Rostavykhan wrote:Ghost of Tsushima's combat is fucking terrible.
The game really, reeeaaaallllyyy wants you to be stealthy, and if you so much as alert a single enemy at the edge of a camp, you can look forward to being ganked by 20+ troops. Bow and arrow is inconsistent as shit, and lack of auto-targetting is a fucking joke when you're trying to fight one enemy, and turn around a hundred and eighty degrees to throw yourself at another instead. It's Sekiro all over again, where genuinely awful combat ruins what's otherwise a beautiful looking game.
How fucking difficult is it to make a single good "Samurai" game that isn't Nioh?
Your first mistake was trying to do stealth.
Personally I've had a lot of success with the combat. The camera could serve to be a bit more zoomed out at times, but otherwise I've had no real issues, and it looks cool as hell when you get a good combo off.
Funnily enough I did have issues with the larger camps where I'd deliberately aggro a bunch of guys at the main gate, but their 20 odd mates in the rest of camp would be otherwise unawares of their gate guards screaming in agony.