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Thread for Gamers 2: The Three Is A Lie

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How Do You Game?

Console (please specify)
71
12%
PC
344
57%
Arcade
2
0%
Anything and Everything
146
24%
Other
7
1%
David Hasselhoff
37
6%
 
Total votes : 607

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Licana
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Postby Licana » Fri Mar 07, 2014 9:39 pm

Corrian wrote:I still haven't figured out how it isn't


I suppose you can consider it a game in the same way that I can consider randomly pausing a movie, tossing the remote up in the air, and seeing how quickly I can unpause it a game. Of course, describing this as a game in the same context of 99% of the gaming market across all platforms is kind of silly and misleading.
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Torisakia
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Anarchy

Postby Torisakia » Sat Mar 08, 2014 1:39 am

Czechanada wrote:
Torisakia wrote:In other words: PC exclusives are better because some guy on a political simulation game who's no better than anyone else said they were.


Tori, I could write an entire dissertation on console and PC gaming using every single social, cultural, media, and critical theory out there.

Okay?
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The Corparation
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Postby The Corparation » Sat Mar 08, 2014 1:52 am

Last edited by The Corparation on Sat Mar 08, 2014 1:54 am, edited 1 time in total.
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Corrian
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Postby Corrian » Sat Mar 08, 2014 5:21 am

Old Vester wrote:You will literally survive off of everything you find. Head shots are the only thing that do enough damage to enemies, yet every hit from an enemy will take away about half of your health. It takes about 2 or 3 hits to die. And that's from anything. Plasmids cost more, which means you'll be stuck using the cheapest one, and whatever you do, never have less than a hundred bucks on you, or else when you die, it blows up your PS3 and gives you cancer. (You go back to the main menu)

Sounds like exactly why I want to play it.

The worst part will be that last big battle...

Also, for Heavy Rain, some argue that because all you do is make decisions in the game, it's more like one of those old school interactive stories, and not really a game because you can't go off from what the developers wanted you to do, only in whatever order you want.

Eh. Still seems like a game to me.

Sure, you could call it an "interactive movie", but I'd still call it a game.

Licana wrote:I suppose you can consider it a game in the same way that I can consider randomly pausing a movie, tossing the remote up in the air, and seeing how quickly I can unpause it a game. Of course, describing this as a game in the same context of 99% of the gaming market across all platforms is kind of silly and misleading.

I just simply consider it to be a different style of gaming. Which, in my opinion, we seriously need more of. Not technically more games like that. If all developers started throwing out interactive movies it'd get old. Leave them to Quantic Dreams. But we need more games with a different style of game play/whatever, instead of more of the same ol' same ol'.

I hold a controller while playing it, I hit buttons to respond to things on said controller, that being either a question or to climb walls or whatever, and, sometimes, I walk around with the controller in this place to go over and talk to people, or interact with things, and look around my house, park, whatever. It feels good enough as a game to me for me not to think of it as otherwise.

Think I've seen people calling The Walking Dead not a game, as well, because it has a similar style. Though I think you generally end up walking around more in that game than Heavy Rain.
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Corrian
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Postby Corrian » Sat Mar 08, 2014 5:22 am



Oops, forgot to respond to this. I saw this a while back. My dad showed me it. Pretty weird.

I can only go so far with simulators before they get kinda ridiculous.

...But I'd probably try this anyway.
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Bezombia
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Postby Bezombia » Sat Mar 08, 2014 5:33 am

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Meritocratic States
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Ex-Nation

Postby Meritocratic States » Sat Mar 08, 2014 5:44 am

Currently pre-loading TitanFall.

Halfway there....
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Czechanada
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Founded: Aug 31, 2010
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Postby Czechanada » Sat Mar 08, 2014 5:52 am

Corrian wrote:They don't. I'm just saying there are games that really do push the limits of the PS3's graphical abilities, and they look pretty impressive for the crappy hardware of the consoles. Don't really care if games actually push any of the limits.


So why did you say that that is "one of the uses of a console?"

