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by Arvanon and Vortes » Fri Oct 20, 2017 6:34 am
by Uinted Communist of Africa » Fri Oct 20, 2017 6:37 am
Arvanon and Vortes wrote:Do you get to NationStates very often? Oh what am I saying, of course you don't.
Orenton wrote:My favorite Skyrim Hold?
Haafingar, of course. It's the richest, safest and cleanest place.
by Pilarcraft » Sat Oct 21, 2017 5:23 am
B.P.D.: Dossier on parallel home-worlds released, will be updated regularly to include more encountered in the Convergence.
by Arvanon and Vortes » Sat Oct 21, 2017 5:24 am
Pilarcraft wrote:I'm stuck between Whiterun, Eastmarch and the Rift for my favorite.
Whiterun because of its nice people, Rift because of its everlasting autumn, and Eastmarch because of its enviromental beauty and overall rich history. oh. and they also host the rebellion, so that's a plus.
by Pilarcraft » Sat Oct 21, 2017 5:33 am
Arvanon and Vortes wrote:Pilarcraft wrote:I'm stuck between Whiterun, Eastmarch and the Rift for my favorite.
Whiterun because of its nice people, Rift because of its everlasting autumn, and Eastmarch because of its enviromental beauty and overall rich history. oh. and they also host the rebellion, so that's a plus.
Ah, I prefer the Empire. They're not as horrible to Argonians.
B.P.D.: Dossier on parallel home-worlds released, will be updated regularly to include more encountered in the Convergence.
by Arvanon and Vortes » Sat Oct 21, 2017 7:09 am
Pilarcraft wrote:Arvanon and Vortes wrote:Ah, I prefer the Empire. They're not as horrible to Argonians.
I could start an argument on how the treatment of Argonians in Windhelm is not the result of poor Leadership but malevolent exploitation by a businessman who happens to live in the stormcloak capital, but that's really irrelevant. I'd say the Empire has, overall, been more horrible to Argonians than Stormcloaks have ever been. I can't exactly say if the Medes could do any better on that front, but that's mostly because Argonians seceded before Medes got the chance.
by Pilarcraft » Sat Oct 21, 2017 7:20 am
Arvanon and Vortes wrote:Pilarcraft wrote:I could start an argument on how the treatment of Argonians in Windhelm is not the result of poor Leadership but malevolent exploitation by a businessman who happens to live in the stormcloak capital, but that's really irrelevant. I'd say the Empire has, overall, been more horrible to Argonians than Stormcloaks have ever been. I can't exactly say if the Medes could do any better on that front, but that's mostly because Argonians seceded before Medes got the chance.
You're certainly right that the Empire has committed terrible atrocities towards all kinds of races, but you have to remember, when push comes to shove, Ulfric's policies seem to be the ones causing the most division in Windhelm. The Grey Quarter is also a prime example of Ulfric either doing little to help or actively oppressing the minorities in his city, and while I could agree that the Argonians on the docks are a direct result of the businesses in Windhelm, the fact that such policies are allowed to flourish and that Argonians are not even allowed inside the city (save for le covert Dovahkiin approx. 1/12 of the time...) is a direct result, yet again, of Ulfric's apathy or Ulfric's malevolence.
B.P.D.: Dossier on parallel home-worlds released, will be updated regularly to include more encountered in the Convergence.
by The Armed Republic of Dutch Coolness » Sat Oct 21, 2017 7:23 am
P2TM Mentor
by Arvanon and Vortes » Sat Oct 21, 2017 7:26 am
The Armed Republic of Dutch Coolness wrote:This honestly shouldn't be an argument anymore.
Ulfric is weakening the Empire and is paving the way for another successful Dominion invasion. It's as simple as that. His Stormcloaks can fight one (1!) of the Empire's 18 Legions into what's barely a standstill, with the rest of the Empire's troops at the borders of the Dominion.
by Pilarcraft » Sat Oct 21, 2017 7:29 am
The Armed Republic of Dutch Coolness wrote:This honestly shouldn't be an argument anymore.
Ulfric is weakening the Empire and is paving the way for another successful Dominion invasion. It's as simple as that. His Stormcloaks can fight one (1!) of the Empire's 18 Legions into what's barely a standstill, with the rest of the Empire's troops at the borders of the Dominion.
B.P.D.: Dossier on parallel home-worlds released, will be updated regularly to include more encountered in the Convergence.
by The Armed Republic of Dutch Coolness » Sat Oct 21, 2017 7:58 am
Pilarcraft wrote:Canonically, Nords Outnumber elves at least 12 to 1.
Pilarcraft wrote: and the average Nord is a fighter, unlike the average Elf.
