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Which faction do you belong to?

Space Marines (Includes Grey Knights and non-Codex Astartes compliant chapters)
159
18%
Imperial Guard/Inquisition (Daemon Hunters/Sisters of Battle)
236
27%
Adeptus Mechanicus
47
5%
Eldar
52
6%
Dark Eldar
19
2%
Tyranids
33
4%
Orks
40
5%
Necrons
45
5%
Tau Empire
136
16%
Chaos (Chaos Legions/Chaos Daemons)
93
11%
 
Total votes : 860

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Totalise
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Founded: Jun 06, 2012
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Postby Totalise » Fri Dec 27, 2013 9:32 pm

The Empire of Pretantia wrote:
Totalise wrote:so battle of verdun french then? kind of like death korps without the grim back story, and you know be german like the rest of the imperium (though technicaly the french are part of the frankish germanic tribe)

I imagine that they look like those Nox Prime Chevaliers from Taurus-ChaosLord's DeviantArt. Also, they have dogs.

i really do like the 40k old guard look to them (cadians with moded deathkorps heads) looks awsome in general and i need to read all the way through your fluff

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The Empire of Pretantia
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Postby The Empire of Pretantia » Fri Dec 27, 2013 9:32 pm

Totalise wrote:
The Empire of Pretantia wrote:I imagine that they look like those Nox Prime Chevaliers from Taurus-ChaosLord's DeviantArt. Also, they have dogs.

i really do like the 40k old guard look to them (cadians with moded deathkorps heads) looks awsome in general and i need to read all the way through your fluff

Your heart will melt when you reach the dogs. Also currently compiling a Space-Samurai world.
Last edited by The Empire of Pretantia on Fri Dec 27, 2013 9:37 pm, edited 1 time in total.
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Ansrecht
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Founded: May 12, 2013
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Postby Ansrecht » Fri Dec 27, 2013 10:02 pm

Pragia wrote:Do most game stores sell Mordian Iron Guard IG troops? Want to make my Prussian Imperial Guard

no

however if your willing to pay $35 for about a squad of 9(iirc) from gw direct, otherwise you'll have to scounge around on ebay
Last edited by Ansrecht on Fri Dec 27, 2013 10:02 pm, edited 1 time in total.
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Pragia
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Inoffensive Centrist Democracy

Postby Pragia » Fri Dec 27, 2013 10:27 pm

Damn shame... Mordians look so badass too.

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Totalise
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Posts: 563
Founded: Jun 06, 2012
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Postby Totalise » Fri Dec 27, 2013 10:30 pm

The Empire of Pretantia wrote:
Totalise wrote:i really do like the 40k old guard look to them (cadians with moded deathkorps heads) looks awsome in general and i need to read all the way through your fluff

Your heart will melt when you reach the dogs. Also currently compiling a Space-Samurai world.

so lots of bikes, and mid range capability i assume?

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The Free Kingdom of Proprius
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Posts: 462
Founded: Aug 08, 2013
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Postby The Free Kingdom of Proprius » Sat Dec 28, 2013 12:27 am

I'm working on my first Eldar army right now. Storm Guardians: Bad or Good?

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Atelia
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Posts: 6001
Founded: Dec 07, 2011
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Postby Atelia » Sat Dec 28, 2013 8:52 am

The Empire of Pretantia wrote:
Totalise wrote:i really do like the 40k old guard look to them (cadians with moded deathkorps heads) looks awsome in general and i need to read all the way through your fluff

Your heart will melt when you reach the dogs. Also currently compiling a Space-Samurai world.

Ooh power katanas, bikes, fearlessness, honor rules, and all that jazz!
Orthodox Crusader, Proud Pontic Greek living in Moscow, Traditionalist, Eurasianist, ENTJ single man.

☩Defend Humanity, Rebel Against The Modern World☩

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The Empire of Pretantia
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Posts: 39273
Founded: Oct 18, 2012
Ex-Nation

Postby The Empire of Pretantia » Sat Dec 28, 2013 9:14 am

Totalise wrote:
The Empire of Pretantia wrote:Your heart will melt when you reach the dogs. Also currently compiling a Space-Samurai world.

so lots of bikes, and mid range capability i assume?

