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Marcurix
Negotiator
 
Posts: 5235
Founded: Nov 01, 2007
Ex-Nation

Postby Marcurix » Mon Apr 14, 2014 2:37 am

Transoxthraxia wrote:
The Jonathanian States wrote:Actually, not necessarily.
There's the 'Crown from the Gutter' Event. I got it, but choose to decline so I wouldn't be forced to give power to those pesky liberals.... But it's still an option without having to fight a great power.....


What specifically?
If its nothing specific I'd recommend look at a Let's play or two, and then just dive in for a try.


I've tried that. For some reason, I'm extremely good at bringing uncivilized nations into a civilized status, but once I'm there, I'm completely awful at the game. I can't industrialize at all (Can't manage POPs, really.), and I lose every military conflict I fight. And if I win, it's only because I outnumbered and outteched the enemy something like 3:1. So I suppose my weaknesses would be in combat and in industrializing.


Well I'll give you some quick tips, assuming your playing the most recent expansion of vic 2.

For the military, check your budget screen for supplies in the top right hand corner, 3rd and 4th slide it should be as high as you can afford. That was my problem for a bit and it irked me to no end. Also ensure you have a general in all your armies, even if it's not a very good one, if you scroll over an empty portrait you'll see what I mean. Also check your army makeup, cavalry isn't all that great and artillery has been changed to support, so you shouldn't have more than 4 units of artillery in your army (not including an engineer who gives a siege bonus) and maybe 2 units of cavalry for recon.

For industrialization, what you want is to go State capitalist to build your initial factories. To decide what to build where, click a province with a decent population and see what it produces in each of its regions-noting that each region has several provinces in it and its important to check each one. Build factories that use the products produced in your regions. Now you should keep in mind what you produce domestically as a whole, (which you find in your production screen) when building your factories as a single region is unlikely to have everything you need, but another might.

The way factories operate is that they'll seek the resources they need locally in the region first, then in your wider domestic market and finally in the world market. Each step is more expensive, obviously, so you want to keep the resources as domestic as possible to avoid having to compete with every other country in the world for the resources your factory needs.

This doesn't mean you should shy away from building factories that will rely on imported goods, only keep the expenses in mind. You' will have to build factories like that at some point, particularly if you lack one of the products for a factory but posses the other. Also pay attention to your top imported goods, if you produce Iron and coal but are importing a lot of steel there's a demand for a steel factory to meet in your nation.

Another thing to note is production bonuses, which you get from building the branch factories of a particular product.

For example, say you have a region that produces a lot of cotton. The logical thing to do there is build a fabric factory. After that, you'd want to build a regular clothes factory in the same region-it requires the cloth that your other factory produces and thus gets a bonus for being in the same region, maybe later you'd build a luxury clothes factory so it can get a bonus as the regular clothes it needs are produced in the region.

A final thing to note is that you shouldn't worry if the region you build a factory in doesn't have the resources, if the resources are produced in your nation elsewhere. For example the SE England province in the UK doesn't produce any cotton, but it can have a very successful fabric (and other such related) factory because a lot cotton is produced elsewhere in the British empire-it's shipped to the region and turned into fabric and then on. This is important to note with your colonies (which cannot build factories) and your home provinces. Sometimes a region that has ideal resources might be sparsely populated (ie: few workers) or just in a bad position, so you can put production elsewhere without suffering, provided you have the resources. Also keep in mind you need craftsmen and clerks to work in your factories (the former more than the later, but clerks are still important, especially for research) so you should encourage them along with Clerics to increase your literacy.

Hope that helps.
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The Jonathanian States
Postmaster-General
 
Posts: 13692
Founded: Nov 29, 2012
Ex-Nation

Postby The Jonathanian States » Mon Apr 14, 2014 3:36 am

Marcurix wrote:

.....
Also check your army makeup, cavalry isn't all that great and artillery has been changed to support, so you shouldn't have more than 4 units of artillery in your army (not including an engineer who gives a siege bonus) and maybe 2 units of cavalry for recon.
.....

