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Do you have Fallout 4 yet?

yes, and its the best game i've ever played ever
351
35%
yes and i hate it. refund when?
93
9%
maybe idk
102
10%
no but im buying it by the end of the year
121
12%
no and ill never play a fallout game in my entire life
50
5%
this pull fucking sucks who let you be op
292
29%
 
Total votes : 1009

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Shadowwell
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Postby Shadowwell » Thu Jul 27, 2017 5:08 pm

On the article i linked to it links to some Imgur albums of the specific areas and such that are finished.

Also, to anyone familiar with Tale of Two, Wastelands, which connects fallout 3 and New Vegas, this modder has brought hope for a Tale of Three Wastelands, Huzzah, Huzzah.
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Licana
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Postby Licana » Thu Jul 27, 2017 5:08 pm

Shadowwell wrote:So, has anyone heard about this?

Apparently a modder has been remaking Fallout New Vegas in the Fallout 4 Engine.


if someone can import the quests and weapons over this might actually make Fallout 4 worth playing.
Last edited by Licana on Thu Jul 27, 2017 5:09 pm, edited 1 time in total.
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Shadowwell
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Postby Shadowwell » Thu Jul 27, 2017 5:10 pm

Licana wrote:
Shadowwell wrote:So, has anyone heard about this?

Apparently a modder has been remaking Fallout New Vegas in the Fallout 4 Engine.


if someone can import the quests and weapons over this might actually make Fallout 4 worth playing.

The guys is going the world, but the rest of his team is working on the quests, not sure about weapons.
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The Derpy Democratic Republic Of Herp
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Postby The Derpy Democratic Republic Of Herp » Fri Jul 28, 2017 7:15 am

Licana wrote:
Shadowwell wrote:So, has anyone heard about this?

Apparently a modder has been remaking Fallout New Vegas in the Fallout 4 Engine.


if someone can import the quests and weapons over this might actually make Fallout 4 worth playing.

But I like F4....

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Transoxthraxia
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Postby Transoxthraxia » Fri Jul 28, 2017 10:03 am

The Derpy Democratic Republic Of Herp wrote:
Licana wrote:
if someone can import the quests and weapons over this might actually make Fallout 4 worth playing.

But I like F4....

Sorry to hear that.

In related news, I finished Nuka-World and Far Harbour. Nuka-World was trash, Far Harbour was more surprisingly decent than I was expecting, but it was no Lonesome Road, that's for sure.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
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Prusslandia
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Postby Prusslandia » Fri Jul 28, 2017 10:21 am

Who do you think would win in a drawn out conflict, the West Coast Enclave, or the Institute?
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Gloriana Americana
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Postby Gloriana Americana » Fri Jul 28, 2017 10:23 am

Prusslandia wrote:Who do you think would win in a drawn out conflict, the West Coast Enclave, or the Institute?


Is this the West Coast Enclave before or after Navarro?
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Prusslandia
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Postby Prusslandia » Fri Jul 28, 2017 10:24 am

Gloriana Americana wrote:
Prusslandia wrote:Who do you think would win in a drawn out conflict, the West Coast Enclave, or the Institute?


Is this the West Coast Enclave before or after Navarro?

Before. Institute has won the Commonwealth as well.
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Gloriana Americana
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Postby Gloriana Americana » Fri Jul 28, 2017 10:32 am

Prusslandia wrote:
Gloriana Americana wrote:
Is this the West Coast Enclave before or after Navarro?

Before. Institute has won the Commonwealth as well.


Ah, well in that case Enclave. Definitely.

I don't know much about the Institute, but I know they have little to no military capability. Even if they did takeover the whole Commonwealth (which seems a little far-fetched) they couldn't stand a chance against the remnants of the U.S. govt, West Coast or East Coast, as they have the ability to mobilize a truly frightening military force fully equipped with the most advanced power armors and energy weapons there are.

Now, if this were after Navarro or Project Purity respectively that would be a different story. The Enclave wouldn't have much of anything left after that, probably even less than the Institute and certainly not enough to be a significant threat to them. Just a mild nuisance, really.
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Prusslandia
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Postby Prusslandia » Fri Jul 28, 2017 10:34 am

Gloriana Americana wrote:
Prusslandia wrote:Before. Institute has won the Commonwealth as well.


Ah, well in that case Enclave. Definitely.

I don't know much about the Institute, but I know they have little to no military capability. Even if they did takeover the whole Commonwealth (which seems a little far-fetched) they couldn't stand a chance against the remnants of the U.S. govt, West Coast or East Coast, as they have the ability to mobilize a truly frightening military force fully equipped with the most advanced power armors and energy weapons there are.

Now, if this were after Navarro or Project Purity respectively that would be a different story. The Enclave wouldn't have much of anything left after that, probably even less than the Institute and certainly not enough to be a significant threat to them. Just a mild nuisance, really.

The largest advantage I see the Institute having is teleportation. Having a well defended base isn't so great when a makeshift nuclear warhead pops into existence and wipes it off of the map.
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Sevvania
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Postby Sevvania » Fri Jul 28, 2017 10:42 am

Transoxthraxia wrote:Nuka-World was trash

The general idea was kinda interesting, execution was poor. Gage is probably my favorite character in the game though.

