Even with my rig I'd like the option for simple graphics like CK2 has. I don't need my map games to have massive detail, just as long as it looks good.
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by Impaled Nazarene » Tue Feb 04, 2020 10:09 am
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by Abserdia » Tue Feb 04, 2020 10:10 am
Purpelia wrote:Abserdia wrote:That sounds like the worst way to play CK2 I could possibly imagine. It's almost amazing how opposite this is to all of my desires for a CK2 campaign.
That is most likely because your objective is not to form each and every kingdom on the map and have your family members sit on those thrones in a giant elective world spanning empire.
by Holy Tedalonia » Tue Feb 04, 2020 10:35 am
Purpelia wrote:Abserdia wrote:That sounds like the worst way to play CK2 I could possibly imagine. It's almost amazing how opposite this is to all of my desires for a CK2 campaign.
That is most likely because your objective is not to form each and every kingdom on the map and have your family members sit on those thrones in a giant elective world spanning empire.
by Danubian Peoples » Tue Feb 04, 2020 12:48 pm
by Serrus » Tue Feb 04, 2020 7:34 pm
Bralia wrote:
*ahem* My apologies to everyone, this post is no longer accurate. Let me amend and update my post to reflect the changes that Johan made over his lunch break, I need to appropriately change my tagline to something that more fitting for the credit Johan deserves for responding to criticism so quickly:
*sigh* The next EUIV expansion was looking so good. And one of the first new mechanics they introduce is EXCLUSIVELY for people who blob to absolutely unrealistic levels.
Eastern Raarothorgren wrote:News websites are good and reasonable soruces of information or they would not be on the internet if they were saying things that were incorrect.
Keshiland wrote:I am yes arguing that the 1st 4 are not binding to the states and yes I know that in most Republican states they would ban the freedom of religion and the freedom of essembally but I don't live there and I hate guns!
by Dome Artan » Tue Feb 04, 2020 7:51 pm
Abserdia wrote:Purpelia wrote:That's sucky blobbing. Good blobbing is you conquering the world and handing titles out as you see fit whilst keeping your vassals small and weak. You could do that quite effectively in the old versions. Now a days you have things such as vassal limits (god I hate those), defensive pacts (I hate those even more) and just generally far more internal micromanagement for your own realm as well as an overall lack of good CB's that make conquering the world a much slower and sloggier affair. And of course you have the new meta with the idiotically massive army upkeep that ruins it as well. And I swear they did something to nerf retinues as well. Used to be I could build up quite an army of those and just bash everyone's head in. Now a days not so much.
Like my personal preferred game settings are:
- No vassal limit
- No defensive pacts
- Everything I can do to nerf factions
- Manually modded the troop upkeep down
- Infinite religious and city vassals. Because I love the lore of just having lots of clerical and merchant republic vassals running around.
And that still does not really capture the old feel. But it kind of works. It it were me I'd cut the maintenance / cost of retinues in half and give every king or higher infinite free ducal conquest CB. Emperors would get an infinite free kingdom conquest in addition to this. And that's conquest. As in kick every lord out and take all the land. Not subjugation.
That sounds like the worst way to play CK2 I could possibly imagine. It's almost amazing how opposite this is to all of my desires for a CK2 campaign.
by Cisairse » Tue Feb 04, 2020 11:37 pm
Bralia wrote:
*ahem* My apologies to everyone, this post is no longer accurate. Let me amend and update my post to reflect the changes that Johan made over his lunch break, I need to appropriately change my tagline to something that more fitting for the credit Johan deserves for responding to criticism so quickly:
*sigh* The next EUIV expansion was looking so good. And one of the first new mechanics they introduce is EXCLUSIVELY for people who blob to absolutely unrealistic levels.
by The Huskar Social Union » Wed Feb 05, 2020 7:07 am
by Alvecia » Wed Feb 05, 2020 7:48 am
The Huskar Social Union wrote:"Go ahead, Macau my day"
Oh my god.
Also there already is an achievement called "Nobody expects..."
oh I think the art/name got mixed up. The intent is to have two different ones. I'll find out what went wrong ;D
by The Huskar Social Union » Wed Feb 05, 2020 7:50 am
Alvecia wrote:The Huskar Social Union wrote:"Go ahead, Macau my day"
Oh my god.
