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by Eol Sha » Wed Apr 11, 2018 6:23 am
by The Derpy Democratic Republic Of Herp » Wed Apr 11, 2018 8:06 am
by CITY18 » Wed Apr 11, 2018 8:55 am
by The Derpy Democratic Republic Of Herp » Wed Apr 11, 2018 2:16 pm
by The Rich Port » Wed Apr 11, 2018 4:36 pm
Pax Nerdvana wrote:There's a reason why I like to buy the hardcopy. I can always resell it later on, if I need to.
by Pax Nerdvana » Wed Apr 11, 2018 6:40 pm
The Rich Port wrote:Pax Nerdvana wrote:There's a reason why I like to buy the hardcopy. I can always resell it later on, if I need to.
Unfortunately, the AAAss have succeeded in killing GameStop at least in my area.
The closest place I can get games at is Walmart and that's 30 minutes away.
I'm hoping they'll open up a new place in this new mini mall near us but I doubt it.
by Ameriganastan » Wed Apr 11, 2018 7:49 pm
Edward Richtofen wrote:Ameri's so tough that he criticized an Insane Asylum and was promptly let out
Sinovet wrote:Ameri's like Honey badger. He don't give a fuck.
Krazakistan wrote: He is a force of negativity for the sake of negativity
Onocarcass wrote:Trying to change Ameri, is like trying to drag a 2 ton block of lead with your d**k.
Immoren wrote:When Ameri says something is shit it's good and when Ameri says some thing is good it's great. *nods*
by The first Galactic Republic » Wed Apr 11, 2018 7:59 pm
Ameriganastan wrote:When you find a free game, but you need Winzip to install it. Ain't that a bitch.
by The Rich Port » Wed Apr 11, 2018 11:13 pm
by The Knockout Gun Gals » Wed Apr 11, 2018 11:44 pm
The Rich Port wrote:Also, holy shit STALKER is also a great horror game.
There I was, walking along, in the dead of night, and I realized how fucking stupid I am to not be very worried.
I walk through a fucking gate into an encampment, and I see my "Someone can see you" meter go off.
I think, like a fucking buffoon, that's it's probably just another mutant dog or boar or pig.
AND THEN A CHIMERA, ONE OF THE HARDEST ASSHOLES IN THE WHOLE GAME, JUMPS OUT FROM BEHIND A LOG PILE.
I literally fucking shit my pants.
by CITY18 » Thu Apr 12, 2018 4:39 am
The Rich Port wrote:Also, holy shit STALKER is also a great horror game.
There I was, walking along, in the dead of night, and I realized how fucking stupid I am to not be very worried.
I walk through a fucking gate into an encampment, and I see my "Someone can see you" meter go off.
I think, like a fucking buffoon, that's it's probably just another mutant dog or boar or pig.
AND THEN A CHIMERA, ONE OF THE HARDEST ASSHOLES IN THE WHOLE GAME, JUMPS OUT FROM BEHIND A LOG PILE.
I literally fucking shit my pants.
by The Derpy Democratic Republic Of Herp » Thu Apr 12, 2018 7:24 am
by Pax Nerdvana » Thu Apr 12, 2018 7:25 am
The Derpy Democratic Republic Of Herp wrote:>Get on a good team
>Start kicking ass
>Other team is in danger
>30 seconds left
>gets disconnected
>Internal screams of pure pain, sadness, and anger
by Uinted Communist of Africa » Thu Apr 12, 2018 7:28 am
by The Rich Port » Thu Apr 12, 2018 11:29 am
The Knockout Gun Gals wrote:The Rich Port wrote:Also, holy shit STALKER is also a great horror game.
There I was, walking along, in the dead of night, and I realized how fucking stupid I am to not be very worried.
I walk through a fucking gate into an encampment, and I see my "Someone can see you" meter go off.
I think, like a fucking buffoon, that's it's probably just another mutant dog or boar or pig.
AND THEN A CHIMERA, ONE OF THE HARDEST ASSHOLES IN THE WHOLE GAME, JUMPS OUT FROM BEHIND A LOG PILE.
I literally fucking shit my pants.
I hate the Controller in STALKER : Call of Pripyat, especially since when I first encountered him which in the cave, I had no idea who I faced.
by The Huskar Social Union » Thu Apr 12, 2018 1:20 pm
by The Rich Port » Thu Apr 12, 2018 1:55 pm
The Huskar Social Union wrote:Anyone played any neat strategy games lately?
by The Huskar Social Union » Thu Apr 12, 2018 1:57 pm
by Rostavykhan » Thu Apr 12, 2018 11:21 pm
by New Naephak » Thu Apr 12, 2018 11:40 pm
Rostavykhan wrote:So Dead Space is one of my all time favorite franchises, and thinking back on it, dabbling around a little bit for old times sake, there's something about Dead Space 3 that I really loved.
I know Dead Space 3 wasn't the best Dead Space, from its focus on action and co-op over scares, and the introduction of microtransactions, but despite those, I still really loved it. I loved co-op and playing with friends especially, and it's actually part of the co-op experience that, thinking back on it, was my favorite thing about Dead Space 3.
