for me i've tried five to import and nothing gets shown
EDIT all so could be another bug i not heard about
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by Imperial isa » Thu Mar 22, 2012 12:29 pm

by Clamparapa » Thu Mar 22, 2012 11:38 pm

by Northern Dominus » Fri Mar 23, 2012 5:42 am

by Galla- » Fri Mar 23, 2012 6:12 am
Northern Dominus wrote:You know, plenty of us have spent lots of characters and bandwidth griping and moaning about what they thought was wrong with the game, how Bioware and EA betrayed us all blah blah blah. There is a bigger disappointment here than the general storytelling, and it's not the fault of Bioware or EA or any of the staff involved in developing or distributing the game.
No the disappointment comes from the gamers themselves.
What am I referring to? Why the massive backlash against the inclusion of an openly gay character (Lt. Steven Cortez) and the potential romance of him when playing as a male Shepard. Nevermind the fact that it's completely optional like all paramour stories are. Nevermind that Cortez isn't effeminante or a caricature of homosexuality but a rather critical asset on quite a few missions and a well-rounded character irregardless of how you dictate Shepard interacts with them. The fact he's gay and included at all is such an affront to hyper-masculine gamers that the backlash is both saddening and telling of the rampart immaturity that gaming sometimes lets people get away with.
It's gotten to the point that even though NONE of my Shepard characters have taken the Cortez paramour option, during multiplayer games when pressed it's been the first thing I've mentioned, if only to make some sort of point. To wit, it's disappointing that the fans which rallied around the game when a certain news outlet grossly misrepresented the content have turned insular and raged against the very same product for taking a brave stance through careful and mature storytelling.
So before one casts stones at the faults of anybody else, lest we forget the gaming community is often contradictory or holds some sort of double standard.
Fashiontopia wrote:Look don't come here talking bad about Americans, that will get you cussed out faster than relativity.
Besides: Most posters in this thread are Americans, and others who are non-Americans have no problems co-existing so shut that trap...
by The Matthew Islands » Fri Mar 23, 2012 6:58 am
Northern Dominus wrote: Why the massive backlash against the inclusion of an openly gay character (Lt. Steven Cortez) and the potential romance of him when playing as a male Shepard.
Souseiseki wrote:as a posting career in the UK Poltics Thread becomes longer, the probability of literally becoming souseiseki approaches 1

by Divair » Fri Mar 23, 2012 7:10 am
Northern Dominus wrote:You know, plenty of us have spent lots of characters and bandwidth griping and moaning about what they thought was wrong with the game, how Bioware and EA betrayed us all blah blah blah. There is a bigger disappointment here than the general storytelling, and it's not the fault of Bioware or EA or any of the staff involved in developing or distributing the game.
No the disappointment comes from the gamers themselves.
What am I referring to? Why the massive backlash against the inclusion of an openly gay character (Lt. Steven Cortez) and the potential romance of him when playing as a male Shepard. Nevermind the fact that it's completely optional like all paramour stories are. Nevermind that Cortez isn't effeminante or a caricature of homosexuality but a rather critical asset on quite a few missions and a well-rounded character irregardless of how you dictate Shepard interacts with them. The fact he's gay and included at all is such an affront to hyper-masculine gamers that the backlash is both saddening and telling of the rampart immaturity that gaming sometimes lets people get away with.
It's gotten to the point that even though NONE of my Shepard characters have taken the Cortez paramour option, during multiplayer games when pressed it's been the first thing I've mentioned, if only to make some sort of point. To wit, it's disappointing that the fans which rallied around the game when a certain news outlet grossly misrepresented the content have turned insular and raged against the very same product for taking a brave stance through careful and mature storytelling.
So before one casts stones at the faults of anybody else, lest we forget the gaming community is often contradictory or holds some sort of double standard.

