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The Fallout Thread

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Do you have Fallout 4 yet?

yes, and its the best game i've ever played ever
350
35%
yes and i hate it. refund when?
94
9%
maybe idk
103
10%
no but im buying it by the end of the year
120
12%
no and ill never play a fallout game in my entire life
50
5%
this pull fucking sucks who let you be op
292
29%
 
Total votes : 1009

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The Wolven League
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Posts: 5390
Founded: Sep 23, 2014
Ex-Nation

Postby The Wolven League » Fri Mar 11, 2016 8:25 pm

Barboneia wrote:
The Wolven League wrote:Odd, seems like companions have "on the verge of the death" and death quotes. Watched a YT video showing them all.

Must be that companions could originally die, and it was changed.

In 4? Some companions can be killed once dismissed, albeit only by the player. I'm sure that when they update survival mode or whatever, they'll change that.

Yeah, but several of the quotes definitely don't imply "my former friend just killed me":

"Blue... take care of Nat..."

"Sir, I'm... I'm dying!"

"Ad... victorium, brother."

Among others. I think the quotes were recorded before Bethesda decided to make companions essential, besides the "kill them after they leave you" thing.
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The Wolven League
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Founded: Sep 23, 2014
Ex-Nation

Postby The Wolven League » Sat Mar 12, 2016 11:43 am

Think I might join the Railroad. Was originally going to join the Institute, but I'm just too soft.
For anyone wondering, I joined this website during my edgy teenage years. I made a lot of dumb, awkward posts, flip-flopped between various extreme ideologies, and just generally embarrassed myself. I denounce a sizable amount of my past posts. I am no longer active on NationStates and this nation/account is no longer used.

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Transoxthraxia
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Founded: Jan 19, 2013
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Postby Transoxthraxia » Sat Mar 12, 2016 11:44 am

The Wolven League wrote:Think I might join the Railroad. Was originally going to join the Institute, but I'm just too soft.

Didn't know we had a traitor in our midst
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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The Wolven League
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Founded: Sep 23, 2014
Ex-Nation

Postby The Wolven League » Sat Mar 12, 2016 11:57 am

Transoxthraxia wrote:
The Wolven League wrote:Think I might join the Railroad. Was originally going to join the Institute, but I'm just too soft.

Didn't know we had a traitor in our midst

?
For anyone wondering, I joined this website during my edgy teenage years. I made a lot of dumb, awkward posts, flip-flopped between various extreme ideologies, and just generally embarrassed myself. I denounce a sizable amount of my past posts. I am no longer active on NationStates and this nation/account is no longer used.

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Transoxthraxia
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Founded: Jan 19, 2013
Ex-Nation

Postby Transoxthraxia » Sat Mar 12, 2016 12:03 pm

The Wolven League wrote:
Transoxthraxia wrote:Didn't know we had a traitor in our midst

?

I am of the opinion, an opinion that is genetally shared by most of the thread, that the Railroad is by far the worst faction in the game unless you're insistent on white knighting it to death.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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The Wolven League
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Founded: Sep 23, 2014
Ex-Nation

Postby The Wolven League » Sat Mar 12, 2016 12:05 pm

Transoxthraxia wrote:
The Wolven League wrote:?

I am of the opinion, an opinion that is genetally shared by most of the thread, that the Railroad is by far the worst faction in the game unless you're insistent on white knighting it to death.

Why is that?
For anyone wondering, I joined this website during my edgy teenage years. I made a lot of dumb, awkward posts, flip-flopped between various extreme ideologies, and just generally embarrassed myself. I denounce a sizable amount of my past posts. I am no longer active on NationStates and this nation/account is no longer used.

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Transoxthraxia
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Founded: Jan 19, 2013
Ex-Nation

Postby Transoxthraxia » Sat Mar 12, 2016 12:27 pm

The Wolven League wrote:
Transoxthraxia wrote:I am of the opinion, an opinion that is genetally shared by most of the thread, that the Railroad is by far the worst faction in the game unless you're insistent on white knighting it to death.

Why is that?

Because their goal in the long term is very vague and unachievable, the characters aren't redeeming or enjoyable, and the fact that the Railroad might be (un)intentional puppets of the Institute.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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Wisconsin9
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Ex-Nation

Postby Wisconsin9 » Sat Mar 12, 2016 12:28 pm

Transoxthraxia wrote:
The Wolven League wrote:?