Pilarcraft wrote:and to take Skyrim, the Dominion would necessarily need to take down ever single other province first. Morrowind, High Rock, and Hammerfell are all hostile to The Dominion, and the Concordat doesn't allow the movement of large troops through Cyrodiil (because it'd be a sign of war)
Pilarcraft wrote:Even if the Dominion had taken every other province first, they'd need to get into Skyrim, a land only accessible by narrow, treacherous mountain passes (that are very easily defensible, and not at all easy to move through.), and the climate itself is like, the antithesis to the Altmer and the Bosmer (they're all weak to any form of weather that isn't as nice as Summerset Isle's climate)
Pilarcraft wrote:that is, unless they take a naval route. which means they'd need to fight the superior redguard fleet in the Western Sea,
Pilarcraft wrote:and the even more superior nordic fleet in the sea of ghosts.
If the Dominion try to attack skyrim, they'll lose almost definitely.
Pilarcraft wrote:that is, if they even can mobilize an army for that. small Gestapo inquisitions like the ones in Skyrim is one thing, the numbers required for an all out invasion is another.
Pilarcraft wrote:Also, where's your source for the 18 legions (I mean, cyrodiil definitely has more than ten, but many were decimated in the civil war and some are stationed in High Rock)
P2TM Mentor
by Pilarcraft » Sat Oct 21, 2017 8:26 am
The Armed Republic of Dutch Coolness wrote:Pilarcraft wrote:and to take Skyrim, the Dominion would necessarily need to take down ever single other province first. Morrowind, High Rock, and Hammerfell are all hostile to The Dominion, and the Concordat doesn't allow the movement of large troops through Cyrodiil (because it'd be a sign of war)
To go to Skyrim, the Dominion needs Cyrodiil first. That's all they need. Cyrodiil would also put up the biggest fight, because it's host to the largest unified military force bar the Dominion itself in all of Tamriel. Morrowind doesn't have any official stance against the Dominion and although they likely are hostile, the Dunmer have never really cared much about conflict outside of their homeland.
The Armed Republic of Dutch Coolness wrote:Pilarcraft wrote:Even if the Dominion had taken every other province first, they'd need to get into Skyrim, a land only accessible by narrow, treacherous mountain passes (that are very easily defensible, and not at all easy to move through.), and the climate itself is like, the antithesis to the Altmer and the Bosmer (they're all weak to any form of weather that isn't as nice as Summerset Isle's climate)
The Altmer have a city made of crystal that's up in one of the highest mountain ranges around. They're probably fairly resistant to the climate. Not as much as the Nords, sure, but there's nothing indicating that they have a weakness to any sort of weather more than your average dude does.
The Armed Republic of Dutch Coolness wrote:Pilarcraft wrote:and the even more superior nordic fleet in the sea of ghosts.
The Nords don't have any sort of naval power at all. Redguard and Altmer have always been the naval forces of the setting. The Redguard are known as some of the best pirates around. The Altmer have waged war against the Maormer since practically the beginning of recorded history and have always won: their fleets have also fought against the Sload and actually won.
The Armed Republic of Dutch Coolness wrote:If the Dominion try to attack skyrim, they'll lose almost definitely.
They will almost definitely win.
The Armed Republic of Dutch Coolness wrote:Pilarcraft wrote:that is, if they even can mobilize an army for that. small Gestapo inquisitions like the ones in Skyrim is one thing, the numbers required for an all out invasion is another.
The Dominion managed to sneakily raise enough men to form armies that invaded the Empire and almost burned it to the ground.
The Armed Republic of Dutch Coolness wrote:Pilarcraft wrote:Also, where's your source for the 18 legions (I mean, cyrodiil definitely has more than ten, but many were decimated in the greatcivilwar and some are stationed in High Rock)
There are 20 legions that are referred to throughout the games and there may well be more. Two were killed in the Great War. None have been decimated in the Civil War. The Imperial Legion in Skyrim is one of the Legions of the Empire, and it is also the only one. It is undersupplied and is recruiting locally - something the Legion hardly ever does because most of its ranks are usually pulled from Colovia.
The Imperial military presence in Skyrim is rather minimal compared to what they have under their banners in total.
Similarly, the Dominion's military might is far larger than you see in the game as well, for the simple reason that the Dominion's only presence is a small group of not!CIA officers working from an embassy in a backwater province.
B.P.D.: Dossier on parallel home-worlds released, will be updated regularly to include more encountered in the Convergence.
by The Armed Republic of Dutch Coolness » Sat Oct 21, 2017 8:42 am
Pilarcraft wrote:historically speaking, Mages don't make any difference in a war. the Great war itself was won by superior naval strategy and mostly taking the enemy by surprise. That aside, the only times magic has really made a difference in a war has been when both sides were mages (take the Night of Green fire for example.)
throughout Tamriel's History, almost every single war has been won by the side with superior melee. Nords have superior melee.
