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Which aspect of Victoria 3 are you enjoying the most?

Overall economic development. (Lines go up!)
13
23%
Economic specialization. (For instances where you can't have it all.)
2
4%
Economic "warfare". (Yes, yes, join my customs union, my pretties, yes, ALL of you!)
6
11%
Micro-free warfare. (Lines move forward!)
3
5%
"Small-time" nation viability (Hold the line!)
1
2%
Internal political maneuvering. (No, PB, you can't have an ethno-state, stop asking.)
1
2%
Political customization (Theocratic Canada was always a thing. And we have elections, too!)
7
13%
Playing the diplo plays game. (You really want to fight this hard over Estonia, Russia? Thank you, that's what I thought.)
2
4%
Exploiting the natives. (I'm there to help them, I swear.)
4
7%
I'm just glad this game is 10 times more functional than V2.
17
30%
 
Total votes : 56

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Danubian Peoples
Ambassador
 
Posts: 1157
Founded: Sep 21, 2018
New York Times Democracy

Postby Danubian Peoples » Fri Apr 10, 2020 11:20 pm

Heloin wrote:
Danubian Peoples wrote:Well now I just feel stupid for actually liking the game. Am I? Please let me know.

With all the patches that have gone through the game it's honestly really good now. Sure it's launch was a piece of shit but I remember the launch version of Vicky 2.

Actually haven't played Vicky 2 but I do not that basegame yellow Prussia is the stuff of nightmares.
NS stats are not used.
This nation does not reflect my IRL views on anything.
Sorry for any mistakes I make with regards to history while roleplaying in historical RPs. Also I am not a qualified historian or academic. None of the make-believe I do is likely to stand up to academic scrutiny.

Valdez Islands is my puppet.

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Heloin
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Posts: 26091
Founded: Mar 30, 2012
Ex-Nation

Postby Heloin » Fri Apr 10, 2020 11:49 pm

Danubian Peoples wrote:
Heloin wrote:With all the patches that have gone through the game it's honestly really good now. Sure it's launch was a piece of shit but I remember the launch version of Vicky 2.

Actually haven't played Vicky 2 but I do not that basegame yellow Prussia is the stuff of nightmares.

There where no fleet size limits and you could declare war without a CB. It was a glorious time, terrible time.

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The Imperial Reach
Minister
 
Posts: 2023
Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Sat Apr 11, 2020 5:27 am

Cisairse wrote:(Image)

lithuania did a whoopsie


Nom them. Nom them all.

Heloin wrote:
Danubian Peoples wrote:Actually haven't played Vicky 2 but I do not that basegame yellow Prussia is the stuff of nightmares.

There where no fleet size limits and you could declare war without a CB. It was a glorious time, terrible time.


I don't understand why "I just want their shit" isn't a good enough excuse to go to war? It's literally the most popular casus belli in human history. We've been doing it since we were still a Hunter-Gathering species. Let me be a warmonger, damn it.
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

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Impaled Nazarene
Postmaster-General
 
Posts: 10311
Founded: Aug 09, 2015
Ex-Nation

Postby Impaled Nazarene » Sat Apr 11, 2020 5:32 am

So a real question for once.
If the Byzantines have a revolt located entirely on distant islands like Crete, Sardinia, Malta, and Cyprus and neither the Byzantines nor the revolters cannot put a large enough navy to invade what happens? Since most if not all revolts are based off of the Emperor not being liked I assume they end when the Emperor dies. But what if the RNStalin decides that this Emperor is going to reign for 50+ years?
Anarchist
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."

-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."

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The Imperial Reach
Minister
 
Posts: 2023
Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Sat Apr 11, 2020 5:38 am

Impaled Nazarene wrote:So a real question for once.
If the Byzantines have a revolt located entirely on distant islands like Crete, Sardinia, Malta, and Cyprus and neither the Byzantines nor the revolters cannot put a large enough navy to invade what happens? Since most if not all revolts are based off of the Emperor not being liked I assume they end when the Emperor dies. But what if the RNStalin decides that this Emperor is going to reign for 50+ years?


