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The Warhammer 40.000/Fantasy Discussion Thread Mk.II

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Are you picking up the new Shadowspear set?

Yes, I am, or I already have it!
4
15%
I'm still on the fence.
14
54%
No, I'm not interested in the set / the armies in it.
8
31%
 
Total votes : 26

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Kowani
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Posts: 44957
Founded: Apr 01, 2018
Democratic Socialists

Postby Kowani » Sat Aug 18, 2018 5:05 am

Len Hyet wrote:How great was E26P2?

Magnificent
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The Imperial Reach
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Posts: 2023
Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Sat Aug 18, 2018 5:08 am

Isilanka wrote:
The Imperial Reach wrote:
I find most designs in 40k to be questionable, frankly. They usually look very impractical as 40k follows the "Rule of Cool" - that is if it looks cool, then practicality doesn't matter.

Are giant pyramid-fortress-turtle-tanks with gem-lasers practical? No. Are they cool? Yes.
Are tanks the size of a building with 11 guns practical? No. Are they cool? Yes.
Are city-sized mechs with an armada's worth of firepower practical? No. Are they cool? Yes.


Well, yes, but I find that things like the Penitent Engine kinda jump the shark. Like, most Imperial equipment and designs are impractical, but they look like they can be used, at least by completely mad fascists with an unhealthy fascination with skulls and a huge tendency to overcompensation that goes back to the Emperor himself, but the Pentitent Engine doesn't belong to a battlefield. A sadomasochist convention, yeah, why not. (It doesn't help that for GW's artists the Penitent Engine seems to be mostly used as a way to get a scantily-clad woman strapped to a war machine in the tabletop game).


I don't even think fascists would endorse the insane feudalism practiced by the Imperium, but otherwise yeah I get your point.

There's quite a few examples of rather 'fetishist' stuff in 40k. Usually in regards to the Dark Eldar.
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

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Washington Resistance Army
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Posts: 54796
Founded: Aug 08, 2011
Father Knows Best State

Postby Washington Resistance Army » Sat Aug 18, 2018 5:10 am

The Imperial Reach wrote:
Isilanka wrote:
I've always found their design questionable, but hey, you can't really get more 40K than that.

But I've never truly understood what GW actually wants to do with the SoBs. If they want to scratch them or integrate them in another faction, fine, but it makes little sense to leave them around as a sub-par, broken army relying on gimmicky mechanics. Like, GW, if you don't like the SoBs, just say it and don't cast new models for them, it would be clearer.

(My remark goes for both the Dawn of War games and the tabletop game, even though for the tabletop game things got slightly better in the pas few years and the SoBs are now kinda viable, if still horribly gimmicky).

And yeah, Soulstorm is a bloody mess as a whole, with nothing resembling balance and stupid design decisions (like the proliferation of very long-range weaponry in a game with a very zoomed-in camera...)


I find most designs in 40k to be questionable, frankly. They usually look very impractical as 40k follows the "Rule of Cool" - that is if it looks cool, then practicality doesn't matter.

Are giant pyramid-fortress-turtle-tanks with gem-lasers practical? No. Are they cool? Yes.
Are tanks the size of a building with 11 guns practical? No. Are they cool? Yes.
Are city-sized mechs with an armada's worth of firepower practical? No. Are they cool? Yes.


I challenge this assertion. If you had it surrounded by enough triple A that could be a quite potent weapon.
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Isilanka
Diplomat
 
Posts: 799
Founded: Dec 13, 2017
Left-wing Utopia

Postby Isilanka » Sat Aug 18, 2018 5:12 am

What's the point of a tank that can't drive on 90% of existing terrains because it's way too fucking heavy ?
Last edited by Isilanka on Sat Aug 18, 2018 5:12 am, edited 1 time in total.
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The Imperial Reach
Minister
 
Posts: 2023
Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Sat Aug 18, 2018 5:13 am

Washington Resistance Army wrote:
The Imperial Reach wrote:
I find most designs in 40k to be questionable, frankly. They usually look very impractical as 40k follows the "Rule of Cool" - that is if it looks cool, then practicality doesn't matter.

Are giant pyramid-fortress-turtle-tanks with gem-lasers practical? No. Are they cool? Yes.
Are tanks the size of a building with 11 guns practical? No. Are they cool? Yes.
Are city-sized mechs with an armada's worth of firepower practical? No. Are they cool? Yes.


I challenge this assertion. If you had it surrounded by enough triple A that could be a quite potent weapon.


