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The Huskar Social Union
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Postby The Huskar Social Union » Thu Mar 21, 2024 2:16 am

We got some big reveals boyos:

Age of Sigmar Fourth Edition: The new edition will pit Skaven vs Stormcast in the new launch box which has not been revealed yet bar a leak of one of the Skaven sprues. The Great Horned Rat has become an official chaos god, the fifth of the pantheon in this setting and the Skaven have launched a massive attack on the Realm of Fire. Trailer here. There is meant to be a full rewrite of the rules, new army mechanics etc all the usual stuff. New miniatures too for Skaven and Stormcast as well as others that will be revealed soon.

Dwarf Mountain Holds for the Old World. Four new models including two new Lords, a model for Ungrim Ironfist and a Thane with a gun. Battalion box details inside which includes 32 Dwarf Warriors, 32 Dwarf Quarrellers and 2 Gyrocopters. Bunch of returning plastic, resin and metal kits etc

New kill team set pitting Genestealer Cults vs Leagues of Votann, with a Cadian infantry squad with a new Hybrid upgrade sprue (+Genestealer Patriarch) vs a brand new Votann unit.

Abraxia, the Spear of the Everchosen: New Chaos character to tie into the new Darkoath Marauder releases and the Dawnbringers book series they have been doing for AoS

Warhammer Underworlds: Cities of Sigmar Fanatics vs Flesh Eater Courts. Both sides get new sets of minis.

New Warcry set pitting Ossiarch Bonereapers against Sylvaneth. Both sides get new sets of minis.

Mechanicus tease for the Horus Heresy game

New teaser for Necromunda

Two new chaos space marine lord models for 40k
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The Jerichowan Country
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Postby The Jerichowan Country » Thu Mar 21, 2024 2:24 am

The Huskar Social Union wrote:We got some big reveals boyos:

Age of Sigmar Fourth Edition: The new edition will pit Skaven vs Stormcast in the new launch box which has not been revealed yet bar a leak of one of the Skaven sprues. The Great Horned Rat has become an official chaos god, the fifth of the pantheon in this setting and the Skaven have launched a massive attack on the Realm of Fire. Trailer here. There is meant to be a full rewrite of the rules, new army mechanics etc all the usual stuff. New miniatures too for Skaven and Stormcast as well as others that will be revealed soon.

Dwarf Mountain Holds for the Old World. Four new models including two new Lords, a model for Ungrim Ironfist and a Thane with a gun. Battalion box details inside which includes 32 Dwarf Warriors, 32 Dwarf Quarrellers and 2 Gyrocopters. Bunch of returning plastic, resin and metal kits etc

New kill team set pitting Genestealer Cults vs Leagues of Votann, with a Cadian infantry squad with a new Hybrid upgrade sprue (+Genestealer Patriarch) vs a brand new Votann unit.

Abraxia, the Spear of the Everchosen: New Chaos character to tie into the new Darkoath Marauder releases and the Dawnbringers book series they have been doing for AoS

Warhammer Underworlds: Cities of Sigmar Fanatics vs Flesh Eater Courts. Both sides get new sets of minis.

New Warcry set pitting Ossiarch Bonereapers against Sylvaneth. Both sides get new sets of minis.

Mechanicus tease for the Horus Heresy game

New teaser for Necromunda

Two new chaos space marine lord models for 40k


Nice but
Nothing for Sigmar's empire in the old word?
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The Huskar Social Union
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Postby The Huskar Social Union » Thu Mar 21, 2024 2:53 am

The Jerichowan Country wrote:
The Huskar Social Union wrote:We got some big reveals boyos:

Age of Sigmar Fourth Edition: The new edition will pit Skaven vs Stormcast in the new launch box which has not been revealed yet bar a leak of one of the Skaven sprues. The Great Horned Rat has become an official chaos god, the fifth of the pantheon in this setting and the Skaven have launched a massive attack on the Realm of Fire. Trailer here. There is meant to be a full rewrite of the rules, new army mechanics etc all the usual stuff. New miniatures too for Skaven and Stormcast as well as others that will be revealed soon.

