Well I haven't written out all of the judgements, which looks like it might take some time.
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by Johz » Fri Aug 24, 2012 11:04 pm
by Johz » Sat Aug 25, 2012 1:59 pm
by Johz » Sat Aug 25, 2012 2:01 pm
by Johz » Sat Aug 25, 2012 2:03 pm
by Esternial » Sat Aug 25, 2012 2:04 pm
Johz wrote:Character: 17/25
I wanted to give you two scores - a high one for the start where I think you had a great character, but a low one for the end where he seemed completely changed with no apparent reason for that change. Overall, however, the central figure was of high quality, and the extra characters who supported him were well made.
Plot: 16/25
I thought the plot was quite funny, albeit with a less-than-sunny ending. There isn't much of a story here, and you've managed to string out 'being told you're about to get fired' quite well. What helps are the minor tensions in the plot, which you've added in nicely.
Setting: 12/15
You have a nice habit of describing the little things in the room - the impressionist paintings, the elevator's inspection date - which should be encouraged.
Creativity: 8/15
It's a fun little story, like I said, and quite original. Indeed, the boss throwing himself out of the window was quite comical in some ways, as were the goats. All in all, I liked it.
Style: 6/15
Your writing is too informal. While there are moments that informality can be called an effect, this is not one of them. Additionally, remember to use a new paragraph for a new speaker, and don't use words like 'well' and 'so' at the beginning of sentences.
Grammar/Spelling: 4/5
There was a bit of confusion with tenses near the start which ruined the opening paragraphs for me.
Overall: 63/100
by Nazi Flower Power » Sat Aug 25, 2012 5:32 pm
Johz wrote:It's a story about Nazis from the future. I'm sure had I read this as a part of the novel you said you'd been working on, I would have understood completely, but as it is I'm vaguely guessing about some sort of alternate timeline involving genetic engineering, and so I lose some. The plot specific to these scenes isn't too exciting and unusual either, although it is quite well polished.
by Forsher » Sat Aug 25, 2012 8:25 pm
Johz wrote:At last! Scoring finished, with the good, the acceptable, and the intolerably painful all read and judged. As such, it is time for my scores.A note before I begin. I made the mistake of reading the other judges' opinions of your story before I read your story so that I could understand how the system worked. Alas, this coloured my initial view of your entry, and indeed my second view, albeit now in the other direction. This is the one judgement I am least sure of, and I apologise.
Character: 14/25
You didn't expand his character much, and the only reason I could understand for his objection was his not wishing to die. That said, he was described well, and I could imagine much of his emotion.
Plot: 14/25
Again, there was never actually much of a plot, and I wasn't hung on the overall ideas, but each individual event was well crafted as a good narrative hummock.
Setting: 12/15
This was most definitely a success. I think you really described everything in a good amount of detail, and the backgrounds you described stood up to that.
Creativity: 12/15
The actual concept would have been a bit bland, as the stories of concientious objectors have recently become more common. However, your telling of the failure of will was quite good, and I liked a lot of the little elements. I'll admit I didn't get the Roland reference, though.
Style: 9
I was always expecting you to earn back points on what could be a bland, one charcter, one scene story in this and the previous section. While you had everything in place, my one criticism is that I had to read it multiple times to realise what you were on about. You need to work on removing some of the obfuscation.
Grammar/Style: 4/5
I noticed the odd mistake here and there, but not enough to detract from the text.
Overall: 65/100
by Johz » Sun Aug 26, 2012 1:02 am
Esternial wrote:Johz wrote:Character: 17/25
I wanted to give you two scores - a high one for the start where I think you had a great character, but a low one for the end where he seemed completely changed with no apparent reason for that change. Overall, however, the central figure was of high quality, and the extra characters who supported him were well made.
Plot: 16/25
I thought the plot was quite funny, albeit with a less-than-sunny ending. There isn't much of a story here, and you've managed to string out 'being told you're about to get fired' quite well. What helps are the minor tensions in the plot, which you've added in nicely.
Setting: 12/15
You have a nice habit of describing the little things in the room - the impressionist paintings, the elevator's inspection date - which should be encouraged.
Creativity: 8/15
It's a fun little story, like I said, and quite original. Indeed, the boss throwing himself out of the window was quite comical in some ways, as were the goats. All in all, I liked it.
Style: 6/15
Your writing is too informal. While there are moments that informality can be called an effect, this is not one of them. Additionally, remember to use a new paragraph for a new speaker, and don't use words like 'well' and 'so' at the beginning of sentences.
Grammar/Spelling: 4/5
There was a bit of confusion with tenses near the start which ruined the opening paragraphs for me.
Overall: 63/100
I wrote the story in two tries. It's been months between when I wrote the first and second part.
And you misspelled my name
Nazi Flower Power wrote:Johz wrote:It's a story about Nazis from the future. I'm sure had I read this as a part of the novel you said you'd been working on, I would have understood completely, but as it is I'm vaguely guessing about some sort of alternate timeline involving genetic engineering, and so I lose some. The plot specific to these scenes isn't too exciting and unusual either, although it is quite well polished.
It's actually not an alternate timeline. It's just a planet that was colonized by white supremacist hate groups trying to get away from the people they hate.
EDIT: I am not sure why a Nazi character who you want to strangle is a problem. I mean, he's a Nazi...
by Nazi Flower Power » Sun Aug 26, 2012 6:40 am
Johz wrote:Oh, I was fine with the Nazism, as it didn't show itself to much.
It was the speaking all of time like translator of bad gone broken which particularly irritated me. I recognise it was for effect, but my goodness it made reading what he was saying hard sometimes.
by Conserative Morality » Sun Aug 26, 2012 10:53 am
by Conserative Morality » Mon Aug 27, 2012 1:24 pm
by Conserative Morality » Mon Aug 27, 2012 1:35 pm
by North Wiedna » Mon Aug 27, 2012 3:46 pm
Conserative Morality wrote:Well, that's that. Thanks for participating everyone! Next one will be sometime in the fall.
by Forsher » Mon Aug 27, 2012 9:15 pm
by Havl » Mon Aug 27, 2012 11:47 pm
by Esternial » Wed Aug 29, 2012 4:40 am
Forsher wrote:I think it's unfair for two entries to have a different mix of judges to the seven others as it means that their scores are composed by a different value system. This has absolutely nothing to do with my score jumping up to 37.7 (1dp), of course. (Also, takes advantage of Johz's kindly judging all entries.)
Naturally that means that I would be 37.7 (1dp) and Occupied Deutschland drops a few points (but no places) to 65.0 (1dp).
That said, congratulations to Ramenasia.
by Johz » Wed Aug 29, 2012 6:22 am
Esternial wrote:Forsher wrote:I think it's unfair for two entries to have a different mix of judges to the seven others as it means that their scores are composed by a different value system. This has absolutely nothing to do with my score jumping up to 37.7 (1dp), of course. (Also, takes advantage of Johz's kindly judging all entries.)
Naturally that means that I would be 37.7 (1dp) and Occupied Deutschland drops a few points (but no places) to 65.0 (1dp).
That said, congratulations to Ramenasia.
Points, points, points.
All that counts.
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