Ism wrote:Pasong Tirad wrote:And since the above conversation was about the player-controlled protagonist of the Portal series, I do believe my point still stands here. Again, there are just so many different female movie protagonists that can be used to compare with Rey, it just feels weird that Fedel went immediately to Chell. Not saying it's bad, just that it could have been done better.
I can’t really comment on Chell, due to ignorance, but that is an odd way to look at it. Especially since the best character I know of to compare to Rey would be a videgoame character, specifically Mission Vao. If you don’t know her, she’s a companion to the player character in Kotor. She’s a young urchin, abandoned by her brother (her only family) years ago, though she has a distorted view of that event and is convinced he is coming back for her. Though it wasn’t easy, by the time you meet her she has learned how to survive in an extremely dangerous environment, developed a number of useful skills, and despite her hardships has maintained not only an optimistic outlook on life, but a generally positive attitude and kind disposition (she’s actually the most morally upstanding companion in the game). Honestly, I’m surprised there aren’t more comparisons between these two characters, considering how similar they are. How would it be better to compare Rey to Ripley or Uhura, when Mission exists, and in the same franchise no less?
I can't comment on Chell either. Also can't comment on Mission Vao nor anything from the KOTOR series, and I'm going to trust your word on how well written they are, but I honestly still don't think it's a better way to compare them with Rey simply because it's not a movie. That's the main point I'm trying to make here. Want to compare a movie character? Get another movie character. It's really so so so much more easier and less complicated. It's in the same medium, and even better if it were in the same genre. They're presented to the audience within a relatively similar timespan of 90-120 minutes more or less, and their actions aren't driven by what the person watching does with them.
Which is why I really don't think comparing them with video game characters - even characters found in the same universe - sounds like the best idea. It's doable, of course, especially if you're trying to compare how they handle training with the Force or training to pilot an X-Wing or any other in-universe quirk that can't be easily explained within the span of a movie, for example, but in figuring out whether the characters are well written? Attempting to figure out if their narrative arcs are as succinct as the arcs of other characters? Probably not the best idea, especially since, as I've stated, video game characters tend to stick to relatively clearly defined and - for lack of a better word - simple forms of storytelling that have to come second to overall gameplay.