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Orham
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Ex-Nation

Postby Orham » Tue Sep 24, 2013 10:41 pm

Maryginia wrote:If I was in the Courier's shoes, I would strike a deal with House, he can go into space, and I'll stay down on Earth and take care of New Vegas, If the Courier has a good enough relation with NCR, they can make peace after House takes back the Dam, and restore business as normal.


This is the part where we have to pretend the ending goes a different way than the story forces it to go. See, the House ending is such that the NCR is pretty much going to be furious with House and his representative (the Courier) no matter what. Nothing chills relations quicker than pointing an army of robots at someone and saying "The land you've fought so hard for? Fork it over. NOW." So you've got to re-imagine how the House ending goes to create the sort of story you're imagining, which is totally allowed. After all, part of the fun of the game is that it's not just telling you a story, but rather you're creating your own story in the sandbox you've been provided. Bethesda just gave us starting materials, the real story of FONV is whatever we make it.

So sure, a friendly House/NCR relationship might be possible. It just takes a little imagination.
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Ashihara no Nakatsukuni
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Postby Ashihara no Nakatsukuni » Wed Sep 25, 2013 9:31 am

Orham wrote:
Maryginia wrote:If I was in the Courier's shoes, I would strike a deal with House, he can go into space, and I'll stay down on Earth and take care of New Vegas, If the Courier has a good enough relation with NCR, they can make peace after House takes back the Dam, and restore business as normal.


This is the part where we have to pretend the ending goes a different way than the story forces it to go. See, the House ending is such that the NCR is pretty much going to be furious with House and his representative (the Courier) no matter what. Nothing chills relations quicker than pointing an army of robots at someone and saying "The land you've fought so hard for? Fork it over. NOW." So you've got to re-imagine how the House ending goes to create the sort of story you're imagining, which is totally allowed. After all, part of the fun of the game is that it's not just telling you a story, but rather you're creating your own story in the sandbox you've been provided. Bethesda just gave us starting materials, the real story of FONV is whatever we make it.

So sure, a friendly House/NCR relationship might be possible. It just takes a little imagination.

Meh, House's robots can only go so far from his control before they start acting funny. Realistically, while losing Hoover Dam, they still have much territory to gain in New Vegas. And lord knows that troops need places to relax and unwind, otherwise you'll have troops on edge shooting at their own members out of fear. Beyond this, though, they're the most likely to survive compared to the Legion.

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Immoren
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Postby Immoren » Wed Sep 25, 2013 9:32 am

I wonder if that mod that automatically grants player certain skill perks at level up, once preconditions are met, makes game too easy. :P
Last edited by Immoren on Wed Sep 25, 2013 9:33 am, edited 1 time in total.
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Ceannairceach
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Postby Ceannairceach » Wed Sep 25, 2013 9:33 am

Orham wrote:
Maryginia wrote:If I was in the Courier's shoes, I would strike a deal with House, he can go into space, and I'll stay down on Earth and take care of New Vegas, If the Courier has a good enough relation with NCR, they can make peace after House takes back the Dam, and restore business as normal.


This is the part where we have to pretend the ending goes a different way than the story forces it to go. See, the House ending is such that the NCR is pretty much going to be furious with House and his representative (the Courier) no matter what. Nothing chills relations quicker than pointing an army of robots at someone and saying "The land you've fought so hard for? Fork it over. NOW." So you've got to re-imagine how the House ending goes to create the sort of story you're imagining, which is totally allowed. After all, part of the fun of the game is that it's not just telling you a story, but rather you're creating your own story in the sandbox you've been provided. Bethesda just gave us starting materials, the real story of FONV is whatever we make it.

So sure, a friendly House/NCR relationship might be possible. It just takes a little imagination.

Well, House does make it clear that he wants friendly relations with the NCR. He needs their business to keep Vegas running.

@}-;-'---

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Orham
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Postby Orham » Wed Sep 25, 2013 9:44 am

Ceannairceach wrote:Well, House does make it clear that he wants friendly relations with the NCR. He needs their business to keep Vegas running.


