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by Bralia » Tue Jan 01, 2019 5:18 am
by Sefy the Great » Tue Jan 01, 2019 5:19 am
Hamstan wrote:Gonna bring back the Kaiser in Waking the Tiger, you guys think I should accept my place and kill some commies or demand Our Place In The Sun and start Great War 2: Electric Boogaloo?
A 12.7 civilization, according to this index.
by The Imperial Reach » Tue Jan 01, 2019 7:36 am
Bralia wrote:Discovered another way that the Byzantine Empire gets deleted. The fucking Kaiser using the Fourth Crusade mechanic, like a complete dick. I have a feeling that the massive Orthodox surge that this game has been experiencing, is going to see a significant downturn now.
by Purpelia » Tue Jan 01, 2019 9:57 am
by The Imperial Reach » Tue Jan 01, 2019 10:06 am
Purpelia wrote:I don't know what you are talking about. In my last game it became so trivial to staff everything with my family members that the succession turned out to be fantastic fun. And I took over the caliphate. And that was after restoring the western empire. After starting with a custom designed ruler of Epyrus (not even technically Byzantine at the start) that was a Hellenic pagan for extra difficulty.
Like, the system is just so easy to cheat that it's silly.
by The Imperial Reach » Tue Jan 01, 2019 10:35 am
The Imperial Reach wrote:Purpelia wrote:I don't know what you are talking about. In my last game it became so trivial to staff everything with my family members that the succession turned out to be fantastic fun. And I took over the caliphate. And that was after restoring the western empire. After starting with a custom designed ruler of Epyrus (not even technically Byzantine at the start) that was a Hellenic pagan for extra difficulty.
Like, the system is just so easy to cheat that it's silly.
Elective is a garbage system and I utterly despise it. But when it's enforced and the only option? Especially on a state that historically never used or implemented such a system? That's just downright sacrilege. Elective is trash and belongs with the Merchant Republics, Celts, Pagans, and the Holy Roman Empire. Autocratic Byzantium is the true Byzantium.
by Purpelia » Tue Jan 01, 2019 10:48 am
The Imperial Reach wrote:...
The Imperial Reach wrote:But really, it's just a dumb system that forces you to give everything to your dynasty members in order to keep your dynasty in power. It doesn't help to make all your dynasty members commanders and give them all Council positions if they have poor stats, either.
by The Imperial Reach » Tue Jan 01, 2019 1:59 pm
Purpelia wrote:I do believe that the system in place now is supposed to imitate the volatile succession system which actually existed in Byzantine and late Roman politics where emperors were often picked by their legions or by anyone popular enough to usurp and murder the last guy. Even a cursory look at Byzantine politics will show that you basically had a cycle of "capable guy becomes emperor" -> "incapable son gets usurped" -> "repeat" going on for much of their history. And honestly I feel it does so reasonably well. Of course if it were not for the fact that it's trivially easy to cheese.
I do that anyway. Like, my first order of business in any situation is to make sure all the duchies (Kingdoms if I am an emperor) are ruled by my relatives. It's what you do as a medieval monarch.
by Pasong Tirad » Tue Jan 01, 2019 7:08 pm
by Anime North America » Tue Jan 01, 2019 7:22 pm
by Abserdia » Tue Jan 01, 2019 7:22 pm
Pasong Tirad wrote:So I bought Conclave and oh man I can't run my old game with it. Dang. Back to conquering Ireland and Britain again. Maybe I'll do it as Wales this time.
by Platypus Bureaucracy » Tue Jan 01, 2019 7:27 pm
Pasong Tirad wrote:So I bought Conclave and oh man I can't run my old game with it. Dang. Back to conquering Ireland and Britain again. Maybe I'll do it as Wales this time.
by Pasong Tirad » Tue Jan 01, 2019 7:55 pm
by Ostroeuropa » Tue Jan 01, 2019 9:11 pm
by Impaled Nazarene » Tue Jan 01, 2019 9:30 pm
Anime North America wrote:Speakin' of CKII, anyone else feel like Jihads (and possibly all Holy Wars) are a bit OP? I'm a complete newb, granted, but my recent game had me constantly lose to an Abbasid deathstack of ~13K despite having slightly greater numbers to compensate for slightly inferior generals. Then I cheated and gave all three of my generals 100 Martial, and only won once out of five times I tested.
Maybe it comes down to traits?
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by Vlach » Tue Jan 01, 2019 9:42 pm
Anime North America wrote:Speakin' of CKII, anyone else feel like Jihads (and possibly all Holy Wars) are a bit OP? I'm a complete newb, granted, but my recent game had me constantly lose to an Abbasid deathstack of ~13K despite having slightly greater numbers to compensate for slightly inferior generals. Then I cheated and gave all three of my generals 100 Martial, and only won once out of five times I tested.