Dwarf Mountain Holds for the Old World. Four new models including two new Lords, a model for Ungrim Ironfist and a Thane with a gun. Battalion box details inside which includes 32 Dwarf Warriors, 32 Dwarf Quarrellers and 2 Gyrocopters. Bunch of returning plastic, resin and metal kits etc

New kill team set pitting Genestealer Cults vs Leagues of Votann, with a Cadian infantry squad with a new Hybrid upgrade sprue (+Genestealer Patriarch) vs a brand new Votann unit.

Abraxia, the Spear of the Everchosen: New Chaos character to tie into the new Darkoath Marauder releases and the Dawnbringers book series they have been doing for AoS

Warhammer Underworlds: Cities of Sigmar Fanatics vs Flesh Eater Courts. Both sides get new sets of minis.

New Warcry set pitting Ossiarch Bonereapers against Sylvaneth. Both sides get new sets of minis.

Mechanicus tease for the Horus Heresy game

New teaser for Necromunda

Two new chaos space marine lord models for 40k


Nice but
Nothing for Sigmar's empire in the old word?

Not yet, will probably release later in the year. So far they only have four factions for them with official releases (though all armies currently have rules i believe), Tomb Kings and Bretonnia which are currently released and now Greenskins and Dwarves which are on the way.
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Tethys 13
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Postby Tethys 13 » Thu Mar 21, 2024 5:22 pm

The Huskar Social Union wrote:We got some big reveals boyos:
-snip-


Ooh, very fun stuff! Thank you for compiling all that :D
I am really glad they are keeping the old Dwarf Anvil of Doom, it is such a charming model in my opinion.

In other news, I just played my first two games of 10th against my World Eaters friend. The first game was a stomp in my favour due to overwhelming luck and information advantage - they failed to appreciate how obnoxious Nurglings can be to a melee army if Daemons get to go first and move up to support them, and I rolled a ridiculous number of 6s on invulnerable saves for said Nurglings while their attempts to break my deathstar (Nurgle daemon prince, 4 Beasts, 3 Nurglings) at the board's centre failed spectacularly, so they scooped at the end of the first round so we could go eat. Game 2, they went first, killed most of my Nurglings, and sacrificed the centre to focus on the flanks. My right flank was a bloodbath, 6 Bloodcrushers and a Khornate Daemon Prince with Wings taking out a good chunk of their army (the latter killing 5 out of a unit of 6 Exalted Eightbound in one turn after sneaking to a good charge position), but they got massacred by Kharn and his Berserkers, with my attempt to reinforce them with Flamers and Pink Horrors failing spectacularly. I lost and regained the left flank, and then it became a battle for the midboard, which I lost 45 Victory Points to 48.
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The Huskar Social Union
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Postby The Huskar Social Union » Tue Mar 26, 2024 10:34 am

Im thinking about getting some of those Solar Auxilia infantry in the future as an addition to my guard army, i think they would add some nice variety and be a good fit for generic infantry squads. Also gives me something a bit different to paint compared to Cadians as i could do a whole new colour scheme for them.

I recently tallied up my Imperial Guard army, and over the last seven or so years, i have amassed 5125 points worth of Guard (not counting my Steel Legion as im using them for random dioramas and stuff, or my few random sets of third party infantry that i got mainly for kill team ideas). The majority of it painted too! Which i was quite pleased with.

