Still bae tho
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by Arengin Union » Thu Jul 20, 2017 10:31 pm
by Alekseandrea » Fri Jul 21, 2017 4:38 am
Salus Maior wrote:Alekseandrea wrote:1.Well, the problem here is that human lifes that are USEFUL should be protected. Not all human lifes. Here useful means "useful to the group you are a member of". Why is this necessary? Because you've got raiders, super mutants, feral ghouls and human railroad supporters running around. They endanger human lifes while being themselves human. But they aren't useable if one wants to rebuild society. You can't taze them into unconsciousness and lock them all up. That's impractical. Thus you only protect the lifes of people useful to the goals of your group. You can't copy ideals from a peaceful society in a near-anarchy and expect them to work.
Look at the NCR in nv. People get shot when they steal anything. No matter how small. Yet they clearly have a working society.
They don't value humsn lifes highly.
2.The girl tried to sell the data before she had it.
Anyone would assume they had already found the data.
I doubt they're the first who tried the "We really don't have it. Honest."-excuse.
3.Not exactly. It's more what Preston does with it.
And he builds the whole organisation like the old minutemen.
The SS is just the figurehead who does the dirty work.
4.Yes. It would. If Maxon dies, he'll simply get replaced by the other elders or his chapter. The BoS are essentially raiders. If they want food on the table, they need to maintain the status quo. Perhaps they'll be less or more aggressive, but that's it really. They'll still steal tech, kill undesirables, extort farmers and spout propaganda.
5.That isn't something that could end the institute, it merely might affect the leadership.
6.But the minutemen are especially vulnerable.
Their unclear chain of command, vigilante style of volunteering, decentralised manpower and dependency on the goodwill of settlers for food and funds are glaring weaknesses.
7.I doubt it gets any worse than the current state. Look at a random farmer, if we trust the in-game mechanics, he can provide for himself and 5 others. The farmer to raider ratio alone is more than 1:5. It could easily be 1:10. I don't believe that the situation can be worse. The raiders would need to be half-starving to maintain the ratio. It clearly isn't a sustainable situation. There must have been a massive recruitment of raiders or a whole bunch of slaughtered farmers to achieve the current situation from a sustainable balance. Neither are really positive. So how exactly do you get a worse situation?
8.This is also true for the minutemen and the BoS.
9.Villages, not nation. There is no unifying idea, ideology or anything really.
That wont last long.
10.The institute tried working with the rabble before it failed.
By now, the populace won't even accept their help it if they got it.
I don't blame the institute for not trying the impossible.
11.I meant safe in terms of safe from ghouls, super mutants or raiders. Which in the wasteland is, very, very safe. Stealing a reactor might have ruined some people's quality of life, sure, but they're still save from the aforementioned threats.
12.The old and the new operate on the same principles. The building of new settlements and trade routes doesn't change that. The weaknesses are therefore still the same.
13.The common people in the commonwealth are raiders. It's really surprising how much of those buggers are around. I don't think they like the minutemen.
1. Force being used against people stealing or attacking each other is not the same as destroying entire towns based on the rumor that they have something you want. That's literally no different from being a raider, or the BoS, and that's not conducive to rebuilding civilization.
2. So why didn't the Institute try to buy it from her? Or attempt any kind of diplomatic action? It's not as if they don't have resources. It's because the Institute values nothing and no one on the surface, regardless of whether they're a raider or a farmer just trying to get by. They want to terrorize the surface so they don't get in the way of them playing god and unleashing whatever awful thing they want on the surface.
In fact, dialogue from the Courser companion OUTRIGHT STATES that the Institute wants the entirety of the surface dwellers to die out.
3. And again, that's wrong. Preston points you in the direction of settlements, but the Minutemen take orders from the SS.
If you decide to destroy all the factions, the Minutemen follow your leadership, if you choose to side with any one faction, including the Institute, the Minutemen follow your order.
It's the SS that builds settlements, establishes the trade routes, Preston does nothing with that. Outside of giving you fetch quests (which is gameplay), Preston really doesn't contribute anything to the structure of the Minutemen.
4. That depends entirely on who is picked to lead the BoS. The BoS has fractured before due to leadership, under Elder Lyons.
5. That depends entirely on how destructive the rebellion is, and how large it is.
6. I'm collecting taxes from settlement stores just fine. And again, those problems can be fixed because all the leaders of the Minutemen recognize that those were problems in the Old Minutemen.
