- Starvation
- Blinding
- Decapitation of various limbs (sub options for that choice.)
- Stabbing
- Castration
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by Western Pacific Territories » Sat Aug 29, 2015 3:01 pm

by Katyuscha » Sat Aug 29, 2015 3:02 pm
Western Pacific Territories wrote:Paradox needs to add a torture mechanic into CK2. Like, there would be a tab where you click on a prisoner, and you have a bunch of options to torture the prisoner in various ways such as:
- Starvation
- Blinding
- Decapitation of various limbs (sub options for that choice.)
- Stabbing
- Castration

by Western Pacific Territories » Sat Aug 29, 2015 3:08 pm
Katyuscha wrote:Western Pacific Territories wrote:Paradox needs to add a torture mechanic into CK2. Like, there would be a tab where you click on a prisoner, and you have a bunch of options to torture the prisoner in various ways such as:
- Starvation
- Blinding
- Decapitation of various limbs (sub options for that choice.)
- Stabbing
- Castration
There's a mod for that

by Lunas Legion » Sat Aug 29, 2015 3:09 pm
Katyuscha wrote:Western Pacific Territories wrote:Paradox needs to add a torture mechanic into CK2. Like, there would be a tab where you click on a prisoner, and you have a bunch of options to torture the prisoner in various ways such as:
- Starvation
- Blinding
- Decapitation of various limbs (sub options for that choice.)
- Stabbing
- Castration
There's a mod for that

by Western Pacific Territories » Sat Aug 29, 2015 3:10 pm

by Katyuscha » Sat Aug 29, 2015 3:15 pm
Western Pacific Territories wrote:Katyuscha wrote:There's a mod for that
Really? I did say that it should be put into the game...
That also gave me the idea of interrogation. Say, if you have a prisoner who was jailed for plotting against you, you should have the ability to interrogate them to reveal certain members of the plot against you.

by Herargon » Sat Aug 29, 2015 3:21 pm
Western Pacific Territories wrote:Paradox needs to add a torture mechanic into CK2. Like, there would be a tab where you click on a prisoner, and you have a bunch of options to torture the prisoner in various ways such as:
- Starvation
- Blinding
- Decapitation of various limbs (sub options for that choice.)
- Stabbing
- Castration
How scifi alliances actually work.Ifreann wrote:That would certainly save the local regiment of American troops the trouble of plugging your head in ye olde shittere.

by Imperial--japan » Sat Aug 29, 2015 3:49 pm

by Lunas Legion » Sat Aug 29, 2015 3:50 pm
Imperial--japan wrote:I feel a little proud that this is the first time I made it to Charlamagne's coronation as Emperor of Francia in CK2. Ironman of course, though I did have to White Peace Saxony. Umayyad Sultanate waged two holy wars against me during my Saxon campaign in which I used the mountains to mill away their stacks. Now I'll go on to force the Ummayad's from Iberia.

by Imperial--japan » Sat Aug 29, 2015 3:59 pm
Lunas Legion wrote:Imperial--japan wrote:I feel a little proud that this is the first time I made it to Charlamagne's coronation as Emperor of Francia in CK2. Ironman of course, though I did have to White Peace Saxony. Umayyad Sultanate waged two holy wars against me during my Saxon campaign in which I used the mountains to mill away their stacks. Now I'll go on to force the Ummayad's from Iberia.
Iberia > Saxony. Iberia is a) mostly your religion still hopefully and b) doesn't result in 14K Saxon Rebellion event spawn.


by Nightkill the Emperor » Sat Aug 29, 2015 4:10 pm
Nat: Night's always in some bizarre state somewhere between "intoxicated enough to kill a hair metal lead singer" and "annoying Mormon missionary sober".
Swith: It's because you're so awesome. God himself refreshes the screen before he types just to see if Nightkill has written anything while he was off somewhere else.

by Herargon » Sat Aug 29, 2015 4:56 pm
Nightkill the Emperor wrote:I also want Vicky 3 at this point.
Victoria is an immensely fun game, but it just needs to work out some issues and become more accessible.
How scifi alliances actually work.Ifreann wrote:That would certainly save the local regiment of American troops the trouble of plugging your head in ye olde shittere.

by Bezombia » Sat Aug 29, 2015 4:58 pm
Herargon wrote:Nightkill the Emperor wrote:I also want Vicky 3 at this point.
Victoria is an immensely fun game, but it just needs to work out some issues and become more accessible.
And what is to be understood with "more accessible"..? Simplification of the economy, colonisation etc. mechanics? Wouldn't that go at the expense of semi-historical accuracy?
And what are those issues? I'm curious.
Sauritican wrote:We've all been spending too much time with Ben
Verdum wrote:Hey girl, is your name Karl Marx? Because your starting an uprising in my lower classes.
Black Hand wrote:New plan is to just make thousands of disposable firearms and dump them out of cargo planes with tiny drag chutes attached.
Spreewerke wrote:The metric system is the only measurement system that truly meters.
Fordorsia wrote:mfw Beano is my dad http://www.youtube.com/watch?v=FSWiMoO8zNE
Spreewerke wrote:Salt the women, rape the earth.
Equestican wrote:Ben is love, Ben is life.
Sediczja wrote:real eyes realize real lies

by Herargon » Sat Aug 29, 2015 5:05 pm
Bezombia wrote:Herargon wrote:
And what is to be understood with "more accessible"..? Simplification of the economy, colonisation etc. mechanics? Wouldn't that go at the expense of semi-historical accuracy?
And what are those issues? I'm curious.
Vic2's UI is so awful it's actually worse than burying your face in dirt and trying to fix the global economy from that position.
Honestly a streamlining of the UI and an overhaul of the political system (political parties are movements, not ideas, goddammit!) would be perfect for a Vicky3.
How scifi alliances actually work.Ifreann wrote:That would certainly save the local regiment of American troops the trouble of plugging your head in ye olde shittere.

