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NationStates: The Board Game ??

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Communist Zombie Horde
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Postby Communist Zombie Horde » Fri Jun 21, 2019 8:24 am

Speaking of games I'd like to see naionstates madlibs kind of like there is cards against nationstates.
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Federal Spanish States
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Postby Federal Spanish States » Fri Jun 21, 2019 9:25 am

Communist Zombie Horde wrote:Speaking of games I'd like to see naionstates madlibs kind of like there is cards against nationstates.

ooooooooo

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And then, you'd fill that with NS-related lingo and nation names, right?
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Madossa
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Postby Madossa » Fri Jun 21, 2019 9:31 am

This is something I would buy. Maybe it could be similar to Diplomacy, where you have a Diplomatic phase and then a military phase. Plus, each turn, you could get an issue card, that'd change your stats.
Last edited by Madossa on Fri Jun 21, 2019 9:33 am, edited 1 time in total.
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Kannap
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Postby Kannap » Fri Jun 21, 2019 1:04 pm

Infected Mushroom wrote:Would I be represented in the form of a random card draw in this game????

I’ve always wanted to be in a monopoly card game in some form


Is there a company that lets people make custom Monopoly boards?
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The Blaatschapen
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Postby The Blaatschapen » Fri Jun 21, 2019 2:05 pm

Kannap wrote:
Infected Mushroom wrote:Would I be represented in the form of a random card draw in this game????

I’ve always wanted to be in a monopoly card game in some form


Is there a company that lets people make custom Monopoly boards?


Yes, it's called Arts & Crafts session at summer camp :)
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Farnhamia
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Postby Farnhamia » Fri Jun 21, 2019 2:06 pm

Californimania wrote:Hey all! Has Max or anyone ever discussed creating a board game built around NationStates?

This could be an awesome tabletop experience. There's some modern political board games on the market right now or coming soon (Partisans, Die Macher, Shasn, and Corporate America come to mind), but in reality there's nothing close to the NationStates experience. I could totally see a group of my friends around the table building their nations and competing/cooperating with each other.

OMG, you play games with people while you're in the same room with them? How unsanitary is that? :blink:
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Ethel mermania
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Postby Ethel mermania » Fri Jun 21, 2019 2:30 pm

Kannap wrote:
Infected Mushroom wrote:Would I be represented in the form of a random card draw in this game????

I’ve always wanted to be in a monopoly card game in some form


Is there a company that lets people make custom Monopoly boards?


Yee ask, and the free market provides.

https://www.custommonopoly.com
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Mushet
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Postby Mushet » Fri Jun 21, 2019 3:31 pm

Sounds like an April Fools Day prank.
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Mushet
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Postby Mushet » Fri Jun 21, 2019 3:34 pm

Kannap wrote:
Chan Island wrote:Closest analogue I know is that there is a nationstates mod for Civ 5.

That said, there are a lot of companies for customising board games.


Wait, there's a NationStates mod for Civ 5?

I haven't played Civ 5 in a while, but I might look into this.
"what I believe is like a box, and we’re taking the energy of our thinking and putting into a box of beliefs, pretending that we’re thinking...I’ve gone through most of my life not believing anything. Either I know or I don’t know, or I think." - John Trudell

Gun control is, and always has been, a tool of white supremacy.

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Xmara
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Postby Xmara » Fri Jun 21, 2019 5:04 pm

I imagine a non-computerized version of NS would be a lot like DnD. Though I’ve never played DnD, so I probably don’t know what I’m talking about.
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Madossa
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Postby Madossa » Fri Jun 21, 2019 5:07 pm

Xmara wrote:I imagine a non-computerized version of NS would be a lot like DnD. Though I’ve never played DnD, so I probably don’t know what I’m talking about.


I would imagine that at least they'd have similar character sheets. Do you know what you could do? The Oregon Trail Card Game has a whiteboard-like sheet and an erasable marker, so you could use a sheet like that to create your nation.
Last edited by Madossa on Fri Jun 21, 2019 5:07 pm, edited 1 time in total.
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Californimania
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Postby Californimania » Mon Jun 24, 2019 11:12 pm

Last edited by Californimania on Mon Jun 24, 2019 11:13 pm, edited 1 time in total.

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Infected Mushroom
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Postby Infected Mushroom » Mon Jun 24, 2019 11:27 pm

The Blaatschapen wrote:
Infected Mushroom wrote:Would I be represented in the form of a random card draw in this game????