Sure he does. He stands to gain a boatload by having NCR's continued cooperation. But let's look at what happens over the course of House and NCR's relationship as the story is told:

1. NCR enters Mojave, House establishes extremely one-sided contract with them. NCR protects Hoover Dam from Legion with effectively no material support from House, but House provides money to keep Hoover Dam running.

2. NCR provides material resources, personnel, logistical networks, and sacrifices lives for the purpose of protecting the Mojave for years after 1st Battle of Hoover Dam. Meanwhile, House rakes in NCR cash by the fistful, provides as minimal a return as possible. By this point NCR no longer needs him to keep Hoover Dam running, but is stuck in aforementioned one-sided contract.

3. NCR, after much effort, protects Hoover Dam from Legion a second time. Immediately afterward, House has NCR forces surrounded by robots, demands all NCR forces leave the Mojave, threatens war as a response to noncompliance.


Now, imagine you're the NCR leadership and military brass for a moment. Are you feeling particularly friendly toward House after all that? Or would you start approaching things more like Moore would, and shove a boot up House's backside?

This is why the story would have to be reimagined.
Last edited by Orham on Wed Sep 25, 2013 9:46 am, edited 1 time in total.
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Ceannairceach
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Postby Ceannairceach » Wed Sep 25, 2013 9:57 am

Orham wrote:
Ceannairceach wrote:Well, House does make it clear that he wants friendly relations with the NCR. He needs their business to keep Vegas running.


Sure he does. He stands to gain a boatload by having NCR's continued cooperation. But let's look at what happens over the course of House and NCR's relationship as the story is told:

1. NCR enters Mojave, House establishes extremely one-sided contract with them. NCR protects Hoover Dam from Legion with effectively no material support from House, but House provides money to keep Hoover Dam running.

2. NCR provides material resources, personnel, logistical networks, and sacrifices lives for the purpose of protecting the Mojave for years after 1st Battle of Hoover Dam. Meanwhile, House rakes in NCR cash by the fistful, provides as minimal a return as possible. By this point NCR no longer needs him to keep Hoover Dam running, but is stuck in aforementioned one-sided contract.

3. NCR, after much effort, protects Hoover Dam from Legion a second time. Immediately afterward, House has NCR forces surrounded by robots, demands all NCR forces leave the Mojave, threatens war as a response to noncompliance.


Now, imagine you're the NCR leadership and military brass for a moment. Are you feeling particularly friendly toward House after all that? Or would you start approaching things more like Moore would, and shove a boot up House's backside?

This is why the story would have to be reimagined.

Meh, in the first months following the battle, I imagine you'd be right. The brass and leadership would want their vengeance in any way possible, be it economic or militarily. But think about the fact that by the end of the war, the civilians and rank-and-file of the NCR's army were fed up with the occupation, believing it to be a waste of time and resources that could be better spent developing the homefront. Sure, the current regime would be vengeful, but the one to succeed them after they are inevitably ousted for their failures at securing Vegas will likely be more amiable to a cooled relationship with the old tycoon.

@}-;-'---

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Menassa
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Postby Menassa » Wed Sep 25, 2013 9:05 pm

Guess where I went last Tuesday...

Hidden valley, no, no, not that old video game place... the real hidden valley.

I plan to go to Goodsprings, and Nipton (I've been most everywhere else,) including Zion!
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Orham
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Postby Orham » Thu Sep 26, 2013 10:31 pm

Ceannairceach wrote:Meh, in the first months following the battle, I imagine you'd be right. The brass and leadership would want their vengeance in any way possible, be it economic or militarily. But think about the fact that by the end of the war, the civilians and rank-and-file of the NCR's army were fed up with the occupation, believing it to be a waste of time and resources that could be better spent developing the homefront. Sure, the current regime would be vengeful, but the one to succeed them after they are inevitably ousted for their failures at securing Vegas will likely be more amiable to a cooled relationship with the old tycoon.


I'm not entirely convinced a House-controlled Mojave could actually survive economic and diplomatic retaliation from NCR, to be honest.
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Maryginia
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Postby Maryginia » Mon Sep 30, 2013 3:57 pm

Orham wrote:
Ceannairceach wrote:Well, House does make it clear that he wants friendly relations with the NCR. He needs their business to keep Vegas running.