No idea where you got bikes from, but it's a knight world where feudal lords routinely engage in ritual combat. Each clan maintains two forces: war retainers and siege retainers. When drafted for service, siege retainers are supplied Kratos-pattern carapace armor from the neighboring forgeworld. There's also usually a high percentage of draftees who detest anything more advanced than a laslock or even a bow, and instead become noble retainers and pick up a saber(not a katana), and charge their enemy outright. They also ride turtles. Tank-sized turtles. With bulletproof shells. Everyone who isn't a siege retainer, noble retainer, or company retainer(In charge of defending the company captain) is just an average guardsman.
Atelia wrote:
The Empire of Pretantia wrote:Your heart will melt when you reach the dogs. Also currently compiling a Space-Samurai world.

Ooh power katanas, bikes, fearlessness, honor rules, and all that jazz!

No katanas, their iron isn't low-quality enough for the forging process that makes a katana, a katana. They don't have fearlessness either, but they do have higher weapon skill. Also, those noble retainers I mentioned earlier? Gameplay-wise they have veteran stats, can number anywhere from five to twenty, can be armed with a bow, spear, or club PLUS a saber; have no armor save; can take a turtle as a dedicated transport with only five models; and have fearless. The siege retainers would essentially be grenadiers with laslocks, shotguns, hellguns, or siege rockets(GL with frag or krak), and can ride a turtle.
ywn be as good as this video
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Totalise
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Posts: 563
Founded: Jun 06, 2012
Ex-Nation

Postby Totalise » Sat Dec 28, 2013 2:24 pm

The Empire of Pretantia wrote:
Totalise wrote:so lots of bikes, and mid range capability i assume?

No idea where you got bikes from, but it's a knight world where feudal lords routinely engage in ritual combat. Each clan maintains two forces: war retainers and siege retainers. When drafted for service, siege retainers are supplied Kratos-pattern carapace armor from the neighboring forgeworld. There's also usually a high percentage of draftees who detest anything more advanced than a laslock or even a bow, and instead become noble retainers and pick up a saber(not a katana), and charge their enemy outright. They also ride turtles. Tank-sized turtles. With bulletproof shells. Everyone who isn't a siege retainer, noble retainer, or company retainer(In charge of defending the company captain) is just an average guardsman.
Atelia wrote:Ooh power katanas, bikes, fearlessness, honor rules, and all that jazz!

No katanas, their iron isn't low-quality enough for the forging process that makes a katana, a katana. They don't have fearlessness either, but they do have higher weapon skill. Also, those noble retainers I mentioned earlier? Gameplay-wise they have veteran stats, can number anywhere from five to twenty, can be armed with a bow, spear, or club PLUS a saber; have no armor save; can take a turtle as a dedicated transport with only five models; and have fearless. The siege retainers would essentially be grenadiers with laslocks, shotguns, hellguns, or siege rockets(GL with frag or krak), and can ride a turtle.

so on the table top Templar chapter tactics (which are great by the way), with guard allies.
one question thought. why sabers over katanas?

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The Empire of Pretantia
Post Czar
 
Posts: 39273
Founded: Oct 18, 2012
Ex-Nation

Postby The Empire of Pretantia » Sat Dec 28, 2013 2:32 pm

Totalise wrote:
The Empire of Pretantia wrote:No idea where you got bikes from, but it's a knight world where feudal lords routinely engage in ritual combat. Each clan maintains two forces: war retainers and siege retainers. When drafted for service, siege retainers are supplied Kratos-pattern carapace armor from the neighboring forgeworld. There's also usually a high percentage of draftees who detest anything more advanced than a laslock or even a bow, and instead become noble retainers and pick up a saber(not a katana), and charge their enemy outright. They also ride turtles. Tank-sized turtles. With bulletproof shells. Everyone who isn't a siege retainer, noble retainer, or company retainer(In charge of defending the company captain) is just an average guardsman.