by Western Pacific Territories » Sat Aug 29, 2015 5:13 pm
Bezombia wrote:Herargon wrote:
And what is to be understood with "more accessible"..? Simplification of the economy, colonisation etc. mechanics? Wouldn't that go at the expense of semi-historical accuracy?
And what are those issues? I'm curious.
Vic2's UI is so awful it's actually worse than burying your face in dirt and trying to fix the global economy from that position.
Honestly a streamlining of the UI and an overhaul of the political system (political parties are movements, not ideas, goddammit!) would be perfect for a Vicky3.

by Ifreann » Sat Aug 29, 2015 5:44 pm
Bralia wrote:Decided to finally have a go at Ironman mode for the first time ever in EU4...
Bezombia wrote:Altito Asmoro wrote:
Liege is lower than King, I guess?
I am no expert in nobility, because I am not a noble, I am with the commoners!
"Liege" is just the opposite of "vassal".
Explicitly so, actually: if someone has a vassal, then they are that vassal's liege.
It's also a city but that's totally seperate.
Landenburg wrote:I feel like I'm the only King Joffrey loyalists.
Western Pacific Territories wrote:Paradox needs to add a torture mechanic into CK2. Like, there would be a tab where you click on a prisoner, and you have a bunch of options to torture the prisoner in various ways such as:
- Starvation
- Blinding
- Decapitation of various limbs (sub options for that choice.)
- Stabbing
- Castration

by Apollinis » Sat Aug 29, 2015 5:58 pm
Ifreann wrote:Lost Ironman status on another fucking game. I just needed to wait out the culture conversion and I would have gotten the Iron Price acheivement(what is Danelaw may never English, but rise again Danish and stronger). If this keeps happening I will smash my fucking laptop and teabag the pieces.

by The Danish Confederacy » Sat Aug 29, 2015 5:59 pm
General Dicking Around wrote:AND THEN JOHN SMASHED THE WINDOW AND FUCKED A GOOSE WITH A LIGHTSABER
[violet] wrote:Right. It's words. Billions of words. :)
Nerd³ wrote:You can't milk a dick/Vaginas don't drink milk.
Douglas Adams wrote:In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.

by Ifreann » Sat Aug 29, 2015 6:04 pm
Apollinis wrote:Ifreann wrote:Lost Ironman status on another fucking game. I just needed to wait out the culture conversion and I would have gotten the Iron Price acheivement(what is Danelaw may never English, but rise again Danish and stronger). If this keeps happening I will smash my fucking laptop and teabag the pieces.
This happened to me repeatedly, and it is infuriating.
To avoid the vastly most common cause of it, when you load up EUIV do not click on "Single Player" until the checksum is displayed at the bottom left. If you click "Single Player" before that, then the game acts as if it doesn't have a checksum at all (IIRC), meaning that your Ironman save de-Ironmans itself. If you wait until the "Creating Checksum" message is replaced by the actual checksum, then your ironman games won't be de-Ironmanned.

by Apollinis » Sat Aug 29, 2015 6:44 pm
Ifreann wrote:Apollinis wrote:This happened to me repeatedly, and it is infuriating.
To avoid the vastly most common cause of it, when you load up EUIV do not click on "Single Player" until the checksum is displayed at the bottom left. If you click "Single Player" before that, then the game acts as if it doesn't have a checksum at all (IIRC), meaning that your Ironman save de-Ironmans itself. If you wait until the "Creating Checksum" message is replaced by the actual checksum, then your ironman games won't be de-Ironmanned.
Would it even be hard for Paradox to make it so that you can't load Ironman saves until the checksum is calculated?

by Bezombia » Sat Aug 29, 2015 6:46 pm
Apollinis wrote:Ifreann wrote:Would it even be hard for Paradox to make it so that you can't load Ironman saves until the checksum is calculated?
According to the 1.13 patchnotes, patch 1.13 should fix that.
It may be the case that that doesn't actually work, though, in which case you just have to wait for the checksum.
Also, I would suggest that "would it even be hard?" is not the right question to be asking Paradox, much as I love them, with EUIV's error-riddled English localisation (all easily fixed) being a case in point.
Sauritican wrote:We've all been spending too much time with Ben
Verdum wrote:Hey girl, is your name Karl Marx? Because your starting an uprising in my lower classes.
Black Hand wrote:New plan is to just make thousands of disposable firearms and dump them out of cargo planes with tiny drag chutes attached.
Spreewerke wrote:The metric system is the only measurement system that truly meters.
Fordorsia wrote:mfw Beano is my dad http://www.youtube.com/watch?v=FSWiMoO8zNE
Spreewerke wrote:Salt the women, rape the earth.
Equestican wrote:Ben is love, Ben is life.
Sediczja wrote:real eyes realize real lies

by Ifreann » Sat Aug 29, 2015 6:51 pm
Apollinis wrote:Ifreann wrote:Would it even be hard for Paradox to make it so that you can't load Ironman saves until the checksum is calculated?
According to the 1.13 patchnotes, patch 1.13 should fix that.
It may be the case that that doesn't actually work, though, in which case you just have to wait for the checksum.
Also, I would suggest that "would it even be hard?" is not the right question to be asking Paradox, much as I love them, with EUIV's error-riddled English localisation (all easily fixed) being a case in point.

by Polar Svalbard » Sat Aug 29, 2015 7:46 pm

by Transoxthraxia » Sat Aug 29, 2015 7:55 pm
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste
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