a whole. Sexism in video games is a major reason why video games are not taken seriously as an art medium.
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:49 pm

Grand Britannia wrote:No, really, can someone point me to one of these games?

Or am I the only one whom has played games with competent women? Well, except for Ashley in RE4...


I feel you.

Generally women are pretty competent in games that have a story, although sometimes character design is just... bad. Morrigan from Dragon Age: Origins is a great example. She's a witty, snarky companion who basically wears two thin strips of cloth to cover her breasts.

Really? They couldn't come up with something a bit better for a fearsome witch? Seriously?
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:50 pm

DrakoBlaria wrote:
Agymnum wrote:
Oh, hell yes. But they aren't the topic of this thread.

Also, boy bands don't represent the music industry as a whole. Sexism in video games is a major reason why video games are not taken seriously as an art medium.


And some games with women with big tits and big armor dont represent the entire game industry


Right, but there is a perception that they do by outsiders. If you asked an outsider to look at a bunch of AAA titles, odds are they probably would point out the fact that women tend to be dressed less than men (especially in fighting games, of which there are a sizable number in the industry) and dressed less-tastefully than men.
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:52 pm

The Serbian Empire wrote:That's why I used the game cost argument for them to join. EA wants to increase the base game price or abandon Sony and Microsoft.


But Valve still sells games that are sexist. Granted Valve doesn't make those games but their Steam sales do make them rather enticing.

You simply can't boycott sexist games because sexism transcends publisher/developer. Developers who have been cranking out great games may fall flat and make one that has a bit of sexism in it - then what? Surely you don't expect the fans of said publisher not to buy the game just because a bit of sexism is in it?
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:54 pm

Camelza wrote:This game's demographics are ridiculous and annoying.

On the other hand everything from bethesda treats both sexes equally.


It treats both sexes equally to the point where some people find it jarring that you're mixing Viking/fantasy/Roman/Medieval styles with equality of the sexes. Curiously-enough, Bethesda tends to address racism more than sexism in their games.
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 9:56 pm

Ashihara no Nakatsukuni wrote:What exactly is being argued here? A market will always have diversified tastes, and while the customers keep spending the money for such games they will exist.


I'm pointing out that trying to boycott sexist games is pretty much impossible since the people who buy sexist games OBVIOUSLY aren't going to boycott them since the sex appeal is part of why you'd buy such a game.

The people who do boycott were never going to buy sexist games anyway and thus the boycott never really impacts the industry.
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 10:00 pm

Umbra Ac Silentium wrote:Video games are pretty sexist, but the culture surrounding it is infinitely more so. Drako is a pretty good representation of the video gaming culture, constantly making asinine excuses and talking about breasts like they're so magical artifact, and disregarding female presence with comments like "The Sims don't count." It's a pretty shameful affair. The rampant sexism in video games only helps to perpetuate this culture. I honestly feel like I've heard every one of Drako's sentiments mirrored exactly at least a hundred times by different, random people.

Sometimes I hang out with groups dedicated to individual video games for a while, and it doesn't take long to see how bad it is. Be careful, you might get called the dreaded f-word there. Nope, it's not faggot, that's tossed around with utmost glee. No, if you misbehave you might get called a feminist. Shock and awe. The terror. Honestly, it really annoys me. I'd like to be able to talk about video games without all the sexist self-entitled garbage that accompanies it.

The industry itself can be pretty bad at times to. I know that my significant other got involved with making an indie game before, and pretty much her input on things was completely ignored and they barely even let her do her own job. She's damn creative, so it's a shame they passed her ideas up to go with the usual bland SWM space marine. Bleh.


This man has the right idea!

Also, to add onto his point, there is a reason why gaming is not taken seriously as an artistic medium like movies, music, theater, writing, etc are.

Hint: It's not because games are interactive.
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 10:04 pm

The Serbian Empire wrote:It's the executives and decision makers. It always seems to point to the top of the pyramid when there is a problem.


