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Favorite Thrones of Britannia Faction?

The Anglo-Saxons
28
37%
The Welsh Kingdoms
16
21%
The Gaels
12
16%
The Great Viking Army
11
15%
The Viking Sea Kings
8
11%
 
Total votes : 75

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Post War America
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Founded: Sep 05, 2010
Left-wing Utopia

Postby Post War America » Fri Jul 06, 2012 5:30 pm

Genivaria wrote:
Oterro wrote:That should only work as a deterrent against less experienced and well trained cavalry.

Properly prepared war horses wouldn't balk at the sight of a bayonet point and I'm pretty sure bayonets were more suitable for stabbing than javelins.

infact let's just give rome FAL's as well

make them immortal.

The only real 'War horses' of the time were the Cataphracts of the east.
There's no reason why it couldn't work against barbarian cavalry.



You have a pic of Scipii Marian re-enactors I submit.

I do agree that Carthage should be destroyed though. Those pains in my ass. I'm currently playing as the Greeks, and I have taken over all of Rome, Greece, and Half of Asia Minor, but whenever I land troops on Carthaginian soil those goddamn elephants kick the shit out of my veteran hopilites.
Last edited by Post War America on Fri Jul 06, 2012 5:31 pm, edited 1 time in total.
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Post War America
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Left-wing Utopia

Postby Post War America » Fri Jul 06, 2012 5:36 pm

Also, If anybody asks my favorite faction in Rome is Scipii may favorite in Barbarian Invasion is Eastern Rome. Speaking of RTW, I think I might go play soon.
Ceterum autem censeo Carthaginem delendam esse
Proudly Banned from the 10000 Islands
For those who care
A PMT Social Democratic Genepunk/Post Cyberpunk Nation the practices big (atomic) stick diplomacy
Not Post-Apocalyptic
Economic Left: -9.62
Social Libertarian: -6.00
Unrepentant New England Yankee
Gravlen wrote:The famous Bowling Green Massacre is yesterday's news. Today it's all about the Cricket Blue Carnage. Tomorrow it'll be about the Curling Yellow Annihilation.

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Corporate Councils
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Founded: Mar 11, 2011
Ex-Nation

Postby Corporate Councils » Fri Jul 06, 2012 5:41 pm

Post War America wrote:That would be a bad idea, the pilum are more like Javelins than spears, attempts to use them like spears would be disastrous. If you want anti-cav, then (if running Republican/Pre-Marian) go with Triarrii, they are your friend. If you've got a Marian Legion, the use the auxilla cohorts they are almost as good on cav as a Spartan Phalanx.


Attempts to use them as a spear won Caesar the office of Dictator.

http://en.wikipedia.org/wiki/Battle_of_Pharsalus

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Noders
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Inoffensive Centrist Democracy

Postby Noders » Fri Jul 06, 2012 5:44 pm

Playing RTW as the Seleucids got into a battle with a much bigger Egyptian army and the only reason I did was because I was supposed to get reinforcements who where like right there. So the battle starts and their delayed and I'm this close to shiting myself but I had two Arab cavalry and one arab missile cavalry plus some pikemen and a single peltast pretty much I got behind them and owned all their missile troops until my reinforcements showed and i cleaned house. it was looking close though for while.
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Oterro
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Ex-Nation

Postby Oterro » Fri Jul 06, 2012 5:44 pm

Genivaria wrote:The only real 'War horses' of the time were the Cataphracts of the east.
There's no reason why it couldn't work against barbarian cavalry.
Also.

Oh wow sure isn't like Rome and Greece both had well disciplined cavalry nope no siree.
Genivaria wrote:Equating giving Romans an ability that they historically had to giving them automatic weapons.
Seriously?
Oh here we go, fap fap fap, historical accuracy yesss~~

What a load of crap.
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Forsher
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Founded: Jan 30, 2012
New York Times Democracy

Postby Forsher » Fri Jul 06, 2012 8:24 pm

Lenehen wrote:
Ganos Lao wrote:
A common criticism of Empire Total War that's been passed around often is that it's easy being the British, since the AI has no real knowledge of how to conduct naval warfare. So Britannia can easily rule the waves.