You also finally get a proper assault rifle, which is cool.
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Gloriana Americana
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Postby Gloriana Americana » Fri Jul 28, 2017 10:43 am

Prusslandia wrote:
Gloriana Americana wrote:
Ah, well in that case Enclave. Definitely.

I don't know much about the Institute, but I know they have little to no military capability. Even if they did takeover the whole Commonwealth (which seems a little far-fetched) they couldn't stand a chance against the remnants of the U.S. govt, West Coast or East Coast, as they have the ability to mobilize a truly frightening military force fully equipped with the most advanced power armors and energy weapons there are.

Now, if this were after Navarro or Project Purity respectively that would be a different story. The Enclave wouldn't have much of anything left after that, probably even less than the Institute and certainly not enough to be a significant threat to them. Just a mild nuisance, really.

The largest advantage I see the Institute having is teleportation. Having a well defended base isn't so great when a makeshift nuclear warhead pops into existence and wipes it off of the map.


Pretty sure the Enclave has actual nuclear warheads, in which teleportation would serve no purpose against.
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Gloriana Americana represents an alternate history of United States of America (and should be referred to as the US, USA, United States, America, or United States of America instead of the NS nation's name), so please keep that in mind when dealing with my nation ICly, canonically or not.
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Prusslandia
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Postby Prusslandia » Fri Jul 28, 2017 10:48 am

Gloriana Americana wrote:
Prusslandia wrote:The largest advantage I see the Institute having is teleportation. Having a well defended base isn't so great when a makeshift nuclear warhead pops into existence and wipes it off of the map.


Pretty sure the Enclave has actual nuclear warheads, in which teleportation would serve no purpose against.

Eh. I don't think the Enclave is used to facing an enemy with the same level of mobility as them.

Also, I think the West Coast Enclave would make great use of synths.
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Gloriana Americana
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Postby Gloriana Americana » Fri Jul 28, 2017 10:51 am

Prusslandia wrote:
Gloriana Americana wrote:
Pretty sure the Enclave has actual nuclear warheads, in which teleportation would serve no purpose against.

Eh. I don't think the Enclave is used to facing an enemy with the same level of mobility as them.

Also, I think the West Coast Enclave would make great use of synths.


Probably, but they have vertibirds and I'm pretty sure the Institute doesn't. They also have a massive army.
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Salus Maior
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Postby Salus Maior » Fri Jul 28, 2017 11:08 am

Prusslandia wrote:
Gloriana Americana wrote:
Pretty sure the Enclave has actual nuclear warheads, in which teleportation would serve no purpose against.

Eh. I don't think the Enclave is used to facing an enemy with the same level of mobility as them.

Also, I think the West Coast Enclave would make great use of synths.


Aren't they about as "human purity" obsessed as the BoS is?
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The Islands of Versilia
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Postby The Islands of Versilia » Fri Jul 28, 2017 11:17 am

If the Institute were less arsehole-ish, I would've supported them a lot more.
Especially if you could grant Synths personhood after the main quests and siding with them.
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Salus Maior
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Postby Salus Maior » Fri Jul 28, 2017 11:58 am

The Islands of Versilia wrote:If the Institute were less arsehole-ish, I would've supported them a lot more.
Especially if you could grant Synths personhood after the main quests and siding with them.


And take away the Institute's tools? Nah bro, they're just machines like toasters.
Traditionalist Catholic, Constitutional Monarchist, Habsburg Nostalgic, Distributist, Disillusioned Millennial.

"In any case we clearly see....That some opportune remedy must be found quickly for the misery and wretchedness pressing so unjustly on the majority of the working class...it has come to pass that working men have been surrendered, isolated and helpless, to the hardheartedness of employers and the greed of unchecked competition." -Pope Leo XIII, Rerum Novarum

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The Islands of Versilia
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Postby The Islands of Versilia » Fri Jul 28, 2017 12:00 pm

Salus Maior wrote:
The Islands of Versilia wrote:If the Institute were less arsehole-ish, I would've supported them a lot more.
Especially if you could grant Synths personhood after the main quests and siding with them.


And take away the Institute's tools? Nah bro, they're just machines like toasters.

It's easier for people to fight for you when you give them freedoms.
And it hurts the likelihood of dissent.

Tbh, I wished the Institute focused more on genetic modification than robotics. I love genetic abominations more than robots.
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Gloriana Americana
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Ex-Nation

Postby Gloriana Americana » Fri Jul 28, 2017 12:01 pm

Salus Maior wrote:
Prusslandia wrote:Eh. I don't think the Enclave is used to facing an enemy with the same level of mobility as them.

Also, I think the West Coast Enclave would make great use of synths.


Aren't they about as "human purity" obsessed as the BoS is?


