Respubliko de Libereco wrote:Forsher wrote:I guess that's true. But, for me, I don't really see a good solution as I'm cautious over increasing the bonus. How about this for a new rubric?
- Code: Select all
[b]Characters:[/b] /15
[b]Plot:[/b] /15
[b]Setting:[/b] /15
[b]Creativity:[/b] /15
[b]Style[/b]: /25
[b]Grammar and Spelling:[/b] /5
[b]Bonus:[/b] /10
[b]Total:[/b] /100
With style referring more to tone, word choice and control of language, and the bonus the approach and how the story feels holistically?
It's pretty good, though I still feel like the "break it into bits and score them individual" mentality is less-than-ideal.
OK.
What are other people's thoughts about ditching the rubric and having a score out of 100 with comments to explain the reasoning?
I really do not like the multiplier idea, but I would be willing to try just having one score. My only concern would be the quality of the critique. For example, "67/100 it's OK, but not very original," doesn't tell you what worked and what didn't. I think the rubric does serve some purpose in forcing judges to think about different aspects of the story and consider why they liked it or not. But I'd be willing to try just having an overall score and see how it goes if people want to try it.