Maybe it comes down to traits?
by The Imperial Reach » Tue Jan 01, 2019 10:28 pm
Anime North America wrote:Speakin' of CKII, anyone else feel like Jihads (and possibly all Holy Wars) are a bit OP? I'm a complete newb, granted, but my recent game had me constantly lose to an Abbasid deathstack of ~13K despite having slightly greater numbers to compensate for slightly inferior generals. Then I cheated and gave all three of my generals 100 Martial, and only won once out of five times I tested.
Maybe it comes down to traits?
by Abserdia » Tue Jan 01, 2019 10:29 pm
by Ithalian Empire » Tue Jan 01, 2019 10:37 pm
The Imperial Reach wrote:Anime North America wrote:Speakin' of CKII, anyone else feel like Jihads (and possibly all Holy Wars) are a bit OP? I'm a complete newb, granted, but my recent game had me constantly lose to an Abbasid deathstack of ~13K despite having slightly greater numbers to compensate for slightly inferior generals. Then I cheated and gave all three of my generals 100 Martial, and only won once out of five times I tested.
Maybe it comes down to traits?
It's not Jihads that are OP, it's Islam in general.
Muslim states in CKII are the strongest, most stable realms in the entire game. Especially in the early start dates. There are various reasons for this:
1. They have a special "Conquest" casus belli they can use to take counties from their fellow Muslims, and that paltry little -0.2 piety per month they get for being at war with other Muslims doesn't deter them from using it every chance they get.
2. The Decadence system is broken as hell in part due to how weak the whole thing is, and how easy it is to correct any relative whose gone off course.
3. The Iqta government type allows them to hold Temple holdings in addition to Baronies. Since Temple holdings don't count toward your total holding limit, this means they can theoretically hold an infinite amount.
4. Not only do they have the ability to take four wives, but they actually lose prestige if they don't - giving the AI excuse to max out their wives and thus increase their chances of having children x4. This makes their dynasties not only bigger, but harder to extinguish because thanks to the Decadence system they're inclined to land all their sons before they die, and of course their sons will always provide their father with the maximum amount of levies they can unless they hate him for some reason (which they shouldn't).
5. The Caliphate is often in possession of a King or Emperor tier character with many strong vassals; which just improves the loyalty of said vassals.
6. Most Muslim states start off with more counties and holdings than their non-Muslim neighbors, which makes them larger on average than most others.
7. Every Muslim state in the game has at least one (though usually more) Silk Road trade post or room to build one, giving them more money to hire mercenaries and maintain large armies as well as the added benefit of quicker tech research; advantages Europe lacks due to the absence of the Silk Road or any similar trade routes like the Trans-Saharan (which is dumb, because it makes Europe the only section of the map without a trade route present and thus puts it at a massive disadvantage).
8. For some reason pagans are more inclined to convert to Islam than any other religion. Don't ask me why, I have no idea, but it's probably a bug of some kind.
9. The Charlemagne and Old Gods start dates are when the Muslims are strongest and have an obvious, definite advantage over everybody else. I have literally watched them take over the entire world with little issue before the year 1000.
10. And lastly, for whatever reason, Muslim realms are insanely stable. They rarely ever enter civil war even with several, recently-conquered vassals of different culture groups and religions who should hate their conqueror's guts if only for the fact he robbed them of independence which should just add onto the fact he's of a foreign culture and practices a heathen religion. And of course even when they do enter into civil war, 9 times out of 10, the rebels lose. I also watch Muslims put down Liberation revolts like it's an Olympic Sport; usually with deathstacks twice the size of the revolters (if not more).
Suffice to so Islam is incredibly strong, stable, and horribly unbalanced in CKII and I take great pleasure in trying to destroy it whenever I can because of this. Muslim AIs will literally pull armies out of thin air to win wars they were otherwise getting creamed in. It's fucking absurd and frustrating to the extreme.
by Abserdia » Tue Jan 01, 2019 11:02 pm
The Imperial Reach wrote:Anime North America wrote:Speakin' of CKII, anyone else feel like Jihads (and possibly all Holy Wars) are a bit OP? I'm a complete newb, granted, but my recent game had me constantly lose to an Abbasid deathstack of ~13K despite having slightly greater numbers to compensate for slightly inferior generals. Then I cheated and gave all three of my generals 100 Martial, and only won once out of five times I tested.
Maybe it comes down to traits?
It's not Jihads that are OP, it's Islam in general.
Muslim states in CKII are the strongest, most stable realms in the entire game. Especially in the early start dates. There are various reasons for this:
1. They have a special "Conquest" casus belli they can use to take counties from their fellow Muslims, and that paltry little -0.2 piety per month they get for being at war with other Muslims doesn't deter them from using it every chance they get.
