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Thread for Gamers VIII: Revenge of the Sh**

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How do you game?

Console
249
23%
PC
439
40%
Arcade
47
4%
Mobile
142
13%
Anything and Everything
107
10%
Other
50
5%
Catchphrase!
63
6%
 
Total votes : 1097

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Corrian
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Postby Corrian » Thu Mar 23, 2017 1:22 am

To answer the question, there are a lot of interesting PC exclusive indie games, though I'm not sure if that counts as "Big titles". Though some of the indie games are amazingly popular.

When it comes to the big PC exclusive titles, there is stuff like Europa Universalis, Half Life series (Those are PC exclusive, right?), all dem RTS games, Cities: Skylines, and...I can't really think of many big exclusives in the realm of some of the console ones, because those types of games are usually multi platform, but there are quite a lot. And mod support. Mod support is always best if the game works for it.
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Eol Sha
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Ex-Nation

Postby Eol Sha » Thu Mar 23, 2017 1:24 am

Onekawa-Nukanor wrote:
Altito Asmoro wrote:
But not Halo Wars, as Halo Wars was also for console first.


And Tom Clancy Endwar was good and came out on consoles and was clearly designed for them in mind. Although it's not a strict RTS, with it's camera angle being focused entirely on the unit. But I think it counts.

EndWar seems more like a tactical combat game than RTS.
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The Rebel Alliances
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Founded: Jan 18, 2013
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Postby The Rebel Alliances » Thu Mar 23, 2017 1:29 am

Corrian wrote:To answer the question, there are a lot of interesting PC exclusive indie games, though I'm not sure if that counts as "Big titles". Though some of the indie games are amazingly popular.

When it comes to the big PC exclusive titles, there is stuff like Europa Universalis, Half Life series (Those are PC exclusive, right?), all dem RTS games, Cities: Skylines, and...I can't really think of many big exclusives in the realm of some of the console ones, because those types of games are usually multi platform, but there are quite a lot. And mod support. Mod support is always best if the game works for it.


In my experience most of the more successful RTS games get ported to consoles. I played many on 360. Yeah, I was mostly asking about titles that could count as 'killer apps' I suppose. Things to compete with games like Halo for XBox, Uncharted for Playstation or Legend of Zelda for Nintendo. That I why I remarked that Blizzard seemed to be the biggest developer of those stand out titles on PC.

I entirely forgot mod support. That comes up quite often when discussing games with a PC gamer.

Eol Sha wrote:
Onekawa-Nukanor wrote:
And Tom Clancy Endwar was good and came out on consoles and was clearly designed for them in mind. Although it's not a strict RTS, with it's camera angle being focused entirely on the unit. But I think it counts.

EndWar seems more like a tactical combat game than RTS.


Endwar is a 'RTT' or 'Real Time Tactics' game.
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Onekawa-Nukanor
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Posts: 3519
Founded: Sep 24, 2009
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Postby Onekawa-Nukanor » Thu Mar 23, 2017 1:38 am

Eol Sha wrote:
Onekawa-Nukanor wrote:
And Tom Clancy Endwar was good and came out on consoles and was clearly designed for them in mind. Although it's not a strict RTS, with it's camera angle being focused entirely on the unit. But I think it counts.

EndWar seems more like a tactical combat game than RTS.


I guess it depends on where you draw the line. It was in real time and did involve strategy like a typical RTS and the scalealthough small was still decent, but it was also radically different in terms of how you control and command your units.
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The Rebel Alliances
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Posts: 11812
Founded: Jan 18, 2013
Ex-Nation

Postby The Rebel Alliances » Thu Mar 23, 2017 1:40 am

Onekawa-Nukanor wrote:
Eol Sha wrote:EndWar seems more like a tactical combat game than RTS.


I guess it depends on where you draw the line. It was in real time and did involve strategy like a typical RTS and the scalealthough small was still decent, but it was also radically different in terms of how you control and command your units.


Endwar falls under the RTT Genre. It differs from RTS that it lacks base building and resource management and forces you to manage a selection of units rather than a larger mass produced army.
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Onekawa-Nukanor
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Posts: 3519
Founded: Sep 24, 2009
New York Times Democracy

Postby Onekawa-Nukanor » Thu Mar 23, 2017 1:44 am

The Rebel Alliances wrote:
Onekawa-Nukanor wrote:
I guess it depends on where you draw the line. It was in real time and did involve strategy like a typical RTS and the scalealthough small was still decent, but it was also radically different in terms of how you control and command your units.