I am of the opinion, an opinion that is genetally shared by most of the thread, that the Railroad is by far the worst faction in the game unless you're insistent on white knighting it to death.

The Minutemen are boring, the Brotherhood are just well-organized, genocidal scavvers, and the Institute is staffed entirely by douchebags even if you ignore them creating a possibly sapient slave species.
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Sevvania
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Inoffensive Centrist Democracy

Postby Sevvania » Sat Mar 12, 2016 1:02 pm

The Institute may mean well, with their ultimate goal of restoring humanity to its former glory, but their methods leave much to be desired. They seem to spend more time thinking about "Could we do this?" than they do thinking about "Should we do this?" They're cold and calculating. It doesn't matter who has to disappear, or who has to undergo experimentation without consent, they're going to do it "for the greater good". Or to satisfy their own curiosity. Either/or.

What's the point of saving the human race if we lose our humanity in the process?

The Railroad is the opposite, and doesn't have any grander scheme than helping the ones that nobody else will. They're not trying to save the world or restore humanity, they're simply trying to show compassion. They're preserving humanity, but in the moral sense rather than just the race itself.
Last edited by Sevvania on Sat Mar 12, 2016 1:27 pm, edited 3 times in total.
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Benomia 3
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Posts: 3083
Founded: Jan 25, 2014
Ex-Nation

Postby Benomia 3 » Sat Mar 12, 2016 2:24 pm

The Wolven League wrote:
Transoxthraxia wrote:I am of the opinion, an opinion that is genetally shared by most of the thread, that the Railroad is by far the worst faction in the game unless you're insistent on white knighting it to death.

Why is that?


The Railroad is LITERALLY an Institute limited hangout operation designed to keep all the Synthpathizers in one organization that the Institute can control and ensure doesn't become too effective.

By supporting them, you're L I T E R A L L Y supporting the Institute.
All power to the brave.
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Transoxthraxia
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Founded: Jan 19, 2013
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Postby Transoxthraxia » Sat Mar 12, 2016 2:28 pm

Benomia 3 wrote:
The Wolven League wrote:Why is that?


The Railroad is LITERALLY an Institute limited hangout operation designed to keep all the Synthpathizers in one organization that the Institute can control and ensure doesn't become too effective.

By supporting them, you're L I T E R A L L Y supporting the Institute.

Not to mention acclimatizing general populace to the presence of Synths in their ranks while simultaneously reclaiming a select few in order to keep up the concept of the Institute as a mysterious entity.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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Benomia 3
Minister
 
Posts: 3083
Founded: Jan 25, 2014
Ex-Nation

Postby Benomia 3 » Sat Mar 12, 2016 2:29 pm

Sevvania wrote:The Institute may mean well, with their ultimate goal of restoring humanity to its former glory, but their methods leave much to be desired. They seem to spend more time thinking about "Could we do this?" than they do thinking about "Should we do this?" They're cold and calculating. It doesn't matter who has to disappear, or who has to undergo experimentation without consent, they're going to do it "for the greater good". Or to satisfy their own curiosity. Either/or.

What's the point of saving the human race if we lose our humanity in the process?

The Railroad is the opposite, and doesn't have any grander scheme than helping the ones that nobody else will. They're not trying to save the world or restore humanity, they're simply trying to show compassion. They're preserving humanity, but in the moral sense rather than just the race itself.


I'm not sure if I agree that the Institute's endgame is Human restoration/preservation. They've already accomplished that. They're trying to make up for lost time. They trying to, in a world filled with ruin, actually make scientific progress as humanity should have been doing for centuries, had not their forefathers destroyed all chance of that happening.

They're the ones who are planting their feet in the ground and saying "Okay, this is what we as a race need to do in order to make real progress, and if nobody else here is going to do it when we as a group need to take it into our own hands."

They're the only ones in the entire damn wasteland that actually have their eyes turned skywards instead of wasting time staring at their empty dinner plates.
All power to the brave.
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Transoxthraxia
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Ex-Nation

Postby Transoxthraxia » Sat Mar 12, 2016 2:35 pm

Wisconsin9 wrote:
Transoxthraxia wrote:I am of the opinion, an opinion that is genetally shared by most of the thread, that the Railroad is by far the worst faction in the game unless you're insistent on white knighting it to death.

The Minutemen are boring, the Brotherhood are just well-organized, genocidal scavvers, and the Institute is staffed entirely by douchebags even if you ignore them creating a possibly sapient slave species.

