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by Onekawa-Nukanor » Sun Aug 06, 2017 9:22 pm
by Abserdia » Sun Aug 06, 2017 9:24 pm
Onekawa-Nukanor wrote:I haven't played ME2 though
by Onekawa-Nukanor » Sun Aug 06, 2017 9:28 pm
by Zeinbrad » Sun Aug 06, 2017 9:32 pm
Onekawa-Nukanor wrote:Zeinbrad wrote:Tales from the Borderlands is a much superior game to Telltale Game of Thrones.
Then again, I find Game of Thrones uninteresting and this game seems to have already made it clear that I shouldn't care, because horrible things are gonna happen no matter what.
Like, there was an option that no matter what you did, it lead to death.
I really have to disagree, although that might be because I really don't care about Borderlands or anything to do with the franchise. Looter Shooters of the absurd degree Borderlands was (and how I really dislike loot in games in general) really put me off the whole franchise and all things related. Plus the worldbuilding I found to be trying way too hard.
For me TellTale GoT had me on the edge of my seat. It was like playing a whole extra season of the show.
by Onekawa-Nukanor » Sun Aug 06, 2017 9:37 pm
Zeinbrad wrote:Onekawa-Nukanor wrote:
I really have to disagree, although that might be because I really don't care about Borderlands or anything to do with the franchise. Looter Shooters of the absurd degree Borderlands was (and how I really dislike loot in games in general) really put me off the whole franchise and all things related. Plus the worldbuilding I found to be trying way too hard.
For me TellTale GoT had me on the edge of my seat. It was like playing a whole extra season of the show.
Worldbuilding in borderlands is just another joke. It's rather basic.
Why should I get attached to the characters when no matter what happens, terrible shit happens, they die or shit? Hell, Mira segment could be cut out entirely and nothing would be changed. Because the shit you tried to do just gets brought down easier then stealing from an infirm grandma with arthritis.
by Zeinbrad » Sun Aug 06, 2017 9:42 pm
Onekawa-Nukanor wrote:Zeinbrad wrote:Worldbuilding in borderlands is just another joke. It's rather basic.
Why should I get attached to the characters when no matter what happens, terrible shit happens, they die or shit? Hell, Mira segment could be cut out entirely and nothing would be changed. Because the shit you tried to do just gets brought down easier then stealing from an infirm grandma with arthritis.
Because it was engaging was why I got attached to the characters. For me GoT TellTale is all about the journey rather than the destination, and I was more than happy to just take that journey.
Besides, the whole GoT themes have a significant "Bad shit happens to good people just as much if not more than bad people." I'm happy to wallow in that for awhile. Besides it makes any comeback so much sweeter than it would've been when you've seen a family be brought to its absolute breaking point and holding on despite it all.
by Onekawa-Nukanor » Sun Aug 06, 2017 9:50 pm
Zeinbrad wrote:Onekawa-Nukanor wrote:
Because it was engaging was why I got attached to the characters. For me GoT TellTale is all about the journey rather than the destination, and I was more than happy to just take that journey.
Besides, the whole GoT themes have a significant "Bad shit happens to good people just as much if not more than bad people." I'm happy to wallow in that for awhile. Besides it makes any comeback so much sweeter than it would've been when you've seen a family be brought to its absolute breaking point and holding on despite it all.
And when the destination is 'rock falls, everyone dies' the journey feels worthless and I feel like I wasted my time for caring enough to try and be 'good'.
Your families castle is destroyed and conquered, your mother is killed, many of your allies are dead, and your character is heavily wounded.
That's not a comeback, that's a spiteful GM trying to be 'dark' and giving his players the middle finger.
by Abserdia » Sun Aug 06, 2017 9:54 pm
Onekawa-Nukanor wrote:Abserdia wrote:There's your problem.
I did say that my favourite Sci Fi RPG and Mass Effect game could change since I haven't played ME2. But even if it did supplant Andromeda then Andromeda would still be 2nd.
Besides, with how amazing combat is in Andromeda and how it seems to be an evolution from 3 which was an evolution of 2 then it must have some stellar attributes outside the combat.
by Zeinbrad » Sun Aug 06, 2017 9:57 pm
Onekawa-Nukanor wrote:Zeinbrad wrote:And when the destination is 'rock falls, everyone dies' the journey feels worthless and I feel like I wasted my time for caring enough to try and be 'good'.
Your families castle is destroyed and conquered, your mother is killed, many of your allies are dead, and your character is heavily wounded.
That's not a comeback, that's a spiteful GM trying to be 'dark' and giving his players the middle finger.
Well I can't change how you feel. Just for me their slow descent into annihilation was a story I found incredibly fascinating and felt privileged to take part in, and seeing how these characters (and by extension myself) dealt with circumstances that spiraled ever further beyond there control.
And I never said the end was a comeback. I just said that it makes any comeback sweeter, however minor.
by Onekawa-Nukanor » Sun Aug 06, 2017 10:08 pm
Abserdia wrote:Onekawa-Nukanor wrote:
I did say that my favourite Sci Fi RPG and Mass Effect game could change since I haven't played ME2. But even if it did supplant Andromeda then Andromeda would still be 2nd.
