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Starwars Imperial Navy and Rebel Forces V. Mass effct Reaprs

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Yes Im Biop
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Postby Yes Im Biop » Thu Dec 27, 2012 11:13 pm

Ibis Galaxy alliance wrote:
Bojikami wrote:Reapers. Just... reapers.

Again:
Ibis Galaxy alliance wrote:These are the specs for an outdated SW troop transport used during the clone wars:



Length:752 meters

Weapon

12 quad turbolaser turrets: 200 gigatons per shot

24 laser cannons: Light guns: 6 megatons per shot

4 missile/torpedo tubes


Other Technical Data

Sublight acceleration: 3500G

Operational range: 250,000 light-years (before refueling)

Shield heat dissipation: 70 trillion GW peak

Reactor power: 200 trillion GW max

200 gigatons is equivelant to approxomately 500,000 liquid tungsten railgun shots.

For sources:http://stardestroyer.net/Empire/Essays/FiveMinutes.html

In other words, Empire curbstomps.

Most of that is gibberish to me besides a glaring weakness. Lasers are knife fight weapons at best
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Ibis Galaxy Alliance
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Postby Ibis Galaxy Alliance » Thu Dec 27, 2012 11:21 pm

Yes Im Biop wrote:
Ibis Galaxy alliance wrote:Again:

Most of that is gibberish to me besides a glaring weakness. Lasers are knife fight weapons at best

Actually, ISDs turbolasers have multi light second ranges.

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Postby Bone Fort » Thu Dec 27, 2012 11:26 pm

Me summed up in one sentence.

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Reploid Productions
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Postby Reploid Productions » Fri Dec 28, 2012 12:13 am

Isn't this entire debate hinging on the unlikely scenario of a direct military confrontation?

If memory serves, the Reapers tend to do stuff from behind the scenes at first to undermine their opponents before calling in their full combat might. So if the Reapers were going up against the Imperial Navy, it seems to me that a more likely strategy than a direct confrontation would be for advance scouts to ensnare isolated Imperial assets and turn them into sleeper agents via indoctrination. Space is huge, there would be ample places in the Star Wars universe for a handful of Reaper advance scouts to hide and build up to where they could effectively undermine the Empire's military might. Plus the Reapers operate on a timescale substantially longer than I suspect the Empire generally does; they can afford to take decades, maybe even centuries or millennia if necessary to build up to that point where they have sufficient numbers of enemy personnel in their thrall to make the opening strike a fatal one.

So really, it seems to me the vital question isn't, "Which side has the stronger military force?" but rather, "Does the Empire have any way to detect and neutralize indoctrinated individuals on a massive enough scale to prevent the Reapers from undermining their combat effectiveness?" If they can do so, but only on a small scale, it could be a drawn out struggle to try and protect the most important assets, and I think then the battle could really go either way. If they can do so, and on a large scale, then they would maintain the advantage because they would be able to deflect the Reapers' most insidious tool and force the Reapers to rely solely on straight-up military confrontation. If they can't detect it, then the reverse is true; they would have no way to see who might be an indoctrinated sleeper just waiting to be triggered and the Reapers could easily undermine and even seize control of powerful Imperial assets.
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The Shrailleeni Empire
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Postby The Shrailleeni Empire » Fri Dec 28, 2012 12:20 am

Reploid Productions wrote:Isn't this entire debate hinging on the unlikely scenario of a direct military confrontation?

If memory serves, the Reapers tend to do stuff from behind the scenes at first to undermine their opponents before calling in their full combat might. So if the Reapers were going up against the Imperial Navy, it seems to me that a more likely strategy than a direct confrontation would be for advance scouts to ensnare isolated Imperial assets and turn them into sleeper agents via indoctrination. Space is huge, there would be ample places in the Star Wars universe for a handful of Reaper advance scouts to hide and build up to where they could effectively undermine the Empire's military might. Plus the Reapers operate on a timescale substantially longer than I suspect the Empire generally does; they can afford to take decades, maybe even centuries or millennia if necessary to build up to that point where they have sufficient numbers of enemy personnel in their thrall to make the opening strike a fatal one.