In some of my games the AI can't do naval invasions, but in others it just gets ridiculous -_- I've seen Ceylon taken by the Prussians, Goa taken by Georgia and my Bahamas colony was taken by a Marrat full stack. In some games they know how, but i dont know why.


MTW war has an insane AI. You can own the vast majority of the map and a faction with one ship and two provinces will attack you. It uses ships really well, though. I had a decent chunk of Europe and some African and Middle Eastern holdings. The AI plonks a ship in the straits of Gibraltar and effectively splits my empire in two...

Of course, I suppose ETW is like RTW where you have to put units in ships like in Age of Empires. I don't like that. It makes the game silly because you have a whole year to do a heap of stuff and then you can travel the sort of distance you'd expect in a day... Which is one reason why I stuck with MTW instead of getting better at RTW.

That's not to mention its stubborn refusal to do anything diplomatically. For a hundred years the only Ally I had was the Papacy and they kept attacking me resulting in their elimination, again and again. Oh, and try and find a wifey for your heir. If you have high influence, forget it.
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OMGeverynameistaken
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Founded: Jun 24, 2009
Ex-Nation

Postby OMGeverynameistaken » Fri Jul 06, 2012 8:34 pm

Forsher wrote:
Lenehen wrote:In some of my games the AI can't do naval invasions, but in others it just gets ridiculous -_- I've seen Ceylon taken by the Prussians, Goa taken by Georgia and my Bahamas colony was taken by a Marrat full stack. In some games they know how, but i dont know why.


MTW war has an insane AI. You can own the vast majority of the map and a faction with one ship and two provinces will attack you. It uses ships really well, though. I had a decent chunk of Europe and some African and Middle Eastern holdings. The AI plonks a ship in the straits of Gibraltar and effectively splits my empire in two...

Of course, I suppose ETW is like RTW where you have to put units in ships like in Age of Empires. I don't like that. It makes the game silly because you have a whole year to do a heap of stuff and then you can travel the sort of distance you'd expect in a day... Which is one reason why I stuck with MTW instead of getting better at RTW.

That's not to mention its stubborn refusal to do anything diplomatically. For a hundred years the only Ally I had was the Papacy and they kept attacking me resulting in their elimination, again and again. Oh, and try and find a wifey for your heir. If you have high influence, forget it.

MTW2's AI was more reasonable than ETW's. At least if you have them down to one besieged city in MTW2 they generally agree to whatever terms you throw at them. In ETW they tell you that the only reason you're not getting a horse whipping is diplomatic immunity.

To which my response is typically:
"No, the reason you are not giving my diplomat a horse whipping is the gentlemen with the bayonets and fancy hats, now do sit down and sign the surrender document before I change my mind about not burning your city down."
I AM DISAPPOINTED

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Forsher
Postmaster of the Fleet
 
Posts: 21509
Founded: Jan 30, 2012
New York Times Democracy

Postby Forsher » Fri Jul 06, 2012 9:23 pm

OMGeverynameistaken wrote:
Forsher wrote:
MTW war has an insane AI. You can own the vast majority of the map and a faction with one ship and two provinces will attack you. It uses ships really well, though. I had a decent chunk of Europe and some African and Middle Eastern holdings. The AI plonks a ship in the straits of Gibraltar and effectively splits my empire in two...

Of course, I suppose ETW is like RTW where you have to put units in ships like in Age of Empires. I don't like that. It makes the game silly because you have a whole year to do a heap of stuff and then you can travel the sort of distance you'd expect in a day... Which is one reason why I stuck with MTW instead of getting better at RTW.

That's not to mention its stubborn refusal to do anything diplomatically. For a hundred years the only Ally I had was the Papacy and they kept attacking me resulting in their elimination, again and again. Oh, and try and find a wifey for your heir. If you have high influence, forget it.