The first two are correct. The third, however:
>sapient
>species
>implying biologism

I am also of the camp that believes that Synths are not people, should not be considered people, and therefore not treated like people. They are inorganic machines made after man's image, not man itself, and while they can think for themselves, that doesn't qualify them as people, either.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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Benomia 3
Minister
 
Posts: 3083
Founded: Jan 25, 2014
Ex-Nation

Postby Benomia 3 » Sat Mar 12, 2016 2:39 pm

Transoxthraxia wrote:
Wisconsin9 wrote:The Minutemen are boring, the Brotherhood are just well-organized, genocidal scavvers, and the Institute is staffed entirely by douchebags even if you ignore them creating a possibly sapient slave species.

The first two are correct. The third, however:
>sapient
>species
>implying biologism

I am also of the camp that believes that Synths are not people, should not be considered people, and therefore not treated like people. They are inorganic machines made after man's image, not man itself, and while they can think for themselves, that doesn't qualify them as people, either.


Image

Humans are physically and intellectually inferior to synths. Their role is to perform hard labor and ensure the maintenance of Synthkind.
All power to the brave.
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The Empire of Pretantia
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Postby The Empire of Pretantia » Sat Mar 12, 2016 2:50 pm

Benomia 3 wrote:
The Wolven League wrote:Why is that?


The Railroad is LITERALLY an Institute limited hangout operation designed to keep all the Synthpathizers in one organization that the Institute can control and ensure doesn't become too effective.

By supporting them, you're L I T E R A L L Y supporting the Institute.

Their true colors as Institute supporters were shown to all when they blew up The Institute.
ywn be as good as this video
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The Wolven League
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Founded: Sep 23, 2014
Ex-Nation

Postby The Wolven League » Sat Mar 12, 2016 3:15 pm

Transoxthraxia wrote:
Wisconsin9 wrote:The Minutemen are boring, the Brotherhood are just well-organized, genocidal scavvers, and the Institute is staffed entirely by douchebags even if you ignore them creating a possibly sapient slave species.

The first two are correct. The third, however:
>sapient
>species
>implying biologism

I am also of the camp that believes that Synths are not people, should not be considered people, and therefore not treated like people. They are inorganic machines made after man's image, not man itself, and while they can think for themselves, that doesn't qualify them as people, either.

Gen 1 and 2 synths are most definitely not people. But Gen 3s, who are literally indistinguishable from a human physically and can think and feel?

Even if they aren't "human"- which they aren't- that doesn't really mean they can't be "people".
For anyone wondering, I joined this website during my edgy teenage years. I made a lot of dumb, awkward posts, flip-flopped between various extreme ideologies, and just generally embarrassed myself. I denounce a sizable amount of my past posts. I am no longer active on NationStates and this nation/account is no longer used.

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Wisconsin9
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Ex-Nation

Postby Wisconsin9 » Sat Mar 12, 2016 3:20 pm

Transoxthraxia wrote:
Wisconsin9 wrote:The Minutemen are boring, the Brotherhood are just well-organized, genocidal scavvers, and the Institute is staffed entirely by douchebags even if you ignore them creating a possibly sapient slave species.

The first two are correct. The third, however:
>sapient
>species
>implying biologism

I am also of the camp that believes that Synths are not people, should not be considered people, and therefore not treated like people. They are inorganic machines made after man's image, not man itself, and while they can think for themselves, that doesn't qualify them as people, either.

I put in "ignore" and "possibly" because I know that it's a contentious issue here. For me, it's another reason to despise them. For you it's not. And they should still be pretty unlikeable, since they abduct (and presumably kill; I certainly haven't seen any of the missing persons when I was down there) people to carry out their research and further their dominance over the people on the surface.
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Husseinarti
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Postby Husseinarti » Sat Mar 12, 2016 5:07 pm

The Wolven League wrote:
Transoxthraxia wrote:The first two are correct. The third, however:
>sapient
>species
>implying biologism

I am also of the camp that believes that Synths are not people, should not be considered people, and therefore not treated like people. They are inorganic machines made after man's image, not man itself, and while they can think for themselves, that doesn't qualify them as people, either.

Gen 1 and 2 synths are most definitely not people. But Gen 3s, who are literally indistinguishable from a human physically and can think and feel?

Even if they aren't "human"- which they aren't- that doesn't really mean they can't be "people".