The following kits are unfinished:

-Cadian Command Squad (Been painting them the last two days so they are almost done)
-Second Kasrkin Squad (Two are partially painted)
-Ratlings (Primed)
-Third of the newer Cadian Schock Trooper Squads (Primed and two base coated)
-Two Commissars (One partially painted)
-Mechanicus Enginseer (Primed)
-Priest (Partially Painted)
-Ripper Jackson (Partially Painted)
-Gaunts Ghosts (Primed)
-Three Heavy Weapons Teams (Two Primed)
-Tempestus Scions Squad (Partially Painted)
-Tempestus Command Squad (Partially Painted)
-Converted Taurox (Partially Painted)
-Bullgryns (Primed)
-Newer Sentinel (Mostly Primed)
-Field Ordnance Batteries (Partially Painted)
-Chimera
-3d Printed Chimera (Primed)
-Leman Russ Exterminator
-Hellhound (Partially Painted)
-Two random kitbashed platoon squad officers (Never doing these guys honestly)
-Offscreen Valkyrie (Dont know if im ever gona paint it as i never plan on using it, might be nice to have on a shelf though for display)


Priority kits to finish off are the Cadian Command Squad which as mentioned above in the list are almost finished as i started them after taking that army picture, i finished the commander herself last night and have the rest ready for highlighting. Then the newer Sentinel, the FOB's, Hellhound and probably the second Kasrkin Squad.

The Enginseer, Priest, Ripper Jackson, the two random platoon dudes i kitbashed years ago etc are probably never gona be done. I just... dont really ever plan on doing anything with them so. I also have Sly Marbo which i need to build so he might be fun to paint up one day as a little challenge for myself.

Everything i use regularly in games is done minus the command squad and some vehicles, so im quite happy with the state of my army overall.
Last edited by The Huskar Social Union on Tue Mar 26, 2024 10:39 am, edited 1 time in total.
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Katinea
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Postby Katinea » Tue Mar 26, 2024 1:59 pm

What are the Best Space Marine Units as of now?
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Postby The Huskar Social Union » Wed Mar 27, 2024 2:54 am

Katinea wrote:What are the Best Space Marine Units as of now?

Hellblasters seem like a solid shout, good shooting profiles and their datasheet ability allows them to fire their weapons upon death if you roll a 3+. And this is also triggered when a model is killed failing a hazardous roll too so if they blow themselves up on a supercharged shot they can potentially shoot again before being removed.

Terminators are also another solid choice in general, been quite hard to remove in my games against them, ive done some serious damage to them in some games but i dont think ive been able to kill a full squad of them yet.

Ive seen people having an Impulsor can be handy as well for moving up the board quickly as marines inside can disembark even if it advances i think.
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Tethys 13
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Postby Tethys 13 » Wed Mar 27, 2024 4:45 pm

The Huskar Social Union wrote:
Katinea wrote:What are the Best Space Marine Units as of now?

Hellblasters seem like a solid shout, good shooting profiles and their datasheet ability allows them to fire their weapons upon death if you roll a 3+. And this is also triggered when a model is killed failing a hazardous roll too so if they blow themselves up on a supercharged shot they can potentially shoot again before being removed.


Hellblasters are also the best points-to-money value unit Space Marines get currently. I made a spreadsheet calculating all of that nonsense (in pounds, but I imagine it would not change much if translated to other currencies). https://docs.google.com/spreadsheets/d/ ... sp=sharing
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Postby Hurdergaryp » Thu Mar 28, 2024 4:24 pm

Tethys 13 wrote:
The Huskar Social Union wrote:Hellblasters seem like a solid shout, good shooting profiles and their datasheet ability allows them to fire their weapons upon death if you roll a 3+. And this is also triggered when a model is killed failing a hazardous roll too so if they blow themselves up on a supercharged shot they can potentially shoot again before being removed.

Hellblasters are also the best points-to-money value unit Space Marines get currently. I made a spreadsheet calculating all of that nonsense (in pounds, but I imagine it would not change much if translated to other currencies). https://docs.google.com/spreadsheets/d/ ... sp=sharing

Once your favorite miniature wargame boils down to actual accountancy in order to calculate effectiveness of your forces compared to the necessary investment, you should start asking yourself if it is still a hobby.


