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by The first Galactic Republic » Thu Mar 14, 2019 12:57 pm
by Impaled Nazarene » Thu Mar 14, 2019 1:05 pm
The first Galactic Republic wrote:I love Empire.
But I wish I could keep a save game going into the late 1700’s without the file crashing constantly.
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by Andsed » Thu Mar 14, 2019 1:07 pm
Impaled Nazarene wrote:Andsed wrote:Nice to see we have a total war thread. I think my favorite of the total war games is Rome 1. I mean I like all of these new games but Rome 1 will always have a special place in my heart as it was the first Total war game I played.
Rome is awesome. My first was empire but I hate how shallow it feels and it only gets worse with time.
by Bloodshade » Thu Mar 14, 2019 2:07 pm
An interstellar civilization that survived the self-induced destruction of its now long-gone homeworld and is trying to live the good life, all the while avoiding getting its ass kicked around.
Bloodshade Broadcasting Company| Actually re-writing my lore, I should't be on the forums but I am | Updated my video game screenshots, features Planet Zoo and Warhammer 2 | I need sleep but sleep doesn't need me | Edelgard is the cutest warmonger |
by The Huskar Social Union » Thu Mar 14, 2019 2:09 pm
Bloodshade wrote:As much as I love Rome 1, it hasn't really aged that well.
Still, I'm glad Rome 2 is still getting attention after all these years. They could've easily ignored it and focused completely on fantasy content. They've turned it from a messy buggy disaster into a fun, great and, most importantly, playable game.
Also, OP, might want to change the title to something more Three Kingdoms related! Mr Dong is not pleased!
by Andsed » Thu Mar 14, 2019 2:21 pm
Bloodshade wrote:As much as I love Rome 1, it hasn't really aged that well.
Still, I'm glad Rome 2 is still getting attention after all these years. They could've easily ignored it and focused completely on fantasy content. They've turned it from a messy buggy disaster into a fun, great and, most importantly, playable game.
Also, OP, might want to change the title to something more Three Kingdoms related! Mr Dong is not pleased!
by Impaled Nazarene » Thu Mar 14, 2019 2:34 pm
Andsed wrote:Bloodshade wrote:As much as I love Rome 1, it hasn't really aged that well.
Still, I'm glad Rome 2 is still getting attention after all these years. They could've easily ignored it and focused completely on fantasy content. They've turned it from a messy buggy disaster into a fun, great and, most importantly, playable game.
Also, OP, might want to change the title to something more Three Kingdoms related! Mr Dong is not pleased!
Kinda disagree there. Rome 1 while simplistic I feel is still a fun and playable game today. But yeah Rome 2 has improved quite bit lately.
Also fuck skirmishing cav. I know random thing to say but I really hate dealing skirmishing cav.
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by Bloodshade » Thu Mar 14, 2019 2:55 pm
The Huskar Social Union wrote:Rome 2 is quite fun now i agree, has an awesome mod scene too though not as good as the warhammer games imo
Andsed wrote:Kinda disagree there. Rome 1 while simplistic I feel is still a fun and playable game today. But yeah Rome 2 has improved quite bit lately.
Also fuck skirmishing cav. I know random thing to say but I really hate dealing skirmishing cav.
An interstellar civilization that survived the self-induced destruction of its now long-gone homeworld and is trying to live the good life, all the while avoiding getting its ass kicked around.
Bloodshade Broadcasting Company| Actually re-writing my lore, I should't be on the forums but I am | Updated my video game screenshots, features Planet Zoo and Warhammer 2 | I need sleep but sleep doesn't need me | Edelgard is the cutest warmonger |
by Andsed » Thu Mar 14, 2019 3:02 pm
Bloodshade wrote:The Huskar Social Union wrote:Rome 2 is quite fun now i agree, has an awesome mod scene too though not as good as the warhammer games imo
Warhammer is on a whole other level. Fantasy is not as restrictive as historical TW games. Plus, I use autoresolve way less since the battles are much more fun.
CA could probably pull off a mythology game! It would be the best fusion of history and fantasy.Andsed wrote:Kinda disagree there. Rome 1 while simplistic I feel is still a fun and playable game today. But yeah Rome 2 has improved quite bit lately.
Also fuck skirmishing cav. I know random thing to say but I really hate dealing skirmishing cav.
I think everyone would agree that skirmishing cavalry is awful to deal with, especially when you're playing as a melee focused faction. In Rome 2 at least, I found that artillery seems to melt cavalry...when the projectiles actually hit those speedy bastards!