MTW2's AI was more reasonable than ETW's. At least if you have them down to one besieged city in MTW2 they generally agree to whatever terms you throw at them. In ETW they tell you that the only reason you're not getting a horse whipping is diplomatic immunity.

To which my response is typically:
"No, the reason you are not giving my diplomat a horse whipping is the gentlemen with the bayonets and fancy hats, now do sit down and sign the surrender document before I change my mind about not burning your city down."


I wish the same could be said of the AI in MTW, it will never accept a ceasefire when it matters. There are two ways to get rid of an enemy: hope the war randomly ends or eliminate them by force.
That it Could be What it Is, Is What it Is

Stop making shit up, though. Links, or it's a God-damn lie and you know it.

The normie life is heteronormie

We won't know until 2053 when it'll be really obvious what he should've done. [...] We have no option but to guess.

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The Huskar Social Union
Khan of Spam
 
Posts: 58271
Founded: Apr 04, 2012
Left-wing Utopia

Postby The Huskar Social Union » Sat Jul 07, 2012 2:25 am

Forsher wrote:
OMGeverynameistaken wrote:MTW2's AI was more reasonable than ETW's. At least if you have them down to one besieged city in MTW2 they generally agree to whatever terms you throw at them. In ETW they tell you that the only reason you're not getting a horse whipping is diplomatic immunity.

To which my response is typically:
"No, the reason you are not giving my diplomat a horse whipping is the gentlemen with the bayonets and fancy hats, now do sit down and sign the surrender document before I change my mind about not burning your city down."


I wish the same could be said of the AI in MTW, it will never accept a ceasefire when it matters. There are two ways to get rid of an enemy: hope the war randomly ends or eliminate them by force.


The old days of MTW, I remember when i was playing as russia in it, conquered all the east and north of europe and all the middle east and got in a cold war of sorts with Spain which controlled everything else, we were still at war but neither side launched any attacks untill near the end where i invaded Italy to score a minor victory overall by capturing a few last territories.
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Forsher
Postmaster of the Fleet
 
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Founded: Jan 30, 2012
New York Times Democracy

Postby Forsher » Sat Jul 07, 2012 3:34 am

The Huskar Social Union wrote:
Forsher wrote:
I wish the same could be said of the AI in MTW, it will never accept a ceasefire when it matters. There are two ways to get rid of an enemy: hope the war randomly ends or eliminate them by force.


The old days of MTW, I remember when i was playing as russia in it, conquered all the east and north of europe and all the middle east and got in a cold war of sorts with Spain which controlled everything else, we were still at war but neither side launched any attacks untill near the end where i invaded Italy to score a minor victory overall by capturing a few last territories.


I play Glorious Achievements and do not intend to conquer all of the map. Sometimes it happens by accident. Sometimes it happens because not do so would actually result in bankruptcy (that was a strange game). The last time it happened was because I haven't the patience to sit around for a 150 years and trade with five provinces.
That it Could be What it Is, Is What it Is

Stop making shit up, though. Links, or it's a God-damn lie and you know it.

The normie life is heteronormie

We won't know until 2053 when it'll be really obvious what he should've done. [...] We have no option but to guess.

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Lenehen
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Founded: Jan 10, 2010
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Postby Lenehen » Sun Jul 08, 2012 7:17 am

I need to ask, in ETW does anyone else find the rakes completely useless? They have a low chance of succeeding with a sabotage or infiltrate, and it isnt worth using them to kill generals because if they are a good general your rake will be executed, or if it's a low ranking general, there's no point assasinating him because it works in your favour :palm:

And they hardly ever spawn! The 18th century was awash with people who would be happy to kill for money, and yet i've only ever had two, 3-star rakes in a single campaign. Are there any mods that can fix this?
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Pribram
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Postby Pribram » Sun Jul 08, 2012 7:31 am

