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by Socialist Republic of Chichistan » Fri Dec 23, 2011 3:25 pm

by Zathganastan » Fri Dec 23, 2011 3:26 pm

by Spreewerke » Fri Dec 23, 2011 3:26 pm
Spreewerke wrote:Knoxcrest wrote:Firearm of choice, .22 hunting rifle, that'll bring down a rotten corpse.
A single-shot .22LR bolt-action rifle would probably be the most reliable firearm you could take with you. Ours from 1970 has been cleaned lightly (just barrel cleaning; no internals) and it's still very accurate and very reliable. No magazines to fiddle with, no internal magazines to get jammed up, just a bullet guide and a bolt to push it into the chamber. Considering I've fired a 10/22 with "man-sized" groups at 250m, I would say a bolt-action .22 would be good to 100m, not because of accuracy, but because the 10/22 can be easily corrected on the next shot since it doesn't require the reload.
The only downside to a bolt-action .22LR is close-quarters with multiple zombehs. A revolver of any caliber would remedy that.
Since zombies don't shoot back, reload speed isn't an issue unless there are dozens and dozens of them (which is why most people go with "assault" weapons, like myself). If you're in a small group, .22LR is probably one of the better choices. Everyone is accurate with a .22 since there's basically no kick, it's very quiet, and ammunition can come in a box of 500 rounds for an extremely low price.
If I were to list the top five rifle types to use, they would definitely be (in no real order of preference):
- AK
- AR-15
- .22LR bolt-action
- .22LR semi-automatic
- Bolt-action hunting rifle (semi-automatics with full-sized rounds tend to be difficult to control, so firing rapidly would mostly be an ammunition dump).
Ironically enough, I would opt for none of those first as mentioned in my massive post a few pages back about my home-fortifications. However, since the Daewoo K2 (and its semi-auto clones) is based off of the AK, M16, and FAL, I'd say it's a pretty good (but somewhat rare to find) choice. Uses AR magazines, too!

by Samuraikoku » Fri Dec 23, 2011 3:27 pm
San Leggera wrote:Zombies are made of rotting meat. At slaughterhouses, you're cutting freshly dead carcasses. There's a difference between the two, and I think you can guess which is easier to cut through. With a chainsaw, you'd aim for the joints, which are practically falling apart. This would make it much quicker than your suggesting, and without any arms, zombies are almost harmless.

by Genivaria » Fri Dec 23, 2011 3:27 pm
Spreewerke wrote:Knoxcrest wrote:Firearm of choice, .22 hunting rifle, that'll bring down a rotten corpse.
A single-shot .22LR bolt-action rifle would probably be the most reliable firearm you could take with you. Ours from 1970 has been cleaned lightly (just barrel cleaning; no internals) and it's still very accurate and very reliable. No magazines to fiddle with, no internal magazines to get jammed up, just a bullet guide and a bolt to push it into the chamber. Considering I've fired a 10/22 with "man-sized" groups at 250m, I would say a bolt-action .22 would be good to 100m, not because of accuracy, but because the 10/22 can be easily corrected on the next shot since it doesn't require the reload.
The only downside to a bolt-action .22LR is close-quarters with multiple zombehs. A revolver of any caliber would remedy that.
Since zombies don't shoot back, reload speed isn't an issue unless there are dozens and dozens of them (which is why most people go with "assault" weapons, like myself). If you're in a small group, .22LR is probably one of the better choices. Everyone is accurate with a .22 since there's basically no kick, it's very quiet, and ammunition can come in a box of 500 rounds for an extremely low price.
If I were to list the top five rifle types to use, they would definitely be (in no real order of preference):
- AK
- AR-15
- .22LR bolt-action
- .22LR semi-automatic
- Bolt-action hunting rifle (semi-automatics with full-sized rounds tend to be difficult to control, so firing rapidly would mostly be an ammunition dump).
Ironically enough, I would opt for none of those first as mentioned in my massive post a few pages back about my home-fortifications. However, since the Daewoo K2 (and its semi-auto clones) is based off of the AK, M16, and FAL, I'd say it's a pretty good (but somewhat rare to find) choice. Uses AR magazines, too!

by Zathganastan » Fri Dec 23, 2011 3:27 pm
Socialist Republic of Chichistan wrote:i will find a bunker, hide in it, and set of a trillion nukes that kill all zombies and the rest of humanity so i can has there monehs

by Firebrands » Fri Dec 23, 2011 3:27 pm
Smullania wrote:Mike the Progressive wrote:
But suddenly...omg...is it a polar bear? A penguin? No, it's defrosting zombies!!! (scroll down)
I stick with my ZOmbie Survival Guide. Besides, just build a slanting trench and car compressor. NOW I AM IMMORTAL! MUAHAHAHAHAHHAHHA
Ironmacedonia wrote:I'm sorry but when did the reservoir of thread ideas dry up so severely that we had to start metaphorically drinking our own piss?

