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Rate the last game you played!

PostPosted: Sat Jul 17, 2021 9:59 am
by HISPIDA
Originally taken from a thread on Smashboards.

So, NS. I'm sure a lot of you enjoy video games, right? I mean, I don't know you. Maybe you hate video games and you think I'm an idiot for making a thread like this. Eh, whatever, you do you, boo. But what I think is one of the most important, and interesting, features of gaming is how games make you feel. Video games are the only form of interactive media that can make someone feel like they were personally impacted by something they had input in. That's why I think rating video games is such a fascinating thing; it's like rating life experiences, in a way.

So, NS. Rate the last game you finished! It can be anything. Super Mario Bros., Call of Duty, maybe you've played nothing but Animal Crossing for 3 weeks straight. That doesn't matter! I'm just curious about how you'd rank the last game you've played. Feel free to include more details about it! Here's mine:

10/10

Image

Obviously, unmarked spoilers ahead. Seriously, play the game first if you care about that. I'll give a warning when they start, but just a heads up.

How do I begin to describe this game? It didn't even feel like a game. It felt like an experience. No other game, including the 2020 remake and maybe excluding the entire Ace Attorney franchise, has led me on an adventure this moving. No other game has led me on an experience, figuring out the deepest machinations of not just these characters which I've come to view as something of an extended family but of myself. It's hard for me to describe how emotional this game made me. Four games have made me cry; Life is Strange, Okami, FF7 Remake, and Final Fantasy VII. Two games have made me cry twice; this game and the remake. No games have made me cry thrice. One game has made me cry four times; this game. Final Fantasy VII. No game has made me cry solely by playing a piece of music; except for this game.

The amount of feeling this game exudes just... blows everything else out of the water. It's hard for me to put into words how important this game has become to me over the past week. I've played it for four days straight, from replaying Disc 1 to the end, and in those four days I've laughed, become angry, cried, been shocked, and be lead to re-evaluate myself and how I interact with others. This game has carved itself into my mind, for better or for worse, and as I'm writing this I'm planning to play Crisis Core, the prequel released for the PSP, and buy the novellas. I also eventually plan to watch the sequel movie, Advent Children.

Major story spoilers begin here!

When Aerith died my breath was genuinely taken away.

I mean, I knew it was coming. It's hard not to have that part of the game spoiled for you. Hell, I even watched the scene more than once to make a few memes. But when I watched it, when I saw it happen while I was playing... fuck, it's hard to describe. I mean, it was like having a family member ripped away from you. And when her theme kicked, I actually sobbed like a kid. I sobbed over a scene I knew was happening, twice; both when I first played Disc 1 and when I replayed it with a retranslation patch I used for the rest of the game. I'm actually tearing up right now thinking about it. It's so hard to describe how this felt.

When it's revealed that Cloud was living a lie during the climax of Disc 2, I cried again. It was such a shocking moment. It's, unironically, my favorite twist in gaming; no, in fiction. The fact that Cloud's entire life was a delusion is something that's so ballsy and shocking that it took me a second to fully comprehend it. The song that plays during that moment, Who... Am I?, quickly became my favorite song in the OST. It also reinforced my shipping of Cloud and Tifa, who quickly became my favorite ship of all time. As characters, they're two of my favorites and characters I find great comfort in.

It's hard to talk about this game without talking about its villain. Sephiroth. The Man in the Black Cloak. The One-Winged Angel. My favorite character in fiction. Sephiroth's presence feels like someone breathing down your back. It gives you shivers; especially when Sephiroth bends Cloud's mind and forces him to give him the Black Materia. "Professor, I want a number." The fact that Sephiroth can do that alone makes hi so much more threatening. The fact that he took over Jenova, whose name is literally a portmanteau of "Jehovah" and "Nova," or "New God," and functionally made her into a slave is another indicator of his immense power. He's a subtle manipulator, a terrifying presence, a new God. He's earned the moniker of being the strongest character in the compilation's universe for good reason.

Major story spoilers end here!

Just like Sephiroth, it's hard to talk about this game without talking about its music. Nobuo Uematsu is truly a modern-day Mozart or Kant. From absolute tribal-classical fusion bangers like Cosmo Canyon, or beautifully emotional beats such as Words Drowned Out by Fireworks, or high-octane battle songs such as Birth Of A God, there's not a single song in this game that goes wasted. Every single song in the OST has a place, and it feels wrong when they're taken away, such as in the flashback scene in Disc 3 when you visit Shinra Mansion, but it works so well. There's songs that feel overbearing, bloated, and crushing like Mako Reactor and the steady, orchestral, and divinely glorious One-Winged Angel that encapsulates the awesome terror of Sephiroth's newfound godhood; hell, the song itself is a prayer to him.

