Posted: Thu Dec 06, 2018 12:34 pm
Genivaria has gained following traits:
Depressed
Stressed
Abdominal Pain
Chest Pain
Fatigue
Depressed
Stressed
Abdominal Pain
Chest Pain
Fatigue
Because sometimes even national leaders just want to hang out
https://forum.nationstates.net/
Bralia wrote:As is usual with these very major Stellaris updates, my only desire was to fiddle with the species designer and find something that appeals to me. Think I might try this expansionist, super-defensive build I created. I feel like the traits and ethics alone can tell the story of this race without any need to see the appearance or the names I gave them.
Bralia wrote:As is usual with these very major Stellaris updates, my only desire was to fiddle with the species designer and find something that appeals to me. Think I might try this expansionist, super-defensive build I created. I feel like the traits and ethics alone can tell the story of this race without any need to see the appearance or the names I gave them.
Ifreann wrote:Did anybody lose their marbles?
The Huskar Social Union wrote:Genivaria has gained following traits:
Depressed
Stressed
Abdominal Pain
Chest Pain
Fatigue
Harbertia wrote:Um.... well... I got MegaCorp installed um... so I couldn't do the same companies I had been doing; EcoTech and RobCo... and still haven't thought of how to fully convert ServiTech over to the new authority type.... but um... I know it'll involve Indentured Assets.
But I was able to keep MegaCorp, and what do you know the Slick Corporation advisor mentions MegaCorp so YEAH! Also... the Gerb- Gerlgb -- what ever- are the same as a race I had already made as a custom build (in all but name) so I was able to do away with it and keep this preset instead (no need for two of the same).
... So I made MegaCorp 'size' oriented (because MEGA). It's got the Franchising and Trading Posts civics and is Pacifist for an even higher Administrative Cap.
.... I was tempted to create Buy N Large on Earth (from WALL-E) but- I have not yet done so.
So um... it's fitting too- since the President of Buy N Large was also President of Earth.
Who thinks Buy-N-Large is a great idea for a Stellaris build? And what civics would you give it? Band Loyalty? How about Ethics?
Sefy the Great wrote:Harbertia wrote:Um.... well... I got MegaCorp installed um... so I couldn't do the same companies I had been doing; EcoTech and RobCo... and still haven't thought of how to fully convert ServiTech over to the new authority type.... but um... I know it'll involve Indentured Assets.
But I was able to keep MegaCorp, and what do you know the Slick Corporation advisor mentions MegaCorp so YEAH! Also... the Gerb- Gerlgb -- what ever- are the same as a race I had already made as a custom build (in all but name) so I was able to do away with it and keep this preset instead (no need for two of the same).
... So I made MegaCorp 'size' oriented (because MEGA). It's got the Franchising and Trading Posts civics and is Pacifist for an even higher Administrative Cap.
.... I was tempted to create Buy N Large on Earth (from WALL-E) but- I have not yet done so.
So um... it's fitting too- since the President of Buy N Large was also President of Earth.
Who thinks Buy-N-Large is a great idea for a Stellaris build? And what civics would you give it? Band Loyalty? How about Ethics?
Buy N Large consumers would be the most wasteful little bastards on this side of the universe, keep that in mind.
Alvecia wrote:How do you know which pops can work which jobs? Currently it seems that Robots can work mining and farming, but they aren't filling up the spare Clerk jobs, despite them being in the same Stratum. I can find any tool tips anywhere.
Alvecia wrote:How do you know which pops can work which jobs? Currently it seems that Robots can work mining and farming, but they aren't filling up the spare Clerk jobs, despite them being in the same Stratum. I can find any tool tips anywhere.
Ifreann wrote:Alvecia wrote:How do you know which pops can work which jobs? Currently it seems that Robots can work mining and farming, but they aren't filling up the spare Clerk jobs, despite them being in the same Stratum. I can find any tool tips anywhere.
I haven't built any robots yet so ¯\(°_o)/¯
Harbertia wrote:Who thinks Buy-N-Large is a great idea for a Stellaris build? And what civics would you give it? Band Loyalty? How about Ethics?
Alvecia wrote:Alvecia wrote:How do you know which pops can work which jobs? Currently it seems that Robots can work mining and farming, but they aren't filling up the spare Clerk jobs, despite them being in the same Stratum. I can find any tool tips anywhere.
Also I can't seem to find where it tells me which Stratum the new jobs I'm creating will be put into, so I've no real clue if these Culture Worker jobs I'm about to create will be fulfilled by the unemployed specialist, or worker.
I mean, I assume the specialist, but the whole Jobs section seems pretty uninformative so far.
Like, are all new pops workers? One of the Dev diaries mentioned that unemployed specialists become workers over time, do employed workers become specialists over time? Do I do it manually?
I get that it's a new and pretty complex system, but they aren't giving me much to work with here.
Alvecia wrote:Also I can't seem to find where it tells me which Stratum the new jobs I'm creating will be put into, so I've no real clue if these Culture Worker jobs I'm about to create will be fulfilled by the unemployed specialist, or worker.
I mean, I assume the specialist, but the whole Jobs section seems pretty uninformative so far.
Like, are all new pops workers? One of the Dev diaries mentioned that unemployed specialists become workers over time, do employed workers become specialists over time? Do I do it manually?
I get that it's a new and pretty complex system, but they aren't giving me much to work with here.