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by CITY18 » Thu Jan 05, 2017 11:58 am

by Nordengrund » Thu Jan 05, 2017 8:34 pm

by The United Socialist Republic of Datlof » Thu Jan 05, 2017 8:39 pm

by The Derpy Democratic Republic Of Herp » Thu Jan 05, 2017 8:43 pm


by The Rich Port » Thu Jan 05, 2017 8:44 pm
Are you wishing for Pokemon to be burned in the sun... I don't get it.
by The Derpy Democratic Republic Of Herp » Thu Jan 05, 2017 8:46 pm
by Adab » Thu Jan 05, 2017 9:11 pm

by CITY18 » Fri Jan 20, 2017 10:46 am

by Nordengrund » Fri Jan 20, 2017 3:53 pm

by The Funeral Party » Fri Jan 20, 2017 3:55 pm

by Sleet Clans » Fri Jan 20, 2017 3:56 pm

by AsReil » Fri Jan 20, 2017 4:00 pm


by Anywhere Else But Here » Fri Jan 20, 2017 5:17 pm

by CITY18 » Fri Jan 20, 2017 7:41 pm
Nordengrund wrote:What programming languages are best for creating a tactical turn-based RPG? I want to make a game that is similar to Fire Emblem, mechanically. I don't care too much for graphics, as I probably will use 2D sprites.

by Korhal IVV » Sun Jan 22, 2017 1:37 am
"Whatever a person may be like, we must still love them because we love God." ~ John Calvin

by Lautrec- » Mon Jan 23, 2017 2:11 am

by Davinhia » Wed Jan 25, 2017 6:16 am

by Skylus » Wed Jan 25, 2017 6:19 am

by Westeastern Dicantia » Wed Jan 25, 2017 8:48 pm
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