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by Dresderstan » Sun Jan 19, 2020 11:17 am
by The New California Republic » Sun Jan 19, 2020 1:33 pm
Dresderstan wrote:Yeah I wouldn't say Fallout has been in decline since Bethesda acquired the franchise. Granted I only played 4 recently, but from seeing videos of 3 and New Vegas, I'd say the series was at it's best during 3, NV, and 4, the series only recently collapsed come 76. Maybe the series can pick up again with 5 in 2022 (that's my estimate) and if they can;t, then the series might very well be doomed to a legacy of failure from this point onwards.
by Imperial isa » Mon Jan 20, 2020 6:32 am
by Alvecia » Mon Jan 20, 2020 6:46 am
Imperial isa wrote:Make you wonder how much RPG there going to be in Starfield going on how much of it was in FO4.
by The New California Republic » Mon Jan 20, 2020 6:49 am
by Ifreann » Mon Jan 20, 2020 6:55 am
The New California Republic wrote:Alvecia wrote:I think after the mildness of Fallout 4, into the disaster that was Fallout 76, everyone will be looking at Bethesda games with a lot more skepticism from now on.
Another problem with F4 is that it is a lot more difficult to make mods for. Much of the extended life of F3 and NV is owed to the modding community. The next iteration needs to be a lot easier to make mods for.
by Alvecia » Mon Jan 20, 2020 7:14 am
Ifreann wrote:The New California Republic wrote:Another problem with F4 is that it is a lot more difficult to make mods for. Much of the extended life of F3 and NV is owed to the modding community. The next iteration needs to be a lot easier to make mods for.
If it was easy to make mods for Fallout 4 then Bethesda wouldn't be able to sell mods.
by Ifreann » Mon Jan 20, 2020 8:18 am
by Alvecia » Mon Jan 20, 2020 8:21 am
by Ifreann » Mon Jan 20, 2020 9:53 am
Alvecia wrote:Ifreann wrote:The surprising part of that was that they couldn't fit a game around their monetisations.
That said, I wouldn't have ever called the Creation Engine "stable".
They had to basically redesign the way weapons work from the ground up just to get some passable gun play in Fallout 4. I think trying to weld multiplayer onto it might have been the straw that broke the engine's back.
by The Biggles Syndicate » Mon Jan 20, 2020 12:46 pm
by Cisairse » Mon Jan 20, 2020 8:12 pm
Dresderstan wrote:Yeah I wouldn't say Fallout has been in decline since Bethesda acquired the franchise. Granted I only played 4 recently, but from seeing videos of 3 and New Vegas, I'd say the series was at it's best during 3, NV, and 4, the series only recently collapsed come 76. Maybe the series can pick up again with 5 in 2022 (that's my estimate) and if they can;t, then the series might very well be doomed to a legacy of failure from this point onwards.
by The New California Republic » Tue Jan 21, 2020 2:17 am
Cisairse wrote:Dresderstan wrote:Yeah I wouldn't say Fallout has been in decline since Bethesda acquired the franchise. Granted I only played 4 recently, but from seeing videos of 3 and New Vegas, I'd say the series was at it's best during 3, NV, and 4, the series only recently collapsed come 76. Maybe the series can pick up again with 5 in 2022 (that's my estimate) and if they can;t, then the series might very well be doomed to a legacy of failure from this point onwards.
No chance of FO5 any time soon. Starfield and ES6 are coming first (in that order), and we still don't even have anything approaching a release date for Starfield.
by Alvecia » Tue Jan 21, 2020 2:36 am
The New California Republic wrote:Cisairse wrote:
No chance of FO5 any time soon. Starfield and ES6 are coming first (in that order), and we still don't even have anything approaching a release date for Starfield.
It's actually a good thing, as it will give them more time to reflect on where they went wrong before they make F5.
by The New California Republic » Tue Jan 21, 2020 5:08 am
by Licana » Tue Jan 21, 2020 5:45 am
The New California Republic wrote:Cisairse wrote:
No chance of FO5 any time soon. Starfield and ES6 are coming first (in that order), and we still don't even have anything approaching a release date for Starfield.
It's actually a good thing, as it will give them more time to reflect on where they went wrong before they make F5.
Puzikas wrote:Gulf War One was like Slapstick: The War. Except, you know, up to 40,000 people died.
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by Hanafuridake » Tue Jan 21, 2020 2:31 pm
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by Ifreann » Wed Jan 22, 2020 10:56 am
by Barboneia » Wed Jan 22, 2020 5:25 pm
by Ifreann » Wed Jan 22, 2020 6:34 pm
by The Biggles Syndicate » Wed Jan 22, 2020 7:17 pm
by Ameriganastan » Wed Jan 22, 2020 8:01 pm
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