Forsher wrote:Respubliko de Libereco wrote:The problem is that the previous contest died hard (but ultimately wrapped up okay-ish, albeit a year late), and then someone with no previous experience hosting these contests started a new one immediately, in a different format than usual, without taking any steps whatsoever to avoid the problems of the previous contest (i.e. lack of judges).
I broadly agree, with the qualification that the problem last time was more or less that even though we had back-up judges, the back-ups fell through too. The problems, to some extent, started with the one I judged (from the start anyway) where two of the three judges were very slow (myself included), but the difference then was that the slow judges finished what they started.
To some extent, it is possible these contests became victims of their own success and ended up with too many entries to be able to find a replacement judge (task too daunting) as we used to do prior to the last three (this one included), and we always managed because we always needed one.
I think the only way to fix things is a culture shift -- judgements and entries each coming in at the same time, with a say 30 day entry period and a target for contest end another 30 days after that. Deadlines work. Even when social guilt is the only harm of failure.
The first one I hosted I deliberately made a long deadline to make sure we got a good crop of entries, because the one Jenrak hosted the deadline had to be extended due to a lack of entries. When judging got unmanageable, I tried making the deadlines a bit shorter, but maybe should have been more aggressive about shortening it. It's hard to find the right balance.






I agree with your feedback, after writing my story I noticed it would work better as a novel/novella.