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Wargaming.net Mega-thread, part 2 (WoT, WoWP, WoWS)

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Tagmatium
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Postby Tagmatium » Sat Jul 19, 2014 8:57 am

Hurdegaryp wrote:
Tagmatium wrote:They did say they'd accidentally hit upon a way to model wheels a while back, didn't they?

If you say so. Shouldn't be overly difficult, other games have managed it as well. With varying results, but still.

I tried searching for it, but I came up with many, many extraneous results.

It doesn't really matter, I suppose.
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Postby Hurdegaryp » Sat Jul 19, 2014 9:04 am

Tagmatium wrote:
Hurdegaryp wrote:If you say so. Shouldn't be overly difficult, other games have managed it as well. With varying results, but still.

I tried searching for it, but I came up with many, many extraneous results.

It doesn't really matter, I suppose.

If you want to play wheeled vehicles, Armored Warfare might be a good fix. Not that we can actually play Armored Warfare at the moment, but the trailers and screen captures are really pretty.
CVT Temp wrote:I mean, we can actually create a mathematical definition for evolution in terms of the evolutionary algorithm and then write code to deal with abstract instances of evolution, which basically equates to mathematical proof that evolution works. All that remains is to show that biological systems replicate in such a way as to satisfy the minimal criteria required for evolution to apply to them, something which has already been adequately shown time and again. At this point, we've pretty much proven that not only can evolution happen, it pretty much must happen since it's basically impossible to prevent it from happening.

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Tagmatium
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Postby Tagmatium » Sat Jul 19, 2014 9:09 am

Hurdegaryp wrote:
Tagmatium wrote:I tried searching for it, but I came up with many, many extraneous results.

It doesn't really matter, I suppose.

If you want to play wheeled vehicles, Armored Warfare might be a good fix. Not that we can actually play Armored Warfare at the moment, but the trailers and screen captures are really pretty.

Honestly, it's never really occurred to me.

I've never really sat there and thought that playing with wheeled vehicles would be cool. I suppose they just don't grab me as much as tanks do. I mean, don't get me wrong, some of them are kind of cool, but I doubt I'd anticipate the addition of half-tracks and armoured cars the way I've been anticipating the addition of the British Sherman, say.
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Postby Hurdegaryp » Sat Jul 19, 2014 9:10 am

Tagmatium wrote:
Hurdegaryp wrote:If you want to play wheeled vehicles, Armored Warfare might be a good fix. Not that we can actually play Armored Warfare at the moment, but the trailers and screen captures are really pretty.

Honestly, it's never really occurred to me.

I've never really sat there and thought that playing with wheeled vehicles would be cool. I suppose they just don't grab me as much as tanks do. I mean, don't get me wrong, some of them are kind of cool, but I doubt I'd anticipate the addition of half-tracks and armoured cars the way I've been anticipating the addition of the British Sherman, say.

We prefer tanks, because tanks make their own road.
CVT Temp wrote:I mean, we can actually create a mathematical definition for evolution in terms of the evolutionary algorithm and then write code to deal with abstract instances of evolution, which basically equates to mathematical proof that evolution works. All that remains is to show that biological systems replicate in such a way as to satisfy the minimal criteria required for evolution to apply to them, something which has already been adequately shown time and again. At this point, we've pretty much proven that not only can evolution happen, it pretty much must happen since it's basically impossible to prevent it from happening.

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Tagmatium
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Postby Tagmatium » Sat Jul 19, 2014 9:12 am

Hurdegaryp wrote:
Tagmatium wrote:Honestly, it's never really occurred to me.

I've never really sat there and thought that playing with wheeled vehicles would be cool. I suppose they just don't grab me as much as tanks do. I mean, don't get me wrong, some of them are kind of cool, but I doubt I'd anticipate the addition of half-tracks and armoured cars the way I've been anticipating the addition of the British Sherman, say.

We prefer tanks, because tanks make their own road.