Endwar falls under the RTT Genre. It differs from RTS that it lacks base building and resource management and forces you to manage a selection of units rather than a larger mass produced army.


I feel like I want to disagree since I feel that's too restrictive, but I don't want to come off as looking like I'm shoving a incorrect peg into a hole.

So I guess I'll just shrug much shoulders.
Last edited by Onekawa-Nukanor on Thu Mar 23, 2017 1:45 am, edited 2 times in total.
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Eol Sha
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Founded: Aug 12, 2015
Ex-Nation

Postby Eol Sha » Thu Mar 23, 2017 1:44 am

The Rebel Alliances wrote:
Corrian wrote:To answer the question, there are a lot of interesting PC exclusive indie games, though I'm not sure if that counts as "Big titles". Though some of the indie games are amazingly popular.

When it comes to the big PC exclusive titles, there is stuff like Europa Universalis, Half Life series (Those are PC exclusive, right?), all dem RTS games, Cities: Skylines, and...I can't really think of many big exclusives in the realm of some of the console ones, because those types of games are usually multi platform, but there are quite a lot. And mod support. Mod support is always best if the game works for it.


In my experience most of the more successful RTS games get ported to consoles. I played many on 360. Yeah, I was mostly asking about titles that could count as 'killer apps' I suppose. Things to compete with games like Halo for XBox, Uncharted for Playstation or Legend of Zelda for Nintendo. That I why I remarked that Blizzard seemed to be the biggest developer of those stand out titles on PC.

I entirely forgot mod support. That comes up quite often when discussing games with a PC gamer.

Eol Sha wrote:EndWar seems more like a tactical combat game than RTS.


Endwar is a 'RTT' or 'Real Time Tactics' game.

I figured as much.
You'd better believe I'm a bitter Bernie Sanders supporter. The Dems fucked up and fucked up hard. Hopefully they'll learn that neoliberalism and maintaining the status quo isn't the way to win this election or any other one. I doubt they will, though.

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The Rebel Alliances
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Founded: Jan 18, 2013
Ex-Nation

Postby The Rebel Alliances » Thu Mar 23, 2017 1:48 am

Onekawa-Nukanor wrote:
The Rebel Alliances wrote:
Endwar falls under the RTT Genre. It differs from RTS that it lacks base building and resource management and forces you to manage a selection of units rather than a larger mass produced army.


I feel like I want to disagree since I feel that's too restrictive, but I don't want to come off as looking like I'm shoving a incorrect peg into a hole.

So I guess I'll just shrug much shoulders.


It may be restrictive but thats the criteria, and what it is listed under. Battalion Wars, another of my favorite strategy games falls in that same genre. In some ways I prefer RTT to RTS. Sometimes its comforting to know your enemy can't just tidal wave you with units.
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Cisairse
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Posts: 10935
Founded: Mar 17, 2017
Ex-Nation

Postby Cisairse » Thu Mar 23, 2017 3:08 am

The Rebel Alliances wrote:
Corrian wrote:Unless its PC exclusive amirite.


How many PC exclusives are there?
Blizzard games are the biggest IPs exclusive(most of the time) to PC. So aside from games like WoW, Overwatch and Starcraft I just don't know what I would want a PC for exclusive wise. LoL or Counterstrike maybe?


A lot. Far more than any of us could list.
And if I did try to list them, it would certainly take up far more space than reasonable for a single post.

Blizzard games aren't even really relevant anymore - their fanbase is pretty secluded from the rest of the PC sphere. Same thing with DOTA and whatnot.
But there are a HUGE amount of PC exclusives (like real, AAA exclusives) that never make it to consoles.
Here's a tiny list of just the ones I've had contact with, in rough alphabetical order:

The ARMA series.
Every decent Paradox game (Crusader Kings, Europa Universalis, Victoria, Hearts of Iron/Darkest Hour, Stellaris, etc.)
The Baldur's Gate series.
Cities: Skylines.
The Civilization series.
Command & Conquer.
Company of Heroes.
The Democracy series.
The Total War series.
EVE Online, possibly the largest game in history in terms of scale.
Fallout and Fallout 2.
FTL: Faster Than Light.
Game Dev Tycoon.
Automation.
Insurgency.
Kerbal Space Program.
The Neverwinter Nights series.
The Rise of Nations series.
Rollercoaster Tycoon, sparing the random ports to phones and whatnot that weren't part of the main series.
The Sims.
Simcity and all the other various sim- games EA made (like SimSafari, Simant, etc.)
Sins of a Solar Empire.
The S.T.A.L.K.E.R. series.
The Stanley Parable.
Star Citizen, whenever it releases.
Star Wars: The Old Republic.
Starsiege: Tribes, Tribes 2, and Tribes: Ascend.
System Shock and System Shock 2.
The Trackmania series.
Most of the Unreal Tournament series.
The X series, the latest of which was X Rebirth.



And that's only those released in the last couple decades. If you go back to before Generation VI consoles, the PC was the primary platform of video game releases, and you have an enormous list of games that never made it over. And then there's all the early games, such as the entire infocom collection, when "cross platform" meant releasing on different types of PCs.

In reality, even the list of PC exclusives that are "worth playing" dwarfs the total exclusive list of every other console by a full order of magnitude or more. And this isn't even mentioning how many games are essentially exclusive due to being significantly better on PC than other platforms, such as Counter-Strike or the Elder Scrolls series.
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Cisairse
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Postby Cisairse » Thu Mar 23, 2017 3:10 am

The Rebel Alliances wrote:
Corrian wrote:To answer the question, there are a lot of interesting PC exclusive indie games, though I'm not sure if that counts as "Big titles". Though some of the indie games are amazingly popular.

When it comes to the big PC exclusive titles, there is stuff like Europa Universalis, Half Life series (Those are PC exclusive, right?), all dem RTS games, Cities: Skylines, and...I can't really think of many big exclusives in the realm of some of the console ones, because those types of games are usually multi platform, but there are quite a lot. And mod support. Mod support is always best if the game works for it.


In my experience most of the more successful RTS games get ported to consoles. I played many on 360. Yeah, I was mostly asking about titles that could count as 'killer apps' I suppose. Things to compete with games like Halo for XBox, Uncharted for Playstation or Legend of Zelda for Nintendo. That I why I remarked that Blizzard seemed to be the biggest developer of those stand out titles on PC.

I entirely forgot mod support. That comes up quite often when discussing games with a PC gamer.


The reason no title really stands out on PC, unlike Halo for XBOX and Uncharted for PS, is that there are simply too many exclusives. XBOX and Playstation only have a handful of exclusive titles that are worth playing, so each one is a big deal to console players. To a PC gamer, there are more titles than he could ever play in his life, thus no single title stands out amongst the rest.
The details of the above post are subject to leftist infighting.

I officially endorse Fivey Fox for president of the United States.

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Skylus
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Inoffensive Centrist Democracy

Postby Skylus » Thu Mar 23, 2017 4:45 am

Original SimCity was ported to SNES, so no, not entirely PC exclusive.
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Bralia
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Postby Bralia » Thu Mar 23, 2017 5:36 am

Andromeda is tapping into the same deep feelings that the Reapers did. That feeling of grand wonder. Of things so very ancient. So very powerful. It's intoxicating. If you share my feelings . . . the euphoric feeling of reaching the edge of the known universe and pulling aside the veil . . . this game might be for you.
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The first Galactic Republic
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Anarchy

Postby The first Galactic Republic » Thu Mar 23, 2017 6:06 am

Onekawa-Nukanor wrote:
Altito Asmoro wrote:
But not Halo Wars, as Halo Wars was also for console first.


And Tom Clancy Endwar was good and came out on consoles and was clearly designed for them in mind. Although it's not a strict RTS, with it's camera angle being focused entirely on the unit. But I think it counts.

Pikmin is also sort of an RTS.
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Abserdia
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Postby Abserdia » Thu Mar 23, 2017 6:50 am

The first Galactic Republic wrote:
Onekawa-Nukanor wrote:
And Tom Clancy Endwar was good and came out on consoles and was clearly designed for them in mind. Although it's not a strict RTS, with it's camera angle being focused entirely on the unit. But I think it counts.

Pikmin is also sort of an RTS.