No katanas, their iron isn't low-quality enough for the forging process that makes a katana, a katana. They don't have fearlessness either, but they do have higher weapon skill. Also, those noble retainers I mentioned earlier? Gameplay-wise they have veteran stats, can number anywhere from five to twenty, can be armed with a bow, spear, or club PLUS a saber; have no armor save; can take a turtle as a dedicated transport with only five models; and have fearless. The siege retainers would essentially be grenadiers with laslocks, shotguns, hellguns, or siege rockets(GL with frag or krak), and can ride a turtle.

so on the table top Templar chapter tactics (which are great by the way), with guard allies.
one question thought. why sabers over katanas?

The katana is, in essence, a saber; curved blade, slashing attacks, invented for horseback combat. What sets it apart, however, is the method of production. The iron used to forge katanas- tamehagane- is poor quality, so the metal of the blade has to be folded several times to even out and remove the impurities. In addition, the blade is laminated; that is, made of several layers of steel with varying levels of carbon. While Goda's blades are still laminated, they lack the poor-quality iron that necessitates folding the blade to such excess. That, and so I don't have to put up with "Durr, katana's thrice as sharp as longswords" bullcrap every weeaboo pulls. They still ride giant turtles though.
ywn be as good as this video
Gacha
Trashing other people's waifus
Anti-NN
EA
Douche flutes
Zimbabwe
Putting the toilet paper roll the wrong way
Every single square inch of Asia
Lewding Earth-chan
Pollution
4Chan in all its glory and all its horror
Playing the little Switch controller handheld thing in public
Treading on me
Socialism, Communism, Anarchism, and all their cousins and sisters and brothers and wife's sons
Alternate Universe 40K
Nightcore
Comcast
Zimbabwe
Believing the Ottomans were the third Roman Empire
Parodies of the Gadsden flag
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Totalise
Diplomat
 
Posts: 563
Founded: Jun 06, 2012
Ex-Nation

Postby Totalise » Sat Dec 28, 2013 2:40 pm

The Empire of Pretantia wrote:
Totalise wrote:so on the table top Templar chapter tactics (which are great by the way), with guard allies.
one question thought. why sabers over katanas?

The katana is, in essence, a saber; curved blade, slashing attacks, invented for horseback combat. What sets it apart, however, is the method of production. The iron used to forge katanas- tamehagane- is poor quality, so the metal of the blade has to be folded several times to even out and remove the impurities. In addition, the blade is laminated; that is, made of several layers of steel with varying levels of carbon. While Goda's blades are still laminated, they lack the poor-quality iron that necessitates folding the blade to such excess. That, and so I don't have to put up with "Durr, katana's thrice as sharp as longswords" bullcrap every weeaboo pulls. They still ride giant turtles though.

cool

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Atelia
Negotiator
 
Posts: 6001
Founded: Dec 07, 2011
Ex-Nation

Postby Atelia » Sat Dec 28, 2013 3:40 pm

The Empire of Pretantia wrote:
Totalise wrote:so lots of bikes, and mid range capability i assume?

No idea where you got bikes from, but it's a knight world where feudal lords routinely engage in ritual combat. Each clan maintains two forces: war retainers and siege retainers. When drafted for service, siege retainers are supplied Kratos-pattern carapace armor from the neighboring forgeworld. There's also usually a high percentage of draftees who detest anything more advanced than a laslock or even a bow, and instead become noble retainers and pick up a saber(not a katana), and charge their enemy outright. They also ride turtles. Tank-sized turtles. With bulletproof shells. Everyone who isn't a siege retainer, noble retainer, or company retainer(In charge of defending the company captain) is just an average guardsman.
Atelia wrote:Ooh power katanas, bikes, fearlessness, honor rules, and all that jazz!

No katanas, their iron isn't low-quality enough for the forging process that makes a katana, a katana. They don't have fearlessness either, but they do have higher weapon skill. Also, those noble retainers I mentioned earlier? Gameplay-wise they have veteran stats, can number anywhere from five to twenty, can be armed with a bow, spear, or club PLUS a saber; have no armor save; can take a turtle as a dedicated transport with only five models; and have fearless. The siege retainers would essentially be grenadiers with laslocks, shotguns, hellguns, or siege rockets(GL with frag or krak), and can ride a turtle.