Absolutely no, they are very useful!I use them even for starting revolutions in other countries and they work good.About the succes chance i have about 42% chance of succes on buildings (if rake have 3 stars).Succes chance also depends on focus of your rake (i mean traits) some has trait saboteur so he will be more succesfull when he will try to sabotage buildings, rake with trait assasin is good for murders.If you want to earn some skills for your rake you can: 1. sabotage buildings like farms, theatres NOT military buildings. 2. kill some priest or general with about 3 stars after this you will earn those traits and you can do more complicated works with your rake such as sabotaging government buildings or killing skilled generals.
I hope that this will help you. ;)
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Mad hatters in jeans
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Postby Mad hatters in jeans » Sun Jul 08, 2012 7:47 am

Lenehen wrote:I need to ask, in ETW does anyone else find the rakes completely useless? They have a low chance of succeeding with a sabotage or infiltrate, and it isnt worth using them to kill generals because if they are a good general your rake will be executed, or if it's a low ranking general, there's no point assasinating him because it works in your favour :palm:

And they hardly ever spawn! The 18th century was awash with people who would be happy to kill for money, and yet i've only ever had two, 3-star rakes in a single campaign. Are there any mods that can fix this?

I usually used them to sabotage buildings, far away farms and mines to put a small dent in opposition income. And as spies. On occasion i got lucky with an assassination attempt. They're not so bad but they are kinda meh.

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Lenehen
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Postby Lenehen » Sun Jul 08, 2012 7:51 am

Mad hatters in jeans wrote:
Lenehen wrote:I need to ask, in ETW does anyone else find the rakes completely useless? They have a low chance of succeeding with a sabotage or infiltrate, and it isnt worth using them to kill generals because if they are a good general your rake will be executed, or if it's a low ranking general, there's no point assasinating him because it works in your favour :palm:

And they hardly ever spawn! The 18th century was awash with people who would be happy to kill for money, and yet i've only ever had two, 3-star rakes in a single campaign. Are there any mods that can fix this?

I usually used them to sabotage buildings, far away farms and mines to put a small dent in opposition income. And as spies. On occasion i got lucky with an assassination attempt. They're not so bad but they are kinda meh.


The AI has unlimited income, sabotaging farms and mines does nothing -_- the only real targets are military buildings and happiness buildings, but they're both insanely hard to sabotage. If you could buy rakes, it wouldn't matter as much if one failed, but I hardly ever get any.
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Step 1. Buy a sheep
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An Slanaitheoir
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Postby An Slanaitheoir » Sun Jul 08, 2012 8:06 am

Lenehen wrote:
Mad hatters in jeans wrote:I usually used them to sabotage buildings, far away farms and mines to put a small dent in opposition income. And as spies. On occasion i got lucky with an assassination attempt. They're not so bad but they are kinda meh.


The AI has unlimited income, sabotaging farms and mines does nothing -_- the only real targets are military buildings and happiness buildings, but they're both insanely hard to sabotage. If you could buy rakes, it wouldn't matter as much if one failed, but I hardly ever get any.

Then why was Constantinople's population pushed over the edge to revolting by the Ottoman empire's bankruptcy if they have unlimited money?
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Lenehen
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Postby Lenehen » Sun Jul 08, 2012 8:11 am

An Slanaitheoir wrote:
Lenehen wrote:
The AI has unlimited income, sabotaging farms and mines does nothing -_- the only real targets are military buildings and happiness buildings, but they're both insanely hard to sabotage. If you could buy rakes, it wouldn't matter as much if one failed, but I hardly ever get any.

Then why was Constantinople's population pushed over the edge to revolting by the Ottoman empire's bankruptcy if they have unlimited money?


If not unlimited, they have very large reserves to draw on, but perhaps it can run out. When I was playing as Prussia, I had taken the entire Austrian Empire except for Vienna, I sieged it with two full stacks (defending were 5 armed populace and some of those crappy light infantry they have) and demanded 50k, to which they accepted. I declared war, demanded 50k for peace and repeated until i had half a million pounds -_- Tell me there's not something messed up about the AI's finances when you can make 500k savings from Vienna alone in 20 years
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Oterro
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Postby Oterro » Sun Jul 08, 2012 8:16 am

Lenehen wrote:I need to ask, in ETW does anyone else find the rakes completely useless? They have a low chance of succeeding with a sabotage or infiltrate, and it isnt worth using them to kill generals because if they are a good general your rake will be executed, or if it's a low ranking general, there's no point assasinating him because it works in your favour :palm:

And they hardly ever spawn! The 18th century was awash with people who would be happy to kill for money, and yet i've only ever had two, 3-star rakes in a single campaign. Are there any mods that can fix this?

