Advertisement
by Communist Zombie Horde » Fri Jun 21, 2019 8:24 am
by Federal Spanish States » Fri Jun 21, 2019 9:25 am
Communist Zombie Horde wrote:Speaking of games I'd like to see naionstates madlibs kind of like there is cards against nationstates.
by Madossa » Fri Jun 21, 2019 9:31 am
by Kannap » Fri Jun 21, 2019 1:04 pm
Infected Mushroom wrote:Would I be represented in the form of a random card draw in this game????
I’ve always wanted to be in a monopoly card game in some form
Luna Amore wrote:Please remember to attend the ritualistic burning of Kannap for heresy
by The Blaatschapen » Fri Jun 21, 2019 2:05 pm
by Farnhamia » Fri Jun 21, 2019 2:06 pm
Californimania wrote:Hey all! Has Max or anyone ever discussed creating a board game built around NationStates?
This could be an awesome tabletop experience. There's some modern political board games on the market right now or coming soon (Partisans, Die Macher, Shasn, and Corporate America come to mind), but in reality there's nothing close to the NationStates experience. I could totally see a group of my friends around the table building their nations and competing/cooperating with each other.
by Ethel mermania » Fri Jun 21, 2019 2:30 pm
by Mushet » Fri Jun 21, 2019 3:31 pm
by Mushet » Fri Jun 21, 2019 3:34 pm
by Xmara » Fri Jun 21, 2019 5:04 pm
by Madossa » Fri Jun 21, 2019 5:07 pm
Xmara wrote:I imagine a non-computerized version of NS would be a lot like DnD. Though I’ve never played DnD, so I probably don’t know what I’m talking about.
by Californimania » Mon Jun 24, 2019 11:12 pm
by Infected Mushroom » Mon Jun 24, 2019 11:27 pm
The Blaatschapen wrote:Infected Mushroom wrote:Would I be represented in the form of a random card draw in this game????
I’ve always wanted to be in a monopoly card game in some form
You would likely not be represented.
NSG, where you have your notoriety, is only a small subset of the game.
Heck, the forums are only a small part of the game. Much of it is regions of people just hanging out with each other, not bothered by NSG, Gameplay, forum roleplay, F7, etc.
Edit: That said, you are already a card: https://www.nationstates.net/page=deck/card=621780
by The Blaatschapen » Tue Jun 25, 2019 1:56 am
Infected Mushroom wrote:The Blaatschapen wrote:
You would likely not be represented.
NSG, where you have your notoriety, is only a small subset of the game.
Heck, the forums are only a small part of the game. Much of it is regions of people just hanging out with each other, not bothered by NSG, Gameplay, forum roleplay, F7, etc.
Edit: That said, you are already a card: https://www.nationstates.net/page=deck/card=621780
What if there was a version with Witch Annie, the Mafia Queen, and British Columbian farm parties as surprise trap cards?
by Chan Island » Tue Jun 25, 2019 5:11 pm
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.
by Pax Nerdvana » Thu Jun 27, 2019 11:38 am
by Californimania » Mon Jul 01, 2019 7:51 pm
by Chan Island » Tue Jul 02, 2019 3:36 am
Californimania wrote:Well I'm an aspiring board gamer. I meet with a weekly group in San Francisco of other designers, many of whomever very successful designers, where we playtest each others designs, give feedback, and hope to get our games published.
I've been working on a modern political game for about a year now that fans of NationStates would (hopefully) love.
Here's my question that could really help with my design - What are the 3 best things you love about NationStates?
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.
by Minoa » Tue Jul 02, 2019 8:29 am
by Trinadaed » Tue Jul 02, 2019 9:27 am
Dumb Ideologies wrote:NS Summer card:
You are buried under six feet of shitposts and dead memes. Lose 5 points in every stat every turn until you roll a double.
by Eastern Denmark » Tue Jul 02, 2019 5:43 pm
by Californimania » Wed Jul 03, 2019 2:39 pm
Eastern Denmark wrote:would the idea be to replicate the online based game itself, or take inspiration from it.
by Pacomia » Wed Jul 03, 2019 2:41 pm
by Californimania » Wed Jul 03, 2019 2:50 pm
by Chan Island » Wed Jul 03, 2019 3:03 pm
Eastern Denmark wrote:would the idea be to replicate the online based game itself, or take inspiration from it.
Nationstates in paper format is bad idea, it would be a game you play by yourself with no real good win strategy
You could try to style it like Reigns and deal with issues that raise or lower stats that if you reach zero you lose, and last man standing wins. Which could be fun, the issues would be fun to play with, but not much choice on how to run the nation as if you are totalitarian dictatorship, may end up you getting overthrown and losing (or something, idk)
an NS inspired game could put more emphasis on player interaction and take a more RP/DnD turn to it. Id imagine itd end up like a weird phantom mix of civ and dnd, which doesnt sound terrible, but also doesnt sound much like NS. although i would def enjoy playing Dnd but instead countries, because the "encounters" could be more relateable and relevant. the issues would probably have to be compressed/filtered. refugee crisis or global warming would be far better to play with than say noise pollution grievances. at some point may just become a Model UN or extended NS rp tho lol.
So thats my two ideas: card game like reigns with little interaction, or just Ns rp but with a dash more DnD
Eternal Lotharia wrote:In all seriousness I want to make a EU4 NS mod with some buddies. Countries there for example would be Northern Davincia, Shrilland, Blaatschapen, Farnhamia, Jolthig, Infected Mushroom, Greater Carloso, New Aeyariss, etc.
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.
Advertisement
Users browsing this forum: Bralia
Advertisement