Sure he does. He stands to gain a boatload by having NCR's continued cooperation. But let's look at what happens over the course of House and NCR's relationship as the story is told:

1. NCR enters Mojave, House establishes extremely one-sided contract with them. NCR protects Hoover Dam from Legion with effectively no material support from House, but House provides money to keep Hoover Dam running.

2. NCR provides material resources, personnel, logistical networks, and sacrifices lives for the purpose of protecting the Mojave for years after 1st Battle of Hoover Dam. Meanwhile, House rakes in NCR cash by the fistful, provides as minimal a return as possible. By this point NCR no longer needs him to keep Hoover Dam running, but is stuck in aforementioned one-sided contract.

3. NCR, after much effort, protects Hoover Dam from Legion a second time. Immediately afterward, House has NCR forces surrounded by robots, demands all NCR forces leave the Mojave, threatens war as a response to noncompliance.


Now, imagine you're the NCR leadership and military brass for a moment. Are you feeling particularly friendly toward House after all that? Or would you start approaching things more like Moore would, and shove a boot up House's backside?

This is why the story would have to be reimagined.

Chances are The NCR would not be happy for a short period of time, but with a Courier who saved Kimball, Literally destroyed Legion, as in, Took out the fort, and Cottonwood cove, plus the mine, and again Literlly killed all named charcaters, destroyed the BoS, Khans, Powder Gangers, Fiends, and the rest of the enemies opposed to them, plus let's say you restored power to Helios one, and all the other things they'll need, Well if I'm not Mistaken the surrender just Kicks them out of New Vegas's area, not the Entire Mojave, so the outpost, Nipton, which they can Retake, Primm most of their ranger stations, that they get to Keep, because of the courier, plus with a High Barter, and Speech skills, well, the NCR would reign themselves in, you literlly destroyed every threat to them, and helped them secure the areas they needed, they keep the mojave just not Vegas and the dam.
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Lunas Legion
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Postby Lunas Legion » Mon Sep 30, 2013 4:05 pm

Menassa wrote:Guess where I went last Tuesday...

Hidden valley, no, no, not that old video game place... the real hidden valley.

I plan to go to Goodsprings, and Nipton (I've been most everywhere else,) including Zion!


Your next challenge: Raven Rock.
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Ceannairceach
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Postby Ceannairceach » Mon Sep 30, 2013 4:14 pm

Orham wrote:
Ceannairceach wrote:Meh, in the first months following the battle, I imagine you'd be right. The brass and leadership would want their vengeance in any way possible, be it economic or militarily. But think about the fact that by the end of the war, the civilians and rank-and-file of the NCR's army were fed up with the occupation, believing it to be a waste of time and resources that could be better spent developing the homefront. Sure, the current regime would be vengeful, but the one to succeed them after they are inevitably ousted for their failures at securing Vegas will likely be more amiable to a cooled relationship with the old tycoon.


I'm not entirely convinced a House-controlled Mojave could actually survive economic and diplomatic retaliation from NCR, to be honest.

I'm not entirely convinced that the NCR could survive an attempt at cutting of the Mojave.

@}-;-'---

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Ashihara no Nakatsukuni
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Postby Ashihara no Nakatsukuni » Mon Sep 30, 2013 4:16 pm

Ceannairceach wrote:
Orham wrote:
I'm not entirely convinced a House-controlled Mojave could actually survive economic and diplomatic retaliation from NCR, to be honest.

I'm not entirely convinced that the NCR could survive an attempt at cutting of the Mojave.

Considering how many robots they'd be facing..

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Maryginia
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Postby Maryginia » Mon Sep 30, 2013 6:57 pm

Lunas Legion wrote:
Menassa wrote:Guess where I went last Tuesday...

Hidden valley, no, no, not that old video game place... the real hidden valley.

I plan to go to Goodsprings, and Nipton (I've been most everywhere else,) including Zion!


Your next challenge: Raven Rock.

I think it should be Boulder city.
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Confederate People of the United States
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Postby Confederate People of the United States » Mon Sep 30, 2013 6:58 pm

Maryginia wrote:Well first of all I have not played it, and recently A lot of people have been telling me to get it for PC(I only get games for PC, I find it's cheaper), so is it any good, I've looked up some plot summaries and watched some LP's ofit, so can peoplealsotell me will it effect the outcome of the game depending on who I ally with?

