Ah.
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by Lunas Legion » Tue Apr 26, 2016 9:06 am

by Roma Byzantina » Tue Apr 26, 2016 9:13 am

by Ifreann » Tue Apr 26, 2016 9:31 am
Kannap wrote:Roma Byzantina wrote:Ck1 only allowed you to play as Christians, and I guess they kept that philosophy with CK2. I spent a year with just Way of Life so I know your feel man. If you want Incest, go Messalian or mod Catholicism/Orthodoxy/whatever to have Brother/Sister and Parent/Child marriages, or just use the marry anyone command. Trust me, the game is fun enough without TOG, SoI, SoA, etc. Just play it until you can get those DLCs. You won't regret it amigo.
Meh, I'll just stick with EUIV and probably regret spending the money on CK2.
Lunas Legion wrote:So, I have given into the hype, and pre-ordered Stellaris.

by Geisenfried » Tue Apr 26, 2016 11:58 am
U n i t y wrote:Geisenfried wrote:
That was... basically my original set up only instead of ASEAN+India and East Asia, I had Japan + India + Indonesia & co. and China + Indochina as a China/Anti-China pair of blocs in the Orient.
I just find 'a reborn Caliphate' trope waaaay over played. I don't have any trouble making an Islamo-centric cultural bloc, but seriously. I want to believe that 200 years from now they've gotten over the whole crazy sharia law divine right rulers et cetera et cetera.
I think I'm happy with going for 10 - Anglosphere, EU, Eurasia, Latin America, Sub-Sahara, Central Asia, Middle East-North Africa and somehow splitting Asia three ways between China, Japan+Korea, India, Indonesia/Malaysia, and Indochina. Still debating on how I want to specifically do that though.
I'd contemplate taking Oceania out of the Anglosphere, adding it to Indonesia/Malaysia, then giving Indochina+India and China+Japan+Korea, since Anglosphere is hella powerful as is, but... the cultural ties between the 5 Anglo nations are really hard to split up, especially since this is more about culture than anything else (since we're trying to source planets/ship/et cetera).
It's funny, one of the things I was thinking about was a station named Third York for the Anglosphere, building off there being a 'York' and 'New York'. In that sense, maybe Troisieme Orleans?
The thing is, in 200 years, geopolitical realities change completely while cultural ties stay the same. As we're naming Stellaris planets and ships, it makes sense we do cultural unions over geopolitical union.
Emphasis on my quotes. Its just an alliance of Islamic states with Islamic names. Sharia won't exist in the future but globalization, shared values, and Islam divine right to rule should contribute to its formation. I'm sure it will be a liberal caliphate compared to today's Islam.
China- japan- Korea. India, Indochina. Indonesian area. The Indonesian area will be relatively weak compared to the other Asian powers but still strong. Central Asia, for me, is going to be too weak to justify a union, yes its realistic but seriously, its going to be so weak.
Anglosphere in the future won't be too powerful, their pops are too low and birth rates are not high enough. In 200 years, the entire world will be developed so the Anglosphere's present advantage in wealth will disappear.

by Kalmarium » Tue Apr 26, 2016 12:08 pm
Benomia 3 wrote:Kalmarium wrote:When do the aliens in HoI:DH start to go world-conquering ballistic? So far all they've done is dick around in the mountains of Bolivia for the past 3 years.
They basically don't. Ideally you should start them in a large, economically strong country such as Russia, China, or America because it'll take them some time to actually annex them. IIRC they mostly follow the same DOWing rules as normal nations, just with really high belligerence. This means that they still won't declare war on countries with 0 belligerence (the game doesn't normally allow for it), nor will they declare war on countries where they wouldn't gain a strategical advantage from annexing.
TLDR: Don't start them in South America.
My political and
religious views:Leftist, somewhat libertarian. Muslim, but I believe in secular systems
religions and enforced atheism should be irrelevant in law.
Voting Bernie because he holds the majority of my interests.
My Deviantart
Alt. hisotry fans
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by Kalmarium » Tue Apr 26, 2016 12:11 pm
My political and
religious views:Leftist, somewhat libertarian. Muslim, but I believe in secular systems
religions and enforced atheism should be irrelevant in law.
Voting Bernie because he holds the majority of my interests.
My Deviantart
Alt. hisotry fans
check it out!

by Kannap » Tue Apr 26, 2016 12:12 pm
Luna Amore wrote:Please remember to attend the ritualistic burning of Kannap for heresy

by Herargon » Tue Apr 26, 2016 12:50 pm
How scifi alliances actually work.Ifreann wrote:That would certainly save the local regiment of American troops the trouble of plugging your head in ye olde shittere.

by Herargon » Tue Apr 26, 2016 12:51 pm
Lunas Legion wrote:So, I have given into the hype, and pre-ordered Stellaris.
How scifi alliances actually work.Ifreann wrote:That would certainly save the local regiment of American troops the trouble of plugging your head in ye olde shittere.

by Benomia 3 » Tue Apr 26, 2016 12:54 pm

by Benomia 3 » Tue Apr 26, 2016 12:59 pm

by Kalmarium » Tue Apr 26, 2016 3:36 pm
My political and
religious views:Leftist, somewhat libertarian. Muslim, but I believe in secular systems
religions and enforced atheism should be irrelevant in law.
Voting Bernie because he holds the majority of my interests.
My Deviantart
Alt. hisotry fans
check it out!

by The Wolven League » Tue Apr 26, 2016 4:40 pm

by The Wolven League » Tue Apr 26, 2016 4:41 pm

by Kannap » Tue Apr 26, 2016 4:57 pm
The Wolven League wrote:Voted Western Europe in the poll.
Anywhere outside of Europe, plus, to an extent, the Mid East and North Africa, isn't really fun to me.
Luna Amore wrote:Please remember to attend the ritualistic burning of Kannap for heresy

by The Hobbesian Metaphysician » Tue Apr 26, 2016 6:13 pm

by Altmoras » Tue Apr 26, 2016 6:14 pm
The Wolven League wrote:Okay, how the hell do we train troops in Vicky 2?
I mean, I realize there is the "create army" thingy, but that only gives you like one new regiment every two decades. Certainly there's some other way to recruit?

by Olivaero » Tue Apr 26, 2016 6:22 pm
The Wolven League wrote:Okay, how the hell do we train troops in Vicky 2?
I mean, I realize there is the "create army" thingy, but that only gives you like one new regiment every two decades. Certainly there's some other way to recruit?

by Shaggai » Tue Apr 26, 2016 7:05 pm

by The Wolven League » Tue Apr 26, 2016 7:06 pm
Altmoras wrote:The Wolven League wrote:Okay, how the hell do we train troops in Vicky 2?
I mean, I realize there is the "create army" thingy, but that only gives you like one new regiment every two decades. Certainly there's some other way to recruit?
You can call in your reserves. Although if you don't have the supplies or pops to train more than one regiment every two decades I doubt that you'll have many men in your reserves.

by Western Pacific Territories » Tue Apr 26, 2016 7:31 pm
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