I’ve always wanted to be in a monopoly card game in some form


You would likely not be represented.

NSG, where you have your notoriety, is only a small subset of the game.

Heck, the forums are only a small part of the game. Much of it is regions of people just hanging out with each other, not bothered by NSG, Gameplay, forum roleplay, F7, etc.

Edit: That said, you are already a card: https://www.nationstates.net/page=deck/card=621780


What if there was a version with Witch Annie, the Mafia Queen, and British Columbian farm parties as surprise trap cards?

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The Blaatschapen
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Postby The Blaatschapen » Tue Jun 25, 2019 1:56 am

Infected Mushroom wrote:
The Blaatschapen wrote:
You would likely not be represented.

NSG, where you have your notoriety, is only a small subset of the game.

Heck, the forums are only a small part of the game. Much of it is regions of people just hanging out with each other, not bothered by NSG, Gameplay, forum roleplay, F7, etc.

Edit: That said, you are already a card: https://www.nationstates.net/page=deck/card=621780


What if there was a version with Witch Annie, the Mafia Queen, and British Columbian farm parties as surprise trap cards?


It would stop being a NationStates Board Game and start being Infected Mushroom Board game.
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Chan Island
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Postby Chan Island » Tue Jun 25, 2019 5:11 pm

The Blaatschapen wrote:
Infected Mushroom wrote:
What if there was a version with Witch Annie, the Mafia Queen, and British Columbian farm parties as surprise trap cards?


It would stop being a NationStates Board Game and start being Infected Mushroom Board game.


That said, an IM thread trap card could be possible.

"As you browse on NSG you find another thread where IM tries to construct a scenario where Witch Hitler isn't going to be sentenced to the chopping block by the NSGers. Of course she deserves everything that's coming, but lose 1 turn for reading all of that and trying to explain honour to IM." :p
viewtopic.php?f=20&t=513597&p=39401766#p39401766
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Pax Nerdvana
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Postby Pax Nerdvana » Thu Jun 27, 2019 11:38 am

I would probably buy this. Maybe you could make it kinda similar to Risk, Struggle of Empires, or Catan.
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Californimania
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Postby Californimania » Mon Jul 01, 2019 7:51 pm

Well I'm an aspiring board gamer. I meet with a weekly group in San Francisco of other designers, many of whomever very successful designers, where we playtest each others designs, give feedback, and hope to get our games published. :geek:

I've been working on a modern political game for about a year now that fans of NationStates would (hopefully) love.

Here's my question that could really help with my design - What are the 3 best things you love about NationStates?
Last edited by Californimania on Mon Jul 01, 2019 7:52 pm, edited 1 time in total.

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Chan Island
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Postby Chan Island » Tue Jul 02, 2019 3:36 am

Californimania wrote:Well I'm an aspiring board gamer. I meet with a weekly group in San Francisco of other designers, many of whomever very successful designers, where we playtest each others designs, give feedback, and hope to get our games published. :geek:

I've been working on a modern political game for about a year now that fans of NationStates would (hopefully) love.

Here's my question that could really help with my design - What are the 3 best things you love about NationStates?


For me it's issues (especially writing them), the sheer variety of nations on the site, and arguing about politics.
viewtopic.php?f=20&t=513597&p=39401766#p39401766
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.

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Minoa
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Postby Minoa » Tue Jul 02, 2019 8:29 am

With 156,722 nations, 22,794 regions, and more than 1,234 issues, the idea of producing the NationStates board game would be unprofitable in every way.
Last edited by Minoa on Tue Jul 02, 2019 8:30 am, edited 1 time in total.
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Trinadaed
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Postby Trinadaed » Tue Jul 02, 2019 9:27 am

Dumb Ideologies wrote:NS Summer card:

You are buried under six feet of shitposts and dead memes. Lose 5 points in every stat every turn until you roll a double.

Unless you're Trinadaed, then you'll gain 1 point of every stat

See my sig, I'm the emperor of NS memes
Last edited by Trinadaed on Tue Jul 02, 2019 9:31 am, edited 1 time in total.
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Eastern Denmark
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Postby Eastern Denmark » Tue Jul 02, 2019 5:43 pm

would the idea be to replicate the online based game itself, or take inspiration from it.

