Washington Resistance Army wrote:Purpelia wrote:No it is not.
I am speaking about gameplay where as you are speaking about story and lore. The two are separate entities which in this particular case clash.
What I am saying is that lore be damned HOI4 is a strategy game. And strategy games are about making strategic choices about how you want your game to proceed. And having that ability taken away and turned into a random event is not fun. It is the exact opposite of fun. It is what makes you ragequit, reload until you get the result you want or edit the game files.
You cut out an important part, that's been how things have worked since HoI2. The July Plot against Hitler for example wasn't a choice you made, it either succeeded or failed based on percentages in the event files and I don't know anybody who had a problem with that. I've never been bothered by that design myself because I tend to like rolling with things how they happen but to each their own I guess.
Either way the core of the idea remains the same.
I am not cutting out anything.
I am saying it wasn't fun than and it won't be fun here. Randomness has no place in a good strategy game. It poisons and pollutes everywhere it touches.
But in the end do what ever you want. You have my input and something to think about. But its your mod and if you want to take it in a direction I personally find to be profoundly bad that's your choice. I am sure you'll find more than enough of an audience among those that disagree with me.










