Corrian wrote:Salandriagado wrote:Pretty much all of the early home-console versions were $60+.
Is that adjusted for inflation? If not, how much would you estimate they would cost now?
Another thing I see that's different too is you get a lot more content for your $60, in the since that programming the game is more complex, if you buy the right game, creativity. Great storytelling, whatever. Pacman is just like an arcade game...
Of course, there were some games with a ton of content back in the day, but to me the type of content all depends. A 15 hour story like The Last of Us (it is estimated at about 16 hours) is different then, say, Beyond: Two Souls 10 hour story. The Last of Us is 15 hours with brutal gameplay thrown in, and long times of just walking through locations and whatnot. It is a very story-driven game, though. And you got Beyond: Two Souls that is pretty much like playing a 10-hour interactive movie, so you pretty much got things going at you constantly there. And something open-world like Red Dead Redemption, or Skyrim with loads of other possibilities to throw out countless hours is also different then a completely story-driven game.
Of course, Red Dead Redemption's story was rather awesome, it being a story-driven game or not.
That's unadjusted. Yeah, prices now are fucking cheap (unless you're Australian).