2. The Decadence system is broken as hell in part due to how weak the whole thing is, and how easy it is to correct any relative whose gone off course.
3. The Iqta government type allows them to hold Temple holdings in addition to Baronies. Since Temple holdings don't count toward your total holding limit, this means they can theoretically hold an infinite amount.
4. Not only do they have the ability to take four wives, but they actually lose prestige if they don't - giving the AI excuse to max out their wives and thus increase their chances of having children x4. This makes their dynasties not only bigger, but harder to extinguish because thanks to the Decadence system they're inclined to land all their sons before they die, and of course their sons will always provide their father with the maximum amount of levies they can unless they hate him for some reason (which they shouldn't).
5. The Caliphate is often in possession of a King or Emperor tier character with many strong vassals; which just improves the loyalty of said vassals.
6. Most Muslim states start off with more counties and holdings than their non-Muslim neighbors, which makes them larger on average than most others.
7. Every Muslim state in the game has at least one (though usually more) Silk Road trade post or room to build one, giving them more money to hire mercenaries and maintain large armies as well as the added benefit of quicker tech research; advantages Europe lacks due to the absence of the Silk Road or any similar trade routes like the Trans-Saharan (which is dumb, because it makes Europe the only section of the map without a trade route present and thus puts it at a massive disadvantage).
8. For some reason pagans are more inclined to convert to Islam than any other religion. Don't ask me why, I have no idea, but it's probably a bug of some kind.
9. The Charlemagne and Old Gods start dates are when the Muslims are strongest and have an obvious, definite advantage over everybody else. I have literally watched them take over the entire world with little issue before the year 1000.
10. And lastly, for whatever reason, Muslim realms are insanely stable. They rarely ever enter civil war even with several, recently-conquered vassals of different culture groups and religions who should hate their conqueror's guts if only for the fact he robbed them of independence which should just add onto the fact he's of a foreign culture and practices a heathen religion. And of course even when they do enter into civil war, 9 times out of 10, the rebels lose. I also watch Muslims put down Liberation revolts like it's an Olympic Sport; usually with deathstacks twice the size of the revolters (if not more).
Suffice to so Islam is incredibly strong, stable, and horribly unbalanced in CKII and I take great pleasure in trying to destroy it whenever I can because of this. Muslim AIs will literally pull armies out of thin air to win wars they were otherwise getting creamed in. It's fucking absurd and frustrating to the extreme.
by Purpelia » Wed Jan 02, 2019 2:23 am
The Imperial Reach wrote:Right, but as I said the practice of the army choosing emperors had ended in Byzantium by the time CKII takes place so it's totally out-of-place for the Byzantines to still have such a system. As far as I'm aware, most Byzantine Emperors who didn't inherit the throne came to power via civil war or coup d'etat - both of which are possible with Factions, making the elective system redundant.
It makes more sense for a revived Rome to continue such a practice because as far as I'm aware it never ended in the West, though I might be mistaken, but for Byzantium it's out-of-place as the system had switched from a stratocracy to a (admittedly highly unstable) autocracy by the time of the 8th century and the earliest start date of 769.
1. Expansion will have to be slower than normal in order to ensure you have enough viable candidates for holding titles as you have to wait on new relatives to be born and then mature and, depending on your succession laws, religion, culture, government type, and Status of Women law, you can only give away titles to dynasty members of a certain sex.
2. The risk of inbreeding is higher as kin from one duchy marries kin from another, and in my experience incestuous relationships don't yield as many children as non-incestuous ones plus the risk of defects and illness is higher for newborns.
3. Catholicism is the only religion that can remove the kinslayer trait and even then it only happens if the Pope is feeling generous enough to send you that random issue that absolves you of it. This means you can't execute them even if they've been excommunicated, decadent, or are heretics/heathens without incurring a penalty, the severity of which varies depending on how close of a relative they are. This also applies to dueling (and killing) any rivals/rebels that might also be your relatives, and any exposed assassination plots against your relatives. Relatives also won't like you humiliating, torturing, mutilating, abducting, castrating, or blinding relatives either.
Don't get me wrong, I try to satisfy my relatives' ambitions by giving them stuff every now and then - especially when using Primogeniture (which I always go for, because it's the best) - but I'd rather not make all my vassals kinsmen. It's too messy.
by Sefy the Great » Wed Jan 02, 2019 3:41 am
A 12.7 civilization, according to this index.
by Impaled Nazarene » Wed Jan 02, 2019 4:13 am
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by The Batavia » Wed Jan 02, 2019 6:22 am
by Washington Resistance Army » Wed Jan 02, 2019 7:08 am
The Batavia wrote:Honestly, from what I've seen from YouTube videos it seems hella fun to play Pagan religions (Germanic and Hellenism in particulair). I'm probably gonna buy Holy Fury somewhere in the future.
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