Armies can be separated to fit in smaller fleets...?
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

User avatar
The Huskar Social Union
Khan of Spam
 
Posts: 58260
Founded: Apr 04, 2012
Left-wing Utopia

Postby The Huskar Social Union » Sat Apr 11, 2020 5:43 am

Right all the machines are dead, got most of it locked down now. Still dont know how they took over that planet mid colonisation, that puzzles me.

Im expecting the contingency to be the end game threat, given the sheer number of machine rebellions all over the galaxy, seems like people are just hammering down that road. Actually kind of exciting because ive never seen the Contingency before. Oh and two fallen empires have awoken so we will be getting the war in heaven soon no doubt.
Irish Nationalist from Belfast / Leftwing / Atheist / Alliance Party voter
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Impaled Nazarene
Postmaster-General
 
Posts: 10311
Founded: Aug 09, 2015
Ex-Nation

Postby Impaled Nazarene » Sat Apr 11, 2020 5:54 am

The Imperial Reach wrote:
Impaled Nazarene wrote:So a real question for once.
If the Byzantines have a revolt located entirely on distant islands like Crete, Sardinia, Malta, and Cyprus and neither the Byzantines nor the revolters cannot put a large enough navy to invade what happens? Since most if not all revolts are based off of the Emperor not being liked I assume they end when the Emperor dies. But what if the RNStalin decides that this Emperor is going to reign for 50+ years?


Armies can be separated to fit in smaller fleets...?

I'm talking about the AI
Anarchist
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."

-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."

User avatar
Great Confederacy of Commonwealth States
Postmaster of the Fleet
 
Posts: 21315
Founded: Feb 20, 2012
Democratic Socialists

Postby Great Confederacy of Commonwealth States » Sat Apr 11, 2020 5:58 am

Impaled Nazarene wrote:So a real question for once.
If the Byzantines have a revolt located entirely on distant islands like Crete, Sardinia, Malta, and Cyprus and neither the Byzantines nor the revolters cannot put a large enough navy to invade what happens? Since most if not all revolts are based off of the Emperor not being liked I assume they end when the Emperor dies. But what if the RNStalin decides that this Emperor is going to reign for 50+ years?

I believe rebellions have automatic downward ticking warscore, so if nothing happens the rebels will eventually hit -100% and lose.
The name's James. James Usari. Well, my name is not actually James Usari, so don't bother actually looking it up, but it'll do for now.
Lack of a real name means compensation through a real face. My debt is settled
Part-time Kebab tycoon in Glasgow.

User avatar
Heloin
Postmaster of the Fleet
 
Posts: 26091
Founded: Mar 30, 2012
Ex-Nation

Postby Heloin » Sat Apr 11, 2020 6:17 am

The Imperial Reach wrote:
Heloin wrote:There where no fleet size limits and you could declare war without a CB. It was a glorious time, terrible time.


I don't understand why "I just want their shit" isn't a good enough excuse to go to war? It's literally the most popular casus belli in human history. We've been doing it since we were still a Hunter-Gathering species. Let me be a warmonger, damn it.

Gameplay wise I sorta get it, I guess it's representing getting your people on board with the idea that dying over Silesia is a great idea. But dammit sometimes you have to march on Berlin right fucking now.

User avatar
Purpelia
Post Czar
 
Posts: 34249
Founded: Oct 19, 2010
Ex-Nation

Postby Purpelia » Sat Apr 11, 2020 6:37 am

The Imperial Reach wrote:
Cisairse wrote:(Image)

lithuania did a whoopsie


Nom them. Nom them all.

Heloin wrote:There where no fleet size limits and you could declare war without a CB. It was a glorious time, terrible time.


I don't understand why "I just want their shit" isn't a good enough excuse to go to war? It's literally the most popular casus belli in human history. We've been doing it since we were still a Hunter-Gathering species. Let me be a warmonger, damn it.

I agree with you. But sadly paradox don't. It's the same thing with CK2. The game hasn't really been fun since about what ever patch came out with Charlemagne. For some bizarre reason they just started making map painting more and more difficult until they made it unfun.
Purpelia does not reflect my actual world views. In fact, the vast majority of Purpelian cannon is meant to shock and thus deliberately insane. I just like playing with the idea of a country of madmen utterly convinced that everyone else are the barbarians. So play along or not but don't ever think it's for real.