So, what am I trying to say? Am I trying to say that FF7 is a perfect game?

...Well, uh... yeah. There are some small issues with fetch quests and less-than-perfect translation, but these can be overlooked and fixed. Final Fantasy VII is a perfected melodrama, a hallmark of the industry, and earned its title as the greatest game of all time.

PostPosted: Sun Jul 18, 2021 4:18 am
by Ghost Land
Last game I played was Harvest Moon: The Tale of Two Towns (2010) for the Nintendo DS, the tenth Harvest Moon game produced overall across platforms as part of a series that's been around since the 90s. I've been playing it off and on since I got it seven years ago, and Reina and I are finally going to be married two in-game days from now :D

Basically the premise of any Harvest Moon games is that you're a young adult living on a farm, and it's your job to grow crops, earn money, become friends with the villagers, and get married and have a kid. In this game, you get to pick between two villages, though you have to talk to everyone from both and the main storyline involves getting the two towns to like each other again through competing in cooking festivals four times each in-game month. In the previous one (Harvest Moon: Grand Bazaar (2008)), the main goal was to put the town on the map through expanding their weekly bazaar, which is accomplished by setting up your stand, selling a lot of stuff, and making a lot of money. Each game is different in terms of the story and the exact personality types of the characters, but there are a lot of similarities and you can get into one without having played any of the others just fine.

I'd give it an 8/10. Good, well-made game overall, but it doesn't quite captivate me as much as Grand Bazaar did.

PostPosted: Sun Jul 18, 2021 6:50 am
by HISPIDA
Ghost Land wrote:Last game I played was Harvest Moon: The Tale of Two Towns (2010) for the Nintendo DS, the tenth Harvest Moon game produced overall across platforms as part of a series that's been around since the 90s. I've been playing it off and on since I got it seven years ago, and Reina and I are finally going to be married two in-game days from now :D

Basically the premise of any Harvest Moon games is that you're a young adult living on a farm, and it's your job to grow crops, earn money, become friends with the villagers, and get married and have a kid. In this game, you get to pick between two villages, though you have to talk to everyone from both and the main storyline involves getting the two towns to like each other again through competing in cooking festivals four times each in-game month. In the previous one (Harvest Moon: Grand Bazaar (2008)), the main goal was to put the town on the map through expanding their weekly bazaar, which is accomplished by setting up your stand, selling a lot of stuff, and making a lot of money. Each game is different in terms of the story and the exact personality types of the characters, but there are a lot of similarities and you can get into one without having played any of the others just fine.

I'd give it an 8/10. Good, well-made game overall, but it doesn't quite captivate me as much as Grand Bazaar did.

Oh, I've tried playing Harvest Moon. It and Stardew Valley aren't particularly my cup of tea, but I definitely enjoyed the cozy little farm atmosphere they had.

PostPosted: Sun Jul 18, 2021 4:59 pm
by Fedel
Civilization IV ( 10/10 ).

PostPosted: Mon Jul 19, 2021 11:18 am
by Nimzonia
Kerbal Space Program, 10/10.

Although, since playing it, I can no longer watch or read space opera without constantly going "no, you fools, space doesn't work like that!" and rolling my eyes at magical spaceships with infinite delta V.

PostPosted: Tue Jul 20, 2021 9:39 am
by Keira
700+ hours on Europa Universalis 4, currently playing as Finland (non-Ironman).

It's a bit slow for my liking (and for my 2013 PC lol), and the amount of DLCs really sucks. Other than that, it's pretty cool once you conquer the steep learning curve (wasn't too difficult for me tbh). ~8/10.

PostPosted: Thu Jul 22, 2021 1:31 pm
by Ostroeuropa
Rimworld.

10/10.

Ideology expansion had me create a tribe of underground darkness dwelling cannibal raiders hostile to everyone. We go on raids for human flesh.

One random quest, some guy had the absolute balls to ask to come and stay with us for a year so he can learn our culture and then go back to his tribe, and I decided it was too funny to pass up.


"Yes, by all means. Come and visit our mountain dwelling. Just pass the piles of bones and corpses, pass the mass grave and the *as yet unused* mass grave. Hop over the steel barricades, past the fence, past the battery farm with all the animals in steel cages. Walk your way up to the spikes with human heads impaled on them, and open the big, heavy, black, granite door.

Welcome! Welcome to our home! It is a pitch black cave you will be staying in for the next year. We will be serving cave fungus, human flesh, and milk. You will be sleeping over there *gestures to a corner of a pitch black cave with no bed* Please ignore us, we'll be the other corners of the same room, each having sex with our spouses. Please do not speak to us, because we are a violently xenophobic people and will not take kindly to it unless you adopt our ways wholeheartedly. But you are free to observe and take part in the culture as an outsider besides this".