I may be in the wrong here, but I usually take an amount of support units that is as large as the rest of my units combined, with the support units being both artillery and engineers with slightly more artillery.
EDIT: Also, in Late-game Planes can be used for recon instead of cavalry, and I think tanks give both recon and siege.
Last edited by The Jonathanian States on Mon Apr 14, 2014 3:37 am, edited 2 times in total.
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Olivaero
Powerbroker
 
Posts: 8012
Founded: Jun 17, 2011
Ex-Nation

Postby Olivaero » Mon Apr 14, 2014 3:58 am

Marcurix wrote:
Transoxthraxia wrote:
I've tried that. For some reason, I'm extremely good at bringing uncivilized nations into a civilized status, but once I'm there, I'm completely awful at the game. I can't industrialize at all (Can't manage POPs, really.), and I lose every military conflict I fight. And if I win, it's only because I outnumbered and outteched the enemy something like 3:1. So I suppose my weaknesses would be in combat and in industrializing.


Well I'll give you some quick tips, assuming your playing the most recent expansion of vic 2.

For the military, check your budget screen for supplies in the top right hand corner, 3rd and 4th slide it should be as high as you can afford. That was my problem for a bit and it irked me to no end. Also ensure you have a general in all your armies, even if it's not a very good one, if you scroll over an empty portrait you'll see what I mean. Also check your army makeup, cavalry isn't all that great and artillery has been changed to support, so you shouldn't have more than 4 units of artillery in your army (not including an engineer who gives a siege bonus) and maybe 2 units of cavalry for recon.

For industrialization, what you want is to go State capitalist to build your initial factories. To decide what to build where, click a province with a decent population and see what it produces in each of its regions-noting that each region has several provinces in it and its important to check each one. Build factories that use the products produced in your regions. Now you should keep in mind what you produce domestically as a whole, (which you find in your production screen) when building your factories as a single region is unlikely to have everything you need, but another might.

The way factories operate is that they'll seek the resources they need locally in the region first, then in your wider domestic market and finally in the world market. Each step is more expensive, obviously, so you want to keep the resources as domestic as possible to avoid having to compete with every other country in the world for the resources your factory needs.

This doesn't mean you should shy away from building factories that will rely on imported goods, only keep the expenses in mind. You' will have to build factories like that at some point, particularly if you lack one of the products for a factory but posses the other. Also pay attention to your top imported goods, if you produce Iron and coal but are importing a lot of steel there's a demand for a steel factory to meet in your nation.

Another thing to note is production bonuses, which you get from building the branch factories of a particular product.

For example, say you have a region that produces a lot of cotton. The logical thing to do there is build a fabric factory. After that, you'd want to build a regular clothes factory in the same region-it requires the cloth that your other factory produces and thus gets a bonus for being in the same region, maybe later you'd build a luxury clothes factory so it can get a bonus as the regular clothes it needs are produced in the region.

A final thing to note is that you shouldn't worry if the region you build a factory in doesn't have the resources, if the resources are produced in your nation elsewhere. For example the SE England province in the UK doesn't produce any cotton, but it can have a very successful fabric (and other such related) factory because a lot cotton is produced elsewhere in the British empire-it's shipped to the region and turned into fabric and then on. This is important to note with your colonies (which cannot build factories) and your home provinces. Sometimes a region that has ideal resources might be sparsely populated (ie: few workers) or just in a bad position, so you can put production elsewhere without suffering, provided you have the resources. Also keep in mind you need craftsmen and clerks to work in your factories (the former more than the later, but clerks are still important, especially for research) so you should encourage them along with Clerics to increase your literacy.

Hope that helps.

