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What is the last movie you've seen? Part 2

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Barboneia
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Postby Barboneia » Tue Jul 10, 2018 4:10 pm

The Huskar Social Union wrote:A Quiet Place.

Good movie, enjoyed it a lot, though there was always something i wondered the whole time,well two things really

Do these aliens employ any time of aircraft, heavy weapons or vehicles of any kind to match the sheer firepower of some of the stuff human armies use? I get they are fast as fuck, have great hearing and razor sharp claws, but surely aircraft and drones could take them out with strikes if you lure them somewhere with loud enough noise. Though i get that this is over a year since they invaded, so maybe they had numbers on their end too.

Also, if a loud enough noise on a certain frequency can disorient them like that, surely someone else would have figured that out and tried to employ it against them to help the military?

Yeah, while I enjoyed the movie it didn’t really make sense. Wouldn’t cities/factories/anywhere in loud areas be perfectly safe? Are supposed to suspect that armor piercing rounds and fucking ARTILLERY and shit can’t go through their armor? I get that we only follow one relatively isolated family and one could ASSUME that somewhere in the rest of the world there MAY be people fighting back, but it’s still a little silly.
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Emmerian Republic
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Postby Emmerian Republic » Tue Jul 10, 2018 8:34 pm

Ready Player One. So many Easter Eggs and cameos, and it was a blast though I could've read the book
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Ardrentt
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Postby Ardrentt » Wed Jul 11, 2018 3:15 am

Barboneia wrote:
The Huskar Social Union wrote:A Quiet Place.

Good movie, enjoyed it a lot, though there was always something i wondered the whole time,well two things really

Do these aliens employ any time of aircraft, heavy weapons or vehicles of any kind to match the sheer firepower of some of the stuff human armies use? I get they are fast as fuck, have great hearing and razor sharp claws, but surely aircraft and drones could take them out with strikes if you lure them somewhere with loud enough noise. Though i get that this is over a year since they invaded, so maybe they had numbers on their end too.

Also, if a loud enough noise on a certain frequency can disorient them like that, surely someone else would have figured that out and tried to employ it against them to help the military?

Yeah, while I enjoyed the movie it didn’t really make sense. Wouldn’t cities/factories/anywhere in loud areas be perfectly safe? Are supposed to suspect that armor piercing rounds and fucking ARTILLERY and shit can’t go through their armor? I get that we only follow one relatively isolated family and one could ASSUME that somewhere in the rest of the world there MAY be people fighting back, but it’s still a little silly.

Definitely a bit of a problem; I think that it's more borrowing from convention than anything else, since most of the post-apocalyptic stuff tends to be set in either the countryside or really well guarded cities.

Also, I'm guessing that they need to have a specifically high frequency...? Like, if nothing else, most cities do not produce that type of frequency; they use sounds of a frequency anywhere below that to hunt, hence why urban areas became such a danger.

Puzzled about the military thing myself, though we only see it from the perspective of this one family so maybe they did sort of figure it out, but by that point most of the military had been reduced to underground bases or something and the best shot seemed to be to focus on protecting whoever was left in them.

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The Huskar Social Union
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Postby The Huskar Social Union » Wed Jul 11, 2018 4:18 am

Super Troopers 2.


Was alright, gave me a few laughs, first one was better.
Ardrentt wrote:
Barboneia wrote:
Yeah, while I enjoyed the movie it didn’t really make sense. Wouldn’t cities/factories/anywhere in loud areas be perfectly safe? Are supposed to suspect that armor piercing rounds and fucking ARTILLERY and shit can’t go through their armor? I get that we only follow one relatively isolated family and one could ASSUME that somewhere in the rest of the world there MAY be people fighting back, but it’s still a little silly.

Definitely a bit of a problem; I think that it's more borrowing from convention than anything else, since most of the post-apocalyptic stuff tends to be set in either the countryside or really well guarded cities.

Also, I'm guessing that they need to have a specifically high frequency...? Like, if nothing else, most cities do not produce that type of frequency; they use sounds of a frequency anywhere below that to hunt, hence why urban areas became such a danger.

Puzzled about the military thing myself, though we only see it from the perspective of this one family so maybe they did sort of figure it out, but by that point most of the military had been reduced to underground bases or something and the best shot seemed to be to focus on protecting whoever was left in them.
Yeah the military i guess could have been taken refuge themselves somewhere, maybe they had other parts of the country under their control.
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Barboneia
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Postby Barboneia » Wed Jul 11, 2018 7:00 pm

Ardrentt wrote:
Barboneia wrote:
Yeah, while I enjoyed the movie it didn’t really make sense. Wouldn’t cities/factories/anywhere in loud areas be perfectly safe? Are supposed to suspect that armor piercing rounds and fucking ARTILLERY and shit can’t go through their armor? I get that we only follow one relatively isolated family and one could ASSUME that somewhere in the rest of the world there MAY be people fighting back, but it’s still a little silly.

Definitely a bit of a problem; I think that it's more borrowing from convention than anything else, since most of the post-apocalyptic stuff tends to be set in either the countryside or really well guarded cities.

Also, I'm guessing that they need to have a specifically high frequency...? Like, if nothing else, most cities do not produce that type of frequency; they use sounds of a frequency anywhere below that to hunt, hence why urban areas became such a danger.

Puzzled about the military thing myself, though we only see it from the perspective of this one family so maybe they did sort of figure it out, but by that point most of the military had been reduced to underground bases or something and the best shot seemed to be to focus on protecting whoever was left in them.