7. Again, that's game limitation. And if you're going to ignore in-game dialogue stating the history of the Commonwealth prior to you waking up, that's your problem.
8. The SS is never in a position to lead the BoS anyway so I'm not sure why you're mentioning them. And the Minutemen have no issue with centralization or reforms to themselves, as Preston himself states they're in it for restoring civilization in the Commonwealth. And they'll follow the SS to that end.
9. Shady Sands was also a village at one point. And there is a unifying idea, the idea that people want improved standards of living, to be better protected from raiders and other dangerous factions, to rebuild civilization. People rally around the Minutemen and the aforementioned ideals they espouse, this is blatantly clear in the game itself as you play a Minutemen playthrough.
And note, it's possible in game to have nearly 50 settlers in each of your settlements given you max out charisma to the highest it can get. That's not much less than Diamond city. And you could probably get more settlers if the game didn't limit it by your charisma (and there are mods on the PC which do extend it). Sure, it's not even close to a modern city, but by Fallout standards that's substantial.
10. And by "it failed" you mean the Institute had everyone in the CPG murdered. Likely because, again, a unified surface, a civilized surface, is against their interests.
11. Again, only when it's in the BoS's interests. Sure, they go and purge caves and lairs, but when settlements are actually attacked they don't go out to help them. And it's very likely that Rivet city was completely destroyed by this act by the Brotherhood, after all, do you think that Rivet city just let them have it?
12. Yes, it does absolutely change that. You're saying that the Minutemen have no structure, but the Minutemen storyline is literally building structure and developing civilization. The settlement stores you build and trade routes you make, you, the General, get a cut of, and it can get very lucrative depending on how much you put into it. You're essentially collecting taxes.
The Minutemen become a structured organization as you play through their campaign and invest time into building structure. Sure, it's optional and it doesn't hold your hand, but it can be done.
"Whether it be better to be loved than feared or feared than loved? It may be answered that one should wish to be both, but, because it is difficult to unite them in one person, is much safer to be feared than loved, when, of the two, either must be dispensed with. ...
Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred; because he can endure very well being feared whilst he is not hated."
13. I imagine they don't. But you understand what I was meaning.
Anywhere Else But Here wrote:Temporarily ruined forever.
by Gloriana Americana » Fri Jul 21, 2017 6:56 am
Alekseandrea wrote:And for rivet city, well, I believe that most wastelanders would agree that fighting against a bunch of angry people in power armour is called suicide.
Fear is simply more reliable to get people to obey than love.
by Neo Balka » Fri Jul 21, 2017 7:01 am
by Gloriana Americana » Fri Jul 21, 2017 7:11 am
Neo Balka wrote:NCR breeds nothing but cowards and failures.
by Washington Resistance Army » Fri Jul 21, 2017 7:14 am
Neo Balka wrote:NCR breeds nothing but cowards and failures.
Legion is full of LARPers with all the actual rape and pillaging.
I'd rather be the asshole in power armor vaporizing my enemies with laser guns then some degenerate rad sucking rando.
so uh....ad victoriam.
by Neo Balka » Fri Jul 21, 2017 7:20 am
Washington Resistance Army wrote:Neo Balka wrote:NCR breeds nothing but cowards and failures.
Legion is full of LARPers with all the actual rape and pillaging.
I'd rather be the asshole in power armor vaporizing my enemies with laser guns then some degenerate rad sucking rando.
so uh....ad victoriam.
Kinda hard to be vaporizing your enemies when you hide in a hole all day.
by Neo Balka » Fri Jul 21, 2017 7:21 am
Gloriana Americana wrote:Neo Balka wrote:NCR breeds nothing but cowards and failures.
Bullshit. NCR soldiers are some of the bravest souls there are. They're in the worst possible position for an army to be in and they still get up out of bed everyday to go on patrol. You only ever encounter 2 deserters in the entire game, one of which is a group of idiots who turned to raiding after they gambled their money away and the other didn't desert until his incompetent commanders got his entire squad killed. There should be more deserters than there are, especially against an enemy like the Legion, but Christ even Private Stone doesn't desert. Don't even get me started on the Rangers.
Furthermore, the only "failures" are Oliver and Kimball. Everyone else in the NCR is far more competent and effective. Their officers are forced to work with what they have, which is the result of Oliver's incompetence and pride. Every NCR and Ranger soldier in New Vegas seems to be highly motivated to serve or otherwise help people, sometimes both. Every commanding officer except Oliver seems to show general competence when it comes to their job. Even Moore, has straightforward as she is, is still more rational than Oliver. Oliver & Kimball are the source of 90% of the NCR's failures.