You can challenge the practicality of a Baneblade all you want, it doesn't change the fact that it's impractical as fuck.
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

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Kowani
Post Czar
 
Posts: 44957
Founded: Apr 01, 2018
Democratic Socialists

Postby Kowani » Sat Aug 18, 2018 5:27 am

The Imperial Reach wrote:
Washington Resistance Army wrote:
I challenge this assertion. If you had it surrounded by enough triple A that could be a quite potent weapon.


You can challenge the practicality of a Baneblade all you want, it doesn't change the fact that it's impractical as fuck.

I feel like the cost alone would make it very unfeasable. Yeah, the Imperium has a crapton of planets, so they can make it work, but is? Beyond the obvious “made of alien resources through unknown processes”, we just don’t have a way to get any military to sign off on it, especially when the damn thing would pretty much turn into a turret, which we can already do. It’d sink into the ground, and then that’s a tank crew lost, billions down the drain, and now we’ve got a tank just holding up the ground forces from advancing.
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The Armed Republic of Dutch Coolness
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Founded: Dec 02, 2012
Ex-Nation

Postby The Armed Republic of Dutch Coolness » Sat Aug 18, 2018 8:42 am

Isilanka wrote:But I've never truly understood what GW actually wants to do with the SoBs. If they want to scratch them or integrate them in another faction, fine, but it makes little sense to leave them around as a sub-par, broken army relying on gimmicky mechanics. Like, GW, if you don't like the SoBs, just say it and don't cast new models for them, it would be clearer.

They're getting a new, plastic range for the army in 2019. One model has already been revealed and earlier today they showcased all of the weapons of the Sisters of Battle and how they will look in their new renditions (spoiler: very fucking good).
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The Imperial Reach
Minister
 
Posts: 2023
Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Sat Aug 18, 2018 9:34 am

>be Ferrus Manus, Primarch of the Iron Hands
>fought a Necron snake centuries ago and now have quicksilver gloves that can't be removed
>hate them
>want my flesh hands back
>my Legion 'honors' me by cutting off their hands and replacing them with metal ones
>whatthefuck.gif
>decide to stop that shit before they turn into crazy transhumanists
>gonna finish the Great Crusade first
>Horus Heresy
>meet that asshole Fulgrim
>fucking perfectionists
>fight him, probably gonna win because he's a bitch
>get decapitated
>ohshit.gif
>dies
>doesn't come back because I'm not a Perpetual, unlike that lucky bastard Vulkan
>Legion turns into crazy transhumanists
>can't stop them because I'm dead
>fucking perfectionists


Ferrus had the worst luck out of all the Primarchs, IMO.
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

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The Huskar Social Union
Khan of Spam
 
Posts: 59296
Founded: Apr 04, 2012
Left-wing Utopia

Postby The Huskar Social Union » Sat Aug 18, 2018 9:36 am

"gets decapitated"
"dies"

Yeah that usually happens. I like Ferrus, even though like fuck all was done with him compared to the others. Victim of being first to die i guess.
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Isilanka
Diplomat
 
Posts: 799
Founded: Dec 13, 2017
Left-wing Utopia

Postby Isilanka » Sat Aug 18, 2018 9:38 am

The Armed Republic of Dutch Coolness wrote:
Isilanka wrote:But I've never truly understood what GW actually wants to do with the SoBs. If they want to scratch them or integrate them in another faction, fine, but it makes little sense to leave them around as a sub-par, broken army relying on gimmicky mechanics. Like, GW, if you don't like the SoBs, just say it and don't cast new models for them, it would be clearer.

They're getting a new, plastic range for the army in 2019. One model has already been revealed and earlier today they showcased all of the weapons of the Sisters of Battle and how they will look in their new renditions (spoiler: very fucking good).


My interest for GW stuff is suddenly growing.
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Uses most NS stats.

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The Huskar Social Union
Khan of Spam
 
Posts: 59296
Founded: Apr 04, 2012
Left-wing Utopia

Postby The Huskar Social Union » Sat Aug 18, 2018 9:42 am

Isilanka wrote:
The Armed Republic of Dutch Coolness wrote:They're getting a new, plastic range for the army in 2019. One model has already been revealed and earlier today they showcased all of the weapons of the Sisters of Battle and how they will look in their new renditions (spoiler: very fucking good).


My interest for GW stuff is suddenly growing.

Image
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The Imperial Reach
Minister
 
Posts: 2023
Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Sat Aug 18, 2018 10:05 am

OKay WOW I see why people hate Soulstorm so much now. Not only did they fuck up the autoresolve feature, but they also fucked up province defense as well. At first I couldn't understand why the AI kept losing battles so often, and now I understand why.