So really, it seems to me the vital question isn't, "Which side has the stronger military force?" but rather, "Does the Empire have any way to detect and neutralize indoctrinated individuals on a massive enough scale to prevent the Reapers from undermining their combat effectiveness?" If they can do so, but only on a small scale, it could be a drawn out struggle to try and protect the most important assets, and I think then the battle could really go either way. If they can do so, and on a large scale, then they would maintain the advantage because they would be able to deflect the Reapers' most insidious tool and force the Reapers to rely solely on straight-up military confrontation. If they can't detect it, then the reverse is true; they would have no way to see who might be an indoctrinated sleeper just waiting to be triggered and the Reapers could easily undermine and even seize control of powerful Imperial assets.


Don't usually get into these things, but if we are talking about the Empire as its full strength then I would think that they would be able to detect something wrong. The question is, would the Emperor confront them over it directly or attempt to use it to his own advantage? The answer I would think would be the latter. Another question, how would the Force, specifically the Dark Side, effect the Reapers? I have no idea. But I wouldn't count the Empire out on issues of insidious infiltration and shadowy wars.
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Nyarlathotepia
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Postby Nyarlathotepia » Fri Dec 28, 2012 12:23 am

Da real quezton is how fast da orks cud stomp both a dem! Da ansa iz WAAAGH!!!

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Reploid Productions
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Postby Reploid Productions » Fri Dec 28, 2012 12:24 am

The Shrailleeni Empire wrote:
Reploid Productions wrote:Isn't this entire debate hinging on the unlikely scenario of a direct military confrontation?

If memory serves, the Reapers tend to do stuff from behind the scenes at first to undermine their opponents before calling in their full combat might. So if the Reapers were going up against the Imperial Navy, it seems to me that a more likely strategy than a direct confrontation would be for advance scouts to ensnare isolated Imperial assets and turn them into sleeper agents via indoctrination. Space is huge, there would be ample places in the Star Wars universe for a handful of Reaper advance scouts to hide and build up to where they could effectively undermine the Empire's military might. Plus the Reapers operate on a timescale substantially longer than I suspect the Empire generally does; they can afford to take decades, maybe even centuries or millennia if necessary to build up to that point where they have sufficient numbers of enemy personnel in their thrall to make the opening strike a fatal one.

So really, it seems to me the vital question isn't, "Which side has the stronger military force?" but rather, "Does the Empire have any way to detect and neutralize indoctrinated individuals on a massive enough scale to prevent the Reapers from undermining their combat effectiveness?" If they can do so, but only on a small scale, it could be a drawn out struggle to try and protect the most important assets, and I think then the battle could really go either way. If they can do so, and on a large scale, then they would maintain the advantage because they would be able to deflect the Reapers' most insidious tool and force the Reapers to rely solely on straight-up military confrontation. If they can't detect it, then the reverse is true; they would have no way to see who might be an indoctrinated sleeper just waiting to be triggered and the Reapers could easily undermine and even seize control of powerful Imperial assets.


Don't usually get into these things, but if we are talking about the Empire as its full strength then I would think that they would be able to detect something wrong. The question is, would the Emperor confront them over it directly or attempt to use it to his own advantage? The answer I would think would be the latter. Another question, how would the Force, specifically the Dark Side, effect the Reapers? I have no idea. But I wouldn't count the Empire out on issues of insidious infiltration and shadowy wars.