This statement simply reeks of ignorance.
by Washington Resistance Army » Fri Jul 21, 2017 7:23 am
Neo Balka wrote:Gloriana Americana wrote:
Bullshit. NCR soldiers are some of the bravest souls there are. They're in the worst possible position for an army to be in and they still get up out of bed everyday to go on patrol. You only ever encounter 2 deserters in the entire game, one of which is a group of idiots who turned to raiding after they gambled their money away and the other didn't desert until his incompetent commanders got his entire squad killed. There should be more deserters than there are, especially against an enemy like the Legion, but Christ even Private Stone doesn't desert. Don't even get me started on the Rangers.
Furthermore, the only "failures" are Oliver and Kimball. Everyone else in the NCR is far more competent and effective. Their officers are forced to work with what they have, which is the result of Oliver's incompetence and pride. Every NCR and Ranger soldier in New Vegas seems to be highly motivated to serve or otherwise help people, sometimes both. Every commanding officer except Oliver seems to show general competence when it comes to their job. Even Moore, has straightforward as she is, is still more rational than Oliver. Oliver & Kimball are the source of 90% of the NCR's failures.
This statement simply reeks of ignorance.
COWARDS. AND. FAILURES.
by Neo Balka » Fri Jul 21, 2017 7:24 am
by Gloriana Americana » Fri Jul 21, 2017 7:26 am
Neo Balka wrote:Gloriana Americana wrote:
Bullshit. NCR soldiers are some of the bravest souls there are. They're in the worst possible position for an army to be in and they still get up out of bed everyday to go on patrol. You only ever encounter 2 deserters in the entire game, one of which is a group of idiots who turned to raiding after they gambled their money away and the other didn't desert until his incompetent commanders got his entire squad killed. There should be more deserters than there are, especially against an enemy like the Legion, but Christ even Private Stone doesn't desert. Don't even get me started on the Rangers.
Furthermore, the only "failures" are Oliver and Kimball. Everyone else in the NCR is far more competent and effective. Their officers are forced to work with what they have, which is the result of Oliver's incompetence and pride. Every NCR and Ranger soldier in New Vegas seems to be highly motivated to serve or otherwise help people, sometimes both. Every commanding officer except Oliver seems to show general competence when it comes to their job. Even Moore, has straightforward as she is, is still more rational than Oliver. Oliver & Kimball are the source of 90% of the NCR's failures.
This statement simply reeks of ignorance.
COWARDS. AND. FAILURES.
by Neo Balka » Fri Jul 21, 2017 7:28 am
Gloriana Americana wrote:Neo Balka wrote:
COWARDS. AND. FAILURES.
THAT'S. NOT. AN. ARGUMENT.
And failures? Hahaha? Are you kidding mean? The BoS got their asses kicked by the NCR, if the Legion wins they get their asses kicked by them, if House wins they're destroyed by 1 guy, and they absolutely FAIL at their mission. Their entire point is to keep advanced weapons out of the hands of everyone who isn't them, and yet they fucking fail at this time and time again because they suck and everybody hates them. They're a joke. The BoS has been around since the immediate aftermath of the Great War and they have utterly failed to prevent people from wielding advanced technology. These dudes in power armor with lasers and plasma weapons lost to guys wearing cloth and wielding Pre-War guns that shoot slugs.
That failure reflects the entire Brotherhood, not just one chapter, because it proves the entire Brotherhood is utterly flawed garbage. The BoS is doomed to fail just like the Legion because they're too stupid to think progressively.
by Gloriana Americana » Fri Jul 21, 2017 7:33 am
Neo Balka wrote:Gloriana Americana wrote:
THAT'S. NOT. AN. ARGUMENT.
And failures? Hahaha? Are you kidding mean? The BoS got their asses kicked by the NCR, if the Legion wins they get their asses kicked by them, if House wins they're destroyed by 1 guy, and they absolutely FAIL at their mission. Their entire point is to keep advanced weapons out of the hands of everyone who isn't them, and yet they fucking fail at this time and time again because they suck and everybody hates them. They're a joke. The BoS has been around since the immediate aftermath of the Great War and they have utterly failed to prevent people from wielding advanced technology. These dudes in power armor with lasers and plasma weapons lost to guys wearing cloth and wielding Pre-War guns that shoot slugs.