Honestly, it's not that Rome 1 is simplistic. On the contrary, I feel like the Rome 1 campaign has much more depth than in vanilla Rome 2. My main problem is the battle AI but then again, that can be said for every TW game but it feels more severe in Rome 1.
I guess it's not fair to say that about Rome 1 since it's a rather ancient game but that's what I mean by 'not aged well'. It was fantastic at the time but its flaws are clear when I play it now. Still, Rome 1 is in my top 5 TW games!
by Forsher » Fri Mar 15, 2019 2:42 am
by Impaled Nazarene » Fri Mar 15, 2019 8:57 am
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by The Huskar Social Union » Fri Mar 15, 2019 9:52 am
Impaled Nazarene wrote:I think tw warhammer has broken the fanbase. i remember on first announcement through the announcement of 2 that every warhammer post is filled with angry reacts and mad comments. Now whenever historical or in this case "historical" posts are made its filled with angry reacts and comments from warhammer fans. Either historical fans jumped ship or the fanbase broke.
by Impaled Nazarene » Fri Mar 15, 2019 10:04 am
The Huskar Social Union wrote:Impaled Nazarene wrote:I think tw warhammer has broken the fanbase. i remember on first announcement through the announcement of 2 that every warhammer post is filled with angry reacts and mad comments. Now whenever historical or in this case "historical" posts are made its filled with angry reacts and comments from warhammer fans. Either historical fans jumped ship or the fanbase broke.
Thats a meme for the most part from my experience, with the odd salty twat thrown in because how dare they make other games.
As far as i am concerned the warhammer games are the best ones since shogun 2 and some of the best they have ever made, and i can still enjoy the historical ones too.
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by The first Galactic Republic » Fri Mar 15, 2019 1:05 pm
Impaled Nazarene wrote:I think tw warhammer has broken the fanbase. i remember on first announcement through the announcement of 2 that every warhammer post is filled with angry reacts and mad comments. Now whenever historical or in this case "historical" posts are made its filled with angry reacts and comments from warhammer fans. Either historical fans jumped ship or the fanbase broke.
by The Huskar Social Union » Fri Mar 15, 2019 1:07 pm
Impaled Nazarene wrote:The Huskar Social Union wrote:Thats a meme for the most part from my experience, with the odd salty twat thrown in because how dare they make other games.
As far as i am concerned the warhammer games are the best ones since shogun 2 and some of the best they have ever made, and i can still enjoy the historical ones too.
Well when the historical titles since being: So shit on launch it took years to earn the trust back, A game that should have been released years later, and a disappointing mess released at the franchise's lowest point that felt rushed and half assed.
I don't blame Warhammer 1&2 for being good.
I do blame them for making Chaos shit and making 80% of the game DLC and making 2 right after 1 and selling both for full price.
by Bloodshade » Fri Mar 15, 2019 4:50 pm
Forsher wrote:What do you guys mean by depth anyway?
The campaigns are pretty much all the same... build provinces, build economy, steamroll AI.
The Huskar Social Union wrote:Well they always were going to make a trilogy of games, they said this from the start iirc
And unlike some of their previous games, the dlc for these has for the most part been worth it in my opinion bar one or two cases (beastmen, chaos)
An interstellar civilization that survived the self-induced destruction of its now long-gone homeworld and is trying to live the good life, all the while avoiding getting its ass kicked around.
Bloodshade Broadcasting Company| Actually re-writing my lore, I should't be on the forums but I am | Updated my video game screenshots, features Planet Zoo and Warhammer 2 | I need sleep but sleep doesn't need me | Edelgard is the cutest warmonger |
by Forsher » Fri Mar 15, 2019 7:11 pm
Bloodshade wrote:Forsher wrote:What do you guys mean by depth anyway?
The campaigns are pretty much all the same... build provinces, build economy, steamroll AI.
Well, newer historical TW games like Rome 2 are missing features like population, late game events, Pope/Senate systems (Replaced with a rather frustrating and unenjoyable political party system imo), Realm Divide and so on.
Obviously, when you boil it down, it's pretty much what you're saying but still..
by Bloodshade » Sat Mar 16, 2019 10:31 pm
Forsher wrote:
Are you sure Rome II doesn't have population? I always have terrible trouble with the slave population percentage because I want money so I sack new settlements instead of razing or occupying them. (Can't remember the terminology exactly.)
I can definitely understand the frustration that Rome II quite severely impedes the ability to build cities and so forth but at the same time I question whether or not this reduces game depth. I mean, when you look at, say, MTW where eventually every single province consists of exactly the same things and there's absolutely nothing left to build and compare it with Rome II where the game's design forces decisions to be made about what goes on in them... I'd say Rome II is deeper.