Besides, with how amazing combat is in Andromeda and how it seems to be an evolution from 3 which was an evolution of 2 then it must have some stellar attributes outside the combat.
You definitely should've played 2 before 3, I think. Skipping it is an absolute travesty and you may have ruined some of the game for yourself by playing 3 first.
I just think 2 is the best game of the series because everything is just...
so freakin good.
The combat is already really great, the characters are fantastic, it probably has the best main story out of the first 3, and the loyalty quests are mostly amazing.
And nobody can forget the Suicide Mission, of course.
Mordin, Tali, and Garrus are the best, by the way.
by Abserdia » Sun Aug 06, 2017 10:14 pm
Onekawa-Nukanor wrote:Abserdia wrote:You definitely should've played 2 before 3, I think. Skipping it is an absolute travesty and you may have ruined some of the game for yourself by playing 3 first.
I just think 2 is the best game of the series because everything is just...
so freakin good.
The combat is already really great, the characters are fantastic, it probably has the best main story out of the first 3, and the loyalty quests are mostly amazing.
And nobody can forget the Suicide Mission, of course.
Mordin, Tali, and Garrus are the best, by the way.
I skipped it because I played some 10 hours of Mass Effect 1 and then gave up on it since the combat felt mind numbingly bad, at least for when I played it coming off MGSV so it might not have been fair but it did feel very dated.
And knowing that to get to the end of the trilogy I'd have to probably invest 25 hours minimum on ME2 before hitting ME3. And at the time I just.... really wasn't able to do that so I made the choice to leap frog. Maybe a bad call in hindsight, but the deed is done now.
by Bralia » Sun Aug 06, 2017 10:49 pm
Abserdia wrote:Onekawa-Nukanor wrote:
I skipped it because I played some 10 hours of Mass Effect 1 and then gave up on it since the combat felt mind numbingly bad, at least for when I played it coming off MGSV so it might not have been fair but it did feel very dated.
And knowing that to get to the end of the trilogy I'd have to probably invest 25 hours minimum on ME2 before hitting ME3. And at the time I just.... really wasn't able to do that so I made the choice to leap frog. Maybe a bad call in hindsight, but the deed is done now.
Yeah, ME1's combat is very... not good.
Maybe it's because I just played as a boring soldier or whatever. Being an adept is awesome in 2, especially when you realize that you can curve that... energy blast.
Forgot what it's called.
Well, I do think you should still play it.
I should probably replay 1 and 2 as a Renegade some time, too.
by Zanera » Mon Aug 07, 2017 12:02 pm
Abserdia wrote:Onekawa-Nukanor wrote:
I did say that my favourite Sci Fi RPG and Mass Effect game could change since I haven't played ME2. But even if it did supplant Andromeda then Andromeda would still be 2nd.
Besides, with how amazing combat is in Andromeda and how it seems to be an evolution from 3 which was an evolution of 2 then it must have some stellar attributes outside the combat.
You definitely should've played 2 before 3, I think. Skipping it is an absolute travesty and you may have ruined some of the game for yourself by playing 3 first.
I just think 2 is the best game of the series because everything is just...
so freakin good.
The combat is already really great, the characters are fantastic, it probably has the best main story out of the first 3, and the loyalty quests are mostly amazing.
And nobody can forget the Suicide Mission, of course.
Mordin, Tali, and Garrus are the best, by the way.
by Abserdia » Mon Aug 07, 2017 9:36 pm
The Knockout Gun Gals wrote:Warframe is not as entertaining as people said.
by Zanera » Mon Aug 07, 2017 9:52 pm
by Dylar » Tue Aug 08, 2017 7:03 am
St. Albert the Great wrote:"Natural science does not consist in ratifying what others have said, but in seeking the causes of phenomena."
Franko Tildon wrote:Fire washes the skin off the bone and the sin off the soul. It cleans away the dirt. And my momma didn't raise herself no dirty boy.
by Benuty » Tue Aug 08, 2017 10:44 pm
by The Derpy Democratic Republic Of Herp » Wed Aug 09, 2017 6:09 am
by Czechanada » Wed Aug 09, 2017 1:35 pm
NPR wrote:The way that each type of video game is designed could play a role, West says.
"In the majority of action video games, there's an onscreen GPS overlaid on the screen," West says. "There's also wayfinding markers overlaid over the environment, and we know from past studies that when people are encouraged to navigate using these cues, really, they're not using their hippocampal memory system to navigate."
Instead, they're using the caudate nucleus, which is part of the brain's reward system.
"It's kind of like your brain's autopilot, you could think of it that way," West says.
"It could be the case that these action video games are encouraging people to favor this reward system over their hippocampal memory system. And then it's become the use-it-or-lose-it type scenario."
by The Huskar Social Union » Wed Aug 09, 2017 2:04 pm
by Anywhere Else But Here » Wed Aug 09, 2017 2:37 pm
by The Huskar Social Union » Wed Aug 09, 2017 2:39 pm
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