Who, exactly, did the Argonians defeat that the Tribunal-led Dunmer didn't?
Advertisement
by The Armed Republic of Dutch Coolness » Sun May 20, 2018 1:10 pm
P2TM Mentor
by Zanera » Sun May 20, 2018 1:12 pm
The Huskar Social Union wrote:Side note about drawing: Zanera just keep at it anyway, doesnt matter if its only stick men, drawing is great and more people should do it regardless of their skill level or how they think their work looks.
by The Huskar Social Union » Sun May 20, 2018 1:13 pm
by Zanera » Sun May 20, 2018 1:23 pm
The Huskar Social Union wrote:Fair dues.
by The Armed Republic of Dutch Coolness » Sun May 20, 2018 1:29 pm
P2TM Mentor
by The Huskar Social Union » Sun May 20, 2018 1:47 pm
Zanera wrote:"During the course of the Alliance War, the region of Shadowfen was invaded in 2E 582 by the Aldmeri Dominion, which sought to sever the Argonians' connection to the Hist and thereby drive the entire race to extinction; this plot was foiled, and the allied Argonian tribes later reaffirmed their commitment to the Pact."
I bet the Altmer were fully in charge of that one. They don't know how to eradicate anything besides fairies and the dumbest beasts.The Huskar Social Union wrote:Fair dues.
You talkin about the Second Akaviri Invasion? Well, idk if the shellbacks got jacked or not, then.
And the Nords aren't known for their prowess against Akaviri invasions. Their god would probably exemplify that.
by Zanera » Sun May 20, 2018 1:52 pm
The Huskar Social Union wrote:Zanera wrote:"During the course of the Alliance War, the region of Shadowfen was invaded in 2E 582 by the Aldmeri Dominion, which sought to sever the Argonians' connection to the Hist and thereby drive the entire race to extinction; this plot was foiled, and the allied Argonian tribes later reaffirmed their commitment to the Pact."
I bet the Altmer were fully in charge of that one. They don't know how to eradicate anything besides fairies and the dumbest beasts.
You talkin about the Second Akaviri Invasion? Well, idk if the shellbacks got jacked or not, then.
And the Nords aren't known for their prowess against Akaviri invasions. Their god would probably exemplify that.
I was talking about drawing
by The Armed Republic of Dutch Coolness » Sun May 20, 2018 1:53 pm
P2TM Mentor
by Freezic Vast » Wed May 23, 2018 11:22 pm
by The Armed Republic of Dutch Coolness » Thu May 24, 2018 6:34 am
P2TM Mentor
by Pilarcraft » Wed May 30, 2018 10:47 am
B.P.D.: Dossier on parallel home-worlds released, will be updated regularly to include more encountered in the Convergence.
by Freezic Vast » Wed May 30, 2018 10:50 am
by San Lumen » Wed May 30, 2018 10:53 am
Pilarcraft wrote:Ugh.
Yet another Fallout Game. I wonder if they're gonna introduce a new TES game too. Doubt it though
by The Armed Republic of Dutch Coolness » Wed May 30, 2018 11:01 am
P2TM Mentor
by New Naephak » Wed May 30, 2018 12:48 pm
by Anywhere Else But Here » Wed May 30, 2018 1:02 pm
San Lumen wrote:Pilarcraft wrote:Ugh.
Yet another Fallout Game. I wonder if they're gonna introduce a new TES game too. Doubt it though
I think are ignoring TES as well. Skyrim was so full of bugs it made me wonder if they just rushed it out to appease fans and are instead focusing on Fallout. They could be making new content still like what Rockstar is doing for GTA. They have entirely new game coming in the fall and have made no indication they intend to stop content for the other game.
Bethesta's lack of testing and seeming lack of caring for some of their franchises makes me almost not want to buy ES6 if it ever is made.
by Imperial isa » Wed May 30, 2018 1:57 pm
by San Lumen » Wed May 30, 2018 8:59 pm
Anywhere Else But Here wrote:San Lumen wrote:I think are ignoring TES as well. Skyrim was so full of bugs it made me wonder if they just rushed it out to appease fans and are instead focusing on Fallout. They could be making new content still like what Rockstar is doing for GTA. They have entirely new game coming in the fall and have made no indication they intend to stop content for the other game.
Bethesta's lack of testing and seeming lack of caring for some of their franchises makes me almost not want to buy ES6 if it ever is made.
You know, people always complain about them, but I can't recall running into any serious bugs in Skyrim. The odd place where the AI struggled with pathing, and the occasional loading screen freeze (though those could have been down to mods). The only thing I ran into with any frequency was a purely visual glitch where the effects of spells (and flames in the world and such) would stop appearing. For such a big game, Skyrim is pretty impressive.
by Keskinen » Mon Jun 18, 2018 9:21 am
San Lumen wrote:Anywhere Else But Here wrote:You know, people always complain about them, but I can't recall running into any serious bugs in Skyrim. The odd place where the AI struggled with pathing, and the occasional loading screen freeze (though those could have been down to mods). The only thing I ran into with any frequency was a purely visual glitch where the effects of spells (and flames in the world and such) would stop appearing. For such a big game, Skyrim is pretty impressive.
I have encountered bugs in almost every play through.
by Prumia » Wed Aug 15, 2018 5:20 pm
Keskinen wrote:My favorite of late is the Great Lift Glitch. None of the Great Lifts that go directly to Blackreach function correctly, sending me into an infinite load-autosave loop. The only way I can actually get into Blackreach is either going through the relevant ruins or going down through Mzark.
by Zanera » Wed Aug 15, 2018 8:02 pm
Prumia wrote:Keskinen wrote:My favorite of late is the Great Lift Glitch. None of the Great Lifts that go directly to Blackreach function correctly, sending me into an infinite load-autosave loop. The only way I can actually get into Blackreach is either going through the relevant ruins or going down through Mzark.
I encountered my new favorite one just this last play-through. See, I was in Mortal and got attacked by a dragon. Fought it down to half health before it flew off into the distance. Never came back so I shrugged and went on my way. Fast traveled to a Nordic ruin and BAM there it is sitting right behind me. I turn around and am literally eye-to-eye with it. But it is a dragon so within five minutes I kill it. Done deal, right?
The glitch you may be wondering? Ever since then that same dragon corpse (which failed to turn to bone and I got no soul from) has been randomly falling out of the sky ever since. Sometimes after I fast travel, some times after I wait, or even just when I am walking around I will see it fall in the distance. I even started packing things in it (swords, armor, potions, et cetera) just to see if it was the same one falling. It is. I have had a randomly falling dragon pack mule corpse following me around for going on four months now.
by The Huskar Social Union » Thu Aug 16, 2018 4:41 am
by Isilanka » Sat Aug 18, 2018 4:54 am
Anywhere Else But Here wrote:San Lumen wrote:I think are ignoring TES as well. Skyrim was so full of bugs it made me wonder if they just rushed it out to appease fans and are instead focusing on Fallout. They could be making new content still like what Rockstar is doing for GTA. They have entirely new game coming in the fall and have made no indication they intend to stop content for the other game.
Bethesta's lack of testing and seeming lack of caring for some of their franchises makes me almost not want to buy ES6 if it ever is made.
You know, people always complain about them, but I can't recall running into any serious bugs in Skyrim. The odd place where the AI struggled with pathing, and the occasional loading screen freeze (though those could have been down to mods). The only thing I ran into with any frequency was a purely visual glitch where the effects of spells (and flames in the world and such) would stop appearing. For such a big game, Skyrim is pretty impressive.
Advertisement
Users browsing this forum: No registered users
Advertisement