I'd say it's definitely an RTS. It's just a very weird one.
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Czechanada
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Postby Czechanada » Thu Mar 23, 2017 7:39 am

Bralia wrote:Andromeda is tapping into the same deep feelings that the Reapers did. That feeling of grand wonder. Of things so very ancient. So very powerful. It's intoxicating. If you share my feelings . . . the euphoric feeling of reaching the edge of the known universe and pulling aside the veil . . . this game might be for you.


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Last edited by Czechanada on Thu Mar 23, 2017 7:41 am, edited 2 times in total.
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Czechanada
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Postby Czechanada » Thu Mar 23, 2017 7:58 am

Skylus wrote:Original SimCity was ported to SNES, so no, not entirely PC exclusive.


That's the problem with comparing the notions of "exclusives" between platforms; Games are exclusive on PC and console for different reasons.

Games on PC that are exclusive are so because either of technical reasons or the availability of the open system allowing the creation of games usually ignored by publishers and/or console manufacturers. Games that are exclusive on console are typically a result of the patronage of the console manufacturer, as they either own the development company in question or give them founding or development support.

Since games that are originally exclusive on PC aren't bound to any authority (as in they are not obligated to keep their game on PC), they have a greater likelihood of later being ported to console, whereas it's impossible for a developer that is under the control of a console manufacturer.
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The Rebel Alliances
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Postby The Rebel Alliances » Thu Mar 23, 2017 10:15 am

Cisairse wrote:
The Rebel Alliances wrote:
How many PC exclusives are there?
Blizzard games are the biggest IPs exclusive(most of the time) to PC. So aside from games like WoW, Overwatch and Starcraft I just don't know what I would want a PC for exclusive wise. LoL or Counterstrike maybe?


A lot. Far more than any of us could list.
And if I did try to list them, it would certainly take up far more space than reasonable for a single post.

Blizzard games aren't even really relevant anymore - their fanbase is pretty secluded from the rest of the PC sphere. Same thing with DOTA and whatnot.
But there are a HUGE amount of PC exclusives (like real, AAA exclusives) that never make it to consoles.
Here's a tiny list of just the ones I've had contact with, in rough alphabetical order:

The ARMA series.
Every decent Paradox game (Crusader Kings, Europa Universalis, Victoria, Hearts of Iron/Darkest Hour, Stellaris, etc.)
The Baldur's Gate series.
Cities: Skylines.
The Civilization series.
Command & Conquer.
Company of Heroes.
The Democracy series.
The Total War series.
EVE Online, possibly the largest game in history in terms of scale.
Fallout and Fallout 2.
FTL: Faster Than Light.
Game Dev Tycoon.
Automation.
Insurgency.
Kerbal Space Program.
The Neverwinter Nights series.
The Rise of Nations series.
Rollercoaster Tycoon, sparing the random ports to phones and whatnot that weren't part of the main series.
The Sims.
Simcity and all the other various sim- games EA made (like SimSafari, Simant, etc.)
Sins of a Solar Empire.
The S.T.A.L.K.E.R. series.
The Stanley Parable.
Star Citizen, whenever it releases.
Star Wars: The Old Republic.
Starsiege: Tribes, Tribes 2, and Tribes: Ascend.
System Shock and System Shock 2.
The Trackmania series.
Most of the Unreal Tournament series.
The X series, the latest of which was X Rebirth.



And that's only those released in the last couple decades. If you go back to before Generation VI consoles, the PC was the primary platform of video game releases, and you have an enormous list of games that never made it over. And then there's all the early games, such as the entire infocom collection, when "cross platform" meant releasing on different types of PCs.

In reality, even the list of PC exclusives that are "worth playing" dwarfs the total exclusive list of every other console by a full order of magnitude or more. And this isn't even mentioning how many games are essentially exclusive due to being significantly better on PC than other platforms, such as Counter-Strike or the Elder Scrolls series.


Appreciate the list, that is about what I was looking for. I may take a look at some of those games listed just to get some idea of Exclusive content. Some of them I have heard of like Star Wars the Old Republic and Sins of a Solar Empire.

But there are a couple entries I wouldn't really consider as exclusive as franchises like Command and Conquer has had several releases on consoles. Even Tiberium Dawn got a port to 64(I do not know why) And even though I love that series, I don't think it's relevant anymore since Tiberium Twilight.