They aren't people. They are robots created for a purpose.

They aren't living things. They are machines produced in a factory.

They aren't a sentient species. They are machines made to think that they can think on their own.

They don't have a 'freewill' only a program that fools them into thinking that they have freewill.
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The Wolven League
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Founded: Sep 23, 2014
Ex-Nation

Postby The Wolven League » Sat Mar 12, 2016 5:10 pm

Husseinarti wrote:
The Wolven League wrote:Gen 1 and 2 synths are most definitely not people. But Gen 3s, who are literally indistinguishable from a human physically and can think and feel?

Even if they aren't "human"- which they aren't- that doesn't really mean they can't be "people".


They aren't people. They are robots created for a purpose.

They aren't living things. They are machines produced in a factory.

They aren't a sentient species. They are machines made to think that they can think on their own.

They don't have a 'freewill' only a program that fools them into thinking that they have freewill.

About as close to a free will as a robot could get. If they were just completely stupid, mindless robots, they would never be able to run away unless they malfunctioned or something.
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Husseinarti
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Founded: Mar 20, 2015
Ex-Nation

Postby Husseinarti » Sat Mar 12, 2016 5:12 pm

The Wolven League wrote:
Husseinarti wrote:
They aren't people. They are robots created for a purpose.

They aren't living things. They are machines produced in a factory.

They aren't a sentient species. They are machines made to think that they can think on their own.

They don't have a 'freewill' only a program that fools them into thinking that they have freewill.

About as close to a free will as a robot could get. If they were just completely stupid, mindless robots, they would never be able to run away unless they malfunctioned or something.


Yes.

Their sentience is a malfunction of their programmed intelligence.

Also if these beings were in any way a free thinking being, then why can they be brought back in any a mere sentence?
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Cybraxia
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Democratic Socialists

Postby Cybraxia » Sat Mar 12, 2016 6:30 pm

Husseinarti wrote:
The Wolven League wrote:About as close to a free will as a robot could get. If they were just completely stupid, mindless robots, they would never be able to run away unless they malfunctioned or something.


Yes.

Their sentience is a malfunction of their programmed intelligence.

Also if these beings were in any way a free thinking being, then why can they be brought back in any a mere sentence?


So hypnotised and/or brainwashed individuals aren't free-thinking

got it

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The Wolven League
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Founded: Sep 23, 2014
Ex-Nation

Postby The Wolven League » Sat Mar 12, 2016 6:42 pm

Moving away from the synth debate, I joined the Railroad.

Also, I encountered my first non-scripted deathclaw. It had surprisingly low health- well, lower than what I expected- but it sure packed a punch if it got close to you.
Last edited by The Wolven League on Sat Mar 12, 2016 6:44 pm, edited 2 times in total.
For anyone wondering, I joined this website during my edgy teenage years. I made a lot of dumb, awkward posts, flip-flopped between various extreme ideologies, and just generally embarrassed myself. I denounce a sizable amount of my past posts. I am no longer active on NationStates and this nation/account is no longer used.

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Husseinarti
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Founded: Mar 20, 2015
Ex-Nation

Postby Husseinarti » Sat Mar 12, 2016 6:52 pm

Cybraxia wrote:
Husseinarti wrote:
Yes.

Their sentience is a malfunction of their programmed intelligence.

Also if these beings were in any way a free thinking being, then why can they be brought back in any a mere sentence?


So hypnotised and/or brainwashed individuals aren't free-thinking

got it


WOOOOOoooOOOw

blew up my point completely!!!!!!!!

Even though like, humans are birthed with freewill, and are only 'brainwashed' and 'hypnotized' by others.
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Licana
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Ex-Nation

Postby Licana » Sat Mar 12, 2016 7:00 pm

Cybraxia wrote:So hypnotised and/or brainwashed individuals aren't free-thinking

got it


Your condescending and sarcastic post is legitimately correct.

free-thinking: a person who forms opinions on the basis of reason, independent of authority or tradition.
>American education
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Vitaphone Racing wrote:Do lets. I really want to hear another explanation about dirty vaginas keeping women out of combat, despite the vagina being a self-cleaning organ.

So was the M-16.

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Shaggy Dog Story
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Postby Shaggy Dog Story » Sat Mar 12, 2016 8:08 pm

Having spent much time in Bar Harbor Maine (yes this is a real place) I am curious to see how faithful Far Harbor is.

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