May I also add for industry that relies on external imports reverse tariffs (so subsidies) may be helpful but without puppets and spherelings to dump your products into that may hurt your artisans, in an artisnal economy I tend to favor tariffs and in a factory heavy and developed economy but not a great power I tend to favor import subsidies to help your economy get off the ground after you reach a higher industrial score and hopefully a larger empire and more intradependent economy you should be okay just leaving it to run on it's own. Tax levels are something that can be debated but I don't think I've ever heard some one suggest high middle class tax levels. Personally I also go for low upper class tax levels as well unless your in a planned economy of course.
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The White Horde
Envoy
 
Posts: 296
Founded: Feb 14, 2014
Ex-Nation

Postby The White Horde » Mon Apr 14, 2014 5:59 am

HoD AHD. My Prussia is victorious in a day 1 hegemony war with Austria. France has allied with with Russia. Britain remains aloof, if not outright hostile. What should be my next move to attain German unification?
The only thing stopping this baby is 0.07 mm of rubber.

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Olivaero
Powerbroker
 
Posts: 8012
Founded: Jun 17, 2011
Ex-Nation

Postby Olivaero » Mon Apr 14, 2014 6:07 am

The White Horde wrote:HoD AHD. My Prussia is victorious in a day 1 hegemony war with Austria. France has allied with with Russia. Britain remains aloof, if not outright hostile. What should be my next move to attain German unification?

Try really hard to get Britain on your side? I'm un-used to not playing with PDM but can't you form the NGF now?
British, Anglo Celtic, English, Northerner.

Transhumanist, Left Hegelian, Marxist, Communist.

Agnostic Theist, Culturally Christian.

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Glasgia
Negotiator
 
Posts: 5665
Founded: Jul 28, 2011
Ex-Nation

Postby Glasgia » Mon Apr 14, 2014 6:13 am

Olivaero wrote:
The White Horde wrote:HoD AHD. My Prussia is victorious in a day 1 hegemony war with Austria. France has allied with with Russia. Britain remains aloof, if not outright hostile. What should be my next move to attain German unification?

Try really hard to get Britain on your side? I'm un-used to not playing with PDM but can't you form the NGF now?


Only after he takes Schleswig from Denmark and Hanover from the UK
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The White Horde
Envoy
 
Posts: 296
Founded: Feb 14, 2014
Ex-Nation

Postby The White Horde » Mon Apr 14, 2014 6:14 am

Glasgia wrote:
Olivaero wrote:Try really hard to get Britain on your side? I'm un-used to not playing with PDM but can't you form the NGF now?


Only after he takes Schleswig from Denmark and Hanover from the UK


Hanover is mine, and I am currently sphering Schleswig. Or would the proper route be through conquest?
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Lunas Legion
Post Czar
 
Posts: 30808
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Mon Apr 14, 2014 12:08 pm

The White Horde wrote:
Glasgia wrote:
Only after he takes Schleswig from Denmark and Hanover from the UK


Hanover is mine, and I am currently sphering Schleswig. Or would the proper route be through conquest?


You need to conquer Schleswig and Holstein (or sphere the latter).
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

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Valentir
Postmaster-General
 
Posts: 12865
Founded: Oct 23, 2012
Inoffensive Centrist Democracy

Postby Valentir » Mon Apr 14, 2014 12:22 pm

Anyone play CK2 AGOT?

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Bojikami
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Posts: 11276
Founded: Jul 24, 2012
Ex-Nation

Postby Bojikami » Mon Apr 14, 2014 12:23 pm

Valentir wrote:Anyone play CK2 AGOT?

Yes, though I don't play it too much as I feel there will be spoilers.
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Valentir
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Posts: 12865
Founded: Oct 23, 2012
Inoffensive Centrist Democracy

Postby Valentir » Mon Apr 14, 2014 12:26 pm

Bojikami wrote:
Valentir wrote:Anyone play CK2 AGOT?

Yes, though I don't play it too much as I feel there will be spoilers.

What season/book are you on?