The Sims has had a dozen console releases as well. All the way back to gen VI I think.

And while Fallout and Fallout 2 are exclusive, the series is multi plat now.

But I do appreciate the list and will take a look at some of the ones that look interesting to me like Sins of a Solar Empire.
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The first Galactic Republic
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Founded: Apr 27, 2014
Anarchy

Postby The first Galactic Republic » Thu Mar 23, 2017 10:19 am

The Rebel Alliances wrote:
Cisairse wrote:
A lot. Far more than any of us could list.
And if I did try to list them, it would certainly take up far more space than reasonable for a single post.

Blizzard games aren't even really relevant anymore - their fanbase is pretty secluded from the rest of the PC sphere. Same thing with DOTA and whatnot.
But there are a HUGE amount of PC exclusives (like real, AAA exclusives) that never make it to consoles.
Here's a tiny list of just the ones I've had contact with, in rough alphabetical order:

The ARMA series.
Every decent Paradox game (Crusader Kings, Europa Universalis, Victoria, Hearts of Iron/Darkest Hour, Stellaris, etc.)
The Baldur's Gate series.
Cities: Skylines.
The Civilization series.
Command & Conquer.
Company of Heroes.
The Democracy series.
The Total War series.
EVE Online, possibly the largest game in history in terms of scale.
Fallout and Fallout 2.
FTL: Faster Than Light.
Game Dev Tycoon.
Automation.
Insurgency.
Kerbal Space Program.
The Neverwinter Nights series.
The Rise of Nations series.
Rollercoaster Tycoon, sparing the random ports to phones and whatnot that weren't part of the main series.
The Sims.
Simcity and all the other various sim- games EA made (like SimSafari, Simant, etc.)
Sins of a Solar Empire.
The S.T.A.L.K.E.R. series.
The Stanley Parable.
Star Citizen, whenever it releases.
Star Wars: The Old Republic.
Starsiege: Tribes, Tribes 2, and Tribes: Ascend.
System Shock and System Shock 2.
The Trackmania series.
Most of the Unreal Tournament series.
The X series, the latest of which was X Rebirth.



And that's only those released in the last couple decades. If you go back to before Generation VI consoles, the PC was the primary platform of video game releases, and you have an enormous list of games that never made it over. And then there's all the early games, such as the entire infocom collection, when "cross platform" meant releasing on different types of PCs.

In reality, even the list of PC exclusives that are "worth playing" dwarfs the total exclusive list of every other console by a full order of magnitude or more. And this isn't even mentioning how many games are essentially exclusive due to being significantly better on PC than other platforms, such as Counter-Strike or the Elder Scrolls series.


Appreciate the list, that is about what I was looking for. I may take a look at some of those games listed just to get some idea of Exclusive content. Some of them I have heard of like Star Wars the Old Republic and Sins of a Solar Empire.

But there are a couple entries I wouldn't really consider as exclusive as franchises like Command and Conquer has had several releases on consoles. Even Tiberium Dawn got a port to 64(I do not know why) And even though I love that series, I don't think it's relevant anymore since Tiberium Twilight.

The Sims has had a dozen console releases as well. All the way back to gen VI I think.

And while Fallout and Fallout 2 are exclusive, the series is multi plat now.

But I do appreciate the list and will take a look at some of the ones that look interesting to me like Sins of a Solar Empire.

If we include ports than Civilization Revolution came out for consoles and mobile and it got a sequel for mobile devices only.

FTL is on mobile and imo it's better there.

KSP is on consoles.

There's also a mobile Total War.
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The Rebel Alliances
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Founded: Jan 18, 2013
Ex-Nation

Postby The Rebel Alliances » Thu Mar 23, 2017 10:21 am

Does anyone consider mobile? :p

Seriously though I am not sure about that. In that instance Mario, Pokemon and Fire Emblem are no longer exclusive either.
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The first Galactic Republic
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Anarchy

Postby The first Galactic Republic » Thu Mar 23, 2017 10:22 am

The Rebel Alliances wrote:Does anyone consider mobile? :p

Seriously though I am not sure about that. In that instance Mario, Pokemon and Fire Emblem are no longer exclusive either.

