Posted: Fri May 17, 2019 6:34 pm
Because sometimes even national leaders just want to hang out
https://forum.nationstates.net/
Holy Tedalonia wrote:Oh, now the no longer annexed Albania has returned to join the French in their hour of need. That I have no idea why.
Holy Tedalonia wrote:https://steamuserimages-a.akamaihd.net/ugc/791983060741864268/50FF47F1F2D9EA2284DA41276E27BA66EFFC94E1/
Say hello to the new Italy.
Holy Tedalonia wrote:https://steamuserimages-a.akamaihd.net/ugc/791983060741864268/50FF47F1F2D9EA2284DA41276E27BA66EFFC94E1/
Say hello to the new Italy.
Holy Tedalonia wrote:So I died, probably the most fun I ever had losing.
Impaled Nazarene wrote:The Imperial Reach wrote:
...No?
This time it was Khazaria. Nomads are so OP that a random Khagan can run in and take over byzantium. Suddenly you'll look at Anatolia and see that there's no Byzantine Empire only a nomad Khagan who owns the title and has it secondary. Mind you this Khagan didn't inherit it from some wacky usurper of dubious lineage he straight up marched into the empire and said mine now.
Ithalian Empire wrote:Impaled Nazarene wrote:This time it was Khazaria. Nomads are so OP that a random Khagan can run in and take over byzantium. Suddenly you'll look at Anatolia and see that there's no Byzantine Empire only a nomad Khagan who owns the title and has it secondary. Mind you this Khagan didn't inherit it from some wacky usurper of dubious lineage he straight up marched into the empire and said mine now.
To be so powerful you can walk into Constantinople and say "Nice city. Get out of my fucking city."
Platypus Bureaucracy wrote:It's so weird playing a grand strategy game without any sort of finance screen. I'm like the guy in those pound shop sketches who keeps asking how much things cost.
So anyway. Anti-air, radar, and refineries. Are they worth building or are they one of those mechanics you get in Paradox games that you should basically never touch?
Abserdia wrote:Platypus Bureaucracy wrote:It's so weird playing a grand strategy game without any sort of finance screen. I'm like the guy in those pound shop sketches who keeps asking how much things cost.
So anyway. Anti-air, radar, and refineries. Are they worth building or are they one of those mechanics you get in Paradox games that you should basically never touch?
It very much depends on who you’re playing as. The USA should probably never build refineries, but Germany definitely should. Radars are pretty helpful but aren’t necessary. Anti-air is useful if you plan on fighting defensively against a superior air force.
Licana wrote:>lose an entire fleet in stellaris because they refused to enter combat against an enemy fleet
I think they were taking this whole "pacifist" thing a bit too seriously.