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Bojikami
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Posts: 11276
Founded: Jul 24, 2012
Ex-Nation

Postby Bojikami » Mon Apr 14, 2014 12:28 pm

Valentir wrote:
Bojikami wrote:Yes, though I don't play it too much as I feel there will be spoilers.

What season/book are you on?

I got through the first season as I have only recentky began watching it.

Are the books better than the show?
Be gay, do crime.
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Economic Left/Right: -10.00
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Valentir
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Posts: 12865
Founded: Oct 23, 2012
Inoffensive Centrist Democracy

Postby Valentir » Mon Apr 14, 2014 12:30 pm

Bojikami wrote:
Valentir wrote:What season/book are you on?

I got through the first season as I have only recentky began watching it.

Are the books better than the show?

For me I prefer the books, mainly because they offer far more detail and insight. And it is set up as a POV chapter system. Each chapter shows the POV of say Tyrion, or Sansa, or Cersei.

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Bojikami
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Posts: 11276
Founded: Jul 24, 2012
Ex-Nation

Postby Bojikami » Mon Apr 14, 2014 12:32 pm

Valentir wrote:
Bojikami wrote:I got through the first season as I have only recentky began watching it.

Are the books better than the show?

For me I prefer the books, mainly because they offer far more detail and insight. And it is set up as a POV chapter system. Each chapter shows the POV of say Tyrion, or Sansa, or Cersei.

Ah okay. Plus I think getting the book which will likely be translated to Russian will be easier than watching the show with Russian subtitles.
Be gay, do crime.
23 year old nonbinary trans woman(She/They), also I'm a Marxist-Leninist.
Economic Left/Right: -10.00
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Lunas Legion
Post Czar
 
Posts: 30808
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Mon Apr 14, 2014 12:36 pm

Bojikami wrote:
Valentir wrote:For me I prefer the books, mainly because they offer far more detail and insight. And it is set up as a POV chapter system. Each chapter shows the POV of say Tyrion, or Sansa, or Cersei.

Ah okay. Plus I think getting the book which will likely be translated to Russian will be easier than watching the show with Russian subtitles.


Definitely. Although you do get to read Metro 2033 in it's original translation, so all the errors aren't there.
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

Confirmed member of Kyloominati, Destroyers of Worlds Membership can be applied for here

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Bojikami
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Posts: 11276
Founded: Jul 24, 2012
Ex-Nation

Postby Bojikami » Mon Apr 14, 2014 12:37 pm

Lunas Legion wrote:
Bojikami wrote:Ah okay. Plus I think getting the book which will likely be translated to Russian will be easier than watching the show with Russian subtitles.


Definitely. Although you do get to read Metro 2033 in it's original translation, so all the errors aren't there.

I read the book and played the game. Both are amazing. :)
Be gay, do crime.
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Economic Left/Right: -10.00
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The Jonathanian States
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Posts: 13692
Founded: Nov 29, 2012
Ex-Nation

Postby The Jonathanian States » Mon Apr 14, 2014 1:10 pm

Bojikami wrote:
Valentir wrote:What season/book are you on?

I got through the first season as I have only recentky began watching it.

Are the books better than the show?

Yes.
I don't quite remember any examples for the first season/book, but later the book and series differ slightly, sometimes one being more or less brutal/epic/genius/funny.
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Call me Jon, John, or Johnny, Jonathan or Jonnyboy, tJS and Jonathanian, with "states" or without.
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The Huskar Social Union
Khan of Spam
 
Posts: 58257
Founded: Apr 04, 2012
Left-wing Utopia

Postby The Huskar Social Union » Mon Apr 14, 2014 1:32 pm

Valentir wrote:Anyone play CK2 AGOT?

Yeah i play it, also great flag image.

I approve.
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The Jonathanian States
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Posts: 13692
Founded: Nov 29, 2012
Ex-Nation

Postby The Jonathanian States » Mon Apr 14, 2014 3:31 pm

The Huskar Social Union wrote:
Valentir wrote:Anyone play CK2 AGOT?

also great flag image.