Pilarcraft wrote:The Pale Pass is literally the dumbest possible route the Dominion could take. it's extremely treacherous and the climate is simply too bad for the Altmer to handle. that aside, Historically speaking (as much as history can be compared to in tamriel) as well as strategically, for a medieval setting where Defensible airships haven't yet been introduced as a common military vessel, defending a Keep is simply easier than taking it. All nords would need to do would be block the pass, and make sure it remains blocked on their side. that's it.
Pilarcraft wrote:Okay this is just stretching it. Canonically, the Altmer have always been the most vulnerable race to almost all extreme climates. The Cold of Skyrim is simply too much for the average Altmer. that's like, canon. Compared to other races, Especially nords, the Altmer are too weak for Skyrim's climate.
Pilarcraft wrote:First off, The only time the Altmer in modern age, aka post Third Era, have ever faced anyone in the sea would be the Great War, in Lake Rumare and along the Niben, where they lost to the Imperial Fleets. ironically, the Empire isn't known for its fleet. or skill in the Sea. and neither are the Altmer.
Canonically speaking, Nords and redguards are. Redguards have dominated the Western Ocean, and the Nords control the Sea of Ghosts. the Altmer simply can't survive that much cold. neither could their predecessors, the Aldmer (and the Ayleids) which is why they never attacked skyrim after Nords Took it.
Pilarcraft wrote:Um. no. the only way for them to win is if the Tes VI lore pulls something unbelievable like an airship fleet (like those that the Dwemer apparently had).
that is to say, the Aldmeri Dominion could just barricade Skyrim and wait for the nords to just die off. but I don't think they'd have the patience for that.
Pilarcraft wrote:first off, The Dominion never got anywhere north of Imperial City. Bruma and Cheydinhal were all controlled by the Empire from the start to finish. Chorrol was so secure that the Dominion couldn't even check and find the hidden legion in it before the Battle of Red Ring. The Dominion didn't "almost burn the empire to the ground", the majority of their atrocities were concentrated in the Imperial City.
and more importantly, there was nothing "sneaky" about the raising of their army. if you read "A Concise Account of the Great War Between the Empire and the Aldmeri Dominion" or "Rising Threat", it is essentially clear that the only ones not aware of the Dominion's rising threat were the Mede Emperors, mostly because they were busy first consolidating their power in Cyrodiil, then with Skyrim, High rock and Hammerfell, and were too inexperienced in politics as well as ruling to find out that three traditionally supremacist states seceding and calling themselves Aldmeri Dominion will probably mean war.
Pilarcraft wrote:First off, sorry. I meant Great War. that aside, no. the Great War destroyed the majority of their legions. if they had more than 12 legions, they would send more in the Battle of Red Ring.
Based on the aforementioned book, only three legions were in that battle (one would be led by "the Emperor" (read: the Forgotten Hero), another by General Jonna (This one in Skyrim. when they left, the Reachmen declared reach independent yadda yadda yadda), and the last one led by General Decianus. On the Battle of Imperial City (where Titus was forced to escape to Skyrim), two legions were destroyed. by the end of the Great War, five of the Legions were too low in numbers to work.
P2TM Mentor
by Pilarcraft » Sat Oct 21, 2017 8:55 am
The Armed Republic of Dutch Coolness wrote:
You can think what you want to think yourself, obviously, but what I've just said is all based on a very, very big understanding of most of the cultures in the setting, as well as literally 6 years of this same discussion
B.P.D.: Dossier on parallel home-worlds released, will be updated regularly to include more encountered in the Convergence.
by The Armed Republic of Dutch Coolness » Sat Oct 21, 2017 9:04 am
Pilarcraft wrote:But yes. you're free to your opinion as well. if only ESO and Skyrim hadn't made the majority of MK's fanfictions officially non-canon.
P2TM Mentor
by Zanera » Sat Oct 21, 2017 5:45 pm
by Mad hatters in jeans » Sat Oct 21, 2017 6:22 pm
Pilarcraft wrote:I'm stuck between Whiterun, Eastmarch and the Rift for my favorite.
Whiterun because of its nice people, Rift because of its everlasting autumn, and Eastmarch because of its enviromental beauty and overall rich history. oh. and they also host the rebellion, so that's a plus.
by Zanera » Sat Oct 21, 2017 6:51 pm
by The Armed Republic of Dutch Coolness » Sun Oct 22, 2017 1:08 am
P2TM Mentor
by The Armed Republic of Dutch Coolness » Sun Oct 22, 2017 11:09 pm
P2TM Mentor
by The Grene Knyght » Mon Oct 23, 2017 4:48 am
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