*nod* Really, I think it could play out to either side winning, depending on the specific conditions of the scenario. One scenario might see the Empire curbstomping the Reapers, another might be the reverse, and yet another could have the two forces completely deadlocked. I don't think anyone can make a definitive "X will beat Y for certain" argument because of all those variables that would be in play.
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The Shrailleeni Empire
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Postby The Shrailleeni Empire » Fri Dec 28, 2012 12:27 am

Reploid Productions wrote:
The Shrailleeni Empire wrote:
Don't usually get into these things, but if we are talking about the Empire as its full strength then I would think that they would be able to detect something wrong. The question is, would the Emperor confront them over it directly or attempt to use it to his own advantage? The answer I would think would be the latter. Another question, how would the Force, specifically the Dark Side, effect the Reapers? I have no idea. But I wouldn't count the Empire out on issues of insidious infiltration and shadowy wars.

*nod* Really, I think it could play out to either side winning, depending on the specific conditions of the scenario. One scenario might see the Empire curbstomping the Reapers, another might be the reverse, and yet another could have the two forces completely deadlocked. I don't think anyone can make a definitive "X will beat Y for certain" argument because of all those variables that would be in play.


I was also under the impression that a lot of the Reapers' advantage came from the fact that they essentially raised interstellar races to fit into their own technology set, thus making infiltration and control easier. The Empire would, having invented FTL travel in a different universe, not have to rely on Reaper tech for their advancement. I'm presuming that in this scenario the Reapers would be coming into conflict with the Galactic Empire from the outside, which tilts the odds in favor of the Empire.
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New Edom wrote:Elizabeth Salt remarked, "It's amazing, isn't it, you rarely see modern troops that wear their 19th century uniforms and gear so well--they must drill all the time. Is this a guards outfit?"

Sif said to her, "This is a modern Shrailleeni Empire military parade. Like as in this is what they wear, this is what they use. This is it."

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President Mathias
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Postby President Mathias » Fri Dec 28, 2012 12:36 am

Reploid Productions wrote:Isn't this entire debate hinging on the unlikely scenario of a direct military confrontation?

If memory serves, the Reapers tend to do stuff from behind the scenes at first to undermine their opponents before calling in their full combat might. So if the Reapers were going up against the Imperial Navy, it seems to me that a more likely strategy than a direct confrontation would be for advance scouts to ensnare isolated Imperial assets and turn them into sleeper agents via indoctrination. Space is huge, there would be ample places in the Star Wars universe for a handful of Reaper advance scouts to hide and build up to where they could effectively undermine the Empire's military might. Plus the Reapers operate on a timescale substantially longer than I suspect the Empire generally does; they can afford to take decades, maybe even centuries or millennia if necessary to build up to that point where they have sufficient numbers of enemy personnel in their thrall to make the opening strike a fatal one.

So really, it seems to me the vital question isn't, "Which side has the stronger military force?" but rather, "Does the Empire have any way to detect and neutralize indoctrinated individuals on a massive enough scale to prevent the Reapers from undermining their combat effectiveness?" If they can do so, but only on a small scale, it could be a drawn out struggle to try and protect the most important assets, and I think then the battle could really go either way. If they can do so, and on a large scale, then they would maintain the advantage because they would be able to deflect the Reapers' most insidious tool and force the Reapers to rely solely on straight-up military confrontation. If they can't detect it, then the reverse is true; they would have no way to see who might be an indoctrinated sleeper just waiting to be triggered and the Reapers could easily undermine and even seize control of powerful Imperial assets.


It is revealed in the EU (extended universe) that the Emperor was using the rare ability known as "Battle Meditation" to single-handedly enhance the combat effectiveness of a good amount of soldiers (The entire Deathstar, if I understand correctly, perhaps more) So one could assume that he would feel changes in the soldiers if they were being indoctrinated.

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Reploid Productions
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Postby Reploid Productions » Fri Dec 28, 2012 12:37 am

The Shrailleeni Empire wrote:
Reploid Productions wrote:*nod* Really, I think it could play out to either side winning, depending on the specific conditions of the scenario. One scenario might see the Empire curbstomping the Reapers, another might be the reverse, and yet another could have the two forces completely deadlocked. I don't think anyone can make a definitive "X will beat Y for certain" argument because of all those variables that would be in play.