:lol:

That, I like.
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The Huskar Social Union
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Postby The Huskar Social Union » Sat Jul 19, 2014 9:27 am

The Greater Luthorian Empire wrote:
The Huskar Social Union wrote:This is the best game ive had in my T-34-85 so far, 8 kills, tank mastery badge, Top gun, High Caliber and got my first radley walters medal as well.

http://i1288.photobucket.com/albums/b484/emckernan2/game2_zps54e20bd7.png

Now knowing my luck i will be beaten into the ground repeatedly in my next few games.

Good for you, most kills I ever got was 7 probably because I drive British heavies too slow to get any more kills before the last enemies are killed. A few games ago I faced down four American Tier VI TDs and two Tier V mediums in my black prince with only a panzer IVH to help, H died after getting a kill with my help and I slew the remaining TDs and medium. Would have gotten top gun (because my team was dumb and took a full two minutes to finish off the last enemy TD and arty) but my black prince was too slow to reach it in time.

Yeah the Black Prince seems like its ridiculously slow, most games ive seen them in they rarely get a shot off and always arrive at the end of a battle unless they are rushed. Though when they do get into a fight man can they take some hits. Its like a Giant rolling concrete box basically, same with the Churchill tanks.

I personally hate fighting british heavies due to the amount of armour they have, every time i see one in the enemy team listing my game morale drops a bit haha
Last edited by The Huskar Social Union on Sat Jul 19, 2014 9:28 am, edited 2 times in total.
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Hurdegaryp
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Postby Hurdegaryp » Sat Jul 19, 2014 9:41 am

The Huskar Social Union wrote:
The Greater Luthorian Empire wrote:Good for you, most kills I ever got was 7 probably because I drive British heavies too slow to get any more kills before the last enemies are killed. A few games ago I faced down four American Tier VI TDs and two Tier V mediums in my black prince with only a panzer IVH to help, H died after getting a kill with my help and I slew the remaining TDs and medium. Would have gotten top gun (because my team was dumb and took a full two minutes to finish off the last enemy TD and arty) but my black prince was too slow to reach it in time.

Yeah the Black Prince seems like its ridiculously slow, most games ive seen them in they rarely get a shot off and always arrive at the end of a battle unless they are rushed. Though when they do get into a fight man can they take some hits. Its like a Giant rolling concrete box basically, same with the Churchill tanks.

I personally hate fighting british heavies due to the amount of armour they have, every time i see one in the enemy team listing my game morale drops a bit haha

That's the nice thing about playing British heavy tanks: by the time you enter the carnage, most enemy targets are already damaged and therefore easier to kill. Of course it's also true that sometimes you're happily driving around and suddenly you're being targeted by fast enemy tanks. There's where your armour comes in play, after that it is a matter of returning fire.
CVT Temp wrote:I mean, we can actually create a mathematical definition for evolution in terms of the evolutionary algorithm and then write code to deal with abstract instances of evolution, which basically equates to mathematical proof that evolution works. All that remains is to show that biological systems replicate in such a way as to satisfy the minimal criteria required for evolution to apply to them, something which has already been adequately shown time and again. At this point, we've pretty much proven that not only can evolution happen, it pretty much must happen since it's basically impossible to prevent it from happening.

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The Greater Luthorian Empire
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Postby The Greater Luthorian Empire » Sat Jul 19, 2014 10:11 am

The Huskar Social Union wrote:
The Greater Luthorian Empire wrote:Good for you, most kills I ever got was 7 probably because I drive British heavies too slow to get any more kills before the last enemies are killed. A few games ago I faced down four American Tier VI TDs and two Tier V mediums in my black prince with only a panzer IVH to help, H died after getting a kill with my help and I slew the remaining TDs and medium. Would have gotten top gun (because my team was dumb and took a full two minutes to finish off the last enemy TD and arty) but my black prince was too slow to reach it in time.

Yeah the Black Prince seems like its ridiculously slow, most games ive seen them in they rarely get a shot off and always arrive at the end of a battle unless they are rushed. Though when they do get into a fight man can they take some hits. Its like a Giant rolling concrete box basically, same with the Churchill tanks.

