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by Shaggai » Sun Feb 01, 2015 7:41 pm

by Lyrasona » Sun Feb 01, 2015 8:07 pm
Registug wrote:Lyrasona wrote:I never realized until recently how fun it can be to play as Japan in Victoria II. It is time for China to bow beneath the steely gaze of the Emperors guns.
meanwhile in my game I'm playing as Australia and I'm completely dominating Japan :>
like full latex and bondage dominating here. hell I've probably inspired the japanese fetish industry in japan through my exploits, they got so rekt.

by Registug » Sun Feb 01, 2015 8:12 pm
Lyrasona wrote:Registug wrote:meanwhile in my game I'm playing as Australia and I'm completely dominating Japan :>
like full latex and bondage dominating here. hell I've probably inspired the japanese fetish industry in japan through my exploits, they got so rekt.
The UK and my Japan are good friends. Not allies, just friends. Japan hasn't had any real allies since the early 1840's when we allied with Egypt. Currently overhauling my fleet to the 20th century standards in the late 19th century and preparing to once again invade China.

by Nationstatelandsville » Sun Feb 01, 2015 8:33 pm
Lunas Legion wrote:Nationstatelandsville wrote:Since download, CK2 either runs fine without the mod appearing in the launcher or crashes, complaining of an inability to create a graphic files. I can only find the same error occurring in beta versions of EUIV.
I wonder if the graphics in the mod are so much more complex that my computer can't run them? It doesn't seem so, based on the pictures I've seen.
Are you running cosmetic DLCs? Because those may be needed or may need to be disabled.

by The Sanguinian Islands » Sun Feb 01, 2015 8:38 pm

by Registug » Sun Feb 01, 2015 8:39 pm
Registug wrote:Lyrasona wrote:The UK and my Japan are good friends. Not allies, just friends. Japan hasn't had any real allies since the early 1840's when we allied with Egypt. Currently overhauling my fleet to the 20th century standards in the late 19th century and preparing to once again invade China.
rip in peace japanese fleet

by Kernan » Sun Feb 01, 2015 9:08 pm

by Nationstatelandsville » Sun Feb 01, 2015 9:12 pm

by Ruridova » Sun Feb 01, 2015 10:05 pm
Nationstatelandsville wrote:Now the game crashes completely.
I think I'll try After the End Version 0.3 instead, see if that's the problem.

by The Jonathanian States » Sun Feb 01, 2015 10:55 pm

by Lykens » Mon Feb 02, 2015 12:33 am

by North Lingor » Mon Feb 02, 2015 1:07 am


by The Blaatschapen » Mon Feb 02, 2015 2:59 am
North Lingor wrote:
Am I the only one that (ashamedly) sometimes loses interest after suffering a big loss, or around the 1700 mark? Around 400hrs played of EU4 and not one finished game.

by Great Houses of Xie » Mon Feb 02, 2015 3:00 am
Registug wrote:Lyrasona wrote:The UK and my Japan are good friends. Not allies, just friends. Japan hasn't had any real allies since the early 1840's when we allied with Egypt. Currently overhauling my fleet to the 20th century standards in the late 19th century and preparing to once again invade China.
rip in peace japanese fleet

by Ulfr-Reich » Mon Feb 02, 2015 3:06 am


by North Lingor » Mon Feb 02, 2015 3:08 am
The Blaatschapen wrote:North Lingor wrote:
Am I the only one that (ashamedly) sometimes loses interest after suffering a big loss, or around the 1700 mark? Around 400hrs played of EU4 and not one finished game.
Nope.
Then again, I play extended timeline mod, so finishing a game might take a bit![]()
Curently in another Heruli -> Denmark game, but missed out on capturing Rome (though got much of Iberia, a bit of Balkan and the area around Carthage). Roman Empire still exists in the Eastern Caucasus.
I'm thinking about restarting, going sooner to the British Isles for the manpower and then to pummel the Germanic tribes more than I used to do in this game (so that Alemanni does not sneak into Italy again with the Migration).
I want Rome, I really want that extra missionary to stop the Arian faith.
And the Migration events can be trigged by bordering the Roman empire, so my goal is to leave 1 province open in Iberia for them ^_^ Maybe that way I can trigger constant migration events and abuse those to destroy Gallia in a quick move.

by Ulfr-Reich » Mon Feb 02, 2015 3:10 am

by The Blaatschapen » Mon Feb 02, 2015 3:18 am
North Lingor wrote:The Blaatschapen wrote:
Nope.
Then again, I play extended timeline mod, so finishing a game might take a bit![]()
Curently in another Heruli -> Denmark game, but missed out on capturing Rome (though got much of Iberia, a bit of Balkan and the area around Carthage). Roman Empire still exists in the Eastern Caucasus.
I'm thinking about restarting, going sooner to the British Isles for the manpower and then to pummel the Germanic tribes more than I used to do in this game (so that Alemanni does not sneak into Italy again with the Migration).
I want Rome, I really want that extra missionary to stop the Arian faith.
And the Migration events can be trigged by bordering the Roman empire, so my goal is to leave 1 province open in Iberia for them ^_^ Maybe that way I can trigger constant migration events and abuse those to destroy Gallia in a quick move.
Not a big fan of the extended timeline mod considering it effectively kills the whole 'technology' thing, considering you only get a new one every 20 years or so in that mod. Still interesting for pure warfare though.


by Washington Resistance Army » Mon Feb 02, 2015 3:20 am


by Ulfr-Reich » Mon Feb 02, 2015 3:24 am

by Nationstatelandsville » Mon Feb 02, 2015 4:29 am

by Kernan » Mon Feb 02, 2015 5:45 am

by The Huskar Social Union » Mon Feb 02, 2015 1:16 pm

by Great Confederacy of Commonwealth States » Mon Feb 02, 2015 1:17 pm
The Huskar Social Union wrote:I just got two random booster packs for Victoria 2 and Hearts of Iron 3, each with three cards.
Is paradox trying to tell me something or?
DO I NEED TO BUY MORE GAMES TO APPEASE THE PARADOX GODS?
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