I was also under the impression that a lot of the Reapers' advantage came from the fact that they essentially raised interstellar races to fit into their own technology set, thus making infiltration and control easier. The Empire would, having invented FTL travel in a different universe, not have to rely on Reaper tech for their advancement. I'm presuming that in this scenario the Reapers would be coming into conflict with the Galactic Empire from the outside, which tilts the odds in favor of the Empire.

On the flip side, what if the Reapers have been cultivating the Empire and all the civilizations linked to it in order to further the Reapers' own technology? You could spin it either way pretty easily. ;) Say that the Mass Effect part of the universe is carrying on as normal, but that the Star Wars part of the universe is being used as a Reaper R&D sandbox....

(I hope we're planting plot bunnies for some poor fanfic writer reading this. I will cackle with delight if so!)
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Immoren
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Postby Immoren » Fri Dec 28, 2012 4:18 am

Given what I have seen from two first ME games and what I remember from my time in VS forums, I say it would be curbstomp for SW vs Mass Effect in direct fleet vs fleet confrontation.

Reploid Productions wrote:Isn't this entire debate hinging on the unlikely scenario of a direct military confrontation?

If memory serves, the Reapers tend to do stuff from behind the scenes at first to undermine their opponents before calling in their full combat might. So if the Reapers were going up against the Imperial Navy, it seems to me that a more likely strategy than a direct confrontation would be for advance scouts to ensnare isolated Imperial assets and turn them into sleeper agents via indoctrination. Space is huge, there would be ample places in the Star Wars universe for a handful of Reaper advance scouts to hide and build up to where they could effectively undermine the Empire's military might. Plus the Reapers operate on a timescale substantially longer than I suspect the Empire generally does; they can afford to take decades, maybe even centuries or millennia if necessary to build up to that point where they have sufficient numbers of enemy personnel in their thrall to make the opening strike a fatal one.

So really, it seems to me the vital question isn't, "Which side has the stronger military force?" but rather, "Does the Empire have any way to detect and neutralize indoctrinated individuals on a massive enough scale to prevent the Reapers from undermining their combat effectiveness?" If they can do so, but only on a small scale, it could be a drawn out struggle to try and protect the most important assets, and I think then the battle could really go either way. If they can do so, and on a large scale, then they would maintain the advantage because they would be able to deflect the Reapers' most insidious tool and force the Reapers to rely solely on straight-up military confrontation. If they can't detect it, then the reverse is true; they would have no way to see who might be an indoctrinated sleeper just waiting to be triggered and the Reapers could easily undermine and even seize control of powerful Imperial assets.


Is there any approximation for numbers for reapers?
For some reason I'd see existing subfactions, crime syndicates, etc saying "get into line" to reapers. XD.
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Postby Yes Im Biop » Fri Dec 28, 2012 9:25 am

Ibis Galaxy alliance wrote:
Yes Im Biop wrote:Most of that is gibberish to me besides a glaring weakness. Lasers are knife fight weapons at best

Actually, ISDs turbolasers have multi light second ranges.


And Railgun's and the Thanix cannon Have no max range. It just keep's going.

That, and the Reaper's are Devious bastard's. Who probably have a few ship commander's under their control, If not more. And with each ship they destroy, and each city they take, they get stronger and stronger... ...Would love to see them capture a cloning Facility.

Immoren wrote:
Is there any approximation for numbers for reapers?
For some reason I'd see existing subfactions, crime syndicates, etc saying "get into line" to reapers. XD.