I personally hate fighting british heavies due to the amount of armour they have, every time i see one in the enemy team listing my game morale drops a bit haha

Honestly the only reason fighting Brit heavies sucks is because WG lies about their armour. You know how the BP only has 152 mm on the front (which isn't a lot, if you angle it to get the maximum effective thickness from both the front and sides you only get like 180 mm which can still be penned by several tier VII heavies)? Well that is a lie the mantlet is 240 mm as is the top and outer edge of the frontal turret, 152 mm is only on the lower edge of the turret. You know how the Churchill VII supposedly has 152 mm on the frontal hull? Yeah if you shoot at the tracks you can penetrate their hull covered by the tracks for full damage while facing less armour than if you shot at the front head on. You know how the Churchill I has some retarded armour thickness on its hull front? That only covers the area surrounding the hull gun. If you know where to and not to shoot it isn't too hard fighting them.

Now American heavies can go fuck themselves. Nearly impenetrable on the frontal turret with no weak spots on the frontal turret unless you are an equal height or taller than them (which means my BP is shit out of luck with its sexy low profile). Half the time I see an American heavy I just go "fuck it" go down a different path and flank it with my BP (which isn't too hard).

Overall the BP is a lot more agile than most people think, its speed cap is only 20 km/h but it reaches that speed quickly, I can easily outpace technically faster heavies when going up hills. Combined with its high health points, rapid fire gun, low profile, and good armour it makes a great vanguard tanks as you can run up to the enemy so they can't pekaboo and fill them full of holes (hopefully the rest of your team follows you instead of sitting back and letting you die). Unfortunately many BP players treat it like an IS or Tiger which it is ill suited for due to its low alpha and it being a heavy. Even if it can sit there trading shots with say a Tiger (P) and win it will probably be targeted by artillery eventually and killed.

To kill Brit heavies remember this
Black Prince: Target the hull or the tiny sliver at the bottom of the turret, if you pen the latter you will probably jam their turret, the frontal turret has no real weak spots.
Churchill VII: Target the tracks from the front, the area around the gun for the turret since it lacks a heavy mantlet
Churchill I: Target the view port on the right (left if you are facing it) side, the lower front hull, or the heavily angled part just below the flat part, everywhere else is either 88 or 177 mm thick. Against the turret just don't aim for the mantlet, the whole thing is 88 mm except for the mantlet which is thicker.
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The Huskar Social Union
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Postby The Huskar Social Union » Sat Jul 19, 2014 10:15 am

The Greater Luthorian Empire wrote:
The Huskar Social Union wrote:Yeah the Black Prince seems like its ridiculously slow, most games ive seen them in they rarely get a shot off and always arrive at the end of a battle unless they are rushed. Though when they do get into a fight man can they take some hits. Its like a Giant rolling concrete box basically, same with the Churchill tanks.

I personally hate fighting british heavies due to the amount of armour they have, every time i see one in the enemy team listing my game morale drops a bit haha

Honestly the only reason fighting Brit heavies sucks is because WG lies about their armour. You know how the BP only has 152 mm on the front (which isn't a lot, if you angle it to get the maximum effective thickness from both the front and sides you only get like 180 mm which can still be penned by several tier VII heavies)? Well that is a lie the mantlet is 240 mm as is the top and outer edge of the frontal turret, 152 mm is only on the lower edge of the turret. You know how the Churchill VII supposedly has 152 mm on the frontal hull? Yeah if you shoot at the tracks you can penetrate their hull covered by the tracks for full damage while facing less armour than if you shot at the front head on. You know how the Churchill I has some retarded armour thickness on its hull front? That only covers the area surrounding the hull gun. If you know where to and not to shoot it isn't too hard fighting them.

Now American heavies can go fuck themselves. Nearly impenetrable on the frontal turret with no weak spots on the frontal turret unless you are an equal height or taller than them (which means my BP is shit out of luck with its sexy low profile). Half the time I see an American heavy I just go "fuck it" go down a different path and flank it with my BP (which isn't too hard).

