Great Houses of Xie wrote:I want the sheer hordes of manz that the Chinese factions were able to hurl at each other.
https://en.wikipedia.org/wiki/Battle_of_Changping
MANZ
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by Redemption-America » Tue Nov 03, 2015 6:14 pm
Great Houses of Xie wrote:I want the sheer hordes of manz that the Chinese factions were able to hurl at each other.
by OMGeverynameistaken » Tue Nov 03, 2015 7:55 pm
Redemption-America wrote:Great Houses of Xie wrote:I want the sheer hordes of manz that the Chinese factions were able to hurl at each other.
https://en.wikipedia.org/wiki/Battle_of_Changping
MANZ
by Altito Asmoro » Tue Nov 03, 2015 7:58 pm
by Great Houses of Xie » Tue Nov 03, 2015 8:02 pm
by IshCong » Tue Nov 03, 2015 8:50 pm
Altito Asmoro wrote:IshCong wrote:
Big thing Napoleon has that Empire doesn't is unit balance and diversity. Chiefly, as far as balancing goes, melee cav is far more valuable in NTW (while being nearly worthless in ETW) and rifles are actually balanced against light infantry in a meaningful way. Units are also more diverse in stats, skins, and availability between factions.
Of course, NTW also threw faction balance out the window (part of how factions became more diverse, honestly), along with the rest of your grievances, so.
Perhaps it is also because NTW based its unit balance on historical facts as well. Rifles being more balanced reflects the advancement of rifle technology, but I don't know about melee cav...
by OMGeverynameistaken » Tue Nov 03, 2015 10:06 pm
by Great Houses of Xie » Tue Nov 03, 2015 10:14 pm
by IshCong » Tue Nov 03, 2015 10:27 pm
OMGeverynameistaken wrote:ETW was 'balanced' in favor of Britain once they patched in unit variation. British units, in almost every case, were the best 'bang for your buck.' They tended to cost a bit more, but the stat increases were disproportionate to the cost increase. I remember seeing a thread about it ages ago on the .org.
You also get things like Russia not being able to build large naval ships in NTW, which was rather annoying to me. Gimping the third/fourth place naval power by not letting them build ships above 80 guns was unacceptable. Also making Moscow their capital.
It always seemed to me that CA let their British origins get in the way of building a proper historical narrative when it came to European games. See how the Celtic factions in Rome 2 and Attila have unique unit rosters while the entirety of Europe in Attila is thrown under the "GERMANIC TRIBES" label.
by OMGeverynameistaken » Wed Nov 04, 2015 12:23 am
IshCong wrote:OMGeverynameistaken wrote:ETW was 'balanced' in favor of Britain once they patched in unit variation. British units, in almost every case, were the best 'bang for your buck.' They tended to cost a bit more, but the stat increases were disproportionate to the cost increase. I remember seeing a thread about it ages ago on the .org.
You also get things like Russia not being able to build large naval ships in NTW, which was rather annoying to me. Gimping the third/fourth place naval power by not letting them build ships above 80 guns was unacceptable. Also making Moscow their capital.
It always seemed to me that CA let their British origins get in the way of building a proper historical narrative when it came to European games. See how the Celtic factions in Rome 2 and Attila have unique unit rosters while the entirety of Europe in Attila is thrown under the "GERMANIC TRIBES" label.
I'm not sure what you mean by 'patched in unit variation', but British units aren't necessarily the best in the game.
Their line get like, 5 reload for 70 cash (and 1 morale that doesn't really matter), which is nice, but not a big deal either way. I wouldn't call nearly a 10% markup for 5 reload a disproportionate increase though. In any case, Prussian line costs the same, but they get another 5 reload, so they're objectively better.
They get regular Guards, but also Coldstreams, which get +10 reload for 30 more than the standard. A good deal, to be sure. I'd say Holland Guard (+5 Acc/+5 Rel, +20 cost) are competitive though.
Their Green Jackets are functionally the same as the standard rifle unit. I'd actually call them worse. Oh, sure, you get a boatload of melee stats for a whopping 10, but melee stats on rifles are as useful as the TSA. The extra 10 just sets them as more expensive for the same shooting stats. Not actually a good thing.
Their light infantry is the same as the rest.
Their light 'goons are the same as the rest.
Artillery is the same as the rest.
Nothing else matters.
There is some British DLC units, but I'm not going to go into those. DLC units are almost universally garbage, and British DLCs are no exception.
by Great Houses of Xie » Wed Nov 04, 2015 1:18 am
by Segmentia » Sat Nov 07, 2015 8:07 pm
by NeuPolska » Sun Nov 08, 2015 7:48 pm
Kar-Esseria wrote:Who is that and are they female because if not then they can go make love to their hand.
Impaled Nazarene wrote:Go home Polska wins NS.
United Mongol Hordes wrote:Polska isn't exactly the nicest guy in the world
Impaled Nazarene wrote:Hurd you miss the point more than Polska misses Poland.
Rhodesialund wrote:when you have Charlie ten feet away or something operating operationally.
