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PostPosted: Fri Feb 28, 2020 7:15 pm
by Serrus
The Imperial Reach wrote:

Nestorian is probably the toughest religion to play, hands down.[/quote]
Not if you do it my way: the ol' Pagan-concubine trick. Works for Bulgaria and Haesteinn if you wanna be feudal while doing it. Moral authority can be a bit low, however given what results and that it's the PDOX thread...you should be pleased with the outcome.
Licana wrote:
The Huskar Social Union wrote:Its March 17th btw, trailer was linked first page and it has it at the end.

it'll be nice to actually play stellaris again, been holding off doing so until after the update drops.

First thing I'll be doing with it, given the release date, is a Big Ireland run:
-Sol system
-Federations origin
-Spiritualist/Militarist/Egalitarian
-Democracy
-Beacon of Liberty
-Nationalistic Zeal

PostPosted: Fri Feb 28, 2020 8:17 pm
by Licana
Serrus wrote:
Licana wrote:it'll be nice to actually play stellaris again, been holding off doing so until after the update drops.

First thing I'll be doing with it, given the release date, is a Big Ireland run:

I'm prob going to spend a lot of time creating new empires and editing old ones because they're ruiningchanging everything again.

PostPosted: Fri Feb 28, 2020 11:00 pm
by Ithalian Empire
So new thread, I figure its time to boot up CK2 again and start a new game. I don't know what I want to play? So, which mod and which character should I play?

PostPosted: Fri Feb 28, 2020 11:57 pm
by North German Realm
Random question: Is there a release date for CK3 yet? (And if not, when do you guys think it'll be released?)

PostPosted: Sat Feb 29, 2020 2:30 am
by Lunas Legion
North German Realm wrote:Random question: Is there a release date for CK3 yet? (And if not, when do you guys think it'll be released?)


2021 or 2022.

PostPosted: Sat Feb 29, 2020 8:19 am
by Danubian Peoples
Lunas Legion wrote:
North German Realm wrote:Random question: Is there a release date for CK3 yet? (And if not, when do you guys think it'll be released?)


2021 or 2022.

Speaking of which, I'm hoping moral authority is reworked in CK3. The current system is frankly, a tad dumb. Considering that the Catholics didn't hold Jerusalem, had a slew of antipopes, and had churches raided three times over by vikings and the like, and that they also didn't randomly start becoming ascetics, gnostics, and revolutionaries, it's a bit unrealistic that Catholicism turns more sour than years old milk (disclaimer, I do not know what years old milk looks like) within a couple of centuries. In other words, CK2 is a game, not an abstract art piece, Paradox.

PostPosted: Sat Feb 29, 2020 8:54 am
by North German Realm
Lunas Legion wrote:
North German Realm wrote:Random question: Is there a release date for CK3 yet? (And if not, when do you guys think it'll be released?)


2021 or 2022.

Man I hope not. I'm still holding a torch for "They'll publish it in late spring/early summer 2020 like they did with Imperator Rome".

Danubian Peoples wrote:
Lunas Legion wrote:
2021 or 2022.

Speaking of which, I'm hoping moral authority is reworked in CK3. The current system is frankly, a tad dumb. Considering that the Catholics didn't hold Jerusalem, had a slew of antipopes, and had churches raided three times over by vikings and the like, and that they also didn't randomly start becoming ascetics, gnostics, and revolutionaries, it's a bit unrealistic that Catholicism turns more sour than years old milk (disclaimer, I do not know what years old milk looks like) within a couple of centuries. In other words, CK2 is a game, not an abstract art piece, Paradox.

What I'm hoping is reformed is, as I've said times and times again, cultures.

PostPosted: Sat Feb 29, 2020 10:36 am
by The Imperial Reach
Danubian Peoples wrote:
Lunas Legion wrote:
2021 or 2022.

Speaking of which, I'm hoping moral authority is reworked in CK3. The current system is frankly, a tad dumb. Considering that the Catholics didn't hold Jerusalem, had a slew of antipopes, and had churches raided three times over by vikings and the like, and that they also didn't randomly start becoming ascetics, gnostics, and revolutionaries, it's a bit unrealistic that Catholicism turns more sour than years old milk (disclaimer, I do not know what years old milk looks like) within a couple of centuries. In other words, CK2 is a game, not an abstract art piece, Paradox.