Overall the BP is a lot more agile than most people think, its speed cap is only 20 km/h but it reaches that speed quickly, I can easily outpace technically faster heavies when going up hills. Combined with its high health points, rapid fire gun, low profile, and good armour it makes a great vanguard tanks as you can run up to the enemy so they can't pekaboo and fill them full of holes (hopefully the rest of your team follows you instead of sitting back and letting you die). Unfortunately many BP players treat it like an IS or Tiger which it is ill suited for due to its low alpha and it being a heavy. Even if it can sit there trading shots with say a Tiger (P) and win it will probably be targeted by artillery eventually and killed.

To kill Brit heavies remember this
Black Prince: Target the hull or the tiny sliver at the bottom of the turret, if you pen the latter you will probably jam their turret, the frontal turret has no real weak spots.
Churchill VII: Target the tracks from the front, the area around the gun for the turret since it lacks a heavy mantlet
Churchill I: Target the view port on the right (left if you are facing it) side, the lower front hull, or the heavily angled part just below the flat part, everywhere else is either 88 or 177 mm thick. Against the turret just don't aim for the mantlet, the whole thing is 88 mm except for the mantlet which is thicker.

Thanks for the armour advice, that will help a lot.
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The Greater Luthorian Empire
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Postby The Greater Luthorian Empire » Sat Jul 19, 2014 10:34 am

The Huskar Social Union wrote:Thanks for the armour advice, that will help a lot.

No problem. Also if you ever get a Black Prince try out using a Vert Stabilizer, Gunlaying Drive, and Rammer. Dubious usefulness, but it is so fun being able to fire on the move as accurately as Soviet tanks can fire while starionary. Remember this one time I really pissed off a guy driving that tier VIII turreted German TD by simply driving away from him at top speed while filling him with holes because I tracked him with the first shot and hit every subsequent shot. He called me so many names, accused me of hacking, everything. If I ever unlock the T28 Prototype I will probably use the same setup.
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Tagmatium
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Postby Tagmatium » Sat Jul 19, 2014 10:38 am

The Greater Luthorian Empire wrote:
The Huskar Social Union wrote:Thanks for the armour advice, that will help a lot.

No problem. Also if you ever get a Black Prince try out using a Vert Stabilizer, Gunlaying Drive, and Rammer. Dubious usefulness, but it is so fun being able to fire on the move as accurately as Soviet tanks can fire while starionary. Remember this one time I really pissed off a guy driving that tier VIII turreted German TD by simply driving away from him at top speed while filling him with holes because I tracked him with the first shot and hit every subsequent shot. He called me so many names, accused me of hacking, everything. If I ever unlock the T28 Prototype I will probably use the same setup.

Being accused of hacking gives me a warm glowy feeling.
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Postby Macedonian Grand Empire » Sat Jul 19, 2014 10:39 am

Tagmatium wrote:
The Greater Luthorian Empire wrote:No problem. Also if you ever get a Black Prince try out using a Vert Stabilizer, Gunlaying Drive, and Rammer. Dubious usefulness, but it is so fun being able to fire on the move as accurately as Soviet tanks can fire while starionary. Remember this one time I really pissed off a guy driving that tier VIII turreted German TD by simply driving away from him at top speed while filling him with holes because I tracked him with the first shot and hit every subsequent shot. He called me so many names, accused me of hacking, everything. If I ever unlock the T28 Prototype I will probably use the same setup.

Being accused of hacking gives me a warm glowy feeling.

