The Macabees wrote:I have to imagine that the cost of not taking the more careful approach of just spot deleting offending posts (as long as the player has a history of good faith with the community-at-large) has to be large. Is that the case? If so, could we get some insight on this?
I don't think I can give more guidance than when a "significant proportion" of a player's content violates the rules, we are likely to remove it all. There's not a percentage threshold.
The Macabees wrote:Or was Kraven’s case less about risk to the site and more about an assumption on the player’s nature?
A large part of their content could be summarised as "Nazi fetishism" and "torture porn" (neither meant in the sexual way), and we have little tolerance for either. Kraven got the benefit of the doubt on their intent, as those who are roleplaying will generally do (i.e. that they were not an actual Nazi supporter intending to glorify its atrocities, despite the way it came across). That's a large part of why their nation was restored.
Picairn wrote:How can players do that if there is such an enormous amount of posts spanning back years (e.g. anywhere above 1000) that they can't possibly check and amend all of them? At best you can only expect slow, patchwork fixes, and if they miss some or a lot of posts that are later judged to still be substantial violations by the mods, are they going to be DEATed like Kraven?
Putting all of the responsibility on players, and punish them if they fail is lazy and, I dare say, idiotic enforcement.
Players have always been responsible for ensuring their own actions fall within the rules. If people haven't posted malicious, obscene etc. content in the past, they don't have a problem.