by New England and The Maritimes » Fri Mar 23, 2012 7:12 am
Divair wrote:Northern Dominus wrote:You know, plenty of us have spent lots of characters and bandwidth griping and moaning about what they thought was wrong with the game, how Bioware and EA betrayed us all blah blah blah. There is a bigger disappointment here than the general storytelling, and it's not the fault of Bioware or EA or any of the staff involved in developing or distributing the game.
No the disappointment comes from the gamers themselves.
What am I referring to? Why the massive backlash against the inclusion of an openly gay character (Lt. Steven Cortez) and the potential romance of him when playing as a male Shepard. Nevermind the fact that it's completely optional like all paramour stories are. Nevermind that Cortez isn't effeminante or a caricature of homosexuality but a rather critical asset on quite a few missions and a well-rounded character irregardless of how you dictate Shepard interacts with them. The fact he's gay and included at all is such an affront to hyper-masculine gamers that the backlash is both saddening and telling of the rampart immaturity that gaming sometimes lets people get away with.
It's gotten to the point that even though NONE of my Shepard characters have taken the Cortez paramour option, during multiplayer games when pressed it's been the first thing I've mentioned, if only to make some sort of point. To wit, it's disappointing that the fans which rallied around the game when a certain news outlet grossly misrepresented the content have turned insular and raged against the very same product for taking a brave stance through careful and mature storytelling.
So before one casts stones at the faults of anybody else, lest we forget the gaming community is often contradictory or holds some sort of double standard.
Massive backlash? Where?
Soviet Haaregrad wrote:Some people's opinions are based on rational observations, others base theirs on imaginative thinking. The reality-based community ought not to waste it's time refuting delusions.

by Ganos Lao » Fri Mar 23, 2012 7:34 am
Northern Dominus wrote:You know, plenty of us have spent lots of characters and bandwidth griping and moaning about what they thought was wrong with the game, how Bioware and EA betrayed us all blah blah blah. There is a bigger disappointment here than the general storytelling, and it's not the fault of Bioware or EA or any of the staff involved in developing or distributing the game.
No the disappointment comes from the gamers themselves.
What am I referring to? Why the massive backlash against the inclusion of an openly gay character (Lt. Steven Cortez) and the potential romance of him when playing as a male Shepard. Nevermind the fact that it's completely optional like all paramour stories are. Nevermind that Cortez isn't effeminante or a caricature of homosexuality but a rather critical asset on quite a few missions and a well-rounded character irregardless of how you dictate Shepard interacts with them. The fact he's gay and included at all is such an affront to hyper-masculine gamers that the backlash is both saddening and telling of the rampart immaturity that gaming sometimes lets people get away with.
It's gotten to the point that even though NONE of my Shepard characters have taken the Cortez paramour option, during multiplayer games when pressed it's been the first thing I've mentioned, if only to make some sort of point. To wit, it's disappointing that the fans which rallied around the game when a certain news outlet grossly misrepresented the content have turned insular and raged against the very same product for taking a brave stance through careful and mature storytelling.
So before one casts stones at the faults of anybody else, lest we forget the gaming community is often contradictory or holds some sort of double standard.

by Northern Dominus » Fri Mar 23, 2012 7:43 am
Galla- wrote:Northern Dominus wrote:\I've literally never heard of this on BW forums.
So it must not be v. massive.
It's not on Bioware's official forums, most of it can be found on fan sites. Plus apparently you've never been on Xbox Live in...forever. That's where a lot of the homophobia and bigotry comes from.The Matthew Islands wrote:Source?
Here are just a couple. Simply googling Mass Effect 3 and any sort of query into fan reactions to Cortez will reveal far more. And again, simply mention Cortez in any open multiplayer game and you have a higher than average chance of somebody going on a massive homophobic and racist rant.
http://www.officialplaystationmagazine.co.uk/2012/03/06/mass-effect-3-backlash-why-gamers-should-be-ashamed/
http://www.huffingtonpost.com/kevin-vanord/mass-effect-3-gay_b_1342275.html
There have been quite a few on metacritic and amazon as well, but the admins are actively removing them. On the one hand I understand, but I would leave them up, let the public at large shame and cow those who have a problem with the characterization in the first place as an example for everyone else who might hold those ideas as well.Divair wrote:Or a Fox News article, right?

by Northern Dominus » Fri Mar 23, 2012 7:49 am
Ganos Lao wrote:>Assuming that a handful of homophobic mugus represents the entire gaming community or even any significant part of the fans disappointed in the ending.

