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PostPosted: Mon Jan 11, 2016 5:16 pm
by Platypus Reborn
The Corparation wrote:
Abserdia wrote:No, and I understand why people hate it. But, in my opinion, the ending was executed just fine.



I got FTL. It's hard.

FTL isn't hard it's sadistic. Something that is hard can become easier with practice. With FTL you might get better but the RNG will never cease fucking you over. One of many reasons why its among my favorite games.


Sounds like the original Xcom: UFO Defence

PostPosted: Mon Jan 11, 2016 5:31 pm
by Czechanada
The Corparation wrote:
Abserdia wrote:No, and I understand why people hate it. But, in my opinion, the ending was executed just fine.



I got FTL. It's hard.

FTL isn't hard it's sadistic. Something that is hard can become easier with practice. With FTL you might get better but the RNG will never cease fucking you over. One of many reasons why its among my favorite games.


Eh, I feel like blaming one's failure on the RNG is missing the point of the game. One's skills at FTL grows the more they can mitigate the effects of the RNG.

It's like XCOM: Enemy Unknown. One should never complain about missing a 99% chance to hit shot.

PostPosted: Mon Jan 11, 2016 5:35 pm
by The Corparation
Czechanada wrote:
The Corparation wrote:FTL isn't hard it's sadistic. Something that is hard can become easier with practice. With FTL you might get better but the RNG will never cease fucking you over. One of many reasons why its among my favorite games.


Eh, I feel like blaming one's failure on the RNG is missing the point of the game. One's skills at FTL grows the more they can mitigate the effects of the RNG.

It's like XCOM: Enemy Unknown. One should never complain about missing a 99% chance to hit shot.

Skill only goes so far. The RNG will always knock you down if it thinks you're doing too well. I swear the thing is sentient.

PostPosted: Mon Jan 11, 2016 5:40 pm
by Zeinbrad
Czechanada wrote:
The Corparation wrote:FTL isn't hard it's sadistic. Something that is hard can become easier with practice. With FTL you might get better but the RNG will never cease fucking you over. One of many reasons why its among my favorite games.


Eh, I feel like blaming one's failure on the RNG is missing the point of the game. One's skills at FTL grows the more they can mitigate the effects of the RNG.

It's like XCOM: Enemy Unknown. One should never complain about missing a 99% chance to hit shot.

I swear you have a superiority complex sometimes.

PostPosted: Mon Jan 11, 2016 5:51 pm
by Czechanada
The Corparation wrote:
Czechanada wrote:
Eh, I feel like blaming one's failure on the RNG is missing the point of the game. One's skills at FTL grows the more they can mitigate the effects of the RNG.

It's like XCOM: Enemy Unknown. One should never complain about missing a 99% chance to hit shot.

The RNG will always knock you down if it thinks you're doing too well.


That's when it's time to break out the Chumbawamba CD. :p

PostPosted: Mon Jan 11, 2016 5:52 pm
by Wisconsin9
Zeinbrad wrote:
Czechanada wrote:
Eh, I feel like blaming one's failure on the RNG is missing the point of the game. One's skills at FTL grows the more they can mitigate the effects of the RNG.

It's like XCOM: Enemy Unknown. One should never complain about missing a 99% chance to hit shot.

I swear you have a superiority complex sometimes.

I don't disagree with that, but he is right. Ultimately, the challenge in FTL isn't in picking the right subsystem, it's dodging when the RNG tries to kick you in the balls before you smash it in the face with a cinder block.

PostPosted: Mon Jan 11, 2016 5:55 pm
by Czechanada
Zeinbrad wrote:
Czechanada wrote:
Eh, I feel like blaming one's failure on the RNG is missing the point of the game. One's skills at FTL grows the more they can mitigate the effects of the RNG.

It's like XCOM: Enemy Unknown. One should never complain about missing a 99% chance to hit shot.

I swear you have a superiority complex sometimes.


That's right. I am so superior that it's complex to understand, even for me. :p

PostPosted: Mon Jan 11, 2016 8:21 pm
by Gristol-Serkonos
Czechanada wrote:
Zeinbrad wrote:I swear you have a superiority complex sometimes.


That right. I am so superior that it's complex to understand, even for me. :p

I feel like this is quotable in sig.

Done.

PostPosted: Mon Jan 11, 2016 8:24 pm
by The Corparation
Gristol-Serkonos wrote:
Czechanada wrote:
That right. I am so superior that it's complex to understand, even for me. :p

I feel like this is quotable in sig.

Done.

Same.

PostPosted: Mon Jan 11, 2016 8:34 pm
by Abserdia
I got that Engi ship, that comes with the attack droid.

My run... didn't go so hot. It didn't involve oxygen, fuel, or weapons.

PostPosted: Tue Jan 12, 2016 4:43 am
by The Wolven League
Finished Dishonored in low chaos, plus the "Clean Hands" achievement.

Well, off to Knife of Dunwall.

PostPosted: Tue Jan 12, 2016 5:45 am
by Seraven
The Wolven League wrote:Finished Dishonored in low chaos, plus the "Clean Hands" achievement.