No, the BoS is human supremacist. The Enclave is human purist. There's a difference. The Enclave believes Wastelanders subhuman because they're slightly irradiated compared to Enclave personnel, which has been protected from radiation. The BoS, while not accepting Wastelanders under normal circumstances, does not view them as inferior. They just hate mutants, ghouls, and robots. The Enclave has nothing against robots as they have been shown to use them.
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Gloriana Americana represents an alternate history of United States of America (and should be referred to as the US, USA, United States, America, or United States of America instead of the NS nation's name), so please keep that in mind when dealing with my nation ICly, canonically or not.
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Salus Maior
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Postby Salus Maior » Fri Jul 28, 2017 12:02 pm

The Islands of Versilia wrote:
Salus Maior wrote:
And take away the Institute's tools? Nah bro, they're just machines like toasters.

It's easier for people to fight for you when you give them freedoms.
And it hurts the likelihood of dissent.

Tbh, I wished the Institute focused more on genetic modification than robotics. I love genetic abominations more than robots.


The thing is that the Institute doesn't even consider them to be people.

They believe that Synths wanting freedom is literally a bug, a malfunction.
Traditionalist Catholic, Constitutional Monarchist, Habsburg Nostalgic, Distributist, Disillusioned Millennial.

"In any case we clearly see....That some opportune remedy must be found quickly for the misery and wretchedness pressing so unjustly on the majority of the working class...it has come to pass that working men have been surrendered, isolated and helpless, to the hardheartedness of employers and the greed of unchecked competition." -Pope Leo XIII, Rerum Novarum

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Great Savaya
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Founded: Jul 25, 2017
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Postby Great Savaya » Fri Jul 28, 2017 12:03 pm

I can't stand a second of Fallout 4's glitches. I can't touch WATER without crashing.
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Great Savaya
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Founded: Jul 25, 2017
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Postby Great Savaya » Fri Jul 28, 2017 12:04 pm

Salus Maior wrote:
The Islands of Versilia wrote:It's easier for people to fight for you when you give them freedoms.
And it hurts the likelihood of dissent.

Tbh, I wished the Institute focused more on genetic modification than robotics. I love genetic abominations more than robots.


The thing is that the Institute doesn't even consider them to be people.

They believe that Synths wanting freedom is literally a bug, a malfunction.

Well, Synths aren't biologically human.
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The Islands of Versilia
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Founded: Feb 21, 2016
Ex-Nation

Postby The Islands of Versilia » Fri Jul 28, 2017 12:05 pm

Salus Maior wrote:
The Islands of Versilia wrote:It's easier for people to fight for you when you give them freedoms.
And it hurts the likelihood of dissent.

Tbh, I wished the Institute focused more on genetic modification than robotics. I love genetic abominations more than robots.


The thing is that the Institute doesn't even consider them to be people.

They believe that Synths wanting freedom is literally a bug, a malfunction.

Ya know that guy in the Institute who thinks the whole thing should have more attention and research to it?
I like him.
STÓRRIKIT VÆRSLAND
FactbooksThemesThe User

Palaeolithic and Bronze Age-inspired FanT-MT civilization of humans and vampiresque hominins living peacefully together in a habitable Greenland presided over by a semi-elective phylarchic monarchy with an A S C E N D E D vampiric hominin from Georgia as queen.
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Salus Maior
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Founded: Jun 16, 2014
Ex-Nation

Postby Salus Maior » Fri Jul 28, 2017 12:05 pm

Great Savaya wrote:
Salus Maior wrote:
The thing is that the Institute doesn't even consider them to be people.

They believe that Synths wanting freedom is literally a bug, a malfunction.

Well, Synths aren't biologically human.


They're made from human DNA. Shaun's DNA.

They're not human, but they are people.
Traditionalist Catholic, Constitutional Monarchist, Habsburg Nostalgic, Distributist, Disillusioned Millennial.

"In any case we clearly see....That some opportune remedy must be found quickly for the misery and wretchedness pressing so unjustly on the majority of the working class...it has come to pass that working men have been surrendered, isolated and helpless, to the hardheartedness of employers and the greed of unchecked competition." -Pope Leo XIII, Rerum Novarum

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Salus Maior
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Founded: Jun 16, 2014
Ex-Nation

Postby Salus Maior » Fri Jul 28, 2017 12:07 pm

The Islands of Versilia wrote:
Salus Maior wrote:
The thing is that the Institute doesn't even consider them to be people.

They believe that Synths wanting freedom is literally a bug, a malfunction.

Ya know that guy in the Institute who thinks the whole thing should have more attention and research to it?
I like him.


Well, I like Scribe Haylen from the BoS who's not as extreme towards Synths. But one person isn't going to make a difference in any given faction, particularly if the others just brush them off like that Institute guy you're talking about.
Traditionalist Catholic, Constitutional Monarchist, Habsburg Nostalgic, Distributist, Disillusioned Millennial.

"In any case we clearly see....That some opportune remedy must be found quickly for the misery and wretchedness pressing so unjustly on the majority of the working class...it has come to pass that working men have been surrendered, isolated and helpless, to the hardheartedness of employers and the greed of unchecked competition." -Pope Leo XIII, Rerum Novarum

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