Also there already is an achievement called "Nobody expects..."
Someone pointed that out and the response was this, if you hadn't already spotted it.oh I think the art/name got mixed up. The intent is to have two different ones. I'll find out what went wrong ;D
by Bralia » Wed Feb 05, 2020 12:19 pm
by The Huskar Social Union » Wed Feb 05, 2020 12:34 pm
by Valrifell » Wed Feb 05, 2020 1:17 pm
The Huskar Social Union wrote:Bralia wrote:There you go.
Much better.
I shall not burn down Paradox Studios today.
by Impaled Nazarene » Wed Feb 05, 2020 5:24 pm
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by Lunas Legion » Thu Feb 06, 2020 2:21 am
by Lunas Legion » Thu Feb 06, 2020 10:11 am
by The Huskar Social Union » Thu Feb 06, 2020 11:37 am
All,
It has recently been discovered that a security flaw exists in the current version of Hearts of Iron IV, Europa Universalis IV, Crusader Kings II and Victoria II. The flaw allows mods to run arbitrary code on your machine, allowing the mod to do almost anything: including, but not limited to, installing a proper virus on your machine.
Whilst this flaw has been confirmed in Hearts of Iron IV, Europa Universalis IV, Crusader Kings II, and Victoria II, it is possible it may be present in any/all other Paradox games.
The flaw requires malicious intent on behalf of mod uploaders, so I highly recommend you do not run any Paradox game with any mod you do not absolutely trust. The flaw can be exploited either through a new workshop upload, or an update to existing mods.
Paradox have been made aware of the flaw, and are looking into this. A patch will presumably be rolled out as soon as possible. I've deliberately not given the specifics of the flaw in this post to prevent any spread, and so I would encourage you to do the same in the comments.
EDIT: I can confirm the issue is also present in Europa Universalis IV, Crusader Kings II and Victoria II
Update from u/konbendith (Head of Communications for Paradox):
Hey, we've been made aware of this issue earlier today by the community. Thanks for flagging it! As Podcat quickly mentioned in this thread earlier, the studio is working on a fix of the issue right now. It is, of course, top priority and will be sorted as soon as possible. To the best of our knowledge, the flaw has been spotted, but not exploited. To be safe though, we recommend not updating or adding new mods until we've deployed a fix.
You can find their comment here.
by The Huskar Social Union » Thu Feb 06, 2020 11:38 am
by The New California Republic » Thu Feb 06, 2020 11:46 am
The Huskar Social Union wrote:Security Flaw in Hearts of Iron IVAll,
It has recently been discovered that a security flaw exists in the current version of Hearts of Iron IV, Europa Universalis IV, Crusader Kings II and Victoria II. The flaw allows mods to run arbitrary code on your machine, allowing the mod to do almost anything: including, but not limited to, installing a proper virus on your machine.
Whilst this flaw has been confirmed in Hearts of Iron IV, Europa Universalis IV, Crusader Kings II, and Victoria II, it is possible it may be present in any/all other Paradox games.
The flaw requires malicious intent on behalf of mod uploaders, so I highly recommend you do not run any Paradox game with any mod you do not absolutely trust. The flaw can be exploited either through a new workshop upload, or an update to existing mods.
Paradox have been made aware of the flaw, and are looking into this. A patch will presumably be rolled out as soon as possible. I've deliberately not given the specifics of the flaw in this post to prevent any spread, and so I would encourage you to do the same in the comments.
by The New California Republic » Thu Feb 06, 2020 11:47 am
The Huskar Social Union wrote:Also im getting to that point now in Stellaris where the late game lag and shit performance is beginning to push me away from the campaign a bit. Man i hope it gets fixed in the next update, if Creative Assembly can do it with Warhammer Total War II so can paradox.
by Purpelia » Thu Feb 06, 2020 2:32 pm
by The Huskar Social Union » Thu Feb 06, 2020 2:42 pm
The New California Republic wrote:The Huskar Social Union wrote:Also im getting to that point now in Stellaris where the late game lag and shit performance is beginning to push me away from the campaign a bit. Man i hope it gets fixed in the next update, if Creative Assembly can do it with Warhammer Total War II so can paradox.
I had late-game performance issues in previous versions, but the last few versions have been much better for me.
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