I is very good buy it on a sale and you can get it for like 3-5 bucks.
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Orham
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Postby Orham » Mon Sep 30, 2013 11:08 pm

Ceannairceach wrote:I'm not entirely convinced that the NCR could survive an attempt at cutting of the Mojave.


The question to be answered, then, is this: which of these two events will happen first: House successfully completes nation building operations in the Mojave, or NCR recovers from its social and economic woes brought about by putting too much emphasis on rapid expansion?

NCR buried a lot of cash in the Mojave. That's very true, and withdrawal from the region will cost them even more. The NCR is going to shed jobs, it's going to experience shocks in its consumer confidence, things are going to be bad for a long time if they lose the war, and if NCR firms lose access to the Mojave then the magnitude of these problems increases considerably. But the NCR still has, in either scenario, their native productive capacity firmly intact, their infrastructure operational to the point that it's been possible to sustain an economy capable of funding a years-long war effort, their education system in place, their healthcare initiatives, all of it is still there. They're already a functional nation, and they've already got a coordinated system of government and a unifying national identity attaches all their settlements comfortably thereto. All they have to do is keep everything together until they recover, which it's entirely conceivable they could do.

House is in a whole other position. The settlements in the Mojave are disconnected and distant from one another, with no unifying identity among them whatsoever. The infrastructure of the Mojave is in horrendous disrepair, with water acquisition being almost completely reliant upon one's proximity to natural sources such as the Goodsprings source or Lake Mead, and electric power distribution being extremely limited given the shoddy state of the grid revealed to us in That Lucky Old Sun. The primary source of income for House's endeavors has been NCR gamblers and NCR tax money extracted via contract, and the people of the Mojave are (if the Goodsprings portion of an NCR ending is any indication) too poor to tax to the same extent, so state coffers in the Mojave will have to make do with far fewer caps per unit time. The upside is that House will have uncontested access to the quarry, the lakes, the fields NCR was previously working, all the ruined factories in the Mojave, and also has sufficient robots of sufficient toughness to provide substantive caravan security (and supplement state income therefore). It'll take a great deal of work, but House could conceivably build a nation in the Mojave in the NCR's absence.

As I said, the question is: which one happens first? NCR recovers, or House finishes nation building? Honestly, I can't say which with any level of certainty. Any answer I gave would be a blind guess.

Maryginia wrote:Chances are The NCR would not be happy for a short period of time, but with a Courier who saved Kimball, Literally destroyed Legion, as in, Took out the fort, and Cottonwood cove, plus the mine, and again Literlly killed all named charcaters, destroyed the BoS, Khans, Powder Gangers, Fiends, and the rest of the enemies opposed to them, plus let's say you restored power to Helios one, and all the other things they'll need, Well if I'm not Mistaken the surrender just Kicks them out of New Vegas's area, not the Entire Mojave, so the outpost, Nipton, which they can Retake, Primm most of their ranger stations, that they get to Keep, because of the courier, plus with a High Barter, and Speech skills, well, the NCR would reign themselves in, you literlly destroyed every threat to them, and helped them secure the areas they needed, they keep the mojave just not Vegas and the dam.


Given all this, a postwar House-NCR relationship seems conceivable. Then again, it wouldn't really matter if it weren't conceivable according to in-game events, and that was kind of my initial point: it's your story, it should go how you want it to go. You want House to, after much struggle and bargaining, maintain a working relationship with the NCR and start terraforming planets? That's how it ends, then. I want NCR to effectively rebuild its economy and establish total control of the Mojave? That's how it ends. Lunas wants the cloud to basically eradicate all life from the Mojave? TA-DA! That's how it ends.

That's the beauty of sandbox games: they end however you want. It just takes some imagination.
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Maryginia
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Postby Maryginia » Sun Oct 06, 2013 6:39 pm

Alright, so I'm having an issue with Project Brazil, it's going to the screen as normal and I choose to start a new game with it, but It doesn't load, it's just a black screen, here the other mods I have installed.
HazelNV.esm
unlimitedcompanions.esp
factions reloaded Legion
fellout
Searchlight airport NCR or Legion
Operation Primm
Path to canaan by paladinhoss
the torn city
New Vegas trade center
RockwellPursuit
and of course the first Installment of Project Brazil, so are any of these messing with it, does anybody know.
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Menassa
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Postby Menassa » Sun Oct 06, 2013 6:41 pm

Maryginia wrote:
Lunas Legion wrote:
Your next challenge: Raven Rock.