That failure reflects the entire Brotherhood, not just one chapter, because it proves the entire Brotherhood is utterly flawed garbage. The BoS is doomed to fail just like the Legion because they're too stupid to think progressively.
which is why we have a Giant fucking airship and you have over stretched supply lines with fucking cattle trains.
by Ifreann » Fri Jul 21, 2017 7:35 am
Neo Balka wrote:Gloriana Americana wrote:
THAT'S. NOT. AN. ARGUMENT.
And failures? Hahaha? Are you kidding mean? The BoS got their asses kicked by the NCR, if the Legion wins they get their asses kicked by them, if House wins they're destroyed by 1 guy, and they absolutely FAIL at their mission. Their entire point is to keep advanced weapons out of the hands of everyone who isn't them, and yet they fucking fail at this time and time again because they suck and everybody hates them. They're a joke. The BoS has been around since the immediate aftermath of the Great War and they have utterly failed to prevent people from wielding advanced technology. These dudes in power armor with lasers and plasma weapons lost to guys wearing cloth and wielding Pre-War guns that shoot slugs.
That failure reflects the entire Brotherhood, not just one chapter, because it proves the entire Brotherhood is utterly flawed garbage. The BoS is doomed to fail just like the Legion because they're too stupid to think progressively.
which is why we have a Giant fucking airship and you have over stretched supply lines with fucking cattle trains.
by Gloriana Americana » Fri Jul 21, 2017 7:38 am
by Pasong Tirad » Fri Jul 21, 2017 7:40 am
by Washington Resistance Army » Fri Jul 21, 2017 7:40 am
Gloriana Americana wrote:Ifreann wrote:An airship that probably can't withstand small arms fire, if the Brotherhood's vertibirds are anything to judge by.
All you need is a rocket launcher a few well-placed shots and the thing is going down in flames. An entire Air Force, which the NCR most likely has, could knock it out of the sky without much effort.
by Gloriana Americana » Fri Jul 21, 2017 7:43 am
by Gloriana Americana » Fri Jul 21, 2017 7:44 am
Washington Resistance Army wrote:Gloriana Americana wrote:
All you need is a rocket launcher a few well-placed shots and the thing is going down in flames. An entire Air Force, which the NCR most likely has, could knock it out of the sky without much effort.
Doesn't the NCR only have a very small handful of Vertibirds that they looted from the Enclave?
by Pasong Tirad » Fri Jul 21, 2017 7:47 am
Gloriana Americana wrote:Another thing: The NCR has power armor too. Admittedly most of it is stripped of joints and servos to point it's just heavy armor (which is still stronger than normal heavy armors), but the existence of Colonel Royez and his Scorched Sierra power armor prove that some NCR members not only have power armor, but the training to go with it as well.
by Ifreann » Fri Jul 21, 2017 7:53 am
Gloriana Americana wrote:Another thing: The NCR has power armor too. Admittedly most of it is stripped of joints and servos to point it's just heavy armor (which is still stronger than normal heavy armors), but the existence of Colonel Royez and his Scorched Sierra power armor prove that some NCR members not only have power armor, but the training to go with it as well.
by Pasong Tirad » Fri Jul 21, 2017 7:54 am
Ifreann wrote:Gloriana Americana wrote:Another thing: The NCR has power armor too. Admittedly most of it is stripped of joints and servos to point it's just heavy armor (which is still stronger than normal heavy armors), but the existence of Colonel Royez and his Scorched Sierra power armor prove that some NCR members not only have power armor, but the training to go with it as well.
And that's advanced west coast power armour, which needs special training but doesn't ever run out of power. Not like the power armour for dummies that's just left lying around the Commonwealth and runs on batteries that no one's making any more.
by Ifreann » Fri Jul 21, 2017 7:57 am
Pasong Tirad wrote:Ifreann wrote:And that's advanced west coast power armour, which needs special training but doesn't ever run out of power. Not like the power armour for dummies that's just left lying around the Commonwealth and runs on batteries that no one's making any more.
I don't know man plenty of shops and traders in the Commonwealth never seem to run out of power armor and power armor frames. They must have a factory hidden away somewhere.
by Pasong Tirad » Fri Jul 21, 2017 8:00 am
Ifreann wrote:Pasong Tirad wrote:I don't know man plenty of shops and traders in the Commonwealth never seem to run out of power armor and power armor frames. They must have a factory hidden away somewhere.
Or they found the landfill where the Ye Olde US Militarye dumped the inferior power armour they didn't need any more.
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