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Tethys 13
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Postby Tethys 13 » Thu Mar 28, 2024 8:08 pm

Hurdergaryp wrote:
Tethys 13 wrote:Hellblasters are also the best points-to-money value unit Space Marines get currently. I made a spreadsheet calculating all of that nonsense (in pounds, but I imagine it would not change much if translated to other currencies). https://docs.google.com/spreadsheets/d/ ... sp=sharing

Once your favorite miniature wargame boils down to actual accountancy in order to calculate effectiveness of your forces compared to the necessary investment, you should start asking yourself if it is still a hobby.


A fair point :D
I could point out that it is not calculating effectiveness per se, since the calculations do not take into account how good the unit is on the tabletop (which would be a lot trickier to work into a formula, if it is possible at all), but I do not think that would help my case.
I am guessing the other spreadsheet I made as a (fairly) comprehensive calculator for average damage is equally bad, in an 'actually breaking it down to a numbers game takes the joy out of the interaction' manner.

Really, my best defence is that I did not create them with utility as the motivation, but with curiosity. I just wanted to know how the armies stacked up in value, what the best value unit was, and how much damage a squad of Khorne Berzerkers would do to a Beast of Nurgle that had Nurglings backing it up. It has not really affected my project planning or gameplay strategising all that much (well, the latter a bit more, in regards to 'wow, keeping some Nurglings alive is actually crazy good against melee armies'). My planned Primaris army is still a Jump Pack and Bike heavy one, my planned Drukhari army will have a fair number of Incubi, and I recently decided that my Adeptus Mechanicus army will involve a lot of Skitarii Vanguard with their legs replaced by a single motorcycle wheel, so that they can merrily unicycle around the battlefield, which will probably be very expensive.
Last edited by Tethys 13 on Thu Mar 28, 2024 8:12 pm, edited 2 times in total.
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Postby Sumadia-Belgrade » Fri Mar 29, 2024 4:17 am

I would like to ask, what's opinion of people here about the God Emperor's status, is he actually able to through telepathy manage the entirety of holy Terra and it's armies, and actually change the fate of people from Terra, or is it just the opinion of psychics from their order, and commanders of the forces?

Also, regarding the lore, what are the conditions for God Emperor to actually be revived again?
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Tethys 13
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Postby Tethys 13 » Fri Mar 29, 2024 7:00 am

Sumadia-Belgrade wrote:I would like to ask, what's opinion of people here about the God Emperor's status, is he actually able to through telepathy manage the entirety of holy Terra and it's armies, and actually change the fate of people from Terra, or is it just the opinion of psychics from their order, and commanders of the forces?

Also, regarding the lore, what are the conditions for God Emperor to actually be revived again?


The last I heard was in Godblight, so a few years out of date. Essentially:

The Emperor is waking up.
He is able to manifest miracles, like resurrecting Guilliman and burning Nurgle's garden.
The belief of his worshippers is altering his existence into that of a god, and altering reality around those worshippers.
Guilliman is quite frightened of the Emperor waking up.
When the Emperor spoke to Guilliman, it was described as him pulling the scattered parts of his psyche together "Not for the last time, but nearly the last time".
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Sumadia-Belgrade
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Postby Sumadia-Belgrade » Fri Mar 29, 2024 9:28 am

Tethys 13 wrote:
Sumadia-Belgrade wrote:I would like to ask, what's opinion of people here about the God Emperor's status, is he actually able to through telepathy manage the entirety of holy Terra and it's armies, and actually change the fate of people from Terra, or is it just the opinion of psychics from their order, and commanders of the forces?

Also, regarding the lore, what are the conditions for God Emperor to actually be revived again?


The last I heard was in Godblight, so a few years out of date. Essentially:

The Emperor is waking up.
He is able to manifest miracles, like resurrecting Guilliman and burning Nurgle's garden.
The belief of his worshippers is altering his existence into that of a god, and altering reality around those worshippers.
Guilliman is quite frightened of the Emperor waking up.
When the Emperor spoke to Guilliman, it was described as him pulling the scattered parts of his psyche together "Not for the last time, but nearly the last time".


