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by Prusslandia » Tue Jul 18, 2017 10:36 pm
by Salus Maior » Tue Jul 18, 2017 10:37 pm
Prusslandia wrote:Personally, I prefer to use the Minutemen alongside the Institute.
My personal headcanon is that the SS turns the Minutemen into a form of standing army/above ground enforcement. Minutemen settlements are utopian enclaves in a war-ravaged Commonwealth. The Minutemen conduct full scale on those who attempt to disrupt these small bastions of order, using technology barely seen by the average Wastelander with brutal efficiency.
Imagine squads of Minutemen, armored with state-of-the-art combat armor and heavy duty laser weaponry, teleporting into the middle of a raider encampment.
by Washington Resistance Army » Tue Jul 18, 2017 10:39 pm
by Salus Maior » Tue Jul 18, 2017 10:39 pm
Washington Resistance Army wrote:Daily reminder that the Legion is the best faction.
by Sevvania » Tue Jul 18, 2017 10:42 pm
Salus Maior wrote:Prusslandia wrote:Personally, I prefer to use the Minutemen alongside the Institute.
My personal headcanon is that the SS turns the Minutemen into a form of standing army/above ground enforcement. Minutemen settlements are utopian enclaves in a war-ravaged Commonwealth. The Minutemen conduct full scale on those who attempt to disrupt these small bastions of order, using technology barely seen by the average Wastelander with brutal efficiency.
Imagine squads of Minutemen, armored with state-of-the-art combat armor and heavy duty laser weaponry, teleporting into the middle of a raider encampment.
The awkward part being that Institute weapons are weaker than even pre-war tech...And buffed up laser muskets. xP
by Prusslandia » Tue Jul 18, 2017 10:44 pm
Salus Maior wrote:Prusslandia wrote:Personally, I prefer to use the Minutemen alongside the Institute.
My personal headcanon is that the SS turns the Minutemen into a form of standing army/above ground enforcement. Minutemen settlements are utopian enclaves in a war-ravaged Commonwealth. The Minutemen conduct full scale on those who attempt to disrupt these small bastions of order, using technology barely seen by the average Wastelander with brutal efficiency.
Imagine squads of Minutemen, armored with state-of-the-art combat armor and heavy duty laser weaponry, teleporting into the middle of a raider encampment.
The awkward part being that Institute weapons are weaker than even pre-war tech...And buffed up laser muskets. xP
by The Snazzylands » Tue Jul 18, 2017 11:41 pm
Prusslandia wrote:Personally, I prefer to use the Minutemen alongside the Institute.
Prusslandia wrote:My personal headcanon is that the SS turns the Minutemen into a form of standing army/above ground enforcement. Minutemen settlements are utopian enclaves in a war-ravaged Commonwealth. The Minutemen conduct full scale on those who attempt to disrupt these small bastions of order, using technology barely seen by the average Wastelander with brutal efficiency.
Imagine squads of Minutemen, armored with state-of-the-art combat armor and heavy duty laser weaponry, teleporting into the middle of a raider encampment.
by The Flutterlands » Wed Jul 19, 2017 3:47 am
by Cedoria » Wed Jul 19, 2017 4:21 am
by The Flutterlands » Wed Jul 19, 2017 5:29 am
by Cedoria » Wed Jul 19, 2017 6:35 am
by Gloriana Americana » Wed Jul 19, 2017 6:42 am
Prusslandia wrote:Gloriana Americana wrote:
Cass is definitely my favorite.
Lily is probably my least favorite, just don't like her character. Rex is probably next because he's kinda lacking, though he is a dog so it's kinda excusable (but at the same time he's part robot, so it's not). ED-E would be lower than Rex because he's literally just a beeping floating ball that shoots stuff and is basically good for nothing but hauling junk and his work and reloading bench features. Lonesome Road, however, makes him 50x more enjoyable to have. I just wish he had been like that in the base game. It feels like we got cheated there, but the clone in the Divide gives ED-E enough redeeming points to surpass Rex. Then comes Veronica, who I find incredibly annoying. Her personality, her opinions, her everything. I just find it too irritating and I feel she's overrated. Only reason she's higher than ED-E is because I like her quest and her connection to Elijah. Boone comes in for third best, as I like his character but I hate the whole "silent, brooding" type. It feels too emo, but other than that he's pretty great. Arcade I place in second because his quest is the most worthwhile of them all, and he's a pretty likable guy. Cass is best because she's funny and fun, and so is her quest. Only thing I hate about her character is how you have to go all the way to Crimson Caravan, do a delivery job for them, and then have to talk her into giving up her caravan that CC destroyed with the Van Graffs just to recruit her.