Dark Crusade's autoresolve was a real blessing because it allowed me to just ignore attacks from weaker opponents who just wanted to spam-attack a single province that they could never take every turn they got without me having to directly fight them every time they did so, which could get tiresome. Soulstorm proceeded to fuck that up by removing it's "All or Nothing" nature, so instead of you losing nothing in victory or everything in defeat, you now lose everything in victory as well. Because God-Emperor knows I want to have to buy back all the shit I just bought for that province, garrison and buildings alike, after every fucking attack because I'm apparently supposed to expand aggressively and neglect my defenses.

Of course, my defenses don't really matter anymore it seems. I was happy to see that I could now garrison buildings, or at least early-game level ones, as it was a pretty convenient thing to have just in case you really needed it. But apparently it came with a catch: those early-game buildings are the only ones you can keep. Any other buildings you build during an enemy attack are immediately removed for the next battle, including Listening Posts and the strategic points and relics they were built on are now un-captured. You basically have to start over from scratch, because y'know, why would an army keep established defenses in place after a battle in a province? Nah, it's better to just dismantle them so you have to rebuild them in the next attack. Because that's obviously a fucking genius-level strategy.

So basically nothing matters except your Honor Guard now. Don't have a large Honor Guard? Welp, guess you're fucked. No wonder the Tau managed to conquer their entire planet so easily. This shitty new mechanic combined with their OP space cannon basically makes them a fucking unstoppable juggernaut.

Please tell me there is a mod to fix this nonsense.
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

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The Empire of Pretantia
Post Czar
 
Posts: 39273
Founded: Oct 18, 2012
Ex-Nation

Postby The Empire of Pretantia » Sat Aug 18, 2018 10:09 am

The Imperial Reach wrote:OKay WOW I see why people hate Soulstorm so much now. Not only did they fuck up the autoresolve feature, but they also fucked up province defense as well. At first I couldn't understand why the AI kept losing battles so often, and now I understand why.

Dark Crusade's autoresolve was a real blessing because it allowed me to just ignore attacks from weaker opponents who just wanted to spam-attack a single province that they could never take every turn they got without me having to directly fight them every time they did so, which could get tiresome. Soulstorm proceeded to fuck that up by removing it's "All or Nothing" nature, so instead of you losing nothing in victory or everything in defeat, you now lose everything in victory as well. Because God-Emperor knows I want to have to buy back all the shit I just bought for that province, garrison and buildings alike, after every fucking attack because I'm apparently supposed to expand aggressively and neglect my defenses.

Of course, my defenses don't really matter anymore it seems. I was happy to see that I could now garrison buildings, or at least early-game level ones, as it was a pretty convenient thing to have just in case you really needed it. But apparently it came with a catch: those early-game buildings are the only ones you can keep. Any other buildings you build during an enemy attack are immediately removed for the next battle, including Listening Posts and the strategic points and relics they were built on are now un-captured. You basically have to start over from scratch, because y'know, why would an army keep established defenses in place after a battle in a province? Nah, it's better to just dismantle them so you have to rebuild them in the next attack. Because that's obviously a fucking genius-level strategy.

So basically nothing matters except your Honor Guard now. Don't have a large Honor Guard? Welp, guess you're fucked. No wonder the Tau managed to conquer their entire planet so easily. This shitty new mechanic combined with their OP space cannon basically makes them a fucking unstoppable juggernaut.

Please tell me there is a mod to fix this nonsense.

>Complaining about losing troops in autoresolve
lol just play Tomb Kings in Total War if you want easy mode.
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The Imperial Reach
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Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Sat Aug 18, 2018 10:10 am

Because honestly if there isn't a mod to fix this then I may as well not even play the campaign, seeing as I can't build impregnable defenses anymore. Good thing the Imperial Fists aren't in this campaign, or they'd probably all have a collective stroke at this tactical absurdity.
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

User avatar
The Imperial Reach
Minister
 
Posts: 2023
Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Sat Aug 18, 2018 10:12 am

The Empire of Pretantia wrote:
The Imperial Reach wrote:OKay WOW I see why people hate Soulstorm so much now. Not only did they fuck up the autoresolve feature, but they also fucked up province defense as well. At first I couldn't understand why the AI kept losing battles so often, and now I understand why.