One game is not a good example for it as a whole.

And besides: Skyrim looks way better on PC than consoles. Also, there are many, many other open world games that look way better, and have obviously NOT been pushed back by consoles at all. That one example doesn't prove anything to me.

Hell, doesn't Star Citizen prove that consoles DON'T push back PC progress? It proves that it doesn't get affected by consoles about as much as using Skyrim as an example that it does get affected by consoles. Some games do, and some games don't. Big deal.


Actually, I wasn't talking about graphics. I was talking about game design. Because of the limited RAM of the Xbox 360, towns and dungeons had to be smaller and instanced, and AI and number of NPCs had to be limited, and other things like that. Skyrim was also only 32-bit, DirectX 9, and thus couldn't address multiple cores and more than four gigs of RAM, thereby stifling performance. It's the same that happened with the latest Thief, y'know. Tom's Hardware also said that Skyrim isn't a good benchmark because it is a platform limited game.

You see, if you look at the minimum requirements of most PC games right now (or all of those released before this year, then one can see that they still have the minimum requirements of single/dual core processors, 1-2 GBs of RAM, and the 8800 GT as a processor, because the games are designed around the Xbox 360.

Star Citizen isn't held back by consoles because it isn't being released on consoles. That shouldn't be hard to grasp.

I don't think my dads computer can, no. Mine certainly can't.


Then don't say just because your computer can run it doesn't mean it didn't push the limits of PCs; No PCs at the time were able to run the game at max settings which was the genesis of the oft-quoted meme: "But can it run Crysis?"

Based off of the highest end of the top of PC capability, NOTHING can push that to the limits yet. So no, Star Citizen does not push PC's to the max of their capabilities. Nothing can yet, because the game hardware itself doesn't go as high as the PC hardware.

It may push GAME hardware to the limits, but not the highest end of PC's. No game uses 12+ ram yet, or the highest end graphics cards out there that aren't even worth owning right now.


What do you mean by game hardware? :eyebrow:
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Czechanada
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Founded: Aug 31, 2010
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Postby Czechanada » Sat Mar 08, 2014 5:53 am

Meritocratic States wrote:Currently pre-loading TitanFall.

Halfway there....


I was going to preorder, but I lost the link to the one cheap preorder site. :blush:
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Czechanada
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Postby Czechanada » Sat Mar 08, 2014 5:54 am

Registug wrote:Can you people not just enjoy video games regardless of what they are? I don't refuse to read a book if it's only available as an e-copy, even if I infinitely prefer paper.


Well, to be fair, ebooks are more environmentally friendly than paper.
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Bezombia
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Postby Bezombia » Sat Mar 08, 2014 5:54 am

Czechanada wrote:Then don't say just because your computer can run it doesn't mean it didn't push the limits of PCs; No PCs at the time were able to run the game at max settings which was the genesis of the oft-quoted meme: "But can it run Crysis?"


This is true. It's a looooong running joke that Crysis is pretty much a benchmarking tool.
Our weary eyes still stray to the horizon...but down this road we've been so many times...
Please, call me Benomia. Post count +14623, founded Oct. 23, 2012.
Sauritican wrote:We've all been spending too much time with Ben
Verdum wrote:Hey girl, is your name Karl Marx? Because your starting an uprising in my lower classes.
Black Hand wrote:New plan is to just make thousands of disposable firearms and dump them out of cargo planes with tiny drag chutes attached.
Spreewerke wrote:The metric system is the only measurement system that truly meters.
Spreewerke wrote:Salt the women, rape the earth.
Equestican wrote:Ben is love, Ben is life.
Sediczja wrote:real eyes realize real lies
I'm a poet. Come read my poems!

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Corrian
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Founded: Mar 19, 2011
New York Times Democracy

Postby Corrian » Sat Mar 08, 2014 6:08 am

Czechanada wrote:So why did you say that that is "one of the uses of a console?"

I don't even know anymore, to be honest.