Thanks for the response. Can you recommend me some material only on the Holy Terra, and Emperor's current state? I'd like to see/read about his condition and Terra's position in 41st millenium.
Sorry for asking again.
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Tethys 13
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Postby Tethys 13 » Fri Mar 29, 2024 2:15 pm

Sumadia-Belgrade wrote:
Tethys 13 wrote:
The last I heard was in Godblight, so a few years out of date. Essentially:

The Emperor is waking up.
He is able to manifest miracles, like resurrecting Guilliman and burning Nurgle's garden.
The belief of his worshippers is altering his existence into that of a god, and altering reality around those worshippers.
Guilliman is quite frightened of the Emperor waking up.
When the Emperor spoke to Guilliman, it was described as him pulling the scattered parts of his psyche together "Not for the last time, but nearly the last time".


Thanks for the response. Can you recommend me some material only on the Holy Terra, and Emperor's current state? I'd like to see/read about his condition and Terra's position in 41st millenium.
Sorry for asking again.


No worries :)
As I say, the Dark Imperium trilogy (which ends with Godblight) is intended to introduce people to the new state of the 40k setting, including developments with the Emperor. Other than that, Chris Wraight wrote the Watchers of the Throne duology and Vaults of Terra trilogy, both of which deal with the Custodes and other notable groups on Terra.
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Postby Dakran » Sat Mar 30, 2024 7:13 am

I thought it had been implied that if the Emperor were to ever leave the Golden Throne, that Terra would immediately be destroyed and turn into a new Eye of Terr(a)or. Has this changed, or did I just have some wrong information. Or information that lore characters believed to be true?
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Tethys 13
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Postby Tethys 13 » Sat Mar 30, 2024 9:19 am

Dakran wrote:I thought it had been implied that if the Emperor were to ever leave the Golden Throne, that Terra would immediately be destroyed and turn into a new Eye of Terr(a)or. Has this changed, or did I just have some wrong information. Or information that lore characters believed to be true?


Yes and no and maybe. It has long been established that the Emperor being on the Golden Throne maintains two things - the Astronomican, enabling long-distance Warp travel in the Imperium, and sealing the unfinished Webway Gate-turned-Warp Rift (well, specifically a Webway Gate currently connected to a part of the Webway that is itself connected to the Warp). As a result, there have been one or two Daemon incursions on Terra, when that has lapsed, and there likely would have been many more if not for the Custodes spending the last 10,000 years guarding it. So, in that regard, it would more likely result in Terra becoming a warp-infected warzone first rather than immediately exploding, unless some means to fix/complete the project can be found, or some replacement for the Emperor's presence to seal it, like Malcador briefly provided.

However, the end of the Horus Heresy series provides new information that was already heavily hypothesised for years.

Essentially, the Emperor had a choice when fighting Horus to become a new Chaos god, and rejected it, choosing humanity instead. However, that offer is still open. Thus, for 10,000 years, the Emperor has had the choice at any time to abandon humanity and become a new Chaos god, which would likely immediately restore him to full functionality (just chaosified). Logically, the immediate result would be the same as the last time a new Chaos God was born however, which is exactly as you describe - the Eye of Terror.
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Postby Hurdergaryp » Tue Apr 02, 2024 7:02 am

Tethys 13 wrote:
Dakran wrote:I thought it had been implied that if the Emperor were to ever leave the Golden Throne, that Terra would immediately be destroyed and turn into a new Eye of Terr(a)or. Has this changed, or did I just have some wrong information. Or information that lore characters believed to be true?


Yes and no and maybe. It has long been established that the Emperor being on the Golden Throne maintains two things - the Astronomican, enabling long-distance Warp travel in the Imperium, and sealing the unfinished Webway Gate-turned-Warp Rift (well, specifically a Webway Gate currently connected to a part of the Webway that is itself connected to the Warp). As a result, there have been one or two Daemon incursions on Terra, when that has lapsed, and there likely would have been many more if not for the Custodes spending the last 10,000 years guarding it. So, in that regard, it would more likely result in Terra becoming a warp-infected warzone first rather than immediately exploding, unless some means to fix/complete the project can be found, or some replacement for the Emperor's presence to seal it, like Malcador briefly provided.