by Ganos Lao » Fri Mar 23, 2012 8:09 am
Northern Dominus wrote:Ganos Lao wrote:>Assuming that a handful of homophobic mugus represents the entire gaming community or even any significant part of the fans disappointed in the ending.
But that's my point. Before we point fingers and gripe and moan about the game, perhaps we should look inward and try and fix what's wrong with the community, or at least make it EXTREMELY clear that they're of a minority opinion.
I know perfectly well that those who legitimately complain about the ending and those who have icky feelings about non-"biblical" relations being made available to players are by and large separate groups by leaps and bounds, but the public at large doesn't, and I'm willing to bet quite a large percentage of the non-dedicated gaming public is made up of LBGT individuals.
Think about it, you have this great game that at least attempts to include your unique viewpoint in the world, and what's the reaction of some of the fanbase? Revulsion, bigotry, taunting, not exactly a welcoming community.
Instead of making sure the house isn't made of glass, a lot of people are perfectly wiling to start hurling projectiles of various consistency

by Raeyh » Fri Mar 23, 2012 8:10 am
a rather critical asset on quite a few missions

by Hittanryan » Fri Mar 23, 2012 8:10 am
Northern Dominus wrote:You know, plenty of us have spent lots of characters and bandwidth griping and moaning about what they thought was wrong with the game, how Bioware and EA betrayed us all blah blah blah. There is a bigger disappointment here than the general storytelling, and it's not the fault of Bioware or EA or any of the staff involved in developing or distributing the game.
No the disappointment comes from the gamers themselves.
What am I referring to? Why the massive backlash against the inclusion of an openly gay character (Lt. Steven Cortez) and the potential romance of him when playing as a male Shepard. Nevermind the fact that it's completely optional like all paramour stories are. Nevermind that Cortez isn't effeminante or a caricature of homosexuality but a rather critical asset on quite a few missions and a well-rounded character irregardless of how you dictate Shepard interacts with them. The fact he's gay and included at all is such an affront to hyper-masculine gamers that the backlash is both saddening and telling of the rampart immaturity that gaming sometimes lets people get away with.
It's gotten to the point that even though NONE of my Shepard characters have taken the Cortez paramour option, during multiplayer games when pressed it's been the first thing I've mentioned, if only to make some sort of point. To wit, it's disappointing that the fans which rallied around the game when a certain news outlet grossly misrepresented the content have turned insular and raged against the very same product for taking a brave stance through careful and mature storytelling.
So before one casts stones at the faults of anybody else, lest we forget the gaming community is often contradictory or holds some sort of double standard.

by Grand America » Fri Mar 23, 2012 8:26 am
by Seangoli » Fri Mar 23, 2012 8:28 am
Ganos Lao wrote:
Also, "great game"? Honestly, I'd say it really wasn't that great at all, and not just because of the endings, and besides, just because homophobes are present within the fanbase, it doesn't mean that fans not involved in that hokum can't show discontent over the endings. I don't know what you're trying to do, but it's pretty silly to be honest.

by Thyce » Fri Mar 23, 2012 8:31 am
Raeyh wrote:a rather critical asset on quite a few missions
Is he, though? Shepard was completely capable of piloting the Mako/Hammerhead himself up to Mass Effect 3. I mean, he's just another background character. I completely forgot he existed until he blew up and even then, his death didn't have any effect on me.

by Ganos Lao » Fri Mar 23, 2012 8:36 am
Grand America wrote:I loved the Mass Effect Three ending. It seemed to me that Bioware knew for a fact, like I did, and like I hope we all did, that such a conflict as the one we're facing cannot ending with a happily ever after; It's a war, and not only that, it's a genocidal war. It's like saying Gears of War Three should end with a happily ever after. We're facing the strongest enemy we've ever seen, and we expect to see everything be all right?