by Firebrands » Fri Dec 23, 2011 3:28 pm
Smullania wrote:Mike the Progressive wrote:
But suddenly...omg...is it a polar bear? A penguin? No, it's defrosting zombies!!! (scroll down)
I stick with my ZOmbie Survival Guide. Besides, just build a slanting trench and car compressor. NOW I AM IMMORTAL! MUAHAHAHAHAHHAHHA
Ironmacedonia wrote:I'm sorry but when did the reservoir of thread ideas dry up so severely that we had to start metaphorically drinking our own piss?

by Socialist Republic of Chichistan » Fri Dec 23, 2011 3:30 pm
Zathganastan wrote:Socialist Republic of Chichistan wrote:i will find a bunker, hide in it, and set of a trillion nukes that kill all zombies and the rest of humanity so i can has there monehs
Wouldn't the military shot you on sight for breaking into a military complex and do to multiple fail safes in the nuclear program you would never be able to launch even one.

by Zathganastan » Fri Dec 23, 2011 3:31 pm

by Genivaria » Fri Dec 23, 2011 3:33 pm
Zathganastan wrote:By the way an always interesting fact in a zombie invasion is how would you react to our human survivors because you can never determine who can be trusted our not but letting our humans die won't help with the survival of humanity.

by Matts Empire » Fri Dec 23, 2011 3:33 pm

by Spreewerke » Fri Dec 23, 2011 3:34 pm
San Leggera wrote:Spreewerke wrote:Let me educate you.
Working at a slaughterhouse, we use hacksaws to split entire carcasses in half down the length of their spines. This is using an extremely heavy, industrial hacksaw that is about as long as the person using it is tall.
Do you know how long it takes to split a beef with that giant piece of specialized machinery? It's been a while since I've been around it (we've been doing deer lately), but if I remember correctly, it's about 15 to 25 seconds.
Now look at your puny chainsaw. It's got a blade that just two feet long, right? Operated by a tiny little gasoline motor and it uses a chain (not a toothed saw blade) as its cutting piece.
Cutting through an entire (un)living creature with one of those would be insanely difficult. It will be moving. The first couple of seconds splitting a beef is just getting the saw's path started. It doesn't just slide in like magic. You will have to take at least two seconds with a chainsaw to get your starting incision. When things trying to eat your face-skin are moving around, that is difficult. What else is difficult? Fueling your chainsaw. After having spent roughly 10-15 seconds (assuming left-to-right cuts; vertical cuts would take probably 30 seconds), you then have to face your next zombie. Oh wait, he's already eating your brain out of your skull that he's turned into a bowl à la Edward Gein.
A chainsaw is not a revolving butter knife that's been superheated, and zombies are not walking sticks of butter. In the same time it takes you to cut, say, five zombies in half, the person beside you could have emptied a thirty-round magazine from an "assault" rifle, placing a hammered pair in the heads of fifteen zombies; that's two well-aimed shots per zombie face, making that person fly like a Team 6.
I believe it was you who said the virus is neurological and effected the CNS. That being said, we've had to cut into deer skulls with a hacksaw before. You have to rock the blade back and forth, front-to-back to even make the entry cut. A skull is round, and round things are hard to cut into -- especially if they're moving and trying to rape your insides with their teeth. A firearm, however, can (with the proper ammunition) more or less make that same skull explode with minimal effort.
A chainsaw is only a burden thought to be a good idea thanks to Hollywood. Just like the Desert Eagle. I understand a few of you are planning on using Desert Eagles, but I think I'll use something that isn't 5lbs and is also possible to get quick follow-up shots with.
Zombies are made of rotting meat. At slaughterhouses, you're cutting freshly dead carcasses. There's a difference between the two, and I think you can guess which is easier to cut through. With a chainsaw, you'd aim for the joints, which are practically falling apart. This would make it much quicker than your suggesting, and without any arms, zombies are almost harmless. cut into their neck enough, and they're paralysed. Bullets wouldn't do that so easily. It wasn't me who said the virus was neurological (etc), btw.

by Nationstatelandsville » Fri Dec 23, 2011 3:35 pm

by Jolleus » Fri Dec 23, 2011 3:36 pm

by Genivaria » Fri Dec 23, 2011 3:36 pm
Spreewerke wrote:San Leggera wrote:
Zombies are made of rotting meat. At slaughterhouses, you're cutting freshly dead carcasses. There's a difference between the two, and I think you can guess which is easier to cut through. With a chainsaw, you'd aim for the joints, which are practically falling apart. This would make it much quicker than your suggesting, and without any arms, zombies are almost harmless. cut into their neck enough, and they're paralysed. Bullets wouldn't do that so easily. It wasn't me who said the virus was neurological (etc), btw.
Apologies for mis-sourcing you as the one who mentioned it being neurological. However, in order for something to become paralyzed, it must first be getting signals from the brain that go throughout its body. That means the central nervous system is still controlling the animated corpse. A chainsaw will still require quite a bit of time (as, even with slightly fluid (texture-wise, not literal fluid) flesh, the bones will still be quite hard). Also, it takes several days for flesh to decay to the extent modeled in movies and in games. Chances are, if it is a fast "virus" or bacteria, or what-have-you, the animated corpse could very well resemble a regular living being (aside from being, you know, really freaking stupid and barely capable of basic motor skills). However, the entire thread assumes they are of rotting or semi-rotting flesh, so I will also go with that assumption.
As per paralysis, the best way to paralyze something is by making its brain explode. How do you make something's brain explode? I, myself, have done this very task using a Remington Hydra-Shock round traveling at roughly 950fps out of a .45ACP-caliber 1911 handgun.
It was super-effective.