However, the end of the Horus Heresy series provides new information that was already heavily hypothesised for years.

Essentially, the Emperor had a choice when fighting Horus to become a new Chaos god, and rejected it, choosing humanity instead. However, that offer is still open. Thus, for 10,000 years, the Emperor has had the choice at any time to abandon humanity and become a new Chaos god, which would likely immediately restore him to full functionality (just chaosified). Logically, the immediate result would be the same as the last time a new Chaos God was born however, which is exactly as you describe - the Eye of Terror.

Might be a bit of a refreshing change for Holy Terra, given how stale things are.


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Postby The Huskar Social Union » Fri Apr 05, 2024 1:38 am

What’s Leaving the Warhammer Age of Sigmar Range?

Beastmen are being removed as a faction in Age of Sigmar, they will get a legacy battletome when fourth edition comes out and thats it. They are being moved over to the Old World instead. A ton of Skaven and Stormcast stuff are being scrapped, some will be replaced with new kits for fourth edition, especially on the Skaven Side i would imagine since they are a big focus for Fourth Edition's launch. But a ton of older stormcast stuff is gone, like a lot of their first edition stuff.

Bonesplitterz are also getting removed from the Orruk War Clan range. They are also getting rid of all the war cry chaos warbands since they are making new Dark oath models for the slaves to darkness range.A lot of these kits will be getting legends stats but that means no future updates.

Two of my mates are rightfully pissed off, one of them has a huge beastmen army, the other has about 3k points of Older Stormcast kits.
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The Huskar Social Union
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Postby The Huskar Social Union » Fri Apr 05, 2024 1:42 am

I understand, as a business, you want people to buy newer stuff, but a good number of these kits, especially the warcry ones are not that fucking old. I think the Hashut one is like less than two years old. Keep them for the War Cry game itself and keep selling them. Unless they have not been selling at all.

A lot of the stormcast kits being discontinued are Heroes, and they have a fuck ton of heroes and you can definitely proxy them for other roles imo, but a lot of the bigger units going away is such a shame. Some will get new models, such as the Liberators they have already shown off the new kit. So hopefully things like the Judicators and Prosecutors will also get an update but fucking hell.

I can also understand wanting to deal with a bloated range, but really the only faction that needs that imo are space marines for 40k because their range is fucking huge.

Old Skaven stuff going away such as gutter runners, clan rats, the weapon teams, thats fine since they are getting a huge update and Skaven Fans seem quite happy with this from what ive seen online as they are mostly going to get new sculpts for all of this since we see a lot of it in the trailer.
Last edited by The Huskar Social Union on Fri Apr 05, 2024 1:45 am, edited 1 time in total.
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Hurdergaryp
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Postby Hurdergaryp » Fri Apr 05, 2024 6:12 am

The Huskar Social Union wrote:What’s Leaving the Warhammer Age of Sigmar Range?

Beastmen are being removed as a faction in Age of Sigmar, they will get a legacy battletome when fourth edition comes out and thats it. They are being moved over to the Old World instead. A ton of Skaven and Stormcast stuff are being scrapped, some will be replaced with new kits for fourth edition, especially on the Skaven Side i would imagine since they are a big focus for Fourth Edition's launch. But a ton of older stormcast stuff is gone, like a lot of their first edition stuff.

Bonesplitterz are also getting removed from the Orruk War Clan range. They are also getting rid of all the war cry chaos warbands since they are making new Dark oath models for the slaves to darkness range.A lot of these kits will be getting legends stats but that means no future updates.

Two of my mates are rightfully pissed off, one of them has a huge beastmen army, the other has about 3k points of Older Stormcast kits.