... I can understand the lack of Katanas, yet personally i would include them just cause of the rule of cool. But really i feel like its missing cavalry whether on bike or horse back I feel it should be a core unit, also im sorry but bows? How are those going to work? Power arrows?
Orthodox Crusader, Proud Pontic Greek living in Moscow, Traditionalist, Eurasianist, ENTJ single man.

☩Defend Humanity, Rebel Against The Modern World☩

Democracy is a pathetic belief in the collective wisdom of individual ignorance.

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The Empire of Pretantia
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Posts: 39273
Founded: Oct 18, 2012
Ex-Nation

Postby The Empire of Pretantia » Sat Dec 28, 2013 3:43 pm

Atelia wrote:
The Empire of Pretantia wrote:No idea where you got bikes from, but it's a knight world where feudal lords routinely engage in ritual combat. Each clan maintains two forces: war retainers and siege retainers. When drafted for service, siege retainers are supplied Kratos-pattern carapace armor from the neighboring forgeworld. There's also usually a high percentage of draftees who detest anything more advanced than a laslock or even a bow, and instead become noble retainers and pick up a saber(not a katana), and charge their enemy outright. They also ride turtles. Tank-sized turtles. With bulletproof shells. Everyone who isn't a siege retainer, noble retainer, or company retainer(In charge of defending the company captain) is just an average guardsman.

No katanas, their iron isn't low-quality enough for the forging process that makes a katana, a katana. They don't have fearlessness either, but they do have higher weapon skill. Also, those noble retainers I mentioned earlier? Gameplay-wise they have veteran stats, can number anywhere from five to twenty, can be armed with a bow, spear, or club PLUS a saber; have no armor save; can take a turtle as a dedicated transport with only five models; and have fearless. The siege retainers would essentially be grenadiers with laslocks, shotguns, hellguns, or siege rockets(GL with frag or krak), and can ride a turtle.

... I can understand the lack of Katanas, yet personally i would include them just cause of the rule of cool. But really i feel like its missing cavalry whether on bike or horse back I feel it should be a core unit, also im sorry but bows? How are those going to work? Power arrows?

Assault sniper rifles. Also, yes there is cav, just not bikes, and technically not roughriders as they don't use hunting spears; they use bows too.
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Atelia
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Founded: Dec 07, 2011
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Postby Atelia » Sat Dec 28, 2013 3:47 pm

The Empire of Pretantia wrote:
Atelia wrote:... I can understand the lack of Katanas, yet personally i would include them just cause of the rule of cool. But really i feel like its missing cavalry whether on bike or horse back I feel it should be a core unit, also im sorry but bows? How are those going to work? Power arrows?

Assault sniper rifles. Also, yes there is cav, just not bikes, and technically not roughriders as they don't use hunting spears; they use bows too.

Ah that sounds pretty cool, though it seems a bit odd that it would be the same strength as a las gun.
Ah good, its just you didnt mention any horsemen.
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Tagmatium
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Founded: Dec 17, 2004
Psychotic Dictatorship

Postby Tagmatium » Sat Dec 28, 2013 4:03 pm

Atelia wrote:
The Empire of Pretantia wrote:Assault sniper rifles. Also, yes there is cav, just not bikes, and technically not roughriders as they don't use hunting spears; they use bows too.

Ah that sounds pretty cool, though it seems a bit odd that it would be the same strength as a las gun.
Ah good, its just you didnt mention any horsemen.

Assault sniper rifles?

Isn't that a contradiction in terms?
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Atelia
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Founded: Dec 07, 2011
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Postby Atelia » Sat Dec 28, 2013 4:07 pm

Tagmatium wrote:
Atelia wrote:Ah that sounds pretty cool, though it seems a bit odd that it would be the same strength as a las gun.
Ah good, its just you didnt mention any horsemen.

Assault sniper rifles?

Isn't that a contradiction in terms?

Well were talking about the rules for it. Its not actually a sniper.
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☩Defend Humanity, Rebel Against The Modern World☩

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Tagmatium
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Founded: Dec 17, 2004
Psychotic Dictatorship

Postby Tagmatium » Sat Dec 28, 2013 4:08 pm

Atelia wrote:
Tagmatium wrote:Assault sniper rifles?

Isn't that a contradiction in terms?