The above post contains hyperbole, metaphoric language, embellishment and exaggeration. It may also include badly translated figures of speech and misused idioms. Analyze accordingly.

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Cisairse
Postmaster-General
 
Posts: 10935
Founded: Mar 17, 2017
Ex-Nation

Postby Cisairse » Sat Apr 11, 2020 7:48 am

Danubian Peoples wrote:
Cisairse wrote:imagine facing widespread criticism for releasing a barebones game with no content and then immediately releasing paid DLC to make the game not totally shallow

Imperator is really a disappointment

Well now I just feel stupid for actually liking the game. Am I? Please let me know.


Hey, you're never stupid for liking something. Don't let anyone tell you otherwise. If you can find enjoyment in Imperator, good for you! I honestly wish that I could. In my opinion, it's a very bad game that Paradox should be ashamed of, but there's nothing about my opinion that means that you can't enjoy the game.
The details of the above post are subject to leftist infighting.

I officially endorse Fivey Fox for president of the United States.

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North German Realm
Senator
 
Posts: 4494
Founded: Jan 27, 2019
Ex-Nation

Postby North German Realm » Sat Apr 11, 2020 7:49 am

-----------------
-----------------
-----------------
North German Confederation
NationStates Flag Bracket II - 6th place!

Norddeutscher Bund
Homepage || Overview | Sovereign | Chancellor | Military | Legislature || The World
5 Nov, 2020
Die Morgenpost: "We will reconsider our relationship with Poland" Reichskanzler Lagenmauer says after Polish president protested North German ultimatum that made them restore reproductive freedom. | European Society votes not to persecute Hungary for atrocities committed against Serbs, "Giving a rogue state leave to commit genocide as it sees fit." North German delegate bemoans. | Negotiations still underway in Rome, delegates arguing over the extent of indemnities Turkey might be made to pay, lawful status of Turkish collaborators during occupation of Azerbaijan, Cyprus, Syria.

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Cisairse
Postmaster-General
 
Posts: 10935
Founded: Mar 17, 2017
Ex-Nation

Postby Cisairse » Sat Apr 11, 2020 7:52 am

The Imperial Reach wrote:
Cisairse wrote:(Image)

lithuania did a whoopsie


Nom them. Nom them all.


That's the plan! Once I vassalize Muscovy, at least. Don't want competition. I competed with Nogai for successor status to the Golden Horde and it bit me in the ass in the long run...protip, joint partitions are really useful for scooping up easy land, but they create monsters that will ultimately want to slay you just as much as you want to slay them.

Purpelia wrote:
The Imperial Reach wrote:
Nom them. Nom them all.



I don't understand why "I just want their shit" isn't a good enough excuse to go to war? It's literally the most popular casus belli in human history. We've been doing it since we were still a Hunter-Gathering species. Let me be a warmonger, damn it.

I agree with you. But sadly paradox don't. It's the same thing with CK2. The game hasn't really been fun since about what ever patch came out with Charlemagne. For some bizarre reason they just started making map painting more and more difficult until they made it unfun.


Defensive coalitions were the worst addition to CK2, and I have them turned off in every playthrough.

I still feel like CK2 is the hardest paradox game to mappaint in, though. That or there's just some secret trick to mappainting that I haven't figured out yet, because I commonly see posts on here and pdoxplaza that seems WAY more ambitious than anything I've been able to accomplish in 300 hours of the game.
The details of the above post are subject to leftist infighting.

I officially endorse Fivey Fox for president of the United States.

User avatar
Serrus
Ambassador
 
Posts: 1543
Founded: Feb 06, 2017
Left-wing Utopia

Postby Serrus » Sat Apr 11, 2020 8:00 am

Cisairse wrote:
The Imperial Reach wrote:
Nom them. Nom them all.


That's the plan! Once I vassalize Muscovy, at least. Don't want competition. I competed with Nogai for successor status to the Golden Horde and it bit me in the ass in the long run...protip, joint partitions are really useful for scooping up easy land, but they create monsters that will ultimately want to slay you just as much as you want to slay them.

