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Creating humanoid bears in Spore

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Medwedian Democratic Federation
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Creating humanoid bears in Spore

Postby Medwedian Democratic Federation » Sun Feb 05, 2017 2:35 am

Image

Title says all. Post your opinions and tips.

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Kaidou
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Postby Kaidou » Sun Feb 05, 2017 2:39 am

I'm not aware of any efforts to create humanoid bears in Singapore.

I'm an idiot.
Last edited by Kaidou on Sun Feb 05, 2017 2:41 am, edited 1 time in total.

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Bakery Hill
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Postby Bakery Hill » Sun Feb 05, 2017 2:40 am

Don't make them too human, they start getting ideas. Keep them ursine in ther core nature and THEY WILL be subservient.
Founder of the Committee for Proletarian Morality - Winner of Best Communist Award 2018 - Godfather of NSG Syndicalism

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Mascargo
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Postby Mascargo » Sun Feb 05, 2017 2:40 am

People still actively play Spore? I figured that game all but died years ago.

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Harbertia
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Postby Harbertia » Sun Feb 05, 2017 2:41 am

Medwedian Democratic Federation wrote:(Image)

Title says all. Post your opinions and tips.

Opinion: Great build, a bit too human for my Spore tastes but that's just an opinion. I like the eye and ear placement.
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Harbertia
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Postby Harbertia » Sun Feb 05, 2017 2:43 am

Mascargo wrote:People still actively play Spore? I figured that game all but died years ago.

Yep I'm still playing :)

I've been playing the same species since I got them to space; behold! The Xerkam!
Image

Edit: Well I have been playing the Xerkam for a long time- they where the first species I got to space. But I still make other species as well.
Last edited by Harbertia on Sun Feb 05, 2017 2:46 am, edited 2 times in total.
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Bakery Hill
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Founded: Jul 03, 2016
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Postby Bakery Hill » Sun Feb 05, 2017 2:44 am

Harbertia wrote:
Medwedian Democratic Federation wrote:(Image)

Title says all. Post your opinions and tips.

Opinion: Great build, a bit too human for my Spore tastes but that's just an opinion. I like the eye and ear placement.

Eyes are key. Eyes are the window to the soul. Do bears have souls? No, of course not. Do humans have souls? Yes, multiple religions tell us as much. That's why you NEED TO KEEP IT URSINE. You can't have bearmen with souls, you really can't. Please do not try.
Founder of the Committee for Proletarian Morality - Winner of Best Communist Award 2018 - Godfather of NSG Syndicalism

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Mascargo
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Postby Mascargo » Sun Feb 05, 2017 2:54 am

Harbertia wrote:
Mascargo wrote:People still actively play Spore? I figured that game all but died years ago.

Yep I'm still playing :)

I've been playing the same species since I got them to space; behold! The Xerkam!

Edit: Well I have been playing the Xerkam for a long time- they where the first species I got to space. But I still make other species as well.

Huh. I figured that most of the playerbase left since the servers were shut down, since creation sharing was the main draw of the game.
Last edited by Mascargo on Sun Feb 05, 2017 2:56 am, edited 1 time in total.

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The Blaatschapen
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Postby The Blaatschapen » Sun Feb 05, 2017 3:01 am

Moved to Arts & Fiction.
1. The Last Tech Modling
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3.
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8. Size matters. Bigger is forbidden and won't give the mods pleasure.

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Harbertia
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Postby Harbertia » Sun Feb 05, 2017 3:11 am

Mascargo wrote:
Harbertia wrote:Yep I'm still playing :)

I've been playing the same species since I got them to space; behold! The Xerkam!

Edit: Well I have been playing the Xerkam for a long time- they where the first species I got to space. But I still make other species as well.

Huh. I figured that most of the playerbase left since the servers were shut down, since creation sharing was the main draw of the game.

The game did take a hit but the players have found a refuge in the Spore Wiki RP. Which allows them to continue to share their creations and expand upon an ever growing setting.
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Auristania
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Postby Auristania » Mon Feb 06, 2017 1:21 pm

Bakery Hill wrote:Don't make them too human, they start getting ideas. Keep them ursine in ther core nature and THEY WILL be subservient.

WTF? Bears are subservient??? That is retarded. Bears are beary.

Guard bears are awesome. Bears defend their territory. Train bears to ignore people with a specific perfume. Train intelligent bears to ignore people who speak the pass-word. That is all the work you can get from a bear.

Otherwise you got something looks like a bear, strong as a bear, but totally different behaviour and personality.


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