I, for one, am definitely tired of heretics springing up like rabbits when I'm rocking 100% Moral Authority and they have a measly 26%. I'm also sick of certain religions *coughislamcough* being able to rock 100% Moral Authority while simultaneously being absolutely decimated martially and theologically on every front making their counties impossible to convert.

Moral Authority is fucking wonky in CKII and the way it works now is questionable at best. It's too stable when it shouldn't be, and not stable enough when it should be.

North German Realm wrote:
Danubian Peoples wrote:Speaking of which, I'm hoping moral authority is reworked in CK3. The current system is frankly, a tad dumb. Considering that the Catholics didn't hold Jerusalem, had a slew of antipopes, and had churches raided three times over by vikings and the like, and that they also didn't randomly start becoming ascetics, gnostics, and revolutionaries, it's a bit unrealistic that Catholicism turns more sour than years old milk (disclaimer, I do not know what years old milk looks like) within a couple of centuries. In other words, CK2 is a game, not an abstract art piece, Paradox.

What I'm hoping is reformed is, as I've said times and times again, cultures.


This too. Culture takes fucking forever to flip on it's own and for some reason only Tribals have a regular means of converting provinces to their culture. Meanwhile, some cultures having unique features while others don't is straight up ridiculous. Why do I have to be Byzantine to castrate or blind someone? It's not like the Byzantines had a monopoly on that kind of stuff.

PostPosted: Sat Feb 29, 2020 11:12 am
by Valrifell
Some generated mixing-pot cultures would be neat, too, if only for flavor.

PostPosted: Sat Feb 29, 2020 11:25 am
by The Huskar Social Union
Lunas Legion wrote:
North German Realm wrote:Random question: Is there a release date for CK3 yet? (And if not, when do you guys think it'll be released?)


2021 or 2022.

Official release year so far is 2020 from what i remember.

PostPosted: Sat Feb 29, 2020 1:50 pm
by Serrus
Danubian Peoples wrote:
Lunas Legion wrote:
2021 or 2022.

Speaking of which, I'm hoping moral authority is reworked in CK3. The current system is frankly, a tad dumb. Considering that the Catholics didn't hold Jerusalem, had a slew of antipopes, and had churches raided three times over by vikings and the like, and that they also didn't randomly start becoming ascetics, gnostics, and revolutionaries, it's a bit unrealistic that Catholicism turns more sour than years old milk (disclaimer, I do not know what years old milk looks like) within a couple of centuries. In other words, CK2 is a game, not an abstract art piece, Paradox.

I mean, it kinda did actually happen.
Valrifell wrote:Some generated mixing-pot cultures would be neat, too, if only for flavor.

Dynamic culture mixing.

PostPosted: Sat Feb 29, 2020 2:01 pm
by Renoa
Serrus wrote:
Valrifell wrote:Some generated mixing-pot cultures would be neat, too, if only for flavor.

Dynamic culture mixing.

Anglo-Judeo-Jurchen when?!?

PostPosted: Sat Feb 29, 2020 3:01 pm
by Serrus
Renoa wrote:
Serrus wrote:
Dynamic culture mixing.

Anglo-Judeo-Jurchen when?!?

I was thinking Franco-Welsh so I couldn't pronounce anything

PostPosted: Sat Feb 29, 2020 3:27 pm
by North German Realm
Serrus wrote:
Valrifell wrote:Some generated mixing-pot cultures would be neat, too, if only for flavor.

Dynamic culture mixing.
At the very least, the option to merge your culture with the place you're conquering rather than submit to it (or forcing them to submit to you) should be there. Maybe have more specific stuff about each culture (other than naming principles, "can/can't" raid or succession laws, et al) so your new culture can be a perfect merge of the two. I realize that makes it too RPG and not Historical enough... but "personalized heresies" also belong to the 1500s, not 800-1400, so.

