The Greater Luthorian Empire wrote:Thing is that frontal weak spot is relatively small and hard to hit, much harder if the tank is moving around (I've heard some people refer to wiggling your hull on the BP to avoid letting them hit your weak spots, I just move in general). The track weak spots can be reliably hit from long ranges or while the tank is moving since they are almost as tall as the hull and almost as wide as its wide ass tracks.
Truth, but if you want to (effectively) fire on your target, you'll have to stop to aim, even if for just a brief snap shot. This would be the time your enemy hits you back and, as I noted earlier, there's not much of anything you can trade fire with favourably in a Churchill.
The Greater Luthorian Empire wrote:Why are you trying to DPM a higher tier tank in a churchill line tank? I am proposing crippling tanks by shooting out its modules and crew. A tank with no commander, no gunner, a constantly broken track, a jammed turret, and a damaged gun is pretty damn useless and an easy kill for your allies. Since you are a low priority target being a slow, small caliber gun, low tier heavy it allows you to more freely engage enemies and cripple them. The enemies would much rather shoot that IS-3 than that Churchill plinking away at them.
Yeah, this isn't a reliable plan of action. Modules are small, their locations generally not well known (I don't even really know most of them, beyond the obvious ones), and highly prone to saving throws. In order to get around those factors, you'd have to have (on top of near-encyclopedic knowledge of the vehicles you can face) the ability to hit those areas multiple times in order to ensure damage done...at which point you're practically engaging in a DPM fight, something that, as I noted, you will not win at.
No one will openly ignore you either, especially if you are managing to penetrate. Since the Churchill is such an easy target, they might even hit you first, simply to take guns off of the field (this is something I do often, especially when alone or at a significant numerical disadvantage).
The Greater Luthorian Empire wrote:Not when I get up into your face and shoot you apart point blank where you can only shoot my 152 mm turret because I am so short.
heh, yeah, that's not an issue. I'd still get through with most in-tier tanks. Firing AP.
The Greater Luthorian Empire wrote:Better pen than all German guns sans those on TDs
Every german tank in the same tier can mount a gun with more AP pen (practically the same, tbh) and marginally less APCR pen (unless you're the Vk 36.01, at which point your APCR is a fair bit better). So, unless you're firing literally all APCR all the time...
The Greater Luthorian Empire wrote:Better armour than any tank in its tier and most tanks in the next tier
In raw data, yes. That being said, abundant flaws make this effectively useless and practically worst in tier.
The Greater Luthorian Empire wrote:High rof
for the cost of having close to worst alpha in tier.
The Greater Luthorian Empire wrote:Very low profile compared to other heavies in its tier
In this case, not necessarily an advantage.
The Greater Luthorian Empire wrote:Honestly its only real downsides are its lack of mobility, its lack of a mantlet, and a few relatively small frontal weak spots. Using that logic the T29 is crap because it has poor hull armour and is slow.
A fair bit of its frontal profile is weaker than advertised, and not all of them are low like they are on the T29. The lack of a mantlet hinders its hull down capability, and it is far worse than T29 in terms of mobility.
By my count that's about a 0/5 in the 'leverageable advantages' column.