Well pointing at the bottom doesn't work, obviously. What are you going to tell the art designer?

HOW DARE YOU INCLUDE JIGGLE PHYSICS AND IMPOSSIBLY LOW NECKLINES WHEN THAT'S WHAT YOU'RE BEING PAID FOR?! HOW DARE YOU DO YOUR JOB SO YOU CAN PUT FOOD ON THE TABLE?!

The audacity of some people. Shameful.
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 10:05 pm

Grand Britannia wrote:
Rawrckia wrote:
If you're looking for a game with an objectified view of women, look at Scarlet Blade.

If you're looking for a game with female characters but treating these characters as people rather than breasts with legs while still pandering to a male fanbase, look at Left 4 Dead.


So, if the female is competent and a good character, why are her clothes supposed to matter?


When would you ever see a male character dressed similarly, except in pornography games?

Scarlet Blade itself almost toes the line for a pornography game.
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 10:08 pm

DrakoBlaria wrote:
Agymnum wrote:
When would you ever see a male character dressed similarly, except in pornography games?

Scarlet Blade itself almost toes the line for a pornography game.


Emm, I doubt you would see a dude wearing a brah... ever.


Missing the point that it's not literally a male wearing the same clothes, but a male wearing similarly-revealing clothes which obviously were not designed with character personality or any other reasonable base in mind.
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 10:12 pm

The Serbian Empire wrote:
Umbra Ac Silentium wrote:Nah, in this day and age there's no excuse for it being the executives at the top. The indie scene for video games is far too large for that. People are just reluctant to break the mold. It's the whole industry, not just the few at the top.


Those executives hold the mold of what is successful and what is not. If it sells, then the executives demand more of it be made. The independents see that and also move towards that direction.


Untrue. Independents were the first to push for more platforming games (outside the Mario franchise, platformers were not mainstream) and for isometric graphics (when clearly what sold well in the industry was 3d realism).

Independents can change gaming, but oftentimes moving into uncharted territory (i.e. stuff that's not nostalgia from the 80s and 90s) can lead to losing money which indies don't have to waste.
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 10:14 pm

Adrenilen wrote::!: And I say not to it it is bad enough kids see this on TV, and the computer now they see it in game they play all most all the time
( :twisted: It is the devil at work :evil: ) but the thing is writing things like this barley do any thing to help ( they do help but only a little bit ). :D But no matter what books are better for you they are just as cool and I see v-game as fun


truth is in how you aka when no one sees you

Lds
Trust me


What the... Fuck?
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 10:16 pm

DrakoBlaria wrote:
Dakini wrote:Given that you used a term for Japanese people which has been offensive for the last 60 or so years, maybe you should get a clue.


Yeah... never heard that before. Jap is just sort for Japanese, at least I thought it was


Just like how Nigger is short for Nigerian.

Right?
Glorious puppet of Highfort

User avatar
Agymnum
Negotiator
 
Posts: 7393
Founded: Jul 31, 2012
Ex-Nation

Postby Agymnum » Mon Jul 15, 2013 10:17 pm

The Serbian Empire wrote:
Umbra Ac Silentium wrote:I don't know, most of the indie successes have been big time mold breakers. Take a lot at minecraft, for example. If you're a small time developer, would you look to what keeps the big ones in their seat of power, or what made other people in similar situations successful?

They have to be close enough to the mold otherwise it might not take off. Those big ones can survive a bust although not too many of them. If an independent is to survive, they have to make a hit every time. It will eventually draw them to the dark side of driven only by profits.


All companies are driven by profit. If you're running a game studio not driven by profit then it would be non-profit and only accept donations.

Good luck getting that off the ground.
Glorious puppet of Highfort

Next

Advertisement

Remove ads

Return to General

Who is online

Users browsing this forum: Dumb Ideologies, El Lazaro, Fartsniffage, Teckopian, The Selkie

Advertisement

Remove ads