Well the movie showed that the aliens avoid very loud areas in general, which is why the boy and the father were able to speak freely at the waterfall. But if that were the case, wouldn’t they have just run off when the military was constantly using very loud weaponry against them?
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Ardrentt
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Postby Ardrentt » Thu Jul 12, 2018 3:53 am

Barboneia wrote:
Ardrentt wrote:
Definitely a bit of a problem; I think that it's more borrowing from convention than anything else, since most of the post-apocalyptic stuff tends to be set in either the countryside or really well guarded cities.

Also, I'm guessing that they need to have a specifically high frequency...? Like, if nothing else, most cities do not produce that type of frequency; they use sounds of a frequency anywhere below that to hunt, hence why urban areas became such a danger.

Puzzled about the military thing myself, though we only see it from the perspective of this one family so maybe they did sort of figure it out, but by that point most of the military had been reduced to underground bases or something and the best shot seemed to be to focus on protecting whoever was left in them.

Well the movie showed that the aliens avoid very loud areas in general, which is why the boy and the father were able to speak freely at the waterfall. But if that were the case, wouldn’t they have just run off when the military was constantly using very loud weaponry against them?

They avoid areas with constantly loud noise; maybe learning to avoid those areas when they couldn't find anything to kill there. It's less the intensity of the noise itself as much as the sudden increase that they're attracted to, since it implies some uptick in activity in that area that isn't caused by the environment in itself (ergo from an animal/human)

Thus, they'd probably go for the tanks that were using their weaponry since it had to have been quiet before they appeared.

Would be interesting to see how they'd react to something like a tornado or hurricane, though; it's still obviously a natural phenomenon, but it's infrequent enough that they might mistake it for being caused by a creature and run towards it.

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Adab
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Postby Adab » Thu Jul 12, 2018 10:19 am

Just finished watching All the Money in the World. Great movie, and I particularly like Christopher Plummer's depiction of J. Paul Getty. It's hard to believe that the scenes featuring the elder Getty were reshot just a month prior to the movie's release.
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Valkalan
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Postby Valkalan » Thu Jul 12, 2018 10:21 am

Sharknado 3. Not my choice. Someone at work is enforcing a Sharknado marathon. Actually, the movies are so hilariously bad that they are somewhat entertaining.
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The Texas Faction
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Postby The Texas Faction » Thu Jul 12, 2018 10:23 am

Isle of Dogs. Much better than I thought it was, and the stop-motion was more realistic, and less chicken run. The only problem was that there were so many titles and subtitles, that I had to pause the movie multiple times to read them. 8/10
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Barboneia
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Compulsory Consumerist State

Postby Barboneia » Thu Jul 12, 2018 8:10 pm

The Iron Giant. Pretty great, glad to finally have watched it.
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UniversalCommons
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Postby UniversalCommons » Thu Jul 12, 2018 8:13 pm

Scooby Doo and the Sea Monsters. Well it is really a cartoon, but I watched it.

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An Alan Smithee Nation
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Postby An Alan Smithee Nation » Fri Jul 13, 2018 11:44 am

Killzone 2. I rather enjoyed it. The plot might be a bit crazy, but at least they try to have a proper drama to fit the martial arts around.
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Hurdergaryp
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Postby Hurdergaryp » Fri Jul 13, 2018 1:34 pm

Belyy Tigr (2012), directed by Karen Shakhnazarov.


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Barboneia
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Postby Barboneia » Sat Jul 14, 2018 3:31 pm

Full Metal Jacket. Better than I remembered.
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Lord Dominator
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Right-wing Utopia

Postby Lord Dominator » Sat Jul 14, 2018 4:36 pm

Max - was a pretty decent movie

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Microfordium
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Postby Microfordium » Sat Jul 14, 2018 9:21 pm

Ready Player One

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An Alan Smithee Nation
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Postby An Alan Smithee Nation » Sat Jul 14, 2018 11:58 pm

Star Trek into darkness, really dull.
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The Free Joy State
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Ex-Nation

Postby The Free Joy State » Sun Jul 15, 2018 12:19 am

The Ruling Class (1972), a black comedy deconstruction of the old British class system.

More than slightly surreal, and pretty good.
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An Alan Smithee Nation
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Postby An Alan Smithee Nation » Mon Jul 16, 2018 11:33 am

Duffy (1968) full on swinging sixties caper film, where people say things like groovy unironically. Cast includes James Mason, James Coburn, James Fox, and Susannah York. Looks like the cast had a lot of fun in Morocco, sadly not really interesting except as a curiosity.
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Snow Bird-Worldism Crash
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Postby Snow Bird-Worldism Crash » Tue Jul 17, 2018 1:41 am

the faculty (1998)
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The Huskar Social Union
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Postby The Huskar Social Union » Wed Jul 18, 2018 2:22 am

Incredibles 2

Twas really good, enjoyed it a lot.
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Anollasia
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Postby Anollasia » Wed Jul 18, 2018 1:00 pm

I watched Early Man on a flight. Aardman always hits the mark (and often surpasses it).

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Soufrika
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Ex-Nation

Postby Soufrika » Thu Jul 19, 2018 12:35 am

Office Space
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Destructive Government Economic System
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Postby Destructive Government Economic System » Thu Jul 19, 2018 12:56 am

Coco

Was in English this time though. Might've preferred the Spanish version more
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Barboneia
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Compulsory Consumerist State

Postby Barboneia » Thu Jul 19, 2018 9:40 am

The Stanford Prison Experiment. Very interesting, and disturbing.
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