I approve.

I know had to go back to his post and check the flag.
Which makes almost makes me change my flag into the following
Tyrion, after he heard of the Red Wedding, with two words above him and two below:
The North
Remembers!

Or maybe a glorious Stark with those same words.
Last edited by The Jonathanian States on Mon Apr 14, 2014 3:33 pm, edited 1 time in total.
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Emilio Aguinaldo
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Posts: 11536
Founded: Jan 05, 2011
Ex-Nation

Postby Emilio Aguinaldo » Mon Apr 14, 2014 4:34 pm

Huh, in the new patch of CK2 can chancellors not stand in a corner and talk to themselves until they like me?
Emilio Aguinaldo wrote:Grab your gun, point it at bad guy, pull trigger.

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The Jonathanian States
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Posts: 13692
Founded: Nov 29, 2012
Ex-Nation

Postby The Jonathanian States » Mon Apr 14, 2014 4:46 pm

Emilio Aguinaldo wrote:Huh, in the new patch of CK2 can chancellors not stand in a corner and talk to themselves until they like me?

:rofl: That was possible?
Returned Nationstater -- You can leave Nationstates but Nationstates won't leave you.
Call me Jon, John, or Johnny, Jonathan or Jonnyboy, tJS and Jonathanian, with "states" or without.
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Emilio Aguinaldo
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Posts: 11536
Founded: Jan 05, 2011
Ex-Nation

Postby Emilio Aguinaldo » Mon Apr 14, 2014 4:49 pm

The Jonathanian States wrote:
Emilio Aguinaldo wrote:Huh, in the new patch of CK2 can chancellors not stand in a corner and talk to themselves until they like me?

:rofl: That was possible?

Yes. It goes like "Hi, I'm you Chancellor, Lord Reynold of Christiansland and I have improved relations with Lord Reynold of Christiansland."
Emilio Aguinaldo wrote:Grab your gun, point it at bad guy, pull trigger.

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The Jonathanian States
Postmaster-General
 
Posts: 13692
Founded: Nov 29, 2012
Ex-Nation

Postby The Jonathanian States » Mon Apr 14, 2014 5:06 pm

Emilio Aguinaldo wrote:
The Jonathanian States wrote: :rofl: That was possible?

Yes. It goes like "Hi, I'm you Chancellor, Lord Reynold of Christiansland and I have improved relations with Lord Reynold of Christiansland."

Funny. But not as hilarious as the spymaster reporting that he heard himself plotting.
Returned Nationstater -- You can leave Nationstates but Nationstates won't leave you.
Call me Jon, John, or Johnny, Jonathan or Jonnyboy, tJS and Jonathanian, with "states" or without.
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Transoxthraxia
Postmaster of the Fleet
 
Posts: 22115
Founded: Jan 19, 2013
Ex-Nation

Postby Transoxthraxia » Mon Apr 14, 2014 5:09 pm

The Jonathanian States wrote:
Emilio Aguinaldo wrote:Yes. It goes like "Hi, I'm you Chancellor, Lord Reynold of Christiansland and I have improved relations with Lord Reynold of Christiansland."

Funny. But not as hilarious as the spymaster reporting that he heard himself plotting.

I've once seen a courtier leading a plot to kill himself.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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Emilio Aguinaldo
Postmaster-General
 
Posts: 11536
Founded: Jan 05, 2011
Ex-Nation

Postby Emilio Aguinaldo » Mon Apr 14, 2014 6:19 pm

Transoxthraxia wrote:
The Jonathanian States wrote:Funny. But not as hilarious as the spymaster reporting that he heard himself plotting.

I've once seen a courtier leading a plot to kill himself.

You could plot to kill yourself if you are a lunatic.
Emilio Aguinaldo wrote:Grab your gun, point it at bad guy, pull trigger.

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