Well were talking about the rules for it. Its not actually a sniper.

How would the rules work for it, though?
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Atelia
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Founded: Dec 07, 2011
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Postby Atelia » Sat Dec 28, 2013 4:13 pm

Tagmatium wrote:
Atelia wrote:Well were talking about the rules for it. Its not actually a sniper.

How would the rules work for it, though?

He is just saying that it is a sniper rifle that is an assault weapon instead of heavy.
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☩Defend Humanity, Rebel Against The Modern World☩

Democracy is a pathetic belief in the collective wisdom of individual ignorance.

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Tagmatium
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Founded: Dec 17, 2004
Psychotic Dictatorship

Postby Tagmatium » Sat Dec 28, 2013 4:15 pm

Atelia wrote:
Tagmatium wrote:How would the rules work for it, though?

He is just saying that it is a sniper rifle that is an assault weapon instead of heavy.

Probably have to have a relatively high points cost, as that would be quite beneficial.
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Lunas Legion
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Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Sat Dec 28, 2013 4:18 pm

Tagmatium wrote:
Atelia wrote:He is just saying that it is a sniper rifle that is an assault weapon instead of heavy.

Probably have to have a relatively high points cost, as that would be quite beneficial.


Depends. If its just the sniper rule (hits on 4+ no matter the BS of the firer), it's not a major benefit.
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The Empire of Pretantia
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Founded: Oct 18, 2012
Ex-Nation

Postby The Empire of Pretantia » Sat Dec 28, 2013 4:56 pm

Atelia wrote:
The Empire of Pretantia wrote:Assault sniper rifles. Also, yes there is cav, just not bikes, and technically not roughriders as they don't use hunting spears; they use bows too.

Ah that sounds pretty cool, though it seems a bit odd that it would be the same strength as a las gun.
Ah good, its just you didnt mention any horsemen.

Well you see, the bows are used by the "noble retainers", which are essentially samurai who were drafted and refuse to use lasguns or carapace armor. Gameplay-wise, they would be blob-vets. Actually, it's not all the bows that are sniper rifles; just the great bows that are one in every four men in the squad. Noble retainers are 5-20 strong, btw.
ywn be as good as this video
Gacha
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Treading on me
Socialism, Communism, Anarchism, and all their cousins and sisters and brothers and wife's sons
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Pragia
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Founded: May 08, 2012
Inoffensive Centrist Democracy

Postby Pragia » Sat Dec 28, 2013 7:12 pm

There any good mordian proxy?

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Tagmatium
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Founded: Dec 17, 2004
Psychotic Dictatorship

Postby Tagmatium » Sat Dec 28, 2013 7:20 pm

Pragia wrote:There any good mordian proxy?

http://victoriaminiatures.highwire.com/ ... agesize=12

These are spot-on.
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Soul Edge
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Founded: Nov 04, 2011
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Postby Soul Edge » Sat Dec 28, 2013 7:23 pm

Played the Dawn of War games, it isn't what I expected at all. With civilizations comprised of tens of billions I expected some cannon fodder, instead it was just small squads and a couple of vehicles. Whereas a USA Air Force General can fuck them over with a single bunker buster.

It appears to use the same game engine as Command and Conquer Generals though! So I felt right at home!
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Tagmatium
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Founded: Dec 17, 2004
Psychotic Dictatorship

Postby Tagmatium » Sat Dec 28, 2013 7:26 pm

Soul Edge wrote:Played the Dawn of War games, it isn't what I expected at all. With civilizations comprised of tens of billions I expected some cannon fodder, instead it was just small squads and a couple of vehicles. Whereas a USA Air Force General can fuck them over with a single bunker buster.

It appears to use the same game engine as Command and Conquer Generals though! So I felt right at home!

I think it's more limitations of game engine and balance more than anything else.

Unless you're talking about Dawn of War 2, which was just shit.

In my opinion.
Last edited by Tagmatium on Sat Dec 28, 2013 7:28 pm, edited 1 time in total.
The above post may or may not be serious.
"For too long, we have been a passive, tolerant society, saying to our citizens: as long as you obey the law, we will leave you alone."
North Calaveras wrote:Tagmatium, it was never about pie...

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