He had a mental breakdown by day two and started kicking off. We went off to raid and murder his tribe, and then served them to him. He had serious mental breakdowns and started kicking off more and more, so we killed and ate him, and impaled his head on a spike in the living room.

PostPosted: Thu Jul 22, 2021 1:32 pm
by Nooooooooooooooo
NationStates 10/10

PostPosted: Thu Jul 22, 2021 1:35 pm
by Names Are Too Hard
Ostroeuropa wrote:Rimworld.

10/10.

Ideology expansion had me create a tribe of underground darkness dwelling cannibal raiders hostile to everyone. We go on raids for human flesh.

One random quest, some guy had the absolute balls to ask to come and stay with us for a year so he can learn our culture and then go back to his tribe, and I decided it was too funny to pass up.


"Yes, by all means. Come and visit our mountain dwelling. Just pass the piles of bones and corpses, pass the mass grave and the *as yet unused* mass grave. Hop over the steel barricades, past the fence, past the battery farm with all the animals in steel cages. Walk your way up to the spikes with human heads impaled on them, and open the big, heavy, black, granite door.

Welcome! Welcome to our home! It is a pitch black cave you will be staying in for the next year. We will be serving cave fungus, human flesh, and milk. You will be sleeping over there *gestures to a corner of a pitch black cave with no bed* Please ignore us, we'll be the other corners of the same room, each having sex with our spouses. Please do not speak to us, because we are a violently xenophobic people and will not take kindly to it unless you adopt our ways wholeheartedly. But you are free to observe and take part in the culture as an outsider besides this".

He had a mental breakdown by day two and started kicking off. We went off to raid and murder his tribe, and then served them to him. He had serious mental breakdowns and started kicking off more and more, so we killed and ate him, and impaled his head on a spike in the living room.

Same here:
Rimworld, 10/10

Entire colony fell victim to a particularly angry raccoon.

PostPosted: Thu Jul 22, 2021 1:40 pm
by Ostroeuropa
Names Are Too Hard wrote:
Ostroeuropa wrote:Rimworld.

10/10.

Ideology expansion had me create a tribe of underground darkness dwelling cannibal raiders hostile to everyone. We go on raids for human flesh.

One random quest, some guy had the absolute balls to ask to come and stay with us for a year so he can learn our culture and then go back to his tribe, and I decided it was too funny to pass up.


"Yes, by all means. Come and visit our mountain dwelling. Just pass the piles of bones and corpses, pass the mass grave and the *as yet unused* mass grave. Hop over the steel barricades, past the fence, past the battery farm with all the animals in steel cages. Walk your way up to the spikes with human heads impaled on them, and open the big, heavy, black, granite door.

Welcome! Welcome to our home! It is a pitch black cave you will be staying in for the next year. We will be serving cave fungus, human flesh, and milk. You will be sleeping over there *gestures to a corner of a pitch black cave with no bed* Please ignore us, we'll be the other corners of the same room, each having sex with our spouses. Please do not speak to us, because we are a violently xenophobic people and will not take kindly to it unless you adopt our ways wholeheartedly. But you are free to observe and take part in the culture as an outsider besides this".

He had a mental breakdown by day two and started kicking off. We went off to raid and murder his tribe, and then served them to him. He had serious mental breakdowns and started kicking off more and more, so we killed and ate him, and impaled his head on a spike in the living room.

Same here:
Rimworld, 10/10

Entire colony fell victim to a particularly angry raccoon.


I very much dislike racoons for this reason :p

PostPosted: Thu Jul 22, 2021 1:42 pm
by Diarcesia
Not the last game I played but 7.8/10 there's too much water.

PostPosted: Thu Jul 22, 2021 1:48 pm
by Names Are Too Hard
Diarcesia wrote:Not the last game I played but 7.8/10 there's too much water.

subnautica?

PostPosted: Thu Jul 22, 2021 1:53 pm
by Josephi-Obamastan
Touhou Lost Word
It's fun, but the gacha rates are absurd.
I'd rate it 5/7

PostPosted: Fri Jul 23, 2021 11:27 am
by Isles of Eamhna
Legend of Zelda: Breath of the Wild — I give it a solid 10/10

PostPosted: Fri Jul 23, 2021 12:22 pm
by Ostroeuropa
HELP.

I have had a big pen for all the cows. Like half the map is blocked off for them. I bring them in for winter. First year was a struggle. Second year was a bit of a mess and I forgot to cull them. There are now 130 cows in my base, and they're cooking it. It's all designed to keep heat trapped in. The heat has reached 60 degrees just from body heat and my guys now all have too much heatstroke to fix the problem. One almost reached the front door to open it and let the winter in, but collapsed.

We're going to drown in cow.