I think the Codex said they have 600 Dread's?, And thousand's of Smaller ship's Cruiser's and what not. And god only now how many eyeball drones.
Last edited by Yes Im Biop on Fri Dec 28, 2012 9:30 am, edited 2 times in total.
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Postby Strykla » Fri Dec 28, 2012 9:34 am

It's not who can win in a battle, but who can replace losses better. Both Reapers and Imperial Navy ships would probably turn each other into Swiss cheese. But amateurs study tactics; professionals study the mundane parts of war. If the Imperials have better supply lines, then they will outlast Reapers in a war of attrition. Conversely, if the Reapers are better at building more ships faster than KDY, then Reapers will eventually win.
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Immoren
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Postby Immoren » Fri Dec 28, 2012 9:36 am

Yes Im Biop wrote:
Ibis Galaxy alliance wrote:Actually, ISDs turbolasers have multi light second ranges.


And Railgun's and the Thanix cannon Have no max range. It just keep's going.

That, and the Reaper's are Devious bastard's. Who probably have a few ship commander's under their control, If not more. And with each ship they destroy, and each city they take, they get stronger and stronger... ...Would love to see them capture a cloning Facility.


But do we have evidence of ME ships engaging at same ranges as SW?
And "few commanders" isn't going to help them.
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discoursedrome wrote:everyone knows that quote, "I know not what weapons World War Three will be fought, but World War Four will be fought with sticks and stones," but in a way it's optimistic and inspiring because it suggests that even after destroying civilization and returning to the stone age we'll still be sufficiently globalized and bellicose to have another world war right then and there

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Postby Immoren » Fri Dec 28, 2012 9:37 am

Yes Im Biop wrote:I think the Codex said they have 600 Dread's?, And thousand's of Smaller ship's Cruiser's and what not. And god only now how many eyeball drones.


Then they are going their ass handed to them in Fleet on fleet brute force engagement.
Last edited by Immoren on Fri Dec 28, 2012 9:38 am, edited 1 time in total.
IC Flag Is a Pope Principia
discoursedrome wrote:everyone knows that quote, "I know not what weapons World War Three will be fought, but World War Four will be fought with sticks and stones," but in a way it's optimistic and inspiring because it suggests that even after destroying civilization and returning to the stone age we'll still be sufficiently globalized and bellicose to have another world war right then and there

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Yes Im Biop
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Postby Yes Im Biop » Fri Dec 28, 2012 9:38 am

Strykla wrote:It's not who can win in a battle, but who can replace losses better. Both Reapers and Imperial Navy ships would probably turn each other into Swiss cheese. But amateurs study tactics; professionals study the mundane parts of war. If the Imperials have better supply lines, then they will outlast Reapers in a war of attrition. Conversely, if the Reapers are better at building more ships faster than KDY, then Reapers will eventually win.


Reaper's don't have supply line''s, Or men, or planet's base's. They Take what they want. (IE The population) Of any planet they capture. They turn the fallen into their army, Which is both demoralizing, and ensures unlimited troop's for their army seeing as they are fighting Clones.

Immoren wrote:
Yes Im Biop wrote:
And Railgun's and the Thanix cannon Have no max range. It just keep's going.

That, and the Reaper's are Devious bastard's. Who probably have a few ship commander's under their control, If not more. And with each ship they destroy, and each city they take, they get stronger and stronger... ...Would love to see them capture a cloning Facility.


But do we have evidence of ME ships engaging at same ranges as SW?
And "few commanders" isn't going to help them.


In game no, In Codex Yeah.

Immoren wrote:
Yes Im Biop wrote:I think the Codex said they have 600 Dread's?, And thousand's of Smaller ship's Cruiser's and what not. And god only now how many eyeball drones.


Then they are going their ass handed to them in Fleet on fleet brute force engagement.


They don't do those though, They are sneaky bastard's and don't strike until they know they can make a Lethal blow and (Minus a Shepard interfering) make the first strike a crippling one.
Last edited by Yes Im Biop on Fri Dec 28, 2012 9:40 am, edited 1 time in total.
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Immoren wrote:Saphirasia and his ICBCPs (inter continental ballistic cattle prod)
Yes, I Am infact Biop.