Dark Crusade's autoresolve was a real blessing because it allowed me to just ignore attacks from weaker opponents who just wanted to spam-attack a single province that they could never take every turn they got without me having to directly fight them every time they did so, which could get tiresome. Soulstorm proceeded to fuck that up by removing it's "All or Nothing" nature, so instead of you losing nothing in victory or everything in defeat, you now lose everything in victory as well. Because God-Emperor knows I want to have to buy back all the shit I just bought for that province, garrison and buildings alike, after every fucking attack because I'm apparently supposed to expand aggressively and neglect my defenses.

Of course, my defenses don't really matter anymore it seems. I was happy to see that I could now garrison buildings, or at least early-game level ones, as it was a pretty convenient thing to have just in case you really needed it. But apparently it came with a catch: those early-game buildings are the only ones you can keep. Any other buildings you build during an enemy attack are immediately removed for the next battle, including Listening Posts and the strategic points and relics they were built on are now un-captured. You basically have to start over from scratch, because y'know, why would an army keep established defenses in place after a battle in a province? Nah, it's better to just dismantle them so you have to rebuild them in the next attack. Because that's obviously a fucking genius-level strategy.

So basically nothing matters except your Honor Guard now. Don't have a large Honor Guard? Welp, guess you're fucked. No wonder the Tau managed to conquer their entire planet so easily. This shitty new mechanic combined with their OP space cannon basically makes them a fucking unstoppable juggernaut.

Please tell me there is a mod to fix this nonsense.

>Complaining about losing troops in autoresolve
lol just play Tomb Kings in Total War if you want easy mode.


I don't care about the troops that much, it's more the buildings that pisses me off. Losing all garrison units and structures, even when I win? Fuck that Pyrrhic Victory bullshit.
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

User avatar
Baltenstein
Postmaster-General
 
Posts: 11008
Founded: Jan 25, 2010
Ex-Nation

Postby Baltenstein » Sat Aug 18, 2018 10:21 am

The Imperial Reach wrote:>be Ferrus Manus, Primarch of the Iron Hands
>fought a Necron snake centuries ago and now have quicksilver gloves that can't be removed
>hate them
>want my flesh hands back
>my Legion 'honors' me by cutting off their hands and replacing them with metal ones
>whatthefuck.gif
>decide to stop that shit before they turn into crazy transhumanists
>gonna finish the Great Crusade first
>Horus Heresy
>meet that asshole Fulgrim
>fucking perfectionists
>fight him, probably gonna win because he's a bitch
>get decapitated
>ohshit.gif
>dies
>doesn't come back because I'm not a Perpetual, unlike that lucky bastard Vulkan
>Legion turns into crazy transhumanists
>can't stop them because I'm dead
>fucking perfectionists


Ferrus had the worst luck out of all the Primarchs, IMO.


He was kinda asking for it though, to be honest. I mean:

His name was "Iron Hand"
He had iron hands
He called his legion "Iron Hands"
He used an iron hand as his legion's symbol

What did he think his progeny would do? If he was against transhumanist bionics, he reeeally should have been less blatant on the symbolism.

(If you think about it, this is almost as bad as the Wolfen Wolves of Wolfywolf.)

Also, he fought Fulgrim with a frigging pipe wrench:

Image


What is this, Super Mario Bros!?
Last edited by Baltenstein on Sat Aug 18, 2018 10:27 am, edited 2 times in total.
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Tethys 13
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Founded: Dec 05, 2007
Left-Leaning College State

Postby Tethys 13 » Sat Aug 18, 2018 10:44 am

Baltenstein wrote:Also, he fought Fulgrim with a frigging pipe wrench:



What is this, Super Mario Bros!?


Yeah, I never liked that artwork.
In the book that very artwork is the cover for, Ferrus uses Fireblade, a golden fiery sword he forged for Fulgrim. Ferrus did have a hammer, though not on him at that moment - Dawnbringer, forged by Fulgrim. That wrench does not look like something Fulgrim would make.
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Socialist Czechia
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Ex-Nation

Postby Socialist Czechia » Sat Aug 18, 2018 10:44 am

Kowani wrote:
Len Hyet wrote:How great was E26P2?

Magnificent


I just knew Thorians were right. Literally nothing matters, if Emperor can't rise from Golden Throne.
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The Imperial Reach
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Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Sat Aug 18, 2018 4:34 pm

So despite the fact the Tau have been around for a while, there seems to be absolutely zero official art of Gue'vesa. I went looking out of pure curiosity, but all I could find were models and cringe-worthy, anime-esque fanfiction which had me regret googling it.