Purpelia wrote:I agree with you. But sadly paradox don't. It's the same thing with CK2. The game hasn't really been fun since about what ever patch came out with Charlemagne. For some bizarre reason they just started making map painting more and more difficult until they made it unfun.


Defensive coalitions were the worst addition to CK2, and I have them turned off in every playthrough.

I still feel like CK2 is the hardest paradox game to mappaint in, though. That or there's just some secret trick to mappainting that I haven't figured out yet, because I commonly see posts on here and pdoxplaza that seems WAY more ambitious than anything I've been able to accomplish in 300 hours of the game.

Here's what I've found
1) Germanic prepared invasions very much help you get that initial ball rolling, if you can use them.
2) Sometimes, claimants will just wind up in your court. If their title is below yours, you can land them and then their claims also become your vassal when you win.
3) Pagan subjugation CBs don't care whatsoever about title rank, so if you have the ability to use them, you can take out a weaker kingdom as a stronger independent duke.
Katganistan wrote:
Ethel mermania wrote:maybe japan wanted the zombie attack.

Possible. Zombies are cool now.

Eastern Raarothorgren wrote:News websites are good and reasonable soruces of information or they would not be on the internet if they were saying things that were incorrect.

This is why rules exist, kids!
Keshiland wrote:I am yes arguing that the 1st 4 are not binding to the states and yes I know that in most Republican states they would ban the freedom of religion and the freedom of essembally but I don't live there and I hate guns!

The Huskar Social Union wrote:
You glorifted ducking wanabe sea pheasant

Platapusses are not rel

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Cisairse
Postmaster-General
 
Posts: 10935
Founded: Mar 17, 2017
Ex-Nation

Postby Cisairse » Sat Apr 11, 2020 8:06 am

Serrus wrote:
Cisairse wrote:
That's the plan! Once I vassalize Muscovy, at least. Don't want competition. I competed with Nogai for successor status to the Golden Horde and it bit me in the ass in the long run...protip, joint partitions are really useful for scooping up easy land, but they create monsters that will ultimately want to slay you just as much as you want to slay them.



Defensive coalitions were the worst addition to CK2, and I have them turned off in every playthrough.

I still feel like CK2 is the hardest paradox game to mappaint in, though. That or there's just some secret trick to mappainting that I haven't figured out yet, because I commonly see posts on here and pdoxplaza that seems WAY more ambitious than anything I've been able to accomplish in 300 hours of the game.

Here's what I've found
1) Germanic prepared invasions very much help you get that initial ball rolling, if you can use them.
2) Sometimes, claimants will just wind up in your court. If their title is below yours, you can land them and then their claims also become your vassal when you win.
3) Pagan subjugation CBs don't care whatsoever about title rank, so if you have the ability to use them, you can take out a weaker kingdom as a stronger independent duke.


I've never played as a pagan, except for a brief (and horrificly unsuccessful) attempt as a Hellenic Byzantine Emperor. Is that the secret I've been missing??
The details of the above post are subject to leftist infighting.

I officially endorse Fivey Fox for president of the United States.

User avatar
North German Realm
Senator
 
Posts: 4494
Founded: Jan 27, 2019
Ex-Nation

Postby North German Realm » Sat Apr 11, 2020 8:23 am

Cisairse wrote:
Serrus wrote:Here's what I've found
1) Germanic prepared invasions very much help you get that initial ball rolling, if you can use them.
2) Sometimes, claimants will just wind up in your court. If their title is below yours, you can land them and then their claims also become your vassal when you win.
3) Pagan subjugation CBs don't care whatsoever about title rank, so if you have the ability to use them, you can take out a weaker kingdom as a stronger independent duke.


I've never played as a pagan, except for a brief (and horrificly unsuccessful) attempt as a Hellenic Byzantine Emperor. Is that the secret I've been missing??

Pagans, tribals and clans are much more successful in map-painting, at least early in the game. Later, if you play your cards right you can landgrab a lot by crusading.
-----------------
-----------------
-----------------
North German Confederation
NationStates Flag Bracket II - 6th place!