Nationstates in paper format is bad idea, it would be a game you play by yourself with no real good win strategy
You could try to style it like Reigns and deal with issues that raise or lower stats that if you reach zero you lose, and last man standing wins. Which could be fun, the issues would be fun to play with, but not much choice on how to run the nation as if you are totalitarian dictatorship, may end up you getting overthrown and losing (or something, idk)

an NS inspired game could put more emphasis on player interaction and take a more RP/DnD turn to it. Id imagine itd end up like a weird phantom mix of civ and dnd, which doesnt sound terrible, but also doesnt sound much like NS. although i would def enjoy playing Dnd but instead countries, because the "encounters" could be more relateable and relevant. the issues would probably have to be compressed/filtered. refugee crisis or global warming would be far better to play with than say noise pollution grievances. at some point may just become a Model UN or extended NS rp tho lol.

So thats my two ideas: card game like reigns with little interaction, or just Ns rp but with a dash more DnD
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Californimania
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Ex-Nation

Postby Californimania » Wed Jul 03, 2019 2:39 pm

Eastern Denmark wrote:would the idea be to replicate the online based game itself, or take inspiration from it.


Well, NationStates didn't inspire my game, but my target audience would be fans of NationStates for sure.

Obviously converting a video game into a board game is impossible, so yeah, a board game version of NationStates would need to be 'inspired" from it for sure.

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Pacomia
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Postby Pacomia » Wed Jul 03, 2019 2:41 pm

You could have "issue" cards.

But how would we simulate the experience of having your region being raided by Nazis? I don't know how vividly that unique experience could be recreated.
Last edited by Pacomia on Wed Jul 03, 2019 2:42 pm, edited 2 times in total.
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Californimania
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Postby Californimania » Wed Jul 03, 2019 2:50 pm

Would love to get your thoughts on the image below...

In my game, players choose goals at the beginning of the game. For instance - Your goals may be: Socialism, Nationalism, Open Borders, Religious, Isolationist. At the end of the the game, the future each track is closer to your goal, the more points you are rewarded.

Throughout the game, players will write legislation and then vote on it. If the vote passes, the various tracks will be moved in either direction depending on the type of legislation that is passed.

I'd love to get your thoughts on the political dimensions below. I'm trying to keep it to around 12 total. Am I missing any? Should any be changed? Any quasi-duplicates? The dimensions in order are:

- Economy
- Education & Healthcare
- Diversity
- Privacy & Freedom
- Immigration & Borders
- Energy & Environment
- Trade
- Civil Rights
- Focus (for lack of better words)
- Religion / Church & State
- Military & Foreign Relations
- Taxation

Thanks!!

Image

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Chan Island
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Ex-Nation

Postby Chan Island » Wed Jul 03, 2019 3:03 pm

Eastern Denmark wrote:would the idea be to replicate the online based game itself, or take inspiration from it.

Nationstates in paper format is bad idea, it would be a game you play by yourself with no real good win strategy
You could try to style it like Reigns and deal with issues that raise or lower stats that if you reach zero you lose, and last man standing wins. Which could be fun, the issues would be fun to play with, but not much choice on how to run the nation as if you are totalitarian dictatorship, may end up you getting overthrown and losing (or something, idk)

an NS inspired game could put more emphasis on player interaction and take a more RP/DnD turn to it. Id imagine itd end up like a weird phantom mix of civ and dnd, which doesnt sound terrible, but also doesnt sound much like NS. although i would def enjoy playing Dnd but instead countries, because the "encounters" could be more relateable and relevant. the issues would probably have to be compressed/filtered. refugee crisis or global warming would be far better to play with than say noise pollution grievances. at some point may just become a Model UN or extended NS rp tho lol.

So thats my two ideas: card game like reigns with little interaction, or just Ns rp but with a dash more DnD


This is a pretty nice set of ideas.

You could try and mix it up with both issues and RP cards. You could use it to keep track of, say, 5 "nation stats" that you don't want to get to zero, and then a special "NS infamy" stat that, if high enough, gets you a win by a commendation (or condemnation).


Eternal Lotharia wrote:In all seriousness I want to make a EU4 NS mod with some buddies. Countries there for example would be Northern Davincia, Shrilland, Blaatschapen, Farnhamia, Jolthig, Infected Mushroom, Greater Carloso, New Aeyariss, etc.



Basically an NSG map for EU4? That could only really be a mod for that game, not a board game.
Last edited by Chan Island on Wed Jul 03, 2019 3:06 pm, edited 1 time in total.
viewtopic.php?f=20&t=513597&p=39401766#p39401766
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.

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