Rakes are shit in Empire, probably because the royal family system isn't as fleshed out and prominent - I think leaders in Rome and stuff got bonuses to recruiting spys or something.

I think you can practice assassinating armies that don't have generals though - like if there's no general unit the army will technically have a general anyway, but he won't have bodyguards and it's very easy to kill him (even though it'll have no effect whatsoever). Keep doing it and your rake should get better.

I think you can also use him to duel gentlemen.
we, unlike the bourgeoisie, have nothing to lose and therefore our expression will be the only honest one, our words will be the only challenging ones and our art will be the one revolutionary expression. We need new noise and new voices and new canvases to become something more than the last poets of a useless generation.

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Lenehen
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Postby Lenehen » Sun Jul 08, 2012 8:28 am

Oterro wrote:
Lenehen wrote:I need to ask, in ETW does anyone else find the rakes completely useless? They have a low chance of succeeding with a sabotage or infiltrate, and it isnt worth using them to kill generals because if they are a good general your rake will be executed, or if it's a low ranking general, there's no point assasinating him because it works in your favour :palm:

And they hardly ever spawn! The 18th century was awash with people who would be happy to kill for money, and yet i've only ever had two, 3-star rakes in a single campaign. Are there any mods that can fix this?

Rakes are shit in Empire, probably because the royal family system isn't as fleshed out and prominent - I think leaders in Rome and stuff got bonuses to recruiting spys or something.

I think you can practice assassinating armies that don't have generals though - like if there's no general unit the army will technically have a general anyway, but he won't have bodyguards and it's very easy to kill him (even though it'll have no effect whatsoever). Keep doing it and your rake should get better.

I think you can also use him to duel gentlemen.


Yeah I wanted the old royal families where you could marry off sons and daughters. Pity.
Call me lenny

Step 1. Buy a sheep
Step 2. Name it 'Relation'
Congratulations! You now have a relationsheep!
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Proudly spreads its awesome wings
Sure you're not condor?

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An Slanaitheoir
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Postby An Slanaitheoir » Sun Jul 08, 2012 8:38 am

Lenehen wrote:
Mad hatters in jeans wrote:I usually used them to sabotage buildings, far away farms and mines to put a small dent in opposition income. And as spies. On occasion i got lucky with an assassination attempt. They're not so bad but they are kinda meh.


The AI has unlimited income, sabotaging farms and mines does nothing -_- the only real targets are military buildings and happiness buildings, but they're both insanely hard to sabotage. If you could buy rakes, it wouldn't matter as much if one failed, but I hardly ever get any.

What difficulty are you playing on? I play the campaign on Normal and the AI gets bonuses any higher than that.
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The Matthew Islands
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Postby The Matthew Islands » Sun Jul 08, 2012 8:39 am

An Slanaitheoir wrote:
Lenehen wrote:
The AI has unlimited income, sabotaging farms and mines does nothing -_- the only real targets are military buildings and happiness buildings, but they're both insanely hard to sabotage. If you could buy rakes, it wouldn't matter as much if one failed, but I hardly ever get any.

Then why was Constantinople's population pushed over the edge to revolting by the Ottoman empire's bankruptcy if they have unlimited money?

That's just a game mechanic to make it feel like the AI are affected by economic warfare.

I once blockaded the whole of mainland France (Note I had already captured all overseas territories.) placed armies on all roads leading out and sent roving bands of cavalry to raid the little resources, and they still kept churning armies complete with guards and other elite units.

Economic warfare can work to an extent, but really the AI just shrugs it off. Always has no matter what.
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An Slanaitheoir
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Postby An Slanaitheoir » Sun Jul 08, 2012 8:39 am

Lenehen wrote:
Oterro wrote:Rakes are shit in Empire, probably because the royal family system isn't as fleshed out and prominent - I think leaders in Rome and stuff got bonuses to recruiting spys or something.

I think you can practice assassinating armies that don't have generals though - like if there's no general unit the army will technically have a general anyway, but he won't have bodyguards and it's very easy to kill him (even though it'll have no effect whatsoever). Keep doing it and your rake should get better.

I think you can also use him to duel gentlemen.


Yeah I wanted the old royal families where you could marry off sons and daughters. Pity.

My leader in an Authoritarian Monarchy as Austria is a Female, which I thought wasn't allowed.
"I am Patrick, a sinner, most uncultivated and least of all the faithful and despised in the eyes of many." ― St.Patrick

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Pribram
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Postby Pribram » Sun Jul 08, 2012 8:42 am

An Slanaitheoir wrote:
Lenehen wrote:
Yeah I wanted the old royal families where you could marry off sons and daughters. Pity.

My leader in an Authoritarian Monarchy as Austria is a Female, which I thought wasn't allowed.


In ETW?And what Maria Theresa?
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An Slanaitheoir
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Founded: Feb 01, 2012
Ex-Nation

Postby An Slanaitheoir » Sun Jul 08, 2012 8:43 am

The Matthew Islands wrote:
An Slanaitheoir wrote:Then why was Constantinople's population pushed over the edge to revolting by the Ottoman empire's bankruptcy if they have unlimited money?

That's just a game mechanic to make it feel like the AI are affected by economic warfare.

I once blockaded the whole of mainland France (Note I had already captured all overseas territories.) placed armies on all roads leading out and sent roving bands of cavalry to raid the little resources, and they still kept churning armies complete with guards and other elite units.

Economic warfare can work to an extent, but really the AI just shrugs it off. Always has no matter what.

But they weren't making any armies. I marched and took all of their European Territories with very little resistance (One city had a quarter stack and another had a half stack). You would think with both me (Austria) and Poland marching across their lands and towards their capital they would at least make some army to put up some resistance.
"I am Patrick, a sinner, most uncultivated and least of all the faithful and despised in the eyes of many." ― St.Patrick

6% Cosmopolitan
43% Fundamentalist
5% Reactionary
8% Anarchistic
2% Communistic
14% Pacifist
4% Anthropocentric
My Political test results
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If you care, the pronuciation is "an slawnihore"

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Meritocratic States
Negotiator
 
Posts: 6154
Founded: May 17, 2012
Ex-Nation

Postby Meritocratic States » Sun Jul 08, 2012 8:45 am

Genivaria wrote:
Fersceau wrote:*Takes out rifle*
Total War: Civil War.
And I'm from the future.

Doubt it. That concept has been done with Empire.
I would support a Chinese setting tbh.
The Eastern Hemisphere in general would be included but China would be that game's 'Rome'.
Japan, Mongolia, Russia, and remember that China is a fractured kingdom at this point. So uniting China is a first goal.

I'd like to see that in the future.
This nation is now being retired.
Good-night, sweet prince.
Hello, Gristol-Serkonos.

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An Slanaitheoir
Diplomat
 
Posts: 828
Founded: Feb 01, 2012
Ex-Nation

Postby An Slanaitheoir » Sun Jul 08, 2012 8:45 am

Pribram wrote:
An Slanaitheoir wrote:My leader in an Authoritarian Monarchy as Austria is a Female, which I thought wasn't allowed.


In ETW?And what Maria Theresa?

That is erie. I am going to check if that is the monarch right now.
"I am Patrick, a sinner, most uncultivated and least of all the faithful and despised in the eyes of many." ― St.Patrick

6% Cosmopolitan
43% Fundamentalist
5% Reactionary
8% Anarchistic
2% Communistic
14% Pacifist
4% Anthropocentric
My Political test results
My Political test results 2


If you care, the pronuciation is "an slawnihore"

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