The Huskar Social Union wrote:I think all the base infantry squads for each race cost around the same anyway
Maybe, but at least the other races have stronger basic units.
Ork Sluggas are strong for basic infantry, and have good melee. When reinforced to their maximum they outnumber other starter units.
Space Marines have good firepower and health, and a single maxed squad can typically hold it's own against just about any other lone, maxed starter unit.
Chaos Space Marines are basically the same as Space Marines, except they're stronger in melee than in ranged.
Necron Warriors cost nothing to produce, have good firepower, and are in general tough. They can also sometimes revive themselves, but they're also slow to produce and move. Oddly enough, their melee damage is better than their ranged damage.
Tau Fire Warriors aren't very strong and have weak melee capabilities, but they have great range and firepower to make up for that.
Eldar Guardians have decent firepower, but are weak in general unless in numbers.
Imperial Guardsmen are somehow even weaker than Guardians, and even with all upgrades, a Sergeant, grenade launchers, plasma rifles, and an attached Commissar or Priest they're still weaker than all other basic infantry units and can be mowed down easily unless in overwhelming numbers.