Just Games Workshop being Games Workshop, you can't expect to be allowed to participate in official tournaments with old miniatures. Not that you have to submit to the official tournament format.


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The Huskar Social Union
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Postby The Huskar Social Union » Fri Apr 05, 2024 11:58 am

Hurdergaryp wrote:
The Huskar Social Union wrote:What’s Leaving the Warhammer Age of Sigmar Range?

Beastmen are being removed as a faction in Age of Sigmar, they will get a legacy battletome when fourth edition comes out and thats it. They are being moved over to the Old World instead. A ton of Skaven and Stormcast stuff are being scrapped, some will be replaced with new kits for fourth edition, especially on the Skaven Side i would imagine since they are a big focus for Fourth Edition's launch. But a ton of older stormcast stuff is gone, like a lot of their first edition stuff.

Bonesplitterz are also getting removed from the Orruk War Clan range. They are also getting rid of all the war cry chaos warbands since they are making new Dark oath models for the slaves to darkness range.A lot of these kits will be getting legends stats but that means no future updates.

Two of my mates are rightfully pissed off, one of them has a huge beastmen army, the other has about 3k points of Older Stormcast kits.

Just Games Workshop being Games Workshop, you can't expect to be allowed to participate in official tournaments with old miniatures. Not that you have to submit to the official tournament format.

My group never plays competitively anyway, we do casual games with some homebrew stuff on occasion and have proxied older models for stuff in the past. I just get why they are annoyed.
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Postby Herador » Fri Apr 05, 2024 12:36 pm

The Huskar Social Union wrote:
Hurdergaryp wrote:Just Games Workshop being Games Workshop, you can't expect to be allowed to participate in official tournaments with old miniatures. Not that you have to submit to the official tournament format.

My group never plays competitively anyway, we do casual games with some homebrew stuff on occasion and have proxied older models for stuff in the past. I just get why they are annoyed.

WAAC's continue to ruin any game they touch.
Last edited by Herador on Fri Apr 05, 2024 12:38 pm, edited 1 time in total.
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Tethys 13
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Postby Tethys 13 » Fri Apr 05, 2024 1:46 pm

It seems we are also losing some of the older Daemon characters, that one Dark Angel Primaris Lieutenant, and the Genestealer Guardsmen, which means no more of the classic Guard kit, but apparently they are getting an update anyway. The Ork and Custodes battleforces are also going, almost certainly to be updated for the codices.
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Postby Hurdergaryp » Sat Apr 06, 2024 3:10 pm

Herador wrote:
The Huskar Social Union wrote:My group never plays competitively anyway, we do casual games with some homebrew stuff on occasion and have proxied older models for stuff in the past. I just get why they are annoyed.

WAAC's continue to ruin any game they touch.

What does WAAC stand for?


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Herador
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Postby Herador » Sat Apr 06, 2024 3:22 pm

Hurdergaryp wrote:
Herador wrote:WAAC's continue to ruin any game they touch.

What does WAAC stand for?

Win At All Costs. They are the worst part of 40k's sanctioned competitive scene. These dudes only play competitive armies with competitive builds, will absolutely rule's lawyer you over the most minute things, and insist you play on terrain that looks a five-year-old's building blocks so that you can't score even the most basic advantage. They are also the ones who take a loss like someone killed their mother. Because they're the loudest, the people doing market research think they're the largest and bend to their whims, which leads to shit like we're seeing here.

Warmachine kinda had a problem with these cretins but Privateer Press didn't really listen to them and Battletech has been dodging that bullet for years, but I assume they get away with it because they don't really have Tournement scenes. See, a WAAC needs the validation of an observed win or all the money they spent on their points-perfect army was wasted.

E: if you want another example of a WAAC, a good one would be the dudes who build $1000 Magic: The Gathering Decks to stomp everyone at their local game stores neighborhood tournament. They're just the worst kind of people in the hobby.
Last edited by Herador on Sat Apr 06, 2024 3:24 pm, edited 2 times in total.
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