Revenge did feel good though.
You forgot Raul.
Personally, I find Boone to be a rather boring character. 1st spot for me is tied between Cass and Raul, and then Rex for 2nd, followed by Arcade in 3rd, Lily in 4th, and Boone and EDE tied for last place.
Washington Resistance Army wrote:Daily reminder that the Legion is the best faction.
The Snazzylands wrote:Gloriana Americana wrote:
Is it wrong that I laugh whenever Cass opens her mouth? Honestly, she always has funny shit to say, intentional or not.
My most memorable moment with her was during the Battle of Hoover Damn. After we slaughtered wave after wave of Legion soldiers, even the elite Pretorians, and finally defeated Lanius himself, I turn to Cass to see if she has any unique dialog for this situation. The first thing she does is stare at me with this disgusted look on her face and say "Are you fucking high?"
by Gloriana Americana » Wed Jul 19, 2017 6:47 am
Cedoria wrote:Haven't played 4 yet, heard mixed things about it from fellow gamers too be honest, but will hopefully get it later this year...
NV is still my favourite despite bugs, it's morally ambiguous and most choices actually do matter.
I find Independent the best ending, especially if you do all the side-quests right. Screw them up, and Independent Vegas won't last a month, but if they're done right it could be the very best possible ending in my book. That's WHY it's the best ending, totally dependant upon players to an even greater degree than other factions.
Plus nobody else seems to actually care about the Mojave beyond using it too fuel their own Empire's and rob it blind... A good and reasonably intelligent Courier would prefer to preserve Vegas and utilise it's wealth to build an independent Mojave nation I think. If played well, that could easily occur after the Independent ending.
by Cedoria » Wed Jul 19, 2017 6:57 am
Gloriana Americana wrote:Cedoria wrote:Haven't played 4 yet, heard mixed things about it from fellow gamers too be honest, but will hopefully get it later this year...
NV is still my favourite despite bugs, it's morally ambiguous and most choices actually do matter.
I find Independent the best ending, especially if you do all the side-quests right. Screw them up, and Independent Vegas won't last a month, but if they're done right it could be the very best possible ending in my book. That's WHY it's the best ending, totally dependant upon players to an even greater degree than other factions.
Plus nobody else seems to actually care about the Mojave beyond using it too fuel their own Empire's and rob it blind... A good and reasonably intelligent Courier would prefer to preserve Vegas and utilise it's wealth to build an independent Mojave nation I think. If played well, that could easily occur after the Independent ending.
According to Steam achievements, ending popularity goes: Independent, NCR, House, and Legion in that order. Funnily enough, I feel the exact same way.
by Gloriana Americana » Wed Jul 19, 2017 7:26 am
by CITY18 » Wed Jul 19, 2017 2:28 pm
by Salus Maior » Wed Jul 19, 2017 6:44 pm
by Gloriana Americana » Wed Jul 19, 2017 7:36 pm
by Shadowwell » Wed Jul 19, 2017 7:44 pm
by Salus Maior » Wed Jul 19, 2017 7:56 pm
by Gloriana Americana » Wed Jul 19, 2017 8:13 pm
by Salus Maior » Wed Jul 19, 2017 8:25 pm
Gloriana Americana wrote:Shadowwell wrote:There are people who have made workig Rippers and that one weapon taht requires a motorcyle gas tank and mower blades, cant remember the name.
Shishkebab?Salus Maior wrote:
Well, to be fair, a ripper is just a chainsaw.
Yeah, but it's a chainsaw you hold with one hand, as opposed to two.
by Yes Im Biop » Wed Jul 19, 2017 10:21 pm
[violet] wrote:Urggg... trawling through ads looking for roman orgies...
Idaho Conservatives wrote:FST creates a half-assed thread, goes on his same old feminist rant, and it turns into a thirty page dogpile in under twenty four hours. Just another day on NSG.
Immoren wrote:Saphirasia and his ICBCPs (inter continental ballistic cattle prod)
by Salus Maior » Wed Jul 19, 2017 10:23 pm
by Yes Im Biop » Wed Jul 19, 2017 10:33 pm
[violet] wrote:Urggg... trawling through ads looking for roman orgies...
Idaho Conservatives wrote:FST creates a half-assed thread, goes on his same old feminist rant, and it turns into a thirty page dogpile in under twenty four hours. Just another day on NSG.
Immoren wrote:Saphirasia and his ICBCPs (inter continental ballistic cattle prod)
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