Same. I also love it when people that spam gold all around call me a gold noob. It does not matter then every single shell that hit me was a HEAT shell.
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The Huskar Social Union
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Postby The Huskar Social Union » Sat Jul 19, 2014 10:41 am

Tagmatium wrote:
The Greater Luthorian Empire wrote:No problem. Also if you ever get a Black Prince try out using a Vert Stabilizer, Gunlaying Drive, and Rammer. Dubious usefulness, but it is so fun being able to fire on the move as accurately as Soviet tanks can fire while starionary. Remember this one time I really pissed off a guy driving that tier VIII turreted German TD by simply driving away from him at top speed while filling him with holes because I tracked him with the first shot and hit every subsequent shot. He called me so many names, accused me of hacking, everything. If I ever unlock the T28 Prototype I will probably use the same setup.

Being accused of hacking gives me a warm glowy feeling.

Its so funny watching people like that in the chat, same with the ones who do something stupid like drive into the open and die to a bunch of hidden tanks and call their team mates out on being noobs because they did not go with them. Fucking idiots.
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Postby The Greater Luthorian Empire » Sat Jul 19, 2014 10:44 am

Macedonian Grand Empire wrote:
Tagmatium wrote:Being accused of hacking gives me a warm glowy feeling.

Same. I also love it when people that spam gold all around call me a gold noob. It does not matter then every single shell that hit me was a HEAT shell.

TBH I sometimes use gold but it is only when I am facing things I know I cannot pen without it, generally heavies a tier or two above me.
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Postby Brickistan » Sat Jul 19, 2014 10:49 am

The Huskar Social Union wrote:
Tagmatium wrote:Being accused of hacking gives me a warm glowy feeling.

Its so funny watching people like that in the chat, same with the ones who do something stupid like drive into the open and die to a bunch of hidden tanks and call their team mates out on being noobs because they did not go with them. Fucking idiots.


It is a viable tactic, though. In certain case, anyway...

Thing is, a few hidden destroyers or hard hitting heavies can stall an entire lemming-train. Sometimes, the fasted way to deal with such a situation is to simply rush them (especially if you cannot flank them). Rushing across the open in ones or twos is suicide. A handful of tanks breaking cover at the same time is an oversaturation of targets and will often overwhelm the few defenders. You'll take damage, of course. But the same will happen if you simply sit there.

But with no way of communicating effectively in random battles, it's extremely hard to pull off effectively.

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Postby Macedonian Grand Empire » Sat Jul 19, 2014 10:49 am

The Greater Luthorian Empire wrote:
Macedonian Grand Empire wrote:Same. I also love it when people that spam gold all around call me a gold noob. It does not matter then every single shell that hit me was a HEAT shell.

TBH I sometimes use gold but it is only when I am facing things I know I cannot pen without it, generally heavies a tier or two above me.

Yeah same here. Or in clan wars. Most gold I use is on the T 54 against tanks I can not penetrate mostly maus e 100 T 95 and quite a few others. Or if I bounce 2-3 times on a spot I should penetrate.
I once made a mistake to enter a battle with a full gold load out on an WT E 100. Lost quite some money.
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Postby The Greater Luthorian Empire » Sat Jul 19, 2014 10:52 am

Macedonian Grand Empire wrote:
The Greater Luthorian Empire wrote:TBH I sometimes use gold but it is only when I am facing things I know I cannot pen without it, generally heavies a tier or two above me.

Yeah same here. Or in clan wars. Most gold I use is on the T 54 against tanks I can not penetrate mostly maus e 100 T 95 and quite a few others. Or if I bounce 2-3 times on a spot I should penetrate.
I once made a mistake to enter a battle with a full gold load out on an WT E 100. Lost quite some money.

I generally load up my tanks like 45/45/10 percent AP/APCR/HE, never have I run out of ammo although I cam close to having to resort to using gold or HE against tanks I could penetrate due to running low on AP (that's a problem with low alpha tanks).
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Tagmatium
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Postby Tagmatium » Sat Jul 19, 2014 11:27 am

The Greater Luthorian Empire wrote:
Macedonian Grand Empire wrote:Yeah same here. Or in clan wars. Most gold I use is on the T 54 against tanks I can not penetrate mostly maus e 100 T 95 and quite a few others. Or if I bounce 2-3 times on a spot I should penetrate.
I once made a mistake to enter a battle with a full gold load out on an WT E 100. Lost quite some money.