I think it should be Boulder city.

Been there.

Lunas Legion wrote:
Menassa wrote:Guess where I went last Tuesday...

Hidden valley, no, no, not that old video game place... the real hidden valley.

I plan to go to Goodsprings, and Nipton (I've been most everywhere else,) including Zion!


Your next challenge: Raven Rock.

I'm only doing locations for F:NV.
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Maryginia
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Postby Maryginia » Sun Oct 06, 2013 6:42 pm

Menassa wrote:
Maryginia wrote:I think it should be Boulder city.

Been there.

Lunas Legion wrote:
Your next challenge: Raven Rock.

I'm only doing locations for F:NV.

Bonnie Springs.
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Rahmos
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Postby Rahmos » Sun Oct 06, 2013 6:47 pm

True to Caesar

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Menassa
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Postby Menassa » Sun Oct 06, 2013 6:52 pm

Maryginia wrote:
Menassa wrote:Been there.


I'm only doing locations for F:NV.

Bonnie Springs.

Been there as well... they had some shows and a little 'ole museum ... a petting zoo to boot.
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Orham
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Postby Orham » Mon Oct 07, 2013 9:53 pm

Rahmos wrote:True to Caesar


I'm almost afraid to ask, but I'll do it anyway: why?
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Old Vester
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Postby Old Vester » Wed Oct 09, 2013 7:36 pm

So anyone hear from any corners of the internet they frequent about anything from the next Fallout?
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Krazakistan
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Postby Krazakistan » Wed Oct 09, 2013 8:06 pm

Old Vester wrote:So anyone hear from any corners of the internet they frequent about anything from the next Fallout?

Well, (and this is old news) a few employees of Bethesda were spotted in Boston and now some fans are thinking that Fallout 4 will take place in Boston.
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Postby Sunny Skies » Thu Oct 10, 2013 12:36 am

I'm usually supportive of the Courier side in the dealings. Why? Retaking the discussions had here previously, in order to get Yes Man's stuff to work, you usually have to fix a lot of shit in the Mojave. A dedicated courier that followed Yes Man would have he benefit from the same starting infrastructure that House had, but together with a Mojave that has a sense of union and a capacity not for striking back the Legion or the NCR, but resisting organized invasion forces.
Expanding the power lines and getting more disorganized communities to work in a Freeside way, while expanding security against caravan raiding so the roads would be safer and all of that. There are plenty of military people out there already, I believe both the Boomers and the Khans could be in time integrated into this nascent desert civilization.
Economic Left/Right: -7.50
Social Libertarian/Authoritarian: -7.44

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Ceannairceach
Postmaster of the Fleet
 
Posts: 26637
Founded: Sep 05, 2009
Ex-Nation

Postby Ceannairceach » Thu Oct 10, 2013 6:29 am

Sunny Skies wrote:I'm usually supportive of the Courier side in the dealings. Why? Retaking the discussions had here previously, in order to get Yes Man's stuff to work, you usually have to fix a lot of shit in the Mojave. A dedicated courier that followed Yes Man would have he benefit from the same starting infrastructure that House had, but together with a Mojave that has a sense of union and a capacity not for striking back the Legion or the NCR, but resisting organized invasion forces.
Expanding the power lines and getting more disorganized communities to work in a Freeside way, while expanding security against caravan raiding so the roads would be safer and all of that. There are plenty of military people out there already, I believe both the Boomers and the Khans could be in time integrated into this nascent desert civilization.

Personally, I like the ending where the Khans abandon the Mojave for greener pastures in Wyoming, where they hook up with the Followers of the Apocalypse and forge a mighty empire on the plains. Preferably upon the ruins of Caesar's festering corpse, but that's just me.

@}-;-'---

"But who prays for Satan? Who in eighteen centuries, has had the common humanity to pray for the one sinner that needed it most..." -Mark Twain

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