Actually, I wasn't talking about graphics. I was talking about game design. Because of the limited RAM of the Xbox 360, towns and dungeons had to be smaller and instanced, and AI and number of NPCs had to be limited, and other things like that. Skyrim was also only 32-bit, DirectX 9, and thus couldn't address multiple cores and more than four gigs of RAM, thereby stifling performance. It's the same that happened with the latest Thief, y'know. Tom's Hardware also said that Skyrim isn't a good benchmark because it is a platform limited game.

At least Morrowind was pushing the limits for its time. My dad said he had to get a new graphics card just to play that game.

You see, if you look at the minimum requirements of most PC games right now (or all of those released before this year, then one can see that they still have the minimum requirements of single/dual core processors, 1-2 GBs of RAM, and the 8800 GT as a processor, because the games are designed around the Xbox 360.

The fact everything's getting to the point where the minimum requirements needs a dual core is part of why none of us in this house can actually play any of the new games coming out anymore, or at least not well (My dad has a kinda fake dual core). Which I'm not saying is a bad thing at all. It just sucks for us right now.

I can see some reasoning behind it pushing things back, especially when the console cycle is dragged on way too long, but I'm still not sure it is really a big deal. Especially when other peoples preferences should be respected, even if it might be nice to have PC gaming evolve even further than it does right now.

But really, there are enough games that don't seem to let console gaming hold their games back that I don't even worry about it as much, anyway. Enough games put most of their focus on the PC that it isn't that big of a concern to me.

But like I said, if consoles did die off, I wouldn't even really care.

Star Citizen isn't held back by consoles because it isn't being released on consoles. That shouldn't be hard to grasp.

I was aware of that.

Then don't say just because your computer can run it doesn't mean it didn't push the limits of PCs; No PCs at the time were able to run the game at max settings which was the genesis of the oft-quoted meme: "But can it run Crysis?"

I said that? Because I didn't mean to.

Though I still kinda doubt no PC's could run it at the time. Like I said before, some ridiculously top end PC was probably able to play it with ease.

Normal, standard computers? Probably not.

I don't think either of the new Crysis games are pushing the limits of anything, though. But I don't know for certain.

What do you mean by game hardware? :eyebrow:

I'm not even sure anymore.
Last edited by Corrian on Sat Mar 08, 2014 6:10 am, edited 1 time in total.
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Corrian
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Postby Corrian » Sat Mar 08, 2014 6:12 am

Czechanada wrote:
Registug wrote:Can you people not just enjoy video games regardless of what they are? I don't refuse to read a book if it's only available as an e-copy, even if I infinitely prefer paper.


Well, to be fair, ebooks are more environmentally friendly than paper.

Hence me being mixed on my opinions on books disappearing.

If they were just made of hemp...

Czechanada wrote:I was going to preorder, but I lost the link to the one cheap preorder site. :blush:

But doesn't that game cater to console gamers? With the aimbot and all? Why do you want to support it? :P
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Registug
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Postby Registug » Sat Mar 08, 2014 6:17 am

Czechanada wrote:
Registug wrote:Can you people not just enjoy video games regardless of what they are? I don't refuse to read a book if it's only available as an e-copy, even if I infinitely prefer paper.


Well, to be fair, ebooks are more environmentally friendly than paper.

Trees are a renewable resource

Most electronic components are finite.
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Corrian
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New York Times Democracy

Postby Corrian » Sat Mar 08, 2014 6:19 am

Registug wrote:
Czechanada wrote:
Well, to be fair, ebooks are more environmentally friendly than paper.

Trees are a renewable resource

Most electronic components are finite.

We just need to make all paper out of hemp and it'll be better.
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Registug
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Postby Registug » Sat Mar 08, 2014 6:20 am

Or start using paper from plantations rather than cutting down natural forests.
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Corrian
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Postby Corrian » Sat Mar 08, 2014 6:22 am

Registug wrote:Or start using paper from plantations rather than cutting down natural forests.

That too. But hemp still regrows like 10X faster.
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Registug
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Postby Registug » Sat Mar 08, 2014 6:22 am

That too.