Norddeutscher Bund
Homepage || Overview | Sovereign | Chancellor | Military | Legislature || The World
5 Nov, 2020
Die Morgenpost: "We will reconsider our relationship with Poland" Reichskanzler Lagenmauer says after Polish president protested North German ultimatum that made them restore reproductive freedom. | European Society votes not to persecute Hungary for atrocities committed against Serbs, "Giving a rogue state leave to commit genocide as it sees fit." North German delegate bemoans. | Negotiations still underway in Rome, delegates arguing over the extent of indemnities Turkey might be made to pay, lawful status of Turkish collaborators during occupation of Azerbaijan, Cyprus, Syria.

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Cisairse
Postmaster-General
 
Posts: 10935
Founded: Mar 17, 2017
Ex-Nation

Postby Cisairse » Sat Apr 11, 2020 8:30 am

North German Realm wrote:
Cisairse wrote:
I've never played as a pagan, except for a brief (and horrificly unsuccessful) attempt as a Hellenic Byzantine Emperor. Is that the secret I've been missing??

Pagans, tribals and clans are much more successful in map-painting, at least early in the game. Later, if you play your cards right you can landgrab a lot by crusading.


Interesting. I may have to try a pagan run, then. Are any pagans/tribes particularly interesting?
The details of the above post are subject to leftist infighting.

I officially endorse Fivey Fox for president of the United States.

User avatar
Serrus
Ambassador
 
Posts: 1543
Founded: Feb 06, 2017
Left-wing Utopia

Postby Serrus » Sat Apr 11, 2020 8:45 am

Cisairse wrote:
North German Realm wrote:Pagans, tribals and clans are much more successful in map-painting, at least early in the game. Later, if you play your cards right you can landgrab a lot by crusading.


Interesting. I may have to try a pagan run, then. Are any pagans/tribes particularly interesting?

769 Sorbia (use become king ambition and subjugate to victory) or Sjaelland (Subjugate Saxony because then you're huge and can just do whatever the hell you'd like) or Ireland in the earlier starts (Tribal catholics who don't have to use Gavelkind. Weird and neat.).
Katganistan wrote:
Ethel mermania wrote:maybe japan wanted the zombie attack.

Possible. Zombies are cool now.

Eastern Raarothorgren wrote:News websites are good and reasonable soruces of information or they would not be on the internet if they were saying things that were incorrect.

This is why rules exist, kids!
Keshiland wrote:I am yes arguing that the 1st 4 are not binding to the states and yes I know that in most Republican states they would ban the freedom of religion and the freedom of essembally but I don't live there and I hate guns!

The Huskar Social Union wrote:
You glorifted ducking wanabe sea pheasant

Platapusses are not rel

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Abserdia
Postmaster of the Fleet
 
Posts: 20660
Founded: Aug 05, 2014
Scandinavian Liberal Paradise

Postby Abserdia » Sat Apr 11, 2020 8:45 am

Cisairse wrote:
North German Realm wrote:Pagans, tribals and clans are much more successful in map-painting, at least early in the game. Later, if you play your cards right you can landgrab a lot by crusading.


Interesting. I may have to try a pagan run, then. Are any pagans/tribes particularly interesting?

867, Haestenning or whatever the dude's name is, in Brittany. He has event troops and can easily exodus basically anywhere.
Although, he is feudal, so he doesn't have the tribal advantages.
Last edited by Abserdia on Sat Apr 11, 2020 8:48 am, edited 1 time in total.
Black lives matter

Recommend me shoegaze and ambient music.

So long, Frank Lloyd Wright
I can't believe your song is gone so soon...
I barely learned the tune
So soon, so soon

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The Imperial Reach
Minister
 
Posts: 2023
Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Sat Apr 11, 2020 8:46 am

Cisairse wrote:
North German Realm wrote:Pagans, tribals and clans are much more successful in map-painting, at least early in the game. Later, if you play your cards right you can landgrab a lot by crusading.


Interesting. I may have to try a pagan run, then. Are any pagans/tribes particularly interesting?