Nirvash Type TheEND wrote:Gayla is living in 1985 but these guys are already in 1916
by Great Houses of Xie » Sun Nov 08, 2015 8:00 pm
by IshCong » Sun Nov 08, 2015 8:02 pm
NeuPolska wrote:You guys keep talking about Empire and I keep seeing pictures of it popping up on the internet...I think I'm going to ask for it this Christmas. How is it compared to M2TW? Are the units better, more responsive? And battle maps? Sieges? General gameplay?
by NeuPolska » Sun Nov 08, 2015 11:05 pm
Kar-Esseria wrote:Who is that and are they female because if not then they can go make love to their hand.
Impaled Nazarene wrote:Go home Polska wins NS.
United Mongol Hordes wrote:Polska isn't exactly the nicest guy in the world
Impaled Nazarene wrote:Hurd you miss the point more than Polska misses Poland.
Rhodesialund wrote:when you have Charlie ten feet away or something operating operationally.
Nirvash Type TheEND wrote:Gayla is living in 1985 but these guys are already in 1916
by Impaled Nazarene » Mon Nov 09, 2015 6:39 am
NeuPolska wrote:So less absurd battle maps (hate fighting near mountains in M2TW), more responsive units, gunpowder units are commonly used, naval combat, better diplomacy (M2TW diplomacy was worse and made less sense than American politics), and more stuff in general. Sounds like exactly what I'm looking for. I've been in the mood for that sort of fighting, I recently set up a custom match where it was me (Poland) and France against the HRE and Spain and the armies were mostly arquebusiers, late game cavalry, cannons, and some late game melee infantry. 4,000 men on the battlefield and it was the most fun I've had in M2TW lately, but the AI sucked with using the arquebusiers.
I also noticed Empire has better skins and a cooler looking map (IMO). I watched a gameplay video of a guy playing as Russia, there's definitely a lot more to Empire on even the basic stuff. And it seems like I won't be able to garrison every city with good troops and also expect to consistently win defensive siege battles (M2TW I could easily afford to keep a fairly good garrison in every settlement and it was even easier to hold off enemy invasions). So this sounds exciting.
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by The Two Jerseys » Mon Nov 09, 2015 4:18 pm
Impaled Nazarene wrote:NeuPolska wrote:So less absurd battle maps (hate fighting near mountains in M2TW), more responsive units, gunpowder units are commonly used, naval combat, better diplomacy (M2TW diplomacy was worse and made less sense than American politics), and more stuff in general. Sounds like exactly what I'm looking for. I've been in the mood for that sort of fighting, I recently set up a custom match where it was me (Poland) and France against the HRE and Spain and the armies were mostly arquebusiers, late game cavalry, cannons, and some late game melee infantry. 4,000 men on the battlefield and it was the most fun I've had in M2TW lately, but the AI sucked with using the arquebusiers.
I also noticed Empire has better skins and a cooler looking map (IMO). I watched a gameplay video of a guy playing as Russia, there's definitely a lot more to Empire on even the basic stuff. And it seems like I won't be able to garrison every city with good troops and also expect to consistently win defensive siege battles (M2TW I could easily afford to keep a fairly good garrison in every settlement and it was even easier to hold off enemy invasions). So this sounds exciting.
Wait till you play Napoleon. 2 militia and 2-3 gunpowder mobs can defeat the grand army in a defensive battle.
by Zanera » Mon Nov 09, 2015 6:44 pm
NeuPolska wrote:You guys keep talking about Empire and I keep seeing pictures of it popping up on the internet...I think I'm going to ask for it this Christmas. How is it compared to M2TW? Are the units better, more responsive? And battle maps? Sieges? General gameplay?
by Impaled Nazarene » Mon Nov 09, 2015 7:14 pm
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by The Two Jerseys » Mon Nov 09, 2015 8:42 pm
by NeuPolska » Mon Nov 09, 2015 9:33 pm
Kar-Esseria wrote:Who is that and are they female because if not then they can go make love to their hand.
Impaled Nazarene wrote:Go home Polska wins NS.
United Mongol Hordes wrote:Polska isn't exactly the nicest guy in the world
Impaled Nazarene wrote:Hurd you miss the point more than Polska misses Poland.
Rhodesialund wrote:when you have Charlie ten feet away or something operating operationally.
Nirvash Type TheEND wrote:Gayla is living in 1985 but these guys are already in 1916
by Great Houses of Xie » Tue Nov 10, 2015 12:04 am
by Boetzelaer » Tue Nov 10, 2015 2:51 am
The Chen Dynasty wrote:Anyone wish they'd make a game based on China? There's many periods of time when China was divided into numerous factions.
by The Two Jerseys » Tue Nov 10, 2015 3:51 am
Great Houses of Xie wrote:Well, if you want to play as Poland, you won't be able to in Napoleon.
I've listed my gripes of Napoleon, so don't particularly care to re-list them again, at this time, heh. Long story short, I'm convinced Empire is far more entertaining.
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