PostPosted: Sat Feb 29, 2020 3:47 pm
by Purpelia
North German Realm wrote:
Serrus wrote:Dynamic culture mixing.
At the very least, the option to merge your culture with the place you're conquering rather than submit to it (or forcing them to submit to you) should be there. Maybe have more specific stuff about each culture (other than naming principles, "can/can't" raid or succession laws, et al) so your new culture can be a perfect merge of the two. I realize that makes it too RPG and not Historical enough... but "personalized heresies" also belong to the 1500s, not 800-1400, so.

The paradox game engine is already suffering like an overworked slave from the stuff in the game. What do you think would happen if it had to track dynamically generated mixed cultures?

PostPosted: Sat Feb 29, 2020 4:23 pm
by Valrifell
Purpelia wrote:
North German Realm wrote:At the very least, the option to merge your culture with the place you're conquering rather than submit to it (or forcing them to submit to you) should be there. Maybe have more specific stuff about each culture (other than naming principles, "can/can't" raid or succession laws, et al) so your new culture can be a perfect merge of the two. I realize that makes it too RPG and not Historical enough... but "personalized heresies" also belong to the 1500s, not 800-1400, so.

The paradox game engine is already suffering like an overworked slave from the stuff in the game. What do you think would happen if it had to track dynamically generated mixed cultures?


Is not CK3 using a different engine (or at least a newer version of the engine)?

PostPosted: Sat Feb 29, 2020 5:13 pm
by North German Realm
Purpelia wrote:
North German Realm wrote:At the very least, the option to merge your culture with the place you're conquering rather than submit to it (or forcing them to submit to you) should be there. Maybe have more specific stuff about each culture (other than naming principles, "can/can't" raid or succession laws, et al) so your new culture can be a perfect merge of the two. I realize that makes it too RPG and not Historical enough... but "personalized heresies" also belong to the 1500s, not 800-1400, so.

The paradox game engine is already suffering like an overworked slave from the stuff in the game. What do you think would happen if it had to track dynamically generated mixed cultures?
I'm like 90% sure they said that they were using a new Engine, specifically for this very reason (though worded differently)

Sidenote: Italians doing their best at this war thing

PostPosted: Sun Mar 01, 2020 2:39 am
by Purpelia
Valrifell wrote:
Purpelia wrote:The paradox game engine is already suffering like an overworked slave from the stuff in the game. What do you think would happen if it had to track dynamically generated mixed cultures?


Is not CK3 using a different engine (or at least a newer version of the engine)?

I still don't trust them. Last time a paradox game run properly with the number of stuff they like to throw in was HOI2.

PostPosted: Sun Mar 01, 2020 3:29 am
by The Huskar Social Union
So what is the verdict on la resistance?

PostPosted: Sun Mar 01, 2020 6:16 am
by Bralia
The Huskar Social Union wrote:So what is the verdict on la resistance?

Is good.

PostPosted: Sun Mar 01, 2020 7:22 am
by North German Realm
Following with that Þorgrave dynasty run that I'm currently going through. Around 1100s and Europe is in absolute shambles. Germanic paganism holds Europe above the Rhine, Ireland controls everything in Britannia that isn't a pagan offshoot that a Þorgrave king released as a sign of goodwill (so basically 95% of the two islands), and Catholicism is now a Cathar Heresy. And the Shia Caliph controls Sicily. God I love this game.

PostPosted: Sun Mar 01, 2020 9:05 am
by The Huskar Social Union
Im starting some of those ruler challenge thingies to get fancy hair in CK3. Currently on the first one as the King of Brittany and i have fucked and killed a moderate amount of people. Got Gold on "Gloves come off!" only 2 points away from the first beard.

PostPosted: Sun Mar 01, 2020 9:56 am
by Bralia

PostPosted: Sun Mar 01, 2020 10:20 am
by The Huskar Social Union
So turns out, if you are at war with someone you were trying to sway, you can try and use this to reach out to them about not using underhanded tactics during the conflict,and if you have a high enough diplomacy even try and reach an armistice with them?


I never knew that, fuck you really do learn something new every day.

PostPosted: Sun Mar 01, 2020 10:28 am
by Bralia
I just learned about a very beefy HoI4 hotfix that was released on Friday. Probably actually a good idea to opt-in to this one if you don't normally do these things, it fixes a lot.