IMO, playing tribes is a bitch because of mandatory gavelkind and weaker holdings. Pagan is pretty meh but you're more or less stick with a lame County Conquest CB which isn't much. Only thing appealing about Pagans is concubines, raiding, and of course reformation.
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

User avatar
The Imperial Reach
Minister
 
Posts: 2023
Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Sat Apr 11, 2020 8:47 am

Cisairse wrote:
North German Realm wrote:Pagans, tribals and clans are much more successful in map-painting, at least early in the game. Later, if you play your cards right you can landgrab a lot by crusading.


Interesting. I may have to try a pagan run, then. Are any pagans/tribes particularly interesting?


The Zunbils in 769 are an interesting start, but might be a bit challenging considering the Caliphate is literally on your doorstep.
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

User avatar
Valrifell
Post Czar
 
Posts: 31063
Founded: Aug 18, 2013
Ex-Nation

Postby Valrifell » Sat Apr 11, 2020 8:50 am

The Imperial Reach wrote:
Cisairse wrote:
Interesting. I may have to try a pagan run, then. Are any pagans/tribes particularly interesting?


The Zunbils in 769 are an interesting start, but might be a bit challenging considering the Caliphate is literally on your doorstep.


Do it for the Sun! \o/
HAVING AN ALL CAPS SIG MAKES ME FEEL SMART

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Cisairse
Postmaster-General
 
Posts: 10935
Founded: Mar 17, 2017
Ex-Nation

Postby Cisairse » Sat Apr 11, 2020 8:52 am

Serrus wrote:
Cisairse wrote:
Interesting. I may have to try a pagan run, then. Are any pagans/tribes particularly interesting?

769 Sorbia (use become king ambition and subjugate to victory) or Sjaelland (Subjugate Saxony because then you're huge and can just do whatever the hell you'd like) or Ireland in the earlier starts (Tribal catholics who don't have to use Gavelkind. Weird and neat.).


I play HIP, so no 769 start.

Non-gavelkind tribal Irish sounds hella fun, though
The details of the above post are subject to leftist infighting.

I officially endorse Fivey Fox for president of the United States.

User avatar
Cisairse
Postmaster-General
 
Posts: 10935
Founded: Mar 17, 2017
Ex-Nation

Postby Cisairse » Sat Apr 11, 2020 8:53 am

The Imperial Reach wrote:
Cisairse wrote:
Interesting. I may have to try a pagan run, then. Are any pagans/tribes particularly interesting?


IMO, playing tribes is a bitch because of mandatory gavelkind and weaker holdings. Pagan is pretty meh but you're more or less stick with a lame County Conquest CB which isn't much. Only thing appealing about Pagans is concubines, raiding, and of course reformation.


Reformation does seem interesting. You get concubines with Muslim or Dharma rulers as well, so that's not too exciting.
The details of the above post are subject to leftist infighting.

I officially endorse Fivey Fox for president of the United States.

User avatar
Serrus
Ambassador
 
Posts: 1543
Founded: Feb 06, 2017
Left-wing Utopia

Postby Serrus » Sat Apr 11, 2020 9:56 am

Cisairse wrote:
The Imperial Reach wrote:
IMO, playing tribes is a bitch because of mandatory gavelkind and weaker holdings. Pagan is pretty meh but you're more or less stick with a lame County Conquest CB which isn't much. Only thing appealing about Pagans is concubines, raiding, and of course reformation.


Reformation does seem interesting. You get concubines with Muslim or Dharma rulers as well, so that's not too exciting.

No actually, Muslims have extra wives. Different and actually not as exciting.
Also gavelkind is not actually mandatory. Some of them get good elective laws, and Zunists can use ultimogeniture before reforming.
Katganistan wrote:
Ethel mermania wrote:maybe japan wanted the zombie attack.

Possible. Zombies are cool now.

Eastern Raarothorgren wrote:News websites are good and reasonable soruces of information or they would not be on the internet if they were saying things that were incorrect.

This is why rules exist, kids!
Keshiland wrote:I am yes arguing that the 1st 4 are not binding to the states and yes I know that in most Republican states they would ban the freedom of religion and the freedom of essembally but I don't live there and I hate guns!

The Huskar Social Union wrote:
You glorifted ducking wanabe sea pheasant

Platapusses are not rel

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