The dynamic between Isaac and Carver was neat IMO, and I liked some of their banter, but my favorite part was in the second half of the game, when Carver begins to be affected by a Marker, and have hallucinations like Isaac. Playing the game the first time with a good friend, I was Carver, while he was Isaac. While Carver eventually begins to have hallucinations due to being around a marker, Isaac doesn't, having already "beaten" it. This really plays into side-quests in the game, rather than the main story, specifically those surrounding Isaac and Carvers' delving into old SCAF bases and tram systems, and it's here that Carver starts to see stuff that reminds him of his wife and son - birthday presents, toy soldiers, birthday streamers, etc. When I first saw these in one mission, my reaction was "what the fuck is with the toy soldiers", to which my friend replied "Uh...what?"
I would insist that there were toy soldiers and birthday decorations everywhere, while my friend was confused and asked what kind of drugs I was on. In one mission, we had to defend a cache, which I saw as a birthday cake. When I asked about the birthday cake, my friend's reaction was a bewildered "What the fuck are you talking about?", and we began to argue and laugh while I, funnily enough, insisted I wasn't crazy. These hallucinations of Carver also included him seeing a crying, bloody woman, who ran away all the time. When I jumped or talked about it, my friend wouldn't know what I was on about. The most tense moments of this came when we were attacked by an endless wave of slashers. In Carver's game, he was hallucinating a black nightmareish landscape full of monsters, with a giant marker in the middle - In Isaac's game, Carver stood still while he was alone fighting the necromorphs. The conversation went along the lines of my friend yelling "Why are you just standing there? They're coming from the hallway!" while I yelled back "What hallway? Don't you see the marker?!?" for several minutes.
Eventually, we replayed the game with swapped roles, and when my friend played as carver and got to these parts, the panic, and then realization afterwards, was hilarious.
Looking back on that, I really though that was a great mechanic. It had us wondering what the hell the other was talking about, and made the experience that much more entertaining. I wish there was another Dead Space game that could use that sort of mechanic more.
Dead Space 3 also had some DANK suits. Carver's Earthgov Military suit was my favorite.
by Rostavykhan » Thu Apr 12, 2018 11:53 pm
New Naephak wrote:I always wanted to play the Dead Space games (I have the whole series!) but I can't handle playing it T_T
kinda wish it was just an fps w/o all the scares >_>
by The Knockout Gun Gals » Fri Apr 13, 2018 1:56 am
The Huskar Social Union wrote:Anyone played any neat strategy games lately?
by Eol Sha » Fri Apr 13, 2018 6:27 am
The Huskar Social Union wrote:Anyone played any neat strategy games lately?
by The first Galactic Republic » Fri Apr 13, 2018 6:27 am
New Naephak wrote:Rostavykhan wrote:So Dead Space is one of my all time favorite franchises, and thinking back on it, dabbling around a little bit for old times sake, there's something about Dead Space 3 that I really loved.
I know Dead Space 3 wasn't the best Dead Space, from its focus on action and co-op over scares, and the introduction of microtransactions, but despite those, I still really loved it. I loved co-op and playing with friends especially, and it's actually part of the co-op experience that, thinking back on it, was my favorite thing about Dead Space 3.
The dynamic between Isaac and Carver was neat IMO, and I liked some of their banter, but my favorite part was in the second half of the game, when Carver begins to be affected by a Marker, and have hallucinations like Isaac. Playing the game the first time with a good friend, I was Carver, while he was Isaac. While Carver eventually begins to have hallucinations due to being around a marker, Isaac doesn't, having already "beaten" it. This really plays into side-quests in the game, rather than the main story, specifically those surrounding Isaac and Carvers' delving into old SCAF bases and tram systems, and it's here that Carver starts to see stuff that reminds him of his wife and son - birthday presents, toy soldiers, birthday streamers, etc. When I first saw these in one mission, my reaction was "what the fuck is with the toy soldiers", to which my friend replied "Uh...what?"
I would insist that there were toy soldiers and birthday decorations everywhere, while my friend was confused and asked what kind of drugs I was on. In one mission, we had to defend a cache, which I saw as a birthday cake. When I asked about the birthday cake, my friend's reaction was a bewildered "What the fuck are you talking about?", and we began to argue and laugh while I, funnily enough, insisted I wasn't crazy. These hallucinations of Carver also included him seeing a crying, bloody woman, who ran away all the time. When I jumped or talked about it, my friend wouldn't know what I was on about. The most tense moments of this came when we were attacked by an endless wave of slashers. In Carver's game, he was hallucinating a black nightmareish landscape full of monsters, with a giant marker in the middle - In Isaac's game, Carver stood still while he was alone fighting the necromorphs. The conversation went along the lines of my friend yelling "Why are you just standing there? They're coming from the hallway!" while I yelled back "What hallway? Don't you see the marker?!?" for several minutes.
Eventually, we replayed the game with swapped roles, and when my friend played as carver and got to these parts, the panic, and then realization afterwards, was hilarious.
Looking back on that, I really though that was a great mechanic. It had us wondering what the hell the other was talking about, and made the experience that much more entertaining. I wish there was another Dead Space game that could use that sort of mechanic more.
Dead Space 3 also had some DANK suits. Carver's Earthgov Military suit was my favorite.
I always wanted to play the Dead Space games (I have the whole series!) but I can't handle playing it T_T
kinda wish it was just an fps w/o all the scares >_>
by The Huskar Social Union » Fri Apr 13, 2018 6:30 am
Not played Rise of Nations in years, used to love it when i was a kid.
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