Which is a shame because I like the concept of entire Imperial worlds just outright surrendering and joining the Tau because living under Imperial yoke sucks so bad.
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

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Morrdh
Powerbroker
 
Posts: 8428
Founded: Apr 16, 2008
Democratic Socialists

Postby Morrdh » Sat Aug 18, 2018 4:49 pm

The Imperial Reach wrote:So despite the fact the Tau have been around for a while, there seems to be absolutely zero official art of Gue'vesa. I went looking out of pure curiosity, but all I could find were models and cringe-worthy, anime-esque fanfiction which had me regret googling it.

Which is a shame because I like the concept of entire Imperial worlds just outright surrendering and joining the Tau because living under Imperial yoke sucks so bad.


Might've been something in an old issue of White Dwarf, but not sure.

Though curious whether there has been anything about that thing that help keeps the Tau in-line also affects Humans?
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The Imperial Reach
Minister
 
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Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Sat Aug 18, 2018 6:37 pm

Morrdh wrote:
The Imperial Reach wrote:So despite the fact the Tau have been around for a while, there seems to be absolutely zero official art of Gue'vesa. I went looking out of pure curiosity, but all I could find were models and cringe-worthy, anime-esque fanfiction which had me regret googling it.

Which is a shame because I like the concept of entire Imperial worlds just outright surrendering and joining the Tau because living under Imperial yoke sucks so bad.


Might've been something in an old issue of White Dwarf, but not sure.

Though curious whether there has been anything about that thing that help keeps the Tau in-line also affects Humans?


The brainwashing thing? Tbh I prefer to think of it more as Imperial propaganda rather than actual fact. I like the Tau being the only faction that isn't batshit insane in a galaxy full of nothing but psychopaths. Not everything in the 40k universe needs to be Orwellian or apocalyptic.
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
In the process of a massive retcon, like, massive
NS stats are the Devil's lettuce
I'm too lazy to make cool for a fancy sig

My F7 Policy

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Northern Davincia
Post Marshal
 
Posts: 16960
Founded: Jun 10, 2014
Ex-Nation

Postby Northern Davincia » Sat Aug 18, 2018 8:13 pm

The Imperial Reach wrote:
Morrdh wrote:
Might've been something in an old issue of White Dwarf, but not sure.

Though curious whether there has been anything about that thing that help keeps the Tau in-line also affects Humans?


The brainwashing thing? Tbh I prefer to think of it more as Imperial propaganda rather than actual fact. I like the Tau being the only faction that isn't batshit insane in a galaxy full of nothing but psychopaths. Not everything in the 40k universe needs to be Orwellian or apocalyptic.

It's more fun when it is.
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Herador
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Posts: 8907
Founded: Mar 08, 2011
Democratic Socialists

Postby Herador » Sat Aug 18, 2018 9:10 pm

Northern Davincia wrote:
The Imperial Reach wrote:
The brainwashing thing? Tbh I prefer to think of it more as Imperial propaganda rather than actual fact. I like the Tau being the only faction that isn't batshit insane in a galaxy full of nothing but psychopaths. Not everything in the 40k universe needs to be Orwellian or apocalyptic.

It's more fun when it is.

Making a faction that isn't a horrible parody to the point of excess only gives ammo to the people who want to take the setting super seriously.

So I agree, making them sane is a bad idea.
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Baltenstein
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Founded: Jan 25, 2010
Ex-Nation

Postby Baltenstein » Sun Aug 19, 2018 12:47 am

The Ethereals controlling the rest of the Tau via pheromones is all but openly stated though.
There's also that fluff bit from Xenology about how the Ethereals posess an organ which was artficially extracted from Q'Orl hive queens.
O'er the hills and o'er the main.
Through Flanders, Portugal and Spain.
King George commands and we obey.
Over the hills and far away.


THE NORTH REMEMBERS

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The Biggles Syndicate
Diplomat
 
Posts: 939
Founded: May 18, 2016
Ex-Nation

Postby The Biggles Syndicate » Sun Aug 19, 2018 6:47 am

The Imperial Reach wrote:>meet that asshole Fulgrim
>fucking perfectionists
>fight him, probably gonna win because he's a bitch
>get decapitated
>ohshit.gif
>dies
>doesn't come back because I'm not a Perpetual, unlike that lucky bastard Vulkan
>Legion turns into crazy transhumanists
>can't stop them because I'm dead
>fucking perfectionists


Ferrus had the worst luck out of all the Primarchs, IMO.

Come to think of it, why did Fulgrim decapitate Ferrus entirely but only stabbed Rowboat in the neck?

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