I generally load up my tanks like 45/45/10 percent AP/APCR/HE, never have I run out of ammo although I cam close to having to resort to using gold or HE against tanks I could penetrate due to running low on AP (that's a problem with low alpha tanks).

It depends what tanks I'm rolling in, but usually it's 60:40 in favour of standard AP.

I rarely use HE, which is probably a foolishness.
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Postby Licana » Sat Jul 19, 2014 11:29 am

No gudplayers use HE regularly.
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Postby Tagmatium » Sat Jul 19, 2014 11:30 am

Licana wrote:No gudplayers use HE regularly.

The only vehicles I've got HE in is the KV-1S and the SU-152.

And last time I shot HE with the KV-1S, the hit box of the scenery was bigger than the scenery itself and it didn't do shit.
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Postby Macedonian Grand Empire » Sat Jul 19, 2014 12:03 pm

Tagmatium wrote:
The Greater Luthorian Empire wrote:I generally load up my tanks like 45/45/10 percent AP/APCR/HE, never have I run out of ammo although I cam close to having to resort to using gold or HE against tanks I could penetrate due to running low on AP (that's a problem with low alpha tanks).

It depends what tanks I'm rolling in, but usually it's 60:40 in favour of standard AP.

I rarely use HE, which is probably a foolishness.

I carry HE in most tanks at best 5 shells when I need to reset the base and the like. Depends most on the ammo rack of the tank. If it is large it is 5. Also they are quite useful against the Waffentragers.
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Postby The Greater Luthorian Empire » Sat Jul 19, 2014 1:32 pm

Licana wrote:No gudplayers use HE regularly.

Fair enough, I only keep stores in case I end up way at the top (no sense using all AP when I can pen them just fine with HE) or if I run into the enemy arty (which happens a lot more than it should when I drive British heavies). I think I once solo capped in a Churchill III with only like four enemy tanks killed in the entire battle. The weird thing was I was even mocking the enemy team the entire time and no one came to stop me, all I got were a few artillery shells that landed sort of close to me (not close enough to do anything).
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Postby Consortium of Manchukuo » Sat Jul 19, 2014 1:54 pm

If you can't penetrate them with AP the amount of damage you are going to do with HE is going to be miniscule.

Just fire APCR/HEAT at appropriate weak points.

Unless if you're driving KV-2 of course.

I generally deploy mostly AP, a small number of gold rounds, and a few HE rounds. Only ever fire AP though.
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Postby Hurdegaryp » Sat Jul 19, 2014 1:57 pm

So today I discovered there was a "Party Pooper" mission after I destroyed two German vehicles with my good old BDR G1 B. You know, because Germany won the World Cup in Brasil.
CVT Temp wrote:I mean, we can actually create a mathematical definition for evolution in terms of the evolutionary algorithm and then write code to deal with abstract instances of evolution, which basically equates to mathematical proof that evolution works. All that remains is to show that biological systems replicate in such a way as to satisfy the minimal criteria required for evolution to apply to them, something which has already been adequately shown time and again. At this point, we've pretty much proven that not only can evolution happen, it pretty much must happen since it's basically impossible to prevent it from happening.

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The Greater Luthorian Empire
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Founded: Mar 16, 2013
Ex-Nation

Postby The Greater Luthorian Empire » Sat Jul 19, 2014 2:05 pm

Consortium of Manchukuo wrote:If you can't penetrate them with AP the amount of damage you are going to do with HE is going to be miniscule.

Just fire APCR/HEAT at appropriate weak points.

Unless if you're driving KV-2 of course.

I generally deploy mostly AP, a small number of gold rounds, and a few HE rounds. Only ever fire AP though.

I reserve HE for use against artillery, light tanks, and the weak points of medium tanks a tier or two below me. Tanks I know I can pen with HE.
Imperializt Russia wrote:They told me I could be anything, so I became a razor blade.

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