Well, off to Knife of Dunwall.


Dishonored is a very good game. Knife of Dunwall fixed what Dishonored missing, such as having a protagonist who can speak, and a refined use of powers.

EDIT: Turns out I have a "Tempest" achievement. It is the achievement where you killed 6 enemies in less than 1 second, and I am very surprised since I didn't remember any of it.

PostPosted: Tue Jan 12, 2016 8:03 am
by Corrian
So my cities seem to kinda go to shit at about 20,000 to 30,000 people. I got two cities at this point and the traffic gets horrible, which causes problems with things like firefighters trying to get to burning buildings, garbage to places, hearses, ect, and things start to go to hell. Though this time I at least got to 20,000 people BEFORE the traffic really got horrible, instead of me just expanding like in the 30,000 one and the traffic just getting worse and worse. And I really mean worse. The traffic is horrific in that one now. It backs up across the entire bridge...

One day I will learn to make a stable city...one day...

PostPosted: Tue Jan 12, 2016 8:07 am
by The Huskar Social Union
Corrian wrote:So my cities seem to kinda go to shit at about 20,000 to 30,000 people. I got two cities at this point and the traffic gets horrible, which causes problems with things like firefighters trying to get to burning buildings, garbage to places, hearses, ect, and things start to go to hell. Though this time I at least got to 20,000 people BEFORE the traffic really got horrible, instead of me just expanding like in the 30,000 one and the traffic just getting worse and worse. And I really mean worse. The traffic is horrific in that one now. It backs up across the entire bridge...

One day I will learn to make a stable city...one day...

Build more bridges and highways.

Build ALL the bridges and highways.

PostPosted: Tue Jan 12, 2016 8:37 am
by Corrian
The Huskar Social Union wrote:Build more bridges and highways.

Build ALL the bridges and highways.

I planned ahead this time and made a highway from the get go and still F'd up :P Too much traffic relies on one intersection

PostPosted: Tue Jan 12, 2016 8:47 am
by The Huskar Social Union
Corrian wrote:
The Huskar Social Union wrote:Build more bridges and highways.

Build ALL the bridges and highways.

I planned ahead this time and made a highway from the get go and still F'd up :P Too much traffic relies on one intersection

Build MORE intersections.

PostPosted: Tue Jan 12, 2016 9:00 am
by Abserdia
I'm doing really good at FTL right now. Late sectors, large crew, good weapons...

I'm going to lose.

PostPosted: Tue Jan 12, 2016 9:43 am
by Abserdia
Abserdia wrote:I'm doing really good at FTL right now. Late sectors, large crew, good weapons...

I'm going to lose.

I lost after a long and hard fought battle with the flagship. Brought it down to 3 hull, but my boarding drone refused to do anything. He got down one weapon system...
but I couldn't get him anywhere else.

I ran out of missiles, then pretty much died slowly.

PostPosted: Tue Jan 12, 2016 9:43 am
by Czechanada
Abserdia wrote:I'm doing really good at FTL right now. Late sectors, large crew, good weapons...

I'm going to lose.


All you need is a teleporter.

PostPosted: Tue Jan 12, 2016 9:59 am
by Abserdia
So I assume I did pretty good on Easy in FTL...

PostPosted: Tue Jan 12, 2016 10:05 am
by Anywhere Else But Here
Abserdia wrote:
Abserdia wrote:I'm doing really good at FTL right now. Late sectors, large crew, good weapons...

I'm going to lose.

I lost after a long and hard fought battle with the flagship. Brought it down to 3 hull, but my boarding drone refused to do anything. He got down one weapon system...
but I couldn't get him anywhere else.

I ran out of missiles, then pretty much died slowly.


You know the flagship has three stages, right?

PostPosted: Tue Jan 12, 2016 10:11 am
by Abserdia
Anywhere Else But Here wrote:
Abserdia wrote:I lost after a long and hard fought battle with the flagship. Brought it down to 3 hull, but my boarding drone refused to do anything. He got down one weapon system...
but I couldn't get him anywhere else.

I ran out of missiles, then pretty much died slowly.


You know the flagship has three stages, right?

Image

PostPosted: Tue Jan 12, 2016 10:12 am
by The Huskar Social Union
Abserdia wrote:
Anywhere Else But Here wrote:
You know the flagship has three stages, right?

Image

Yes, prepare yourself for the pain Abserdia.

Prepare.

PostPosted: Tue Jan 12, 2016 10:13 am
by Wisconsin9
Abserdia wrote:
Abserdia wrote:I'm doing really good at FTL right now. Late sectors, large crew, good weapons...

I'm going to lose.

I lost after a long and hard fought battle with the flagship. Brought it down to 3 hull, but my boarding drone refused to do anything. He got down one weapon system...
but I couldn't get him anywhere else.

I ran out of missiles, then pretty much died slowly.

Teleporters and a couple of Mantises will take you far.

PostPosted: Tue Jan 12, 2016 10:13 am
by Wisconsin9
stupid slow internet