When the next tribe attacks me, they're going to crack open the evil raider base the size of a mountain, be hit with a blast of fire, and find it full of steak and dead cannibal raiders who drowned in cow. I have built the worlds largest oven, surrounded it in spikes and skulls and barricades and mass graves and warnings to stay away, put myself in it, and then fueled it with cow. It is too late for us.

THIS IS NOT A PLACE OF HONOR.

PostPosted: Sat Jul 24, 2021 4:37 pm
by Names Are Too Hard
Ostroeuropa wrote:HELP.

I have had a big pen for all the cows. Like half the map is blocked off for them. I bring them in for winter. First year was a struggle. Second year was a bit of a mess and I forgot to cull them. There are now 130 cows in my base, and they're cooking it. It's all designed to keep heat trapped in. The heat has reached 60 degrees just from body heat and my guys now all have too much heatstroke to fix the problem. One almost reached the front door to open it and let the winter in, but collapsed.

We're going to drown in cow.

When the next tribe attacks me, they're going to crack open the evil raider base the size of a mountain, be hit with a blast of fire, and find it full of steak and dead cannibal raiders who drowned in cow. I have built the worlds largest oven, surrounded it in spikes and skulls and barricades and mass graves and warnings to stay away, put myself in it, and then fueled it with cow. It is too late for us.

THIS IS NOT A PLACE OF HONOR.

I’ve heard of community barbecues but this is a bit extreme, don’t you think?

PostPosted: Sun Jul 25, 2021 10:33 am
by Escalia
Crusader Kings 2
Never before has murder and intrigue been so fun. And is good for a dark chuckle here and there The mods make it even better, especially After The End, set in a post-apocalyptic Americas. That one in particular has a ton of flavor.
Only downside for the game is that it often tends to lag once it gets a couple centuries in.
10/10.

PostPosted: Sun Jul 25, 2021 6:37 pm
by Diarcesia
Escalia wrote:Crusader Kings 2
Never before has murder and intrigue been so fun. And is good for a dark chuckle here and there The mods make it even better, especially After The End, set in a post-apocalyptic Americas. That one in particular has a ton of flavor.
Only downside for the game is that it often tends to lag once it gets a couple centuries in.
10/10.

May God help you if you learn about
xwedodah

PostPosted: Tue Aug 03, 2021 1:16 am
by Gim
Runescape 3.

I say: 8/10. Graphics need a bit of tweak.

PostPosted: Fri Aug 06, 2021 1:39 am
by TTow
I love lotteries and loot boxes games on themysterybox.org. I started playing loot boxes games just to try my luck and win smth cool. It's a win-win game and I hope the lady luck will be on my side. Plus it's very entertaining, you pay only for the secret content in the box.

PostPosted: Fri Aug 06, 2021 4:14 pm
by Elsa De Arendelle
Tenchu Wrath of Heaven 10/10

PostPosted: Fri Aug 06, 2021 8:46 pm
by Random Nation 2930
Note: A crappy post I haven’t even proofread yet. Quantity means nothing

Particracy 8/10. It’s easy to learn and a decent game, especially when you get to develop its lore and pass laws while hoping for support (or not) from other political parties. For new players, I recommend picking Kazulia as your nation. The problem with games like these is that it either forces you to create a player limit (which this game has, specifically about 400 players) or it results in a few parties with a bunch of power and the majority have close to none, unless you keep enlarging parliaments until you reach 500000 seats or something. On top of that, almost everything here is based on a real-world nation, or religion, or culture, or something else. If they had more unique worldthings I’d probably have enjoyed it more. Finally, if you’re inactive for three days your account will get disabled and you’ll have to ask the mods to reactivate it. Honestly, there should be a system that automatically allows you to reactivate your account once you log in instead of making the mods do it since it gets annoying after a few times (or you just have to create a new account), but the current system is still decent. Three days is a little short and is what makes mod reactivating annoying, but it’s reasonable since there’s a player limit.

A new Particracy has been released and Particracy has become Classic Particracy. I haven’t tried it out yet, but from the developer’s articles it seems to remove a lot of the roleplaying aspect of Particracy, since it implements a system where characters have given birth and death times and militaries are created in the game instead of through the forum.

PostPosted: Sat Aug 07, 2021 12:37 am
by Cosmic79
GTA San Andreas 7/10 fun game but has aged badly, lost a part of its tracklist and doesn't pull off controls well, that also relate to primary and secondary quests. Still worth playing.

PostPosted: Sat Aug 07, 2021 2:10 pm
by Snowish Republic
Animal Crossing: New Leaf - 8/10
Idk i just like it a lot. Probably rose tinted glasses though

Rate the last game you played

PostPosted: Mon Aug 16, 2021 10:03 am
by Smosh games
Football Manager 20 8/10 Sure, it has its flaws, namely the ME, but when (and if) things work out, it is so satisfying...