As long as I can keep reading. c:
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Meritocratic States
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Founded: May 17, 2012
Ex-Nation

Postby Meritocratic States » Sat Mar 08, 2014 6:40 am

Czechanada wrote:
Meritocratic States wrote:Currently pre-loading TitanFall.

Halfway there....


I was going to preorder, but I lost the link to the one cheap preorder site. :blush:


I did it on Origin.
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Meritocratic States
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Postby Meritocratic States » Sat Mar 08, 2014 7:00 am

http://www.youtube.com/watch?v=M19D3ayt-VQ

Just A Rather Interesting Discussion About TitanFall.

(DAT CAPS)
This nation is now being retired.
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Czechanada
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Founded: Aug 31, 2010
Ex-Nation

Postby Czechanada » Sat Mar 08, 2014 9:09 am

I've committed to never spending more than twenty bucks on a computer game. Thus, I will not be preordering Titanfall.
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Corrian
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Founded: Mar 19, 2011
New York Times Democracy

Postby Corrian » Sat Mar 08, 2014 9:20 am

Czechanada wrote:I've committed to never spending more than twenty bucks on a computer game. Thus, I will not be preordering Titanfall.

Seems a little unnecessary, but suit yourself.

Though in my case I do rarely spend over $20 on a video game. Only every now and then do I deem a game worth the $60 price, even if it is to solely support the company.

But as Steam has proven, games going on sale can just help them sell even more copies than before.
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Czechanada
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Founded: Aug 31, 2010
Ex-Nation

Postby Czechanada » Sat Mar 08, 2014 9:41 am

Corrian wrote:
Czechanada wrote:I've committed to never spending more than twenty bucks on a computer game. Thus, I will not be preordering Titanfall.

Seems a little unnecessary, but suit yourself.

Though in my case I do rarely spend over $20 on a video game. Only every now and then do I deem a game worth the $60 price, even if it is to solely support the company.

But as Steam has proven, games going on sale can just help them sell even more copies than before.


The funny thing is is that the whole $60 doesn't go to the publisher/developer. It goes to the retailer from whom you've purchased the copy from.

On Steam, a much higher percentage is taken by the developer for each copy sold.
Last edited by Czechanada on Sat Mar 08, 2014 9:42 am, edited 1 time in total.
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Brickistan
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Ex-Nation

Postby Brickistan » Sat Mar 08, 2014 10:33 am

Meritocratic States wrote:http://www.youtube.com/watch?v=M19D3ayt-VQ

Just A Rather Interesting Discussion About TitanFall.

(DAT CAPS)


Interesting, thanks.

I really can't make up my mind. On one hand I like the look of the Titan-combat and the tactical implications of when and where you call for a Titan. Especially since even infantry seems to be able to bring one down fairly easy. But on the other hand, I can't stand that run'n'gun, never-stand-still kind of game play when playing as infantry. I prefer my games to be slightly slower paced and a bit more tactical. But the way you can use the jetpack to run around parkour-style looks pretty cool.

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Meritocratic States
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Founded: May 17, 2012
Ex-Nation

Postby Meritocratic States » Sat Mar 08, 2014 11:40 am

Brickistan wrote:
Meritocratic States wrote:http://www.youtube.com/watch?v=M19D3ayt-VQ

Just A Rather Interesting Discussion About TitanFall.

(DAT CAPS)


Interesting, thanks.

I really can't make up my mind. On one hand I like the look of the Titan-combat and the tactical implications of when and where you call for a Titan. Especially since even infantry seems to be able to bring one down fairly easy. But on the other hand, I can't stand that run'n'gun, never-stand-still kind of game play when playing as infantry. I prefer my games to be slightly slower paced and a bit more tactical. But the way you can use the jetpack to run around parkour-style looks pretty cool.


The developers intended this to be a non-competitive twitch-based multiplayer shooter.
This nation is now being retired.
Good-night, sweet prince.
Hello, Gristol-Serkonos.

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