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Postby Strykla » Fri Dec 28, 2012 9:41 am

Yes Im Biop wrote:
Strykla wrote:It's not who can win in a battle, but who can replace losses better. Both Reapers and Imperial Navy ships would probably turn each other into Swiss cheese. But amateurs study tactics; professionals study the mundane parts of war. If the Imperials have better supply lines, then they will outlast Reapers in a war of attrition. Conversely, if the Reapers are better at building more ships faster than KDY, then Reapers will eventually win.


Reaper's don't have supply line''s, Or men, or planet's base's. They Take what they want. (IE The population) Of any planet they capture. They turn the fallen into their army, Which is both demoralizing, and ensures unlimited troop's for their army seeing as they are fighting Clones.

The land war won't matter, and husks aren't going to kill Star Destroyers. And Reapers, do, indeed, have supply lines. You can't fight a war without supplies.
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Postby Immoren » Fri Dec 28, 2012 9:43 am

Yes Im Biop wrote:
Strykla wrote:It's not who can win in a battle, but who can replace losses better. Both Reapers and Imperial Navy ships would probably turn each other into Swiss cheese. But amateurs study tactics; professionals study the mundane parts of war. If the Imperials have better supply lines, then they will outlast Reapers in a war of attrition. Conversely, if the Reapers are better at building more ships faster than KDY, then Reapers will eventually win.


Reaper's don't have supply line''s, Or men, or planet's base's. They Take what they want. (IE The population) Of any planet they capture. They turn the fallen into their army, Which is both demoralizing, and ensures unlimited troop's for their army seeing as they are fighting Clones.


>leave weakly defended world as bait
>let reapers invade
>wait until they are busy assimilating
>jump on top of them
>base delta zero
>???
>repeat
>???
>profit!
IC Flag Is a Pope Principia
discoursedrome wrote:everyone knows that quote, "I know not what weapons World War Three will be fought, but World War Four will be fought with sticks and stones," but in a way it's optimistic and inspiring because it suggests that even after destroying civilization and returning to the stone age we'll still be sufficiently globalized and bellicose to have another world war right then and there

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Postby Yes Im Biop » Fri Dec 28, 2012 9:43 am

Strykla wrote:
Yes Im Biop wrote:
Reaper's don't have supply line''s, Or men, or planet's base's. They Take what they want. (IE The population) Of any planet they capture. They turn the fallen into their army, Which is both demoralizing, and ensures unlimited troop's for their army seeing as they are fighting Clones.

The land war won't matter, and husks aren't going to kill Star Destroyers. And Reapers, do, indeed, have supply lines. You can't fight a war without supplies.


Why would the reaper's need supplies? They are living ship's, Hell i think it's explained Ingame they don't have line's or the alliance would bomb the fuck out of em. They take anything they need.

... Actually considering that, Husk's May well kill star destroyer's. And you can't forget the Reaper's Favorite pet's the Collector's they love boarding.
Last edited by Yes Im Biop on Fri Dec 28, 2012 9:44 am, edited 1 time in total.
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Immoren wrote:Saphirasia and his ICBCPs (inter continental ballistic cattle prod)
Yes, I Am infact Biop.


Rest in Peace Riley. Biopan Embassy Non Military Realism Thread
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Postby Strykla » Fri Dec 28, 2012 9:47 am

Yes Im Biop wrote:
Strykla wrote:The land war won't matter, and husks aren't going to kill Star Destroyers. And Reapers, do, indeed, have supply lines. You can't fight a war without supplies.


Why would the reaper's need supplies? They are living ship's, Hell i think it's explained Ingame they don't have line's or the alliance would bomb the fuck out of em. They take anything they need.

... Actually considering that, Husk's May well kill star destroyer's. And you can't forget the Reaper's Favorite pet's the Collector's they love boarding.

Why do Reapers need supplies? Oh, gee, I wonder....