by Genivaria » Fri Dec 23, 2011 3:37 pm
Jolleus wrote:I would hole myself up in a mall movie theater. Only one direction for them to come from so I don't have to worry about watching many exits, and in between waves I can go out into the mall and get supplies.

by Spreewerke » Fri Dec 23, 2011 3:40 pm

by Genivaria » Fri Dec 23, 2011 3:40 pm
Spreewerke wrote:Zombies only ever attack in waves. First they smoke a bunch of opium, though, and only the first third of the wave is armed. Then the rest of the attacking zombies pick up the dropped weap... oh, wait, no -- I'm thinking of the North Koreans again.

by Sulfar » Fri Dec 23, 2011 3:41 pm


by Knoxcrest » Fri Dec 23, 2011 3:41 pm
Genivaria wrote:Jolleus wrote:I would hole myself up in a mall movie theater. Only one direction for them to come from so I don't have to worry about watching many exits, and in between waves I can go out into the mall and get supplies.
In between waves?![]()
You think there gonna come at you in waves line in some arcade game?
-Nat, on my TF2 Skeelz.Nationstatelandsville wrote:Didn't play Knox yet, but I know he will beat me.
He is inside the game. He is the game.
Condunum wrote:it's you Knox. No one knows what the hell is going on in that head of yours.

by Knoxcrest » Fri Dec 23, 2011 3:42 pm
Bajireyn wrote:Drive to Area 51 and steal a flying saucer,then proceed to exterminate all zombies.
-Nat, on my TF2 Skeelz.Nationstatelandsville wrote:Didn't play Knox yet, but I know he will beat me.
He is inside the game. He is the game.
Condunum wrote:it's you Knox. No one knows what the hell is going on in that head of yours.

by Zathganastan » Fri Dec 23, 2011 3:43 pm
Genivaria wrote:Zathganastan wrote:By the way an always interesting fact in a zombie invasion is how would you react to our human survivors because you can never determine who can be trusted our not but letting our humans die won't help with the survival of humanity.
If I meet you and we're in a safe place, I'll hold you at gun-point and demand you strip so I can check for bite.
If your a woman I'll have a female member of the group do that. No exceptions.

by Fanaglia » Fri Dec 23, 2011 4:16 pm
Genivaria wrote:Spreewerke wrote:
A single-shot .22LR bolt-action rifle would probably be the most reliable firearm you could take with you. Ours from 1970 has been cleaned lightly (just barrel cleaning; no internals) and it's still very accurate and very reliable. No magazines to fiddle with, no internal magazines to get jammed up, just a bullet guide and a bolt to push it into the chamber. Considering I've fired a 10/22 with "man-sized" groups at 250m, I would say a bolt-action .22 would be good to 100m, not because of accuracy, but because the 10/22 can be easily corrected on the next shot since it doesn't require the reload.
The only downside to a bolt-action .22LR is close-quarters with multiple zombehs. A revolver of any caliber would remedy that.
Since zombies don't shoot back, reload speed isn't an issue unless there are dozens and dozens of them (which is why most people go with "assault" weapons, like myself). If you're in a small group, .22LR is probably one of the better choices. Everyone is accurate with a .22 since there's basically no kick, it's very quiet, and ammunition can come in a box of 500 rounds for an extremely low price.
If I were to list the top five rifle types to use, they would definitely be (in no real order of preference):
- AK
- AR-15
- .22LR bolt-action
- .22LR semi-automatic
- Bolt-action hunting rifle (semi-automatics with full-sized rounds tend to be difficult to control, so firing rapidly would mostly be an ammunition dump).
Ironically enough, I would opt for none of those first as mentioned in my massive post a few pages back about my home-fortifications. However, since the Daewoo K2 (and its semi-auto clones) is based off of the AK, M16, and FAL, I'd say it's a pretty good (but somewhat rare to find) choice. Uses AR magazines, too!
I'd pick something like a Mosin-Nagant. I need stopping power, accuracy, and reliability.
If I'm close enough to where reloading speed is an issue then I'm pulling out a machete.
Also, I'd prefer to have a bayonet, for close encounters.
Barringtonia wrote:Only dirty hippies ride bicycles, white supremacists don't ride bicycles EVER, although the Nazis did steal a lot of bicycles from the Dutch, but that was to use the steel to make TANKS!
Dumb Ideologies wrote:Jesus H. Christ on a jelly pogo stick of justice.
Dumb Ideologies wrote:NS forums are SUPERGOOGLE.
The power of dozens of ordinary humans simultaneously interrogating a search engine with slightly different keywords. I'm getting all teared up just thinking of the power.
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