by Thyce » Fri Mar 23, 2012 8:38 am
Seangoli wrote:Ganos Lao wrote:
Also, "great game"? Honestly, I'd say it really wasn't that great at all, and not just because of the endings, and besides, just because homophobes are present within the fanbase, it doesn't mean that fans not involved in that hokum can't show discontent over the endings. I don't know what you're trying to do, but it's pretty silly to be honest.
I really don't get why all the critics have been falling head over heels for it. You'd think it's the second coming of Christ or something. The game is solid, but it is hardly great in any sense of the word. The gameplay is above average, but not stellar. They failed to really do anything truly innovative. The mission of of varying consistency, with some being quite good and the rest being utterly forgettable if not boring (Cerberus base, I'm looking at you). Truth is, ME3 failed to really deliver anything approaching a unique and very well developed experience. It stayed the course in almost every aspect, which does not make a great game. In certain parts it was utterly lacking and seemed rather unfinished and done as an afterthought (Scanning planets anyone? War assets that do absolutely nothing?). Truth is, it's a rather run of the mill game with a whole lot of pointless busy work that adds nothing to the experience of the game, and a great many unpolished and half-finished concepts. For a game with the amount of time and money that was pumped into it as ME3 you'd simply expect a bit more. Hell, for any regular game you'd expect a bit more than a very short main mission line with some rather uninspired side missions and a massively time-consuming resource procurement system tacked on top of it to inflate the gameplay value.
It really makes me wonder what they were doing during the two years of development time, as ME2 had a similar amount of time for development and provided a great deal more interesting concepts and ideas. Really, the most disappointing thing about ME3 is that it is utterly mediocre, or just above average at best. It has the unfortunate distinction of providing less than the previous installment, while the content it does provide seems largely half baked and uninspired.
by Seangoli » Fri Mar 23, 2012 8:46 am
Ganos Lao wrote:
The Catalyst could've just kicked back, relaxed, and let his solution proceed with the mere flick of a wrist. The indoctrination Theory is a load of crap. It's just an elaborate coping mechanism designed by people with buyers' remorse, that they invested all this time into the franchise to be given as little attention to their wishes as Bioware gave to Tali's looks. Besides, if the Indoctrination Theory is true, Bioware still sold us an incomplete game and lied to us about it providing closure upon reaching the ending you attained.

by Ganos Lao » Fri Mar 23, 2012 8:56 am
Seangoli wrote:Ganos Lao wrote:
The Catalyst could've just kicked back, relaxed, and let his solution proceed with the mere flick of a wrist. The indoctrination Theory is a load of crap. It's just an elaborate coping mechanism designed by people with buyers' remorse, that they invested all this time into the franchise to be given as little attention to their wishes as Bioware gave to Tali's looks. Besides, if the Indoctrination Theory is true, Bioware still sold us an incomplete game and lied to us about it providing closure upon reaching the ending you attained.
Actually, a few pages back I adressed one slight piece of evidence which does seem to definitively indicate that there is at least a kernal of truth to the indoctrination theory. Short answer is that under control/synthesis the designers made the very conscious choice to alter the eyes of Shepard to those of a husk or an indoctrinated individual (See TIM's eyes: Shepards eyes taken on the exact pattern as TIM's). Destroy it's perfectly normal. Now, what exactly they are doing I don't know. But it does seem pretty evident that Shepard was indoctrinated during Control/Synthesis (Most obvious with synthesis).
Of course, then I have to wonder at something. Bioware's actions during all of this seems a bit odd. A Forbes article I read yesterday gave an interesting possibility. It is entirely possible that the ME3 team had very little idea of how to fully end the series. They had some roughed out concepts, but didn't know which would please the customers the most. So what they did was release a vague an ambiguous ending with just enough to support a few different possibilities, and wait to see the fan speculation before they finalized the end. Now this is just speculation, and I don't give much weight to it, but the way Bioware has been acting about the situation does raise an eyebrow.
by Seangoli » Fri Mar 23, 2012 9:00 am
Thyce wrote:Here's the thing for me.. and i think its why the game is getting so much crap.. ME was never an innovative game series.. gameplay wise. They made a messy shooter with bad AI in ME 1. ME 2 got better, gameplay wise because they all played GoW and decided to make the control scheme more like it. The gamplay and the control themselves are not anything special. What had me play ME 1 five times and ME 2 six times was the artistic part of it. The music, the writing, the voice acting, the story telling. This is what sold a game that was not anything new.
Thats why the back lash is so harsh. During the final act the actors farted, vomited, then fell off the stage. had they not... we would only be talking about how wonderful all of it was.

by Norstal » Fri Mar 23, 2012 9:04 am
Toronto Sun wrote:Best poster ever. ★★★★★
New York Times wrote:No one can beat him in debates. 5/5.
IGN wrote:Literally the best game I've ever played. 10/10
NSG Public wrote:What a fucking douchebag.

by Ganos Lao » Fri Mar 23, 2012 9:05 am
Norstal wrote:The multiplayer for ME3 was pretty fun. :\
Shame you can't buy stuff individually. It has to be in goddamn packs.

by New England and The Maritimes » Fri Mar 23, 2012 9:06 am
Soviet Haaregrad wrote:Some people's opinions are based on rational observations, others base theirs on imaginative thinking. The reality-based community ought not to waste it's time refuting delusions.
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