Mobile FTL is great. You can respond to things more quickly and it just flows so well. Unfortunately you lose your hard earned ships if you delete the app.
Last edited by The first Galactic Republic on Thu Mar 23, 2017 10:23 am, edited 2 times in total.
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The Rebel Alliances
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Founded: Jan 18, 2013
Ex-Nation

Postby The Rebel Alliances » Thu Mar 23, 2017 10:27 am

The first Galactic Republic wrote:
The Rebel Alliances wrote:Does anyone consider mobile? :p

Seriously though I am not sure about that. In that instance Mario, Pokemon and Fire Emblem are no longer exclusive either.

Mobile FTL is great. You can respond to things more quickly and it just flows so well. Unfortunately you lose your hard earned ships if you delete the app.


Some mobile games are fun as hell. But in my opinion the platform is not primarily designed for gaming. And I feel as if for most users playing on mobile is just something to tide you over until you get back to your XBox One or PC.

I don't think anyone really chooses mobile as their 'platform of choice'.
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The first Galactic Republic
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Postby The first Galactic Republic » Thu Mar 23, 2017 10:29 am

The Rebel Alliances wrote:
The first Galactic Republic wrote:Mobile FTL is great. You can respond to things more quickly and it just flows so well. Unfortunately you lose your hard earned ships if you delete the app.


Some mobile games are fun as hell. But in my opinion the platform is not primarily designed for gaming. And I feel as if for most users playing on mobile is just something to tide you over until you get back to your XBox One or PC.

I don't think anyone really chooses mobile as their 'platform of choice'.

That's true. With school and a new job mobile gaming is about all I have time for now.

Of course dedicated portable consoles also fill that role.
TG me about my avatars for useless trivia.

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The Rebel Alliances
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Postby The Rebel Alliances » Thu Mar 23, 2017 10:35 am

The first Galactic Republic wrote:
The Rebel Alliances wrote:
Some mobile games are fun as hell. But in my opinion the platform is not primarily designed for gaming. And I feel as if for most users playing on mobile is just something to tide you over until you get back to your XBox One or PC.

I don't think anyone really chooses mobile as their 'platform of choice'.

That's true. With school and a new job mobile gaming is about all I have time for now.

Of course dedicated portable consoles also fill that role.


Mobile is basically neutral territory for anyone wanting a vacation from the horror and death of the console wars. Thats why I feel it's an exception allowing large developers like Nintendo to put games there and not lose their 'exclusive' status.

Now as you pointed out dedicated mobile gaming devices such as 3DS or Vita or recently Switch go back into that direct competition console war status.
My RP Nation is the Islamic Republic of Alamon

The Starlight wrote:Rebel Force: Noun - A strange power associated with street-level characters who are the weakest, yet most powerful of all.

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The Blaatschapen
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Postby The Blaatschapen » Thu Mar 23, 2017 11:47 am

The Rebel Alliances wrote:
The first Galactic Republic wrote:Mobile FTL is great. You can respond to things more quickly and it just flows so well. Unfortunately you lose your hard earned ships if you delete the app.


Some mobile games are fun as hell. But in my opinion the platform is not primarily designed for gaming. And I feel as if for most users playing on mobile is just something to tide you over until you get back to your XBox One or PC.

I don't think anyone really chooses mobile as their 'platform of choice'.


Mobile is a great cash cow. But personally, the mobile part of the equation has to add something to the game. Ingress (or Pokemon Go) for example. I really hope that the RL world gets included more into mobile gaming.
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The Rebel Alliances
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Postby The Rebel Alliances » Thu Mar 23, 2017 12:06 pm

I just watched a video on youtube comparing the Nintendo Switch to the XBox One S and PS4 Pro. I think we need to slow down just a bit here. I know we console gamers love our console war comparisons but the Switch has been out less than a month. It's competition has had essentially three years to pick up steam. As a Switch owner myself I think we should give the new Nintendo Combatant until the holiday season of this year before we start throwing it in the ring at least.

And a random thought on the exclusive discussion, doesn't Microsoft's cross play essentially remove the point from 'XBox exclusives'? If it works the way I understand it then I feel like we essentially have Microsoft players now rather than XBox. With the cross platform play, Project Scorpio and all on the horizon.
My RP Nation is the Islamic Republic of Alamon

The Starlight wrote:Rebel Force: Noun - A strange power associated with street-level characters who are the weakest, yet most powerful of all.

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