And boarding has minimal effectiveness. You wouldn't board unless you have a reason, and Star Destroyers have such firepower that the losses would outweigh any gains.
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Postby Yes Im Biop » Fri Dec 28, 2012 9:49 am

Strykla wrote:
Yes Im Biop wrote:
Why would the reaper's need supplies? They are living ship's, Hell i think it's explained Ingame they don't have line's or the alliance would bomb the fuck out of em. They take anything they need.

... Actually considering that, Husk's May well kill star destroyer's. And you can't forget the Reaper's Favorite pet's the Collector's they love boarding.

Why do Reapers need supplies? Oh, gee, I wonder....

And boarding has minimal effectiveness. You wouldn't board unless you have a reason, and Star Destroyers have such firepower that the losses would outweigh any gains.


No I know why a conventional force need's Supplies. But the reaper's are anything but that. They don't need food, Oxygen for their troop's. Probably don't need ammo because that Universe has Mini fab in everything, other then that the only thing they need is the Heavy metal mix for their main gun's, which they can probably mine from a random planet in a system they are currently assaulting.
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Postby Immoren » Fri Dec 28, 2012 9:50 am

Yes Im Biop wrote:
Strykla wrote:The land war won't matter, and husks aren't going to kill Star Destroyers. And Reapers, do, indeed, have supply lines. You can't fight a war without supplies.


Why would the reaper's need supplies? They are living ship's, Hell i think it's explained Ingame they don't have line's or the alliance would bomb the fuck out of em. They take anything they need.

... Actually considering that, Husk's May well kill star destroyer's. And you can't forget the Reaper's Favorite pet's the Collector's they love boarding.


They'd have no change against troops boarded on SW ships.
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Postby Yes Im Biop » Fri Dec 28, 2012 9:53 am

Immoren wrote:
Yes Im Biop wrote:
Why would the reaper's need supplies? They are living ship's, Hell i think it's explained Ingame they don't have line's or the alliance would bomb the fuck out of em. They take anything they need.

... Actually considering that, Husk's May well kill star destroyer's. And you can't forget the Reaper's Favorite pet's the Collector's they love boarding.


They'd have no change against troops boarded on SW ships.


But they could leave behind gift's on the ship, Indoctrination device's.
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[violet] wrote:Urggg... trawling through ads looking for roman orgies...

Idaho Conservatives wrote:FST creates a half-assed thread, goes on his same old feminist rant, and it turns into a thirty page dogpile in under twenty four hours. Just another day on NSG.

Immoren wrote:Saphirasia and his ICBCPs (inter continental ballistic cattle prod)
Yes, I Am infact Biop.


Rest in Peace Riley. Biopan Embassy Non Military Realism Thread
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Postby Bone Fort » Fri Dec 28, 2012 10:13 am

Yes Im Biop wrote:But they could leave behind gift's on the ship, Indoctrination device's.


... Which take a large amount of time to accomplish anything.

The Reaper ships take much longer to make, making each loss so much greater, while the Empire can churn out ships like it's no thing.
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Postby Yes Im Biop » Fri Dec 28, 2012 11:46 am

Bone Fort wrote:
Yes Im Biop wrote:But they could leave behind gift's on the ship, Indoctrination device's.


... Which take a large amount of time to accomplish anything.

The Reaper ships take much longer to make, making each loss so much greater, while the Empire can churn out ships like it's no thing.


But the Reaper's can wait them out, They think the current ruler is competent? They can wait till he croak's. Their greatest advantages are their ability to manuipate, and the ability to wait out anything.
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[violet] wrote:Urggg... trawling through ads looking for roman orgies...

Idaho Conservatives wrote:FST creates a half-assed thread, goes on his same old feminist rant, and it turns into a thirty page dogpile in under twenty four hours. Just another day on NSG.

Immoren wrote:Saphirasia and his ICBCPs (inter continental ballistic cattle prod)
Yes, I Am infact Biop.


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