I haven't played Empire as much as I have MTW or either Rome but I think it might have a better balance between providing "choice" depth (a la Rome II) and "option" depth (a la MTW). The way there's the main province and buildings and then those villages or whatever they're called which offer opportunities to be developed in different directions. In the context of Rome II this could have been implemented based on what has been put into the actual province. For example, if you haven't built roads (which annoyingly we don't get to do) or aqueducts then it might not be possible to develop emerging villages that are far from the province capital (I mean whatever the smaller one is... regions?). Villages with this problem would develop into something automatically... not "slums" but something, probably something that reflects the interests of the faction in control of that area (or if governors were brought back, the governor). Or if there isn't enough food surplus it might not be possible to build anything other than a farm type.
As to the Senate/Pope versus party politics... I, again, think there's much more depth to the current system than the old thing. I mean, balancing the senate concerns was really easy whereas the newer one is more complex with more meaningful trade-offs. As to realm divide... I refer to my previous point about how Rome used to have an easy to manage political system: never had one in my big game (as opposed to the games I played as Carthage where I sucked so much I quit them to play another... as yet unresumed... game as a Roman faction).
An interstellar civilization that survived the self-induced destruction of its now long-gone homeworld and is trying to live the good life, all the while avoiding getting its ass kicked around.
Bloodshade Broadcasting Company| Actually re-writing my lore, I should't be on the forums but I am | Updated my video game screenshots, features Planet Zoo and Warhammer 2 | I need sleep but sleep doesn't need me | Edelgard is the cutest warmonger |
by Impaled Nazarene » Sun Mar 17, 2019 12:59 pm
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by NeuPolska » Sun Mar 17, 2019 2:47 pm
Impaled Nazarene wrote:Total War sale going on right now. Was going to drop $30 on the rest of Rome II's DLC but I'm not sure as i need to save up some money for my Gaming PC.
Kar-Esseria wrote:Who is that and are they female because if not then they can go make love to their hand.
Impaled Nazarene wrote:Go home Polska wins NS.
United Mongol Hordes wrote:Polska isn't exactly the nicest guy in the world
Impaled Nazarene wrote:Hurd you miss the point more than Polska misses Poland.
Rhodesialund wrote:when you have Charlie ten feet away or something operating operationally.
Nirvash Type TheEND wrote:Gayla is living in 1985 but these guys are already in 1916
by Impaled Nazarene » Sun Mar 17, 2019 3:34 pm
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by Impaled Nazarene » Thu Mar 21, 2019 7:27 pm
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by Forsher » Fri Mar 22, 2019 4:42 am
Impaled Nazarene wrote:Honestly I'm sick of Rome 2's spammy diplomatic AI. It's almost as bad as empire's. If only garrison's weren't bs or else I'd declare war on every barbarian OPM that tried shaking me down. "Non aggression pact/trade agreement/defensive alliance for 3000 and I make a mean comment." Uh huh. My counter offer: Fucking die or gift me money.
by Impaled Nazarene » Fri Mar 22, 2019 10:53 am
Forsher wrote:Impaled Nazarene wrote:Honestly I'm sick of Rome 2's spammy diplomatic AI. It's almost as bad as empire's. If only garrison's weren't bs or else I'd declare war on every barbarian OPM that tried shaking me down. "Non aggression pact/trade agreement/defensive alliance for 3000 and I make a mean comment." Uh huh. My counter offer: Fucking die or gift me money.
A trade-agreement is almost always going to be worth a non-aggression pact. The game also makes it easy to see how long it'd take for a monetary deal to pay off. Really, I can only see this being a problem if you play extremely aggressively. And that's a bad thing... the absence of features like this basically force players into aggressive play. Just think about how dumb the AI is about diplomacy... refusing deals obviously in the best interest of the faction.
I mean, I know the games are called Total War but the second game in the series was very explicitly designed to be played two ways... by conquest or glorious achievements. (STW might have had this feature too, I don't know.)
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by Redemption-America » Sat Apr 13, 2019 10:10 am
Impaled Nazarene wrote:Forsher wrote:
A trade-agreement is almost always going to be worth a non-aggression pact. The game also makes it easy to see how long it'd take for a monetary deal to pay off. Really, I can only see this being a problem if you play extremely aggressively. And that's a bad thing... the absence of features like this basically force players into aggressive play. Just think about how dumb the AI is about diplomacy... refusing deals obviously in the best interest of the faction.
I mean, I know the games are called Total War but the second game in the series was very explicitly designed to be played two ways... by conquest or glorious achievements. (STW might have